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Missing Platforms

vedder (54662) on Feb 02, 2014


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[LAST UPDATED: Dec-23-2019]

This is a list of platforms missing from MobyGames as requested/researched by various member of the community. Obviously incomplete, so if you miss anything, feel free to comment and I'll try to add it to the list at the first convenient moment.

PCs:
ABC 80 (August 1978, Sweden)
UCSD p-System (1978)
Interact Home Computer/Lambda Victor (USA 1978, France)
HP series 80 (1980)
Philips P2000 (Netherlands 1980)
EACA EG3003 Video Genie System (Hong Kong, 1980, different enough from TRS-80?)
Indata DAI (1980?, Belgium)
Sirus/Victor 9000 (1981, EU/US)
Toshiba Pasopia (1981)
Xerox Star (1981) (does it have games? --> Yes, at the very least Maze War)
ABC 800 (1981, Sweden)
Dick Smith Super-80 Computer (1981, Australia)
HP 9000/200 series (USA, 1981?)
Lilith (1982, Switzerland)
Sony SMC-70 (1982, Japan)
Micronique Hector (1981/1982?, France)
Hitachi BASIC Master (1982)
Commodore MAX Machine (1982, Jp)
Multitech Microprofessor II / MPF II (Taiwan, 1982)
Lambda 8300 (1982?)
Casio PV-2000 (1983, Japan)
Casio FP 1000/1100 (1983, Japan)
Comx 35 (1983, Hong Kong)
Sega SC-3000 (1983, Japan) (different enough from SC-1000?)
MBC-550 (1983, Japan)
Tandy 2000 (1983, US)
Apricot PC (1983, UK)
NEC PC-100 (1983, Japan)
Mitsubishi Multi8 (1983)
Convergent Technologies NGEN (1983, USA)
HP-150 (1983, USA)
Texas Instruments Professional (1983?, USA)
Bandai Electronics' RX-78 Gundam (1983, JP)
COMX-35/PC-1 (Hong Kong, 1983)
Unisys ICON (1984, CAN)
KC 85 (1984, East Germany)
Compis/Scandis (1984, Swe/Nor)
Microkey Primo (1984?, Hungary)
Triumph Adler Alphatronic PC (1984, De)
Elektronika BK (1985, USSR)
RM Nimbus (1985)
Pecom 32/64 (Yugoslavia, 1985?)
PMD 85 (Czechoslovakia 1985)
VTech Laser 350/500/700/750 (1985)
Robotron Z1013 (1985, East Germany)
Sega AI Computer (1986, JP)
CCE MC-1000 (1985, Br, Be, Fr)
Robotron KC 87 (1985, East Germany)
NeXT Computer (1988, US)
Convergent Technologies Operating System (198?)
NeXTcube (1990, US)
Solaris (1992)
FreeBSD (1993)
MorphOS (2000)
MenuetOS (2000)
Macintosh OSX (split off from earlier Mac) (March, 2001)
Syllable (2002)
KolibriOS (2004)
Raspberry Pi (Feb 2012)


Consoles:
Bandai Super Vision 8000 (1978-12 JP)
Gakken Compact Vision TV-Boy (Oct 1983, JP)
Nichibutsu My Vision (1983)
Atari 2800 (Japan, 1983)
RDI Halcyon (1985)
BBC Bridge Companion (1985, UK)
LJN Video Art (1987, US)
Action Max (1987)
Captain Power (1987-8, US)
View-Master Interactive Vision (1988)
Bandai Terebikko / Mattel See N Say Video Phone (1988, JP)
Video Driver (198?, JP/US)
Capcom Power System Changer (1994, JP)
N64DD (1999) (TBD, currently tech spec)
SEGA Advanced Pico Beena (2005)
EVO Smart Console (2006, linux-based media pc. Should it be listed here?)
V.Smile Baby (2006)
JungleTac's Sport Vii (2007, China)
Sifteo cubes (2012)
Mad Catz M.O.J.O. (2013)


Handhelds:
Coleco Total Control 4 (1981)
Entex Select-A-Game (1981)
BitCorp Gamate (1990)
Game Master (1990)
Barcode Battler (1991)
Barcode Battler (1992)
Mega Duck / Cougar Boy (1993)
Tiger Electronics R-Zone (1995-7)
Game King (2003)
GameKing III (2005)
Dingoo A320 (2009, HK)
Pandora (2010)
GP2X Caanoo (2010)
Archos GamePad (2012)
Neo Geo X (2012)
Nvidia Shield (2013)
Game Plus (????)

Mobile/PDA/Tablet:
Casio Programmable Calculator (1978+)
NEC PC-8200 (1982)
NEC PC-2001 (1982)
TRS-80 Model 100 / Olivetti M-10 / NEC PC-8201 (1983)
Sharp Wizard (1989)
Casio/Tandy Zoomer (1992, Japan/USA)
Psion Series III (1993)
Magic Cap (1994?)
HP 200LX (1994)
Casio Pocket Viewer (1999)
WAP (1999?)
Cybiko PDA (2000, Russia)
REX 6000 (2000)
Gpang/Samsung SPH-G1000 (2003, Korea)
Flash Lite (2003)
Nook (2009)
Firefox OS (Feb, 2013)
Pebble (2013)
JXD S7800 (2013, China)
Wikipad (2013, US)
Google Glass (2013/2014)
Casiopeia (????)
Philips in2it Kidcom (EU, unreleased)

Other:
SGI IRIX workstations (1988)
Windows CE (1996)
Pico-8 (2016)
Software platforms (virtual machines etc., possibly even Flash/Shockwave)

Online Services (possibly most of these are now handled by Terminal platform?):
Minitel (1978)
The Source (1979)
Delphi (1983)
NABU (1983, Canada)
Prodigy (1984)
GEnie (1985)
IRC (1988)
Videotron Videoway (1989, Quebec)
Gopher (1991)
Prodigy (1984)
OnLive (2010)
Gaikai (2011)

(Edited by vedder (54662), Dec 23, 2019)

Re: Missing Platforms

Kabushi (257404) on Feb 02, 2014


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A couple more:

PC:
Unix (1969)
Solaris (1992)
FreeBSD (1993)
Syllable (2002)


Consoles:
Super Vision 8000 (1979)
RDI Halcyon (1985)
Action Max (1987)
Memorex VIS (1992)
LaserActive (1993)
XaviXPORT (2004)


Handhelds:
Leapster (2003)
Leapfrog Didj (2008)
Pandora (2010)
GP2X Caanoo (2010)


Mobile / PDA:
Sharp Wizard (1989)
Sharp Zaurus (1993)
MeeGo (2010)
Tizen (2012)

Re: Missing Platforms

Hugh Thimas on Sep 12, 2018


[spam deleted by moderator]

(Edited by MAT (224205), Dec 19, 2018)

[spam]

Hugh Thimas on Sep 30, 2018


[spam removed]

(Edited by MAT (224205), Mar 22, 2019)

Re: Missing Platforms

Trypticon (11041) on Feb 02, 2014


A few additions

PCs

Casio FP 1000/1100 (Japan/1983)

Hitachi S1(Japan/1984)

Indata DAI (Belgium/1980 maybe one year later or earlier)

Micronique Hector (France/1982)

Texas Instruments Professional (USA 1983?)

HP-150 (USA/1983)

http://www.hpmuseum.net/display_item.php?sw=89

Other HP machines found there also have games.

PDAs/Pocket Computers:

Casio/Tandy Zoomer (Japan/USA 1992)

Magic Cap devices (Motorola Envoy etc.)

Re: Missing Platforms

Rola (8277) on Feb 02, 2014


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What I remember from my Thomson research, MO6 is compatible at least with MO5.

This is the first time I see someone mentioning Texas Instruments Professional Computer. It doesn't even have Wikipedia entry! A year ago I've found a game ported to it and that's how I learned of its existence.

(Edited by Rola (8277), Feb 02, 2014)

Re: Missing Platforms

Trypticon (11041) on Feb 02, 2014


Rola Wrote:
What I remember from my Thomson research, MO6 is compatible at least with MO5.

This is the first time I see someone mentioning Texas Instruments Professional Computer. It doesn't even have Wikipedia entry! A year ago I've found a game ported to it and that's how I learned of its existence.



Right, we (literally you and me) were discussing the TI PC in context of Infocom releases back then.

Aside from these, there's also a Flight Simulator port that at least could show the graphical capabilities. I also read somewhere that Star fleet (Interstel) was ported.

Re: Missing Platforms

Игги Друге (46321) on Feb 02, 2014


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Toshiba Pasopia, Mitsubishi Multi8, Hitachi BASIC Master, Psion Series III, Game King, Casiopeia…

(Edited by Игги Друге (46321), Feb 02, 2014)

Re: Missing Platforms

Catawiki.com (671) on Feb 02, 2014


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Handhelds: Game Plus, Game Master

(Edited by Catawiki.com (671), Feb 02, 2014)

Re: Missing Platforms

Rola (8277) on Feb 02, 2014


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As I sain on more than one occasion, forum is poor for collaborative work.

How about the same list @ Google Docs?

I've started by pasting a part of the above list... you can help me to complete it. Note the "estimated library of games" field.

Re: Missing Platforms

Игги Друге (46321) on Feb 03, 2014


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Moving it outside seems an even worse solution.

Re: Missing Platforms

Rola (8277) on Feb 03, 2014


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Why?

I can't directly edit vedder's list here. It can be easily done on Google Docs, which also allows for better sorting, more info without cluttering the list etc.

By the way, when did you last time approved anything what I proposed?

Re: Missing Platforms

Игги Друге (46321) on Feb 03, 2014


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Rola Wrote:
Why?

I can't directly edit vedder's list here. It can be easily done on Google Docs, which also allows for better sorting, more info without cluttering the list etc.



Because loading up Google Docs takes ages and is slooow.

Rola Wrote:
By the way, when did you last time approved anything what I proposed?



When have I ever disapproved of anything you have proposed?

Re: Missing Platforms

Chris Ainsworth (143) on Feb 03, 2014


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Nice work. Here's another for the console list:

Casio Loopy (SV-100) 1995, Japan

Also, you've got the Casio PV-1000 (console, JPN 1983) mentioned in the PV-2000 notes, but it is not itself in the list. The two were not software compatible.

Re: Missing Platforms

vedder (54662) on Feb 03, 2014


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Casio Loopy an PV-1000 both are already covered on MobyGames.

Re: Missing Platforms

Chris Ainsworth (143) on Feb 03, 2014


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Huh, I searched and didn't find anything, thanks for the heads up!

Re: Missing Platforms

Игги Друге (46321) on Feb 04, 2014


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I found this interesting page about Sokoban variants. I think Moby only covers half of the systems mentioned.

Re: Missing Platforms

Игги Друге (46321) on Mar 04, 2014


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Игги Друге Wrote:
I found this interesting page about Sokoban variants. I think Moby only covers half of the systems mentioned.



Oops, I forgot the link.

Re: Missing Platforms

Tracy Poff (2061) on Mar 04, 2014


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Игги Друге Wrote:
Игги Друге Wrote:
I found this interesting page about Sokoban variants. I think Moby only covers half of the systems mentioned.



Oops, I forgot the link.



And felt no need to correct that mistake, I see. No worries, here it is.

Re: Missing Platforms

Игги Друге (46321) on Feb 04, 2014


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Found eleven (11) games for the MagicCap palmtop operating system.

http://en.wikipedia.org/wiki/Magic_Link

http://joshcarter.com/magic_cap/packages

https://web.archive.org/web/20041011133051/http://www.spies.com/MagicCap/games.html

(Edited by Игги Друге (46321), Feb 04, 2014)

Re: Missing Platforms

Игги Друге (46321) on Feb 04, 2014


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And there is over a hundred games (including Sokoban) for the Casio Pocket Viewer budget PDAs (not to be confused with the Casiopeia series):

http://www.pocketviewer.de/download/all.php

The REX6000 has over ten games (including Sokoban):

http://en.wikipedia.org/wiki/REX_6000

https://web.archive.org/web/20070929055211/http://rex6000.fortunecity.com/Content/rex-addin.htm

(Edited by Игги Друге (46321), Feb 04, 2014)

Re: Missing Platforms

Nélio (2077) on Feb 04, 2014


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The PDP computers from DEC would be a great addition. Some of the very first computer games were developed there, namely:

Colossal Cave Adventure (PDP-10)
Dungeon (PDP-10)
Empire (PDP-10)
Spacewar! (PDP-1)
Zork (PDP-10)

I've found sources mentioning games for other PDP machines as well. Not sure if each machine should be a separate platform.

http://en.wikipedia.org/wiki/Programmed_Data_Processor

Re: Missing Platforms

Игги Друге (46321) on Feb 04, 2014


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Every time I find a game released on a minicomputer, mainframe or dedicated LSI game, I think we need a miscellaneous/other/wild platform. If one platform builds enough bulk inside that category, it can merit a move into its own platform.

Re: Missing Platforms

vedder (54662) on Feb 04, 2014


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I wholeheartedly agree with this approach.

Re: Missing Platforms

Simon Carless (1852) on Feb 04, 2014


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Really interesting idea! How would we indicate the format within the section?

Re: Missing Platforms

vedder (54662) on Feb 04, 2014


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Could be multiple ways. Release info comment "PDP-10 release", tech specs checkboxes or just in the description.

Re: Missing Platforms

Nélio (2077) on Feb 05, 2014


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vedder Wrote:
Could be multiple ways. Release info comment "PDP-10 release", tech specs checkboxes or just in the description.

There should always be platform checkboxes in the tech specs. It will facilitate finding which platforms should be formally added to the database in the future.

There's a down side, though. Tech specs aren't mandatory, so we can end up with games without platform information.

Re: Missing Platforms

Игги Друге (46321) on Feb 04, 2014


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Game groups.

Re: Missing Platforms

Jo ST (24064) on Feb 07, 2014


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Nice list of rare and obscure platforms.

I am missing the more common platforms from the home computer era, especially the AGA Amigas (1200/4000) or the not so common Atari Falcon. I know that a lot of games for these platforms are added already under their predecessor platforms (Amiga/Atari ST), but if any pocket calculator on earth will be listed as separate platform, maybe also add some of the more common (with the AGA Amigas being very common indeed with lots of games only running on this system).

A year ago I was told not to add games for these platforms as these platforms "will be added".

Re: Missing Platforms

Игги Друге (46321) on Feb 07, 2014


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Who told you that? They're added just like normal Amiga/ST games, with minimum system entered under tech specs.

Re: Missing Platforms

Foxhack (31490) on Feb 07, 2014


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Игги Друге Wrote:
Game groups.

Screenshots should also have the platform mentioned in their text to make moving information to a new platform (if doable) easier.

Re: Missing Platforms

Pseudo_Intellectual (63606) on Feb 07, 2014


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Xerox also had at least one computer with games, the Alto, famous host to Maze War -- http://www.digibarn.com/collections/games/xerox-maze-war/ -- and perhaps the Star may have had some also.

Re: Missing Platforms

Kabushi (257404) on Feb 07, 2014


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Microtan 65, Oric's predecessor

Re: Missing Platforms

FatherJack (62725) on Feb 07, 2014


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Wouldn't mind seeing the Enterprise 64/128 being added as I came across a game while looking at a C16 one.

Re: Missing Platforms

Kabushi (257404) on Feb 08, 2014


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Timex Sinclair 2068

Although based on Spectrum, it's in fact not compatible.

Re: Missing Platforms

is_that_rain_or_tears (664) on Feb 08, 2014


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Nvidia Shield? I am not sure though, it seems to have no dedicated games.

(Edited by is_that_rain_or_tears (664), Feb 08, 2014)

Re: Missing Platforms

Foxhack (31490) on Feb 08, 2014


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is_that_rain_or_tears Wrote:
Nvidia Shield? I am not sure though, it seems to have no dedicated games.

Isn't that an Android-based system? I guess it should be listed as a tech spec if its features are supported by the game, rather than a platform.

Wikipedia says it has some "exclusive games" available through TegraZone, but I can't find any way to see these exclusives.

(Edited by Foxhack (31490), Feb 08, 2014)

Re: Missing Platforms

Pseudo_Intellectual (63606) on Feb 13, 2014


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I was lying awake at night worrying about needing to get up and note in this thread that unix's X Windows System was not yet on this list, for such items as xbill (http://en.wikipedia.org/wiki/XBill) and the original version of Neko.

Re: Missing Platforms

Игги Друге (46321) on Feb 13, 2014


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You can run the original version of Neko on Linux.

Re: Missing Platforms

Pseudo_Intellectual (63606) on Feb 13, 2014


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I appreciate that X Windows is to Unix as Windows 3.11 is to MS-DOS. All the same, we do not file Windows 3.11 as MS-DOS games.

Re: Missing Platforms

Игги Друге (46321) on Feb 14, 2014


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Pseudo_Intellectual Wrote:
I appreciate that X Windows is to Unix as Windows 3.11 is to MS-DOS. All the same, we do not file Windows 3.11 as MS-DOS games.



Yes, because we're stupid.

Re: Missing Platforms

Nélio (2077) on Feb 14, 2014


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Well, I get your argument, but once a platform (even if it's a middleware platform) has a large number of games (100+) I think it warrants it's place as a proper platform in the database.

But yeah, it's largely debatable. The same argument could be used to split Flash games away from Browser games, and more.

Re: Missing Platforms

Pseudo_Intellectual (63606) on Feb 13, 2014


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Hang on, I misremembered -- its own trivia here says it originated on the PC-9801, which I guess translates to our now-present PC-98 platform. Just need to submit it!

Re: Missing Platforms

Pseudo_Intellectual (63606) on Feb 13, 2014


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(but definitely there are some X Window System games we could be documenting... http://www.rpm-find.net/linux/RPM/archive.download.redhat.com/pub/redhat/linux/7.0/en/powertools/Amusements_Games.html for instance)

Re: Missing Platforms

Игги Друге (46321) on Feb 14, 2014


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X Windows is just a middleware. You need to know what operating system the game runs on.

Re: Missing Platforms

Pseudo_Intellectual (63606) on Feb 14, 2014


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Oh, hey there, compounding the quixoticness of one of my quests, getting CP/M in here, that still only accounts for two of the 3 OSes that optionally shipped with the IBM PC:
IBM didn't start bundling DOS until the second generation AT/339 came out. You could order one of three operating systems for your PC, assuming you popped for the optional disk drive and 64k RAM upgrade (base models had 16k and a cassette player port). These operating systems were IBM Personal Computer DOS 1.0, a version of the UCSD p-System, which was an integrated Pascal operating system something like the souped-up BASIC operating systems used by the Commodore 64 and others, or Digital Research's CP/M-86, which was officially an option although you couldn't buy it until later. Since IBM's $39.95 DOS was far cheaper than anyone else's alternative, darned near everyone bought DOS.


I believe that we have at least one UCSD p-System game documented here, likely under "PC Booter".

Re: Missing Platforms

Игги Друге (46321) on Feb 14, 2014


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The p-System was multiplatform, running interpreted byte code (like Java today) on a multitude of hardware platforms. Is there any indication that your game was IBM-specific?

Re: Missing Platforms

vileyn0id_8088 (21185) on Feb 14, 2014


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The p-System was indeed multi-platform, but interpreters were platform-specific, not to mention the media games shipped on. (It stands to reason that things like graphics and sound were also not completely platform-agnostic.) I think the game in question is President's Choice, which shipped on an self-booting IBM-format disk that transparently loads and runs: not an altogether different case than Infocom's IBM booters (which were also based on an interpreter). The only way you'd even know its p-System origins is if you loaded it up into a disk editor.

If we had a game that (1) didn't ship with a specific interpreter included, (2) required booting into the *full* p-System environment (OS, if you will) before loading, and (3) was 100% platform-agnostic in its distributed form, it could be looked at differently. But even then, there would still be the question of media.

Re: Missing Platforms

Игги Друге (46321) on Feb 14, 2014


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I think the nature of the p-System (or its users) makes the question of graphics a non-question, and probably that of disk formats as well.

The exception being cases such as the above-mentioned President game, which represents a rare case of p-System use outside the academic world.

(Edited by Игги Друге (46321), Feb 14, 2014)

Re: Missing Platforms

Pseudo_Intellectual (63606) on Feb 14, 2014


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Looking this question up in greater depth last night I found some old usenet archives from ~1992 of unix gurus talking about p-system development, apparently FTL's Sundog was developed in the p-system albeit never published for that system (like Doom was made on NeXTs, but there is no NeXT version). Also there was a lot of discussion of Apple Pascal being derived from UCSD P-system and that being used to make plenty of games (eg. the first few Wizardry games.) Of course, being 1992, they refer to Compuserve forums for further detail, so the trail runs cold.

Re: Missing Platforms

Fred VT (25921) on Feb 17, 2014


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Not sure if these are missing or just part of something else, I'm really clueless about any kind of mobile device:

i-mode EZweb DoCoMo (FOMA) P903i Yahoo! (Y!)

Re: Missing Platforms

Игги Друге (46321) on Feb 18, 2014


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Imode is usually DoJa.

Re: Missing Platforms

Pseudo_Intellectual (63606) on Feb 18, 2014


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While we're talking about mobile phones, there's my old conundrum about the WAP phone games (4th post at http://www.mobygames.com/forums/dga,2/dgb,4/dgm,164591/)

Re: Missing Platforms

Michael Cassidy (21103) on Nov 15, 2015


I hate to reply to such an old post, but does anyone have a clue about EZWeb or Yahoo? I'm asking because I've contributed games that are on these as well as i-mode.

Re: Missing Platforms

Kabushi (257404) on Nov 15, 2015


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EZ seems to have supported both J2ME and BREW apps (depending on phone model). Yahoo is probably J2ME from what I have seen.

Does you source have any more info about supported phones or so?

Re: Missing Platforms

Michael Cassidy (21103) on Nov 15, 2015


Here's an example at the bottom of this page: http://info.idolmaster.jp/fp/

However, looking at it, there's one platform I forgot: au one. What's that?

EDIT: Apparently, Yahoo! Keitai is the same thing as Vodafone live!. Going to the Japanese Wikipedia page for "Yahoo!ケータイ" and clicking the link to the English version of the page goes to the English Wikipedia page for Vodafone live!.

(Edited by Michael Cassidy (21103), Nov 15, 2015)

Re: Missing Platforms

Kabushi (257404) on Nov 15, 2015


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au one seems to be related to EZweb: http://www.kddi.com/english/corporate/news_release/2007/0730a/index.html

Re: Missing Platforms

Игги Друге (46321) on Feb 19, 2014


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We can add the Research Machines Nimbus (cloud computing for the classroom?) to the list of non-IBM compatibles. Like the Apricot or the Sirius, it had a miniscule games library containing some famous text adventures and a snake clone.

Re: Missing Platforms

Игги Друге (46321) on Feb 21, 2014


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And the HP 150 touchscreen PC had the usual Infocom titles.

Re: Missing Platforms

Kabushi (257404) on Mar 09, 2014


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Compukit UK101

http://www.gifford.co.uk/~coredump/ukcass.htm#games

Re: Missing Platforms

Игги Друге (46321) on Mar 19, 2014


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MorphOS. It's based on AmigaOS and runs on old Macs. It's got some commercial exclusives and a whole lot of freeware ports.

Re: Missing Platforms

Kabushi (257404) on Mar 19, 2014


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I think we have some MorphOS games listed under Amiga already.

What about the other modern Amiga variants, do they all belong under the regular Amiga platform?

Re: Missing Platforms

Игги Друге (46321) on Mar 19, 2014


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I also think we have some MorphOS games registered, but for clarity's sake, I think it's better to keep it separate from AmigaOS4 – which I have considered part of the main Amiga platform without anyone thinking otherwise.

Re: Missing Platforms

zerothis (105) on Apr 04, 2014


At the mention of MorphOS I'm reminded of the similar situations of HaikuOS, a replacement OS for BeOS. It is a modern OS capable of running on hardware that cannot directly run BeOS. FreeDOS, a replacement for DOS. It is a modern OS capable of doing things that DOS never could. Such as having a game come on BluRay and ludicrous speed USB drives. These are best as game group items rather than platforms.

Re: Missing Platforms

Игги Друге (46321) on Apr 04, 2014


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Is there a single game made specifically for FreeDOS?

MorphOS actually has a games library, even with some commercial titles.

Re: Missing Platforms

chirinea (46833) on Apr 04, 2014


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Another one: R-Zone (Tiger Electronics, handheld, 1995-7). Tec Toy sold some games for it in Brazil.

Re: Missing Platforms

Игги Друге (46321) on May 25, 2014


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Nichibutsu My Vision, the most obscure console with the dreariest game library since the RCA Studio II. All six titles are board games, card games or mahjong.

Re: Missing Platforms

Indra was here (20868) on May 26, 2014


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Your knowledge of mahjong is disturbing for a Swede. :p

Re: Missing Platforms

Игги Друге (46321) on May 26, 2014


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The only thing I know about mahjongg is that I don't understand it.

Re: Missing Platforms

Игги Друге (46321) on May 29, 2014


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vedder Wrote:
Nascom 1/2 (UK, 1979?)

Even though it is old, primitive and very minor, the Nascom is part of gaming history, having given us both Cyrus Chess and Level 9's adventures.

Re: Missing Platforms

vileyn0id_8088 (21185) on Jun 23, 2014


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Tandy VIS (Video Information System), 1992.

http://en.wikipedia.org/wiki/Tandy_Video_Information_System
List of games can be found here: http://rfmv.org/mmc/vis_about#Software

Re: Missing Platforms

Fred VT (25921) on Jun 24, 2014


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We should also split MSX 1 and MSX 2!

http://www.mobygames.com/forums/dga,2/dgb,4/dgm,200044/#200044

Re: Missing Platforms

Tracy Poff (2061) on Jul 13, 2014


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I think you have some duplication on the list:

NEC PC-6001 (November 1981, US/Japan)
NEC PC-6001 (1981, Japan)


Memotech MTX (1983, UK/Russia)
Memotech MTX (1983, USSR/UK)


Tatung Einstein (1984, Taiwan/UK)
Tatung Einstein (1984, UK)


Also, these two are already on MobyGames:

OS/2 (April 1987)
Amazon Kindle (2007)

Re: Missing Platforms

Simon Carless (1852) on Jul 13, 2014


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Those last two got added _cos_ of the list, but we never edited it afterwards, heh :) (Also, Thomson MO needs removing cos TO and MO are up too!)

(Edited by Simon Carless (1852), Jul 13, 2014)

Re: Missing Platforms

Rola (8277) on Jul 13, 2014


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That's why I suggested (see above) moving the list to Google Docs where it could be updated by anyone interested, not having to bother the original poster. Too bad nobody bothered to join me.

My list could also fit "estimated size of game library" - if one platform had a dozen of games and another hundreds, guess which one should get a priority?

Re: Missing Platforms

Tracy Poff (2061) on Jul 13, 2014


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That's why I suggested (see above) moving the list to Google Docs where it could be updated by anyone interested, not having to bother the original poster. Too bad nobody bothered to join me.

And that's why I suggested making a wiki for all our auxiliary material, but that didn't enjoy broad support either. Pity, that.

My list could also fit "estimated size of game library" - if one platform had a dozen of games and another hundreds, guess which one should get a priority?

The small one, since it can be easily completed!

Wait...

The big one, since it could attract more contributions!

Wait...

Is this a trick question?

Re: Missing Platforms

Rola (8277) on Jul 13, 2014


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Tracy Poff Wrote:
The small one, since it can be easily completed!

Like Playdia?

Wait...



Let's face it: the fastest way to populate platform's library is to... add ports to existing game entries. Only because of this trick we covered a quarter of arcade games in just a month.

Re: Missing Platforms

Tracy Poff (2061) on Jul 13, 2014


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Like Playdia?

Ouch. Now, that's hitting below the belt. As soon as I can block out an hour to watch a gameplay video, I'll be adding one of those games, and that'll put us... about 4% done, I think?

Let's face it: the fastest way to populate platform's library is to... add ports to existing game entries. Only because of this trick we covered a quarter of arcade games in just a month.

Unfortunately, it's also one of the least useful ways to populate a platform's library. Not unuseful, but substantially less useful, in the general case, than adding exclusives or other novel games.

Re: Missing Platforms

Rola (8277) on Jul 14, 2014


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Tracy Poff Wrote:
substantially less useful

I fully agree that new game entries are more precious than new port info.

But don't we boast about our platform statistics? When we can add a new platform it surely counts as a good start if we can have a handful of ports already on file?

People say that adding those rare ancient games is important - sure it is, but how many users actually submit them? The more obscure the platform is, the slower it grows.

Re: Missing Platforms

Игги Друге (46321) on Jul 14, 2014


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Rola Wrote:
Tracy Poff Wrote:
substantially less useful

People say that adding those rare ancient games is important - sure it is, but how many users actually submit them? The more obscure the platform is, the slower it grows.

Actually, I think I (mostly I) managed to skew some third-party statistics using Moby as a data source so that the Dragon 32 appeared as an important platform.

All it usually takes is one dedicated user, and having a platform ready is the best way to welcome those users. Look at how much of the Spectrum or Amiga platforms was added by Martin Smith, or how Koffiepad singlehandedly added most of our MSX games.

Re: Missing Platforms

Rola (8277) on Jul 14, 2014


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Игги Друге Wrote:
All it usually takes is one dedicated user

I'm deeply grateful we have these people. However it doesn't bode well if we have to rely on such miracles. I'd rather see our contributor pool tripled.

Dragon library would be nearing a thousand titles! I know it was short lived, but wasn't this true to many other platforms? (usually consoles)

Re: Missing Platforms

Игги Друге (46321) on Jul 14, 2014


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Rola Wrote:
Игги Друге Wrote:
All it usually takes is one dedicated user

I'm deeply grateful we have these people. However it doesn't bode well if we have to rely on such miracles. I'd rather see our contributor pool tripled.

Not if it's just us twelve approvers handling it. Scalability is important.

Rola Wrote:
Dragon library would be nearing a thousand titles! I know it was short lived, but wasn't this true to many other platforms? (usually consoles)

Well, the Dragon Archive (http://archive.worldofdragon.org/index.php?title=Main_Page) lists 700 files, but then that includes productivity software, diskmags, compilations and duplicates.

Re: Missing Platforms

Nélio (2077) on Jul 13, 2014


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Tracy Poff Wrote:
And that's why I suggested making a wiki for all our auxiliary material, but that didn't enjoy broad support either. Pity, that.

We need the owners to add it to the interface, otherwise it won't be embraced by the community as it doesn't feel official.

Re: Missing Platforms

Игги Друге (46321) on Jul 13, 2014


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While reading through an old Amiga Magazine from 1997, I was reminded of p.OS, a still-born attempt of a new OS for the Amiga (and other platforms). According to the article, it came with three games bundled. http://www.amigahistory.co.uk/pos.html

But, for simplicity's sake, I think I'll add the entire OS as just a game entry for Amiga platform — that is, if I manage to find and install it.

(Edited by Игги Друге (46321), Jul 13, 2014)

Re: Missing Platforms

Fred VT (25921) on Jul 13, 2014


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Best of luck!

Re: Missing Platforms

Pseudo_Intellectual (63606) on Jul 14, 2014


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POS is a highly regrettable choice of initials for an operating system.

Re: Missing Platforms

Игги Друге (46321) on Jul 14, 2014


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Pseudo_Intellectual Wrote:
POS is a highly regrettable choice of initials for an operating system.

Why? It stands for Portable Operating System.

Re: Missing Platforms

Nélio (2077) on Jul 14, 2014


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Pee O.S.

Re: Missing Platforms

Rola (8277) on Jul 14, 2014


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Pseudo meant "Piece of S... oftware".

Re: Missing Platforms

Nélio (2077) on Jul 14, 2014


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I liked my interpretation better. :P

Re: Missing Platforms

Pseudo_Intellectual (63606) on Jul 14, 2014


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So who wants to consolidate these suggestions, then should we post the authoritative list here or as a link to a Google Doc or a Wiki item?

Re: Missing Platforms

Игги Друге (46321) on Jul 14, 2014


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Pseudo_Intellectual Wrote:
So who wants to consolidate these suggestions, then should we post the authoritative list here or as a link to a Google Doc or a Wiki item?

Vedder started it, it's his job.

Re: Missing Platforms

vedder (54662) on Jul 14, 2014


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I'll update the initial list when I find the time.

Re: Missing Platforms

vileyn0id_8088 (21185) on Jul 14, 2014


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Some more esoteric PC platforms...

HP 200LX, a 80186/CGA based palmtop. A lot of software (including games) is here and at least some of it won't run on other PCs.

MenuetOS and KolibriOS, tiny yet fully-functional x86-32/64 operating systems. Games exist, by the looks of it.

Re: Missing Platforms

Игги Друге (46321) on Jul 14, 2014


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vileyn0id_8088 Wrote:
HP 200LX, a 80186/CGA based palmtop. A lot of software (including games) is here and at least some of it won't run on other PCs.

Well, the PC is known for being uncompatible with itself. Is the HP sufficiently distinct to be a platform of its own? For example, there was a wave of games customised for Toshiba laptops in the late eighties, but they're still PC games made for a PC with an odd graphics card.

Re: Missing Platforms

Pseudo_Intellectual (63606) on Jul 16, 2014


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Online Services:

Prodigy (1984)


Apropos of nothing (well, the slightest relevance):

A new development: Prodigy screenshots!

Re: Missing Platforms

Tracy Poff (2061) on Jul 16, 2014


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That's fascinating!

Re: Missing Platforms

Pseudo_Intellectual (63606) on Jul 16, 2014


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Ah, those NAPLPS vector graphics are a thing of beauty! If you like that, you should go check out the MadMaze-II re-implementation of that particular Prodigy game.

Re: Missing Platforms

Pseudo_Intellectual (63606) on Jul 17, 2014


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And a little more at http://www.theatlantic.com/technology/archive/2014/07/where-online-services-go-when-they-die/374099/ including some game details...

Re: Missing Platforms

vedder (54662) on Jul 16, 2014


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I've updated the initial post based on the findings posted in this thread.

Re: Missing Platforms

Игги Друге (46321) on Jul 17, 2014


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Remove: Memotech MTX (added), IPaq (is just a Windows CE handheld)

Add: Videobrain (USA 1981), Colour Genie (HK 1982), ABC 800 (Sweden 1981)

Note: Casio PV-2000 is not the computer version of PV-1000 console. They are totally incompatible.

Re: Missing Platforms

vedder (54662) on Jul 17, 2014


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Is the ABC 800 succinctly different from the ABC 80 to warrant a different platform?

Re: Missing Platforms

Игги Друге (46321) on Jul 18, 2014


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vedder Wrote:
Is the ABC 800 succinctly different from the ABC 80 to warrant a different platform?

Yes, very much so.

Re: Missing Platforms

Maner76 (8201) on Jul 18, 2014


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Plug N Play

Re: Missing Platforms

Игги Друге (46321) on Jul 23, 2014


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Just for perspective, Loderunner was ported to the NEC PC-100, NEC PC-8001mkII, NEC PC-6001, NEC PC-8801, PC-8801mk2SR, NEC PC-9801, Fujitsu FM-7, Sharp X1, Sharp MZ-2500, Fujitsu FM-16π, Hitachi B16, Sony SMC-777, MSX1, Sharp MZ-1500, Casio FP-1100, Sega SG-1000, Sega SC-3000, Gameboy Advance, an arcade machine by Irem and an electronic data bank by Sharp.

And that was only in Japan.

(Edited by Игги Друге (46321), Jul 23, 2014)

Re: Missing Platforms

chirinea (46833) on Jul 24, 2014


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Игги Друге Wrote:
Just for perspective, Loderunner was ported to the NEC PC-100, NEC PC-8001mkII, NEC PC-6001, NEC PC-8801, PC-8801mk2SR, NEC PC-9801, Fujitsu FM-7, Sharp X1, Sharp MZ-2500, Fujitsu FM-16π, Hitachi B16, Sony SMC-777, MSX1, Sharp MZ-1500, Casio FP-1100, Sega SG-1000, Sega SC-3000, Gameboy Advance, an arcade machine by Irem and an electronic data bank by Sharp.

And that was only in Japan.

Now that we have new platforms, it's time to resurrect this thread.

Re: Missing Platforms

Игги Друге (46321) on Jul 25, 2014


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Here we can see the Convergent Technologies NGEN workstation playing Bugs, Rats and good old Star Trek. According to alt.folklore.computers, CTOS also had Scrabble, Snakes and Centipede (same as Bugs?). Another post in comp.sys.unisys (Burroughs bought Convergent, then merged with Sperry into Unisys) mentions an Air Traffic Controller game.

Re: Missing Platforms

Michael Cassidy (21103) on Jul 29, 2014


  • Sega Advanced Pico Beena
  • View-Master Interactive Vision
  • Nintendo Color TV-Game (dedicated)
  • Binatone TV Master (dedicated)
  • Barcode Battler
  • Barcode Battler II
  • Re: Missing Platforms

    Maner76 (8201) on Aug 01, 2014


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    Consoles: EVO Smart Console (2006) Vii (2007) V.Flash (2006) V.Smile Baby (2009) Clickstart My First Computer (2007) Amazon Fire TV (2014) GameStick (2013) MOJO (2013) Handhelds: TurboExpress (1990) Nomad (1995) SwanCrystal (1999) CAANOO (2010) Dingoo A320 (2009) Archos GamePad (2012) Neo Geo X (2012) JXD S7800 (2013) Wikipad (2013)

    Re: Missing Platforms

    雷堂嬢太朗 -raido.jotaro- (60637) on Aug 01, 2014


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    Maner76 Wrote:
    Handhelds:
    TurboExpress (1990)
    Nomad (1995)
    SwanCrystal (1999)

    Uh... these are all variants of systems we already document (TG16, Genesis, and Wonderswan Color to be specific).

    (Edited by 雷堂嬢太朗 -raido.jotaro- (60637), Aug 01, 2014)

    Re: Missing Platforms

    Rola (8277) on Aug 01, 2014


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    That's what we are going to get for not having any platform descriptions...

    Re: Missing Platforms

    Игги Друге (46321) on Aug 06, 2014


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    I can't believe we have missed the Gakken TV Boy. It's even got an official Frogger port. And with a library of all of six games, it should be easy to complete, at least given an emulator.

    Re: Missing Platforms

    vileyn0id_8088 (21185) on Aug 13, 2014


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    Compucolor (1975). Apparently the first home computer with integrated color graphics. It's got Star Trek on the screen, so quite possibly there were games for it (probably nothing commercial though).

    Compucolor II (1977). This one does have a few games, some of which you can see in action here.

    Re: Missing Platforms

    Игги Друге (46321) on Aug 13, 2014


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    That keyboard certainly made it earn its name!

    Re: Missing Platforms

    vileyn0id_8088 (21185) on Dec 03, 2014


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    I was recently reminded of these when I submitted a couple of DOS games that turned out to be ports from the Compucolor II.

    Anyway, here is a Compucolor II website with technical information, software lists (including games), disk images, and a web-based emulator.

    Re: Missing Platforms

    B Voorne on Aug 17, 2014


    How about the Terminator console? I had one when I was young and several games on them.

    http://en.wikipedia.org/wiki/Terminator_2_(console)

    Re: Missing Platforms

    Игги Друге (46321) on Aug 17, 2014


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    We already have that, we call it "NES".

    Re: Missing Platforms

    Michael Cassidy (21103) on Aug 25, 2014


    BBC Bridge Companion? http://en.wikipedia.org/wiki/BBC_Bridge_Companion

    LJN Video Art http://en.wikipedia.org/wiki/LJN_Video_Art

    VTech Socrates http://en.wikipedia.org/wiki/VTech_Socrates

    1292 Advanced Programmable Video System (apparently, along with Voltmace Database, compatible with Interton VC-4000) http://en.wikipedia.org/wiki/1292_Advanced_Programmable_Video_System

    APF-MP1000 http://en.wikipedia.org/wiki/APF-MP1000

    Capcom Power System Changer http://en.wikipedia.org/wiki/CP_System#Capcom_Power_System_Changer

    EDIT: SEGA AI Computer: http://segaretro.org/Sega_AI_Computer

    Not much info on this one, could be software compatible with another computer for all I know.

    SEGA Video Driver: http://segaretro.org/Video_Driver

    Magnavox Odyssey dedicated series: http://en.wikipedia.org/wiki/Magnavox_Odyssey_series#Dedicated_Odysseys_.281975.E2.80.931977.29

    Tandy TV Scoreboard (dedicated): http://en.wikipedia.org/wiki/TV_Scoreboard

    Bandai Telebikko/Terebikko (level of "interactivity" is questionable): https://translate.google.com/translate?sl=fr&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Ffr.wikipedia.org%2Fwiki%2FTerebikko&edit-text=&act=url

    What about the Cathode Ray Tube Amusement Device? http://en.wikipedia.org/wiki/Cathode_ray_tube_amusement_device It wasn't really "released," but it's important. And would it be considered a dedicated console or an arcade game? Although considering a lot of arcade games are technically "dedicated consoles"...

    EDIT: Science of Cambridge/Sinclair MK-14

    Commodore TV Game (dedicated series)

    Apple I. Apparently, it had some games.

    (Edited by Michael Cassidy (21103), Sep 18, 2014)

    Re: Missing Platforms

    Игги Друге (46321) on Oct 17, 2014


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    In this video demonstration of the Lilith workstation, developed at ETH Zürich by Niklaus Wirth et al, you can see both a Pacman clone and a billiards game. There were probably many other games developed at ETH, considering that the machines were used by a whole generation of Swiss computer scientists.

    Re: Missing Platforms

    Игги Друге (46321) on Oct 20, 2014


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    The ICON, a Canadian school computer, has a sizable range of educational games.

    Re: Missing Platforms

    vedder (54662) on Nov 23, 2014


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    List updated. Everything posted in this thread up to today should be shown in the list now.

    Re: Missing Platforms

    Rola (8277) on Dec 04, 2014


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    I recall seeing Apple I in tech-specs for our Apple II...?

    I wonder which of these missing systems has a game library of noticeable size? (except for new ones or umbrella terms like mainframes)

    Re: Missing Platforms

    click here to win an iPhone9SSSS (2287) on Jan 05, 2015


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    Super Famicom Box. Only 3 or 4 cartridges for it exist.

    Re: Missing Platforms

    vedder (54662) on Jan 05, 2015


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    Sounds like an arcade machine to me. It's coin operated.

    Re: Missing Platforms

    Игги Друге (46321) on Jan 14, 2015


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    Through the Digital Antiquarian, I found a page about NABU, a Canadian cable television online service, where Artech first cut their teeth developing games:

    http://www.cse.yorku.ca/museum/research/NABU.htm

    Re: Missing Platforms

    Faalagorn (21) on Jan 28, 2015


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    Great post! A few notes about the platforms listed, though - especially the consoles:

    vedder Wrote:
    Coleco Telstar (1976) (series of dedicated consoles)

    There's also Coleco Telstar Arcade from 1977 - the same series, but this one, however used cartridges http://www.pong-story.com/coleco_arcade.htm

    vedder Wrote:
    1292 Advanced Programmable Video System (1976, EU)
    Interton VC 4000 (1978, Germany)

    These consoles come from the same family ("VC 4000 family"), and are internally the same ("software compatible", or "clones" one could say). See: http://www.old-computers.com/magazine/view.asp?r=2&a=7 Some useful info about the family can be found here: http://www.consoledatabase.com/faq/1292advancedprogrammablevideosystemfaq-dalehansen// Now I don't know how MobyGames should handle it, as the cartridges were separate for each system, but it's worth noting nevertheless.

    vedder Wrote:
    APF-MP1000 (1978, US)

    MP1000 is actually an updated version of M1000, so the original name would be preferable I guess. Info: http://www.old-computers.com/museum/computer.asp?st=2&c=1296

    vedder Wrote:
    APF Imagination Machine (1979, US)

    Imagination Machine is basically an M1000 with computer capabilities. From what I found so far, it seems that there are no unique games for this platform (correct me if I'm wrong though)

    Memorex VIS (1992)
    Tandy VIS (Video Information System) (1992)
    Aren't those the same? Also from reading a bit it seems that some (all?) the games on VIS were also playable under DOS/Windows...

    Gamestick (2013)
    It's already added to MobyGames.

    Barcode Battler (1991)
    Barcode Battler (1992)
    Taking a look at Wikipedia, it seems that the 1992 Barcode Battler (or Barcod Battler II) is actually just the refresh of 1991 system? Some additional research may be required, but I think these are the same systems, instead.

    Game King (2003)
    There is also a GameKing III console with separate list of games.

    Also - shouldn't Raspberry Pi count as a platform? While it can run some ARM distributions of Linux, there are games that are specifically written or ported to Raspberry Pi - most notably Cave Story being ported and Minecraft having a special Raspberry Pi edition. More info: http://www.raspberrypi.org/forums/viewtopic.php?f=78&t=51794

    P.S. It seems to be some issues with quotes not displaying if I add too many quotes at preview... If someone can fix this, I'd be grateful.

    EDIT: It also came to my mind, that the New Nintendo 3DS will probably need a new entry, as it's getting exclusive releases.

    EDIT2: There is also Hannimex HMG-7900 and compatible systems not on this list (nor MobyGames). Info: http://www.old-computers.com/magazine/view.asp?r=2&a=6

    (Edited by Faalagorn (21), Jan 29, 2015)

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Jan 29, 2015


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    Please note, these forums use HTML, not BBCode.

    Re: Missing Platforms

    Faalagorn (21) on Jan 29, 2015


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    Pseudo_Intellectual Wrote:
    Please note, these forums use HTML, not BBCode.

    Yes, except for quotes (since there's no HTML equivalent for quotes per se - there are q and blockquote tags, but there are different than forum quotations. In fact I just used this tag quoting you and it seems to work just fine, while the HTML "q" and "blockquote" tags does not work at all, as they're getting removed before posting...

    For some reason my original post used to display just fine when I cut it in half (either top, bottom or "middle" half were fine), so I figured the issue might be with too many quotes being used, but I posted it anyway, hoping that either just the preview is broken or someone could help aiding me fix it afterwards... I guess I can replace some of the q tags with something else like italics or use the ">" sign just like in old e-mails and user groups, and I may just do that if everything else fails...

    But thank you for reply anyway!

    Re: Missing Platforms

    Cavalary (11148) on Jan 29, 2015


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    Actually, blockquote works...
    Though it doesn't do much in terms of highlighting, mostly just adds an indent...
    Oh, there is a faded bar there on the side too, forgot about that. Not that easy to notice though.

    (Edited by Cavalary (11148), Jan 29, 2015)

    Re: Missing Platforms

    Faalagorn (21) on Jan 29, 2015


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    Blockquotes indeed seem to work, I've updated my main post with them for now. Thank you!

    EDIT: One more thing not listed is the so called "PC-50x family", named after the Generic Instruments PC-501 through PC-508 "pong-on-a-chip" cartridges that were being used with the system. While the cartridges are specific, as they contain CPU inside them, technically they are consoles with the games released. While the games are all the same accross various systems (basically means these are clones), there is no "master" system all the clones followed, as they were made independently based on the same/similar parts, so I don't know how MobyGames should handle it. I personally think that the PC-50x with the listing of all 7-8 games should be okay, we'd just have tons of releases info and covert arts... if the system will be added in the first place :). More info here http://it.wikipedia.org/wiki/Serie_PC-50x (use Google Translaste and take a look at the external links too).

    (Edited by Faalagorn (21), Jan 29, 2015)

    Re: Missing Platforms

    Rola (8277) on Jan 29, 2015


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    We have a similar problem with the General Instrument AY-3-8500 chip and console clones based on it, including this rarity ;-)

    Re: Missing Platforms

    Faalagorn (21) on Jan 30, 2015


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    I actually also think that the GI's pong on a chip console should get some category eventually... They might get pushed into something generic like "Dedicated consoles" or maybe "Dedicated Pongs" similar to how arcades are handled, but they may warrant a new group - or a set of groups - either simple AY-3-8XXX to mark whole series or AY-3-8500 (as you mentioned), but also maybe AY-3-8510 (4 colored games) AY-3-8550 (same games as 8500 but allowed horizontal movement) and most likely AY-3-8610 as if featured different games. Actually it could even feature PC-50x as the games were also based on a different AY-3-8XXX chips. More info about these chips here: http://en.wikipedia.org/wiki/AY-3-8500

    It's also worth noting, that some of the dedicated platforms listed here - some models of Dedicated Odysseys, Coleco Telstar or APF TV Fun, as well as TV Scoreboard as well as Binatone TV Master MK IV are in fact a AY-3-XXX-based consoles too,

    P.S. And thank your for the insight about the TVG-10 - it was a good read :)

    (Edited by Faalagorn (21), Jan 30, 2015)

    Re: Missing Platforms

    Faalagorn (21) on Jan 31, 2015


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    Ye another missing platform: Amstrad GX4000. From what I understand, it can play Amstrad CPC titles, but separate titles library exist (albeit small) just for this platform.

    EDIT: And FM Towns Marty which, from what I understand, also have a separate list of titles than the regular FM Towns.

    EDIT2: The EVO Smart Console is listed too, but it seems to be basically a PC. Were any titles released specifically for it, warranting a new platform?

    (Edited by Faalagorn (21), Jan 31, 2015)

    Re: Missing Platforms

    Infernos (34391) on Jan 31, 2015


    The Marty doesn't have a separate list of titles, every single game for the system can be played on the Towns computer, however there are several FM Towns games that don't run on the Marty. Basically every games that requires a HDD install (for example, Alone in the Dark 2, Cyberia, Return to Zork, Strike Commander and a couple others). There's also a few titles that use the newer FM Towns IPL (initial program loader). The Marty could only recognize the older FM Towns IPL or the Marty IPL, and would reject the newer IPL.

    Re: Missing Platforms

    Terok Nor (31245) on Feb 01, 2015


    We also cover the GX4000 already - every GX4000 game also runs on the CPC+ models, and that is what we cover. Looks like most of the library is already in the database. Some games got distinct CPC and CPC+ releases though, with the + releases sometimes having improved graphics, which is difficult to depict in our database model. But that's a problem concerning various other platforms as well (different ports to the same platform).

    Re: Missing Platforms

    norolim (27) on Feb 15, 2015


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    Another platform you might consider adding is Coleco Total Control 4. It is an early handheld console (1981), for one or two players. There are 4 game cartridges for it.

    (Edited by norolim (27), Feb 15, 2015)

    Re: Missing Platforms

    Patrick Bregger (264276) on Feb 21, 2015


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    Nintendo New 3DS, I guess?

    Re: Missing Platforms

    vedder (54662) on Mar 22, 2015


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    Updated the list. Everything from this thread should've been added. Also removed all the platforms Kabushi has added lately.

    If anything's amiss, let me know!

    Re: Missing Platforms

    Catawiki.com (671) on Apr 12, 2015


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    Philips in2it, or Kidcom

    Re: Missing Platforms

    vedder (54662) on Apr 27, 2015


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    I'm placing it on the list, but not sure if it qualifies for MobyGames as it was never released.

    Re: Missing Platforms

    Catawiki.com (671) on May 09, 2015


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    Its out there, and i have a few.

    Re: Missing Platforms

    Michael Cassidy (21103) on Jun 11, 2015


    The Apple Watch has at least one game.

    Also, Why would the New Nintendo 3DS count as a new platform?

    Re: Missing Platforms

    Catawiki.com (671) on Jun 11, 2015


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    Because they have 1 game you can only play on the New Nintendo 3DS.

    Re: Missing Platforms

    Michael Cassidy (21103) on Jun 20, 2015


    Oh.

    As for the Apple Watch game I mentioned, specifically being WATCH QUEST! -Heroes of Time-, I guess you also need another iOS device to play it. Does that change anything? Maybe add "Apple Watch" as a tech spec to the existing iOS platforms?

    Also: why don't we have iPod Touch listed?

    Re: Missing Platforms

    vedder (54662) on Jun 20, 2015


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    Michael Cassidy Wrote:
    Oh. Also: why don't we have iPod Touch listed?



    Because it's the exact same hardware as an iPhone.

    Re: Missing Platforms

    Michael Cassidy (21103) on Oct 13, 2015


    Just to clarify, if I take screenshots from an iPod Touch, can I submit them as iPhone screenshots?

    Re: Missing Platforms

    Kabushi (257404) on Oct 13, 2015


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    Yes

    Re: Missing Platforms

    Michael Cassidy (21103) on Nov 10, 2015


    I noticed "Apple Watch App for iPhone" is a tech spec for iPhone. Should Apple Watch games be submitted as iPhone games? You need an iOS device to play them anyway.

    (Edited by Michael Cassidy (21103), Nov 15, 2015)

    Re: Missing Platforms

    Michael Cassidy (21103) on Jun 20, 2015


    There's the NEC Trek, aka NEC PC-6001A. Wikipedia says it's the American version of the PC-6001, but there may be differences.

    There's also a couple of console memory cards that can play games. Namely, the Sony PocketStation and SEGA Dreamcast VMU (Virtual Memory Unit).

    There's also the Amstrad Mega PC (http://segaretro.org/Amstrad_Mega_PC) and Sega Teradrive (http://segaretro.org/Sega_Teradrive), but they just seem to be hybrids of the Genesis and PCs.

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Jul 11, 2015


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    So is there any point in asking after the BBC microbit or is that just another case of Raspberry Pi / Arduino syndrome?

    Re: Missing Platforms

    Harmony♡ (20665) on Jul 13, 2015


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    Looks like we're missing the iQue Player. It's a Nintendo console that was sold in mainland China.

    Re: Missing Platforms

    Harmony♡ (20665) on Apr 22, 2016


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    Doesn't look like this ever got added to the first post.

    Wikipedia: iQue Player

    Re: Missing Platforms

    vedder (54662) on Aug 17, 2015


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    Removed Timex Sinclair 2068

    Re: Missing Platforms

    Kabushi (257404) on Aug 21, 2015


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    I been thinking some more about the New 3DS. Are there any more exclusive games coming for it (other than the one already released)? If there are none, would you prefer having a tech spec for the original 3DS or should I go on with adding the new platform. It's no problem adding it, but maybe it would seem a bit excessive for just one game when the consoles are so similar.

    Re: Missing Platforms

    Sciere (741715) on Aug 21, 2015


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    As far as I can tell it's still just one game with no others announced, so a new platform seems like overkill, even though it should be, technically. There are some upcoming games like Animal Crossing: Happy Home Designer that have additional features if played on the new hardware, so a tech spec would be good for that.

    (Edited by Sciere (741715), Aug 21, 2015)

    Re: Missing Platforms

    Kabushi (257404) on Sep 14, 2015


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    I noticed The Binding of Isaac: Rebirth is also exclusive for the New 3DS so I'll go ahead with a new platform.

    Re: Missing Platforms

    Terok Nor (31245) on Sep 10, 2015


    I guess we should have the new Apple TV on the radar?

    Re: Missing Platforms

    Sciere (741715) on Sep 12, 2015


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    Yes, it's got its own OS now: tvOS.

    Re: Missing Platforms

    Maner76 (8201) on Sep 12, 2015


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    would pinball machines count ?

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Sep 12, 2015


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    If the majority of the action takes place with virtual balls on a screen, sure. Until then, we haven't (yet) breached the wide gap from "video games" to "electronic games".

    Re: Missing Platforms

    Michael Cassidy (21103) on Sep 21, 2015


    I'd say that pinball machines would fall under "Arcade."

    As for whether they count, I know I've personally submitted "Baby Pac-Man," a hybrid video-pinball game. There are several pinball tables that include a video mode, so they would count, whereas one without any sort of screen wouldn't.

    Question: if we add handheld LCD games and dedicated consoles, how would they be classified? It would make sense to add "Game & Watch," "Odyssey series," and "Color TV-Game" as platforms, but other dedicated systems don't belong to any series.

    Also, I've noticed that while platforms have been added recently, the Changelog hasn't been updated since May 31.

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Sep 22, 2015


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    This question has come up before, and for the time being, "arcade" is reserved for arcade video games, not skee-ball and whac-a-mole.

    There has been discussion about opening up an "LCD handheld" umbrella platform for Game & Watch, Tiger, digital watches (maybe some calculators?) etc.

    Re: Missing Platforms

    Kabushi (257404) on Sep 23, 2015


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    Michael Cassidy Wrote:
    Question: if we add handheld LCD games and dedicated consoles, how would they be classified? It would make sense to add "Game & Watch," "Odyssey series," and "Color TV-Game" as platforms, but other dedicated systems don't belong to any series.

    My intention is to add two platforms: dedicated handhelds and dedicated consoles. We could then possibly do like with arcade, having common hardware as tech specs. Or else a group would work too.

    If there's an interest in these I can make them my priority for upcoming platforms.

    Oh, and about the changelog, I've simply forgotten about it.

    Re: Missing Platforms

    vedder (54662) on Sep 23, 2015


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    Would very early tinkering into video games such as Tennis For Two and OXO fall under the dedicated consoles moniker? If so that should be top priority!

    Re: Missing Platforms

    Michael Cassidy (21103) on Sep 25, 2015


    Did they run on mass-produced computers, or were the computers designed specifically for them? (I think OXO's was specifically designed for it)

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Sep 26, 2015


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    I would qualify the OXO system as a mainframe (EDSAC is often described as at least a "proto-mainframe"); Tennis for Two was just a dedicated electronics project for an oscilloscope but I don't think there are too many outsider cases like it. Mainframes only get really hairy when you start weeding out the minicomputers.

    Re: Missing Platforms

    Michael Cassidy (21103) on May 25, 2016


    A question on the arcade/LCD categories:

    Back in the early 80s, Bandai made an LCD game for Coca-Cola called "Catch a Coke" which was attached to Coca-Cola vending machines in an attempt to get video game-crazy teenagers to buy more coke. I was considering contributing this game as an Arcade game due to the manner in which it was released, but because it uses the same hardware as Bandai's normal, handheld LCD games, I've been holding off. What would this be considered?

    (Edited by Michael Cassidy (21103), May 25, 2016)

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on May 25, 2016


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    I was just going to ask a similar question after reading this article about '90s VR: http://www.kotaku.co.uk/2016/05/23/the-man-who-is-keeping-1990s-virtual-reality-machines-alive

    So, the hardware for the experience was (initially) Amiga-based, then on a 486. It was rigged up however for play with specialised peripherals in an arcade context. Does that make it an arcade game?

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on May 25, 2016


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    ... which brought to mind a similar question I pondered the other day: is it worth our documenting the same game twice, with identical screen shots etc., under both "arcade" and "neo-geo" platforms? Or is it the case that only a subset of the arcade NG carts were sold for home use? And maybe they were ... different somehow?

    Re: Missing Platforms

    Terok Nor (31245) on May 25, 2016


    Most, but not all arcade carts were also released in the home version. And yes, there are small differences - no "insert coin" on the home versions, for example.

    Re: Missing Platforms

    Terok Nor (31245) on May 25, 2016


    Lots of arcade hardware was based on home systems, but the software probably wouldn't run on a home configuration. So yes, those are certainly arcade games.

    Re: Missing Platforms

    Tracy Poff (2061) on May 25, 2016


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    For example, Sega Chihiro and NAOMI. Yes, I agree, they're arcade games.

    Re: Missing Platforms

    Игги Друге (46321) on May 30, 2016


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    Pseudo_Intellectual Wrote:
    I was just going to ask a similar question after reading this article about '90s VR: http://www.kotaku.co.uk/2016/05/23/the-man-who-is-keeping-1990s-virtual-reality-machines-alive

    So, the hardware for the experience was (initially) Amiga-based, then on a 486. It was rigged up however for play with specialised peripherals in an arcade context. Does that make it an arcade game?

    Yes it does.

    Re: Missing Platforms

    ZeTomes (36450) on Sep 16, 2015


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    Greetings,

    The Brazilian Spectrum Clone TK90X (https://en.wikipedia.org/wiki/TK90X) exists with a different name on the list of available platforms or it does not exist at all?

    Thank you.

    Re: Missing Platforms

    Игги Друге (46321) on Sep 16, 2015


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    Unless a clone is sufficiently incompatible, you can count it as part of the existing ZX Spectrum platform for the time being.

    Re: Missing Platforms

    chirinea (46833) on Sep 16, 2015


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    What Iggy said. I contributed games for the TK85 as ZX81 games.

    Re: Missing Platforms

    ZeTomes (36450) on Sep 25, 2015


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    Thanks, I'll do that.

    Re: Missing Platforms

    Harmony♡ (20665) on Sep 25, 2015


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    What about games for the Vodafone live! service that started in 2002? I'm not terribly familiar with mobile stuff or what precedents we have, so I'm not sure what name we should use for platforms that use this service.

    Re: Missing Platforms

    Terok Nor (31245) on Sep 25, 2015


    A quick search leads me to believe Vodafone Live was Java-based, so the J2ME platform should cover it.

    Re: Missing Platforms

    Michael Cassidy (21103) on Oct 13, 2015


    I think that the Bandai Terebikko is actually supposed be romanized as "Telebikko" due to it being based of a telephone.

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Oct 17, 2015


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    I was just reading an article about the history of Soviet computers; a couple of them are listed here, undoubtedly many of them are clones, but I'm sure that at least a few of them must be unique and have libraries, however small, of games:

    https://en.wikipedia.org/wiki/History_of_computer_hardware_in_Soviet_Bloc_countries#Personal_and_home_computers

    Re: Missing Platforms

    vedder (54662) on Oct 26, 2015


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    Updated and keeping the thread alive!

    Re: Missing Platforms

    Michael Cassidy (21103) on Nov 16, 2015


    As I was submitting the game THE [email protected]: Cinderella Girls I noticed that apparently, before iPhone and Android, it was originally released for "Japanese feature phones" as stated here: https://en.wikipedia.org/wiki/The_Idolmaster_Cinderella_Girls#Development_and_release

    What does this mean?

    (Edited by Michael Cassidy (21103), Nov 16, 2015)

    Re: Missing Platforms

    Kabushi (257404) on Nov 16, 2015


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    Feature phones are those cell phones that where most common prior to the iPhone. They are called as such because they have more advanced functionalities (games, multimedia, web browsing) than those that came before that could pretty much only do calls and texts, yet they don't have the PDA functionality from a smartphone. Most of these will run J2ME, BREW, DoJa etc. for games.

    Re: Missing Platforms

    jean luc on Dec 11, 2015


    *spam*

    (Edited by Terok Nor (31245), Dec 11, 2015)

    Re: Missing Platforms

    Flapco (45213) on Dec 22, 2015


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    I read this article today about a new cartridge based retro console named Coleco Chameleon comming out in 2016. Might be worth adding in the future

    Re: Missing Platforms

    vedder (54662) on Jan 31, 2016


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    Removed all Sharp MZ80 entries from the list as they are now covered.

    Re: Missing Platforms

    Martinez Paul on Feb 08, 2016


    thnaks a lot for the list. Very useful as I tried to find anything about it))

    Re: Missing Platforms

    Michael Cassidy (21103) on Feb 13, 2016


    There's something I've wanted to bring up for a while: what about video board games? As in physical board games that need some sort of video to be played, like "Scene It." DVD board games could possibly be submitted under "DVD Player," but there are also Laserdisc and VHS board games. If we count these, we'd need to add "Laserdisc Player" and "VHS VCR" or something like that (simply calling it "VCR" would be inaccurate, as it simply means "Video Cassette Recorder" and the term alone is applicable any video cassette format). These should probably be kept separate from Telebikko, Action Max, and Interactive Vision due to those needing actual consoles.

    Also, several DVDs/BDs of movies, TV shows, etc. include set top games as bonus features. Do these count? If so, should they be submitted under the movie's/whatever's name?

    Re: Missing Platforms

    Kabushi (257404) on Feb 13, 2016


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    Michael Cassidy Wrote:
    There's something I've wanted to bring up for a while: what about video board games? As in physical board games that need some sort of video to be played, like "Scene It." DVD board games could possibly be submitted under "DVD Player," but there are also Laserdisc and VHS board games. If we count these, we'd need to add "Laserdisc Player" and "VHS VCR" or something like that (simply calling it "VCR" would be inaccurate, as it simply means "Video Cassette Recorder" and the term alone is applicable any video cassette format). These should probably be kept separate from Telebikko, Action Max, and Interactive Vision due to those needing actual consoles.



    How interactive are those DVDs? If it's just used to play videos and all actual playing takes place on the board I wouldn't consider it as a video game.

    Michael Cassidy Wrote:
    Also, several DVDs/BDs of movies, TV shows, etc. include set top games as bonus features. Do these count? If so, should they be submitted under the movie's/whatever's name?

    I see no reason why does wouldn't count. They could be named like "movietitle (included game(s))"

    Re: Missing Platforms

    Michael Cassidy (21103) on Feb 14, 2016


    It varies. They're usually required to actually play the game, even in VHS/Laserdisc cases, which is why I brought it up. I also recall the Science Sleuth series, which we used in junior high school for educational purposes. Those were my first exposure to Laserdiscs: https://en.wikipedia.org/wiki/Science_Sleuths

    (Edited by Michael Cassidy (21103), Feb 14, 2016)

    Re: Missing Platforms

    Kabushi (257404) on Feb 14, 2016


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    Are you sure those games run on regular laserdisc players? I thought you would be required to connect the LD player to a computer to get any interactivity out of it (there are for example some MSX games that use laserdiscs).

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Feb 14, 2016


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    A LD player could have a remote control that would make it as interactive as a DVD player with a remote control. Source: we inherited one into my father's basement well after the commercial lifespan of the machine was a hazy memory 8)

    Re: Missing Platforms

    Игги Друге (46321) on Feb 15, 2016


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    Pseudo_Intellectual Wrote:
    A LD player could have a remote control that would make it as interactive as a DVD player with a remote control. Source: we inherited one into my father's basement well after the commercial lifespan of the machine was a hazy memory 8)

    No it can't. A DVD player runs software that makes up its menus. All an LD can do is skip between tracks.

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Feb 15, 2016


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    Ah, clearly I hadn't realised what I was looking at with DVD players. The menu business, OK, that is something LD players didn't have going for them, sure.

    Re: Missing Platforms

    Michael Cassidy (21103) on May 25, 2016


    Strange, I seem to remember menus on Science Sleuth. However, I suppose they could have been video tracks merely disguised as menus...

    Re: Missing Platforms

    vedder (54662) on Mar 22, 2016


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    removed newly added Tandy MC-10 and Matra Alice.

    Re: Missing Platforms

    GTramp (72023) on Mar 26, 2016


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    What about In-flight entertainment systems? They feature quite a number of games, although most of them are quite simple. As far as I know these systems are either Linux or Android-based.

    Re: Missing Platforms

    Игги Друге (46321) on Apr 10, 2016


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    Panasonic JR-100/JR-200/JR-300 homecomputers (Japan). They were all mutually incompatible. The JR-200 was also sold (briefly) in the USA.

    Though they were all flops, they had a library of commercial games, as well as type-ins. Notably, Hudson Soft, Dempa, dB-Soft's forerunner Computer Land Hokkaido and some old American companies like Datamost worked with Panasonic on these machines.

    (Edited by Игги Друге (46321), Apr 10, 2016)

    Re: Missing Platforms

    Michael Cassidy (21103) on May 25, 2016


    In addition to the Barcode Battlers, there seem to be several consoles that ran games from barcodes:

    Skannerz

    Barcode Eleven

    Barcode Printer (I can't find anything on this because the name is so generic)

    Super Barcode Wars

    Tiger Barcodzz

    (Edited by Michael Cassidy (21103), May 25, 2016)

    Re: Missing Platforms

    Tracy Poff (2061) on May 25, 2016


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    This is interesting. Wikipedia has a list, which includes games for other platforms that supported barcode input. Seems there were a number for the SNES (such as Dragon Slayer: The Legend of Heroes II) that did it using a piece of hardware called the "Barcode Battler II Interface". We don't appear to be tracking this information.

    New platform: Colour Genie

    Kabushi (257404) on Jun 10, 2016


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    Colour Genie has been added as a new platform.

    (Retiring the other thread and instead using this one for both discussion of missing platforms and announcements of new ones.)

    Re: New platform: Colour Genie

    vedder (54662) on Jun 10, 2016


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    Removed it from the list of missing platforms in the initial post.

    New platforms: Compucolor II and Sol-20

    Kabushi (257404) on Jun 20, 2016


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    Added two very old computers: Compucolor II and Sol-20.

    New platform: Microbee

    Kabushi (257404) on Jun 29, 2016


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    Another one added: Microbee

    Re: Missing Platforms

    JudgeDeadd (27074) on Jul 21, 2016


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    Not listed: The Wang 2200, all the way back from 1973, which has a couple of games as well.

    (Edited by JudgeDeadd (27074), Jul 21, 2016)

    New platform: PC-8000

    Kabushi (257404) on Aug 04, 2016


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    PC-8000 has been added as a new platform.

    (Edited by Kabushi (257404), Aug 04, 2016)

    Re: New platform: PC-8000

    vedder (54662) on Aug 05, 2016


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    Does that include the PC-8001 from the missing platforms list?

    Re: New platform: PC-8000

    Kabushi (257404) on Aug 05, 2016


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    Yes the PC-8000 series contains PC-8001, PC-8001mkII and PC-8001mkIISR.

    Re: Missing Platforms

    Evolyzer (19498) on Aug 06, 2016


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    One additional: Firefox OS, First device released using the OS: 2013 (source1 & source2)

    Re: Missing Platforms

    vedder (54662) on Aug 12, 2016


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    Added to the list.

    Re: Missing Platforms

    Michael Cassidy (21103) on Sep 04, 2016


    Apparently, there's a largely unknown SEGA console: the Copera.
    http://segaretro.org/Copera
    It's based on the Pico, and is compatible with original Pico cartridges. However, it has its own cartridges that aren't compatible with the original Pico.

    I noticed VTech Socrates hasn't been added to the list. Is there a reason?

    (Edited by Michael Cassidy (21103), Sep 04, 2016)

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Sep 05, 2016


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    I see you have the MP1000 and Imagination Machine listed, this recent article is an interesting look at the circumstances of their creation:

    https://www.fastcompany.com/3063298/breaking-the-status-quo/ed-smith-and-the-imagination-machine-the-untold-story-of-a-black-vid

    Re: Missing Platforms

    Kam1Kaz3NL77 (393454) on Nov 28, 2016


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    - The upcoming Nintendo Switch (formerly NX) ofcourse when it's launched in march 2017.

    New platform: Sharp Zaurus

    Kabushi (257404) on Jan 17, 2017


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    Sharp Zaurus has been added as a new platform.

    Re: Missing Platforms

    Evolyzer (19498) on Jan 23, 2017


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    The upcoming Nitendo Switch

    Re: Missing Platforms

    linibot (80) on Jan 25, 2017


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    For what it's worth, I agree with MUDs and all other MU*s being handled as terminal games. Splitting terminal games even further would serve little purpose and it'd hardly count as a different platform anyway. I'm sure we can document the different codebases of MU*s in other ways somehow.

    I'm so excited to see these will be able to be included here soon. Took me a while to jump aboard Moby but the timing was perfect it seems. :)

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Jan 29, 2017


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    Some of them even slipped out of the gate early, especially if they had dedicated client software: http://www.mobygames.com/game-group/muds

    Re: Missing Platforms

    Rwolf (18437) on Feb 18, 2017


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    Some Texas Instruments calculators/computers seem to have a live community base, sometimes porting/making games at ticalc.org

    I stumbled over a Doom clone for Ti-89/Ti-92+/Voyage 200 released in 2007

    http://www.ticalc.org/archives/news/articles/14/143/143227.html

    (Also several emulators for these calculators are linked to on the site)

    Wiki pages for the types are here: https://en.wikipedia.org/wiki/TI-89_series https://en.wikipedia.org/wiki/TI-92_series

    Re: Missing Platforms

    Tracy Poff (2061) on Feb 27, 2017


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    We should add the Nintendo Switch, which is to be released on 2017-03-03.

    Re: Missing Platforms

    Sciere (741715) on Feb 28, 2017


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    I asked Kabushi if he could add it, I'll take care of the tech specs / ratings / cover systems.

    Re: Missing Platforms

    Simon Carless (1852) on Mar 01, 2017


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    Oops, I JUST posted in Approvers about this, haha.

    Re: Missing Platforms

    Kabushi (257404) on Mar 02, 2017


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    The Switch has been switched on now.

    Re: Missing Platforms

    Faalagorn (21) on Mar 15, 2017


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    Actually, there's an error in the list based on my 2015 post:

    APF TV Fun (1976, US) (series of dedicated consoles, includes Interton VC 4000 (1978, Germany))

    1292 Advanced Programmable Video System (1976, EU)
    while it should be:

    APF TV Fun (1976, US) (series of dedicated consoles)

    1292 Advanced Programmable Video System (1976, EU) (includes Interton VC 4000 (1978, Germany)

    Re: Missing Platforms

    vedder (54662) on Mar 16, 2017


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    Should be correct now!

    Re: Missing Platforms

    Evolyzer (19498) on Mar 17, 2017


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    I guess Game & Watch is handled as part of an other platform?

    Re: Missing Platforms

    Cavalary (11148) on Mar 17, 2017


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    Nope, it's on the list of missing after all, and has been discussed before. Don't think there was anything new since Kabushi's Sep 23, 2015 message about that intent for a dedicated handheld platform.

    (Edited by Cavalary (11148), Mar 17, 2017)

    Re: Missing Platforms

    Evolyzer (19498) on Mar 17, 2017


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    Huh, looks like I made a typo when searching the thread via ctrl+f *sight*

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Mar 18, 2017


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    Yeah, if we can live with an "arcade machine" umbrella platform, we should be able to live with an "LCD handheld" umbrella platform.

    Re: Missing Platforms

    Rwolf (18437) on Mar 18, 2017


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    Speaking of arcade machines, would the recent indie 'Winnitron' home-built machine type fit? There are not many made, but there are new games being released for its network.

    Re: Missing Platforms

    Evolyzer (19498) on Mar 26, 2017


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    Missing: dreamGEAR / My Arcade
    I think they were all released in the past few years

    Re: Missing Platforms

    Kabushi (257404) on Mar 26, 2017


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    I have started working on adding platforms for dedicated consoles/handhelds. They could appear within a few days.

    Re: Missing Platforms

    Kabushi (257404) on Mar 29, 2017


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    Two dedicated platforms have now been added:

    Dedicated consoles is for machines that have games built-in and are connected to a TV or monitor, but does not support additional games in the form of cartridges, discs or downloads. This includes both old Pong machines as well as more modern Plug and play TV games.

    Dedicated handhelds is like the above but where the display is integrated into the device. It includes both traditional LCD games such as Game & Watch as well as the larger tabletops but also stuff like watches and key chains.

    Re: Missing Platforms

    chirinea (46833) on Mar 29, 2017


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    Kabushi Wrote:
    Two dedicated platforms have now been added:

    Dedicated consoles is for machines that have games built-in and are connected to a TV or monitor, but does not support additional games in the form of cartridges, discs or downloads. This includes both old Pong machines as well as more modern Plug and play TV games.

    Dedicated handhelds is like the above but where the display is integrated into the device. It includes both traditional LCD games such as Game & Watch as well as the larger tabletops but also stuff like watches and key chains.

    OK, so Tectoy has been releasing Master Systems and Mega Drives with bundled games and no slots for cartridges. Where do those machines belong: as a [name of console] (included games) entry or in this new dedicated consoles platform? The new NES mini would go there as well?

    (Edited by chirinea (46833), Mar 29, 2017)

    Re: Missing Platforms

    Kabushi (257404) on Mar 30, 2017


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    If the machine only supports the built-in games then the new platform would be the one to be used. The old way of treating (included games) should still be used for media based consoles.

    Re: Missing Platforms

    Simon Carless (1852) on Mar 31, 2017


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    My vote is for those to go in dedicated consoles, yes.

    Re: Missing Platforms

    chirinea (46833) on Apr 11, 2017


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    Another question on dedicated handhelds: AtGames released some Mega Drive handhelds with an SD port. So, even though the handheld has some built-in games, you can add more via that port (though it wouldn't be strictly legal, since you're emulating ROMs and stuff).

    So my question is: can those be added as dedicated consoles even if they would run new games? Tectoy even released SD cards with games in Brazil, so that would technically count as media, I guess, but I don't think this was done by AtGames, for instance.

    Oh, and speaking of those SD cards: the games included will run on any Mega Drive emulator. So you can use them on this handheld, but also on the Mega Drive 4 Guitar Idol (the second release has an SD port) and in this new Mega Drive that Tectoy is about to release. So, how can we document those? Where would they fit in?

    (Edited by chirinea (46833), Apr 11, 2017)

    Re: Missing Platforms

    Simon Carless (1852) on Mar 29, 2017


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    Great! For 'cover art' for dedicated handhelds, you can take pictures of the actual devices, or? How should we handle that?

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Mar 30, 2017


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    Packaging, including actual device where applicable. They wouldn't come in jewel cases, but they would come in boxes!

    Re: Missing Platforms

    Kabushi (257404) on Mar 30, 2017


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    I didn't add it as an image type but it could certainly be done.

    Most games are released in either a box or one of those one-time-use packages (which might be hard to scan) although these seem to have a tendency to get lost.

    Re: Missing Platforms

    Simon Carless (1852) on Mar 30, 2017


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    Sure, it would be nice to add that as an image type, though I'm not sure how much people will use it - but we'll see!

    Re: Missing Platforms

    Evolyzer (19498) on Mar 30, 2017


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    Thanks, great! :)

    Re: Missing Platforms

    vedder (54662) on Mar 31, 2017


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    Cool! I think I'll leave the relevant platforms in the list until people have actually submitted them to the database!

    Re: Missing Platforms

    Evolyzer (19498) on Mar 31, 2017


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    Is a handheld that has built-in games (and no way to add additional games) and has an own screen, _but_ can be connected to a TV a Dedicated Handheld?

    Re: Missing Platforms

    Игги Друге (46321) on Apr 07, 2017


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    Yes.

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Apr 06, 2017


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    Here's a platform I'm increasingly seeing developments for: the Pico-8 "fantasy console", eg. http://www.lexaloffle.com/bbs/?uid=556

    For lack of dedicated hardware, it is its own format and also exports to HTML5. Should we for the time being consider them as Browser games marked with a game group or tech spec?

    Re: Missing Platforms

    Игги Друге (46321) on Apr 07, 2017


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    Pseudo_Intellectual Wrote:
    Here's a platform I'm increasingly seeing developments for: the Pico-8 "fantasy console", eg. http://www.lexaloffle.com/bbs/?uid=556

    For lack of dedicated hardware, it is its own format and also exports to HTML5. Should we for the time being consider them as Browser games marked with a game group or tech spec?



    I'd say it's a separate platform.

    Re: Missing Platforms

    vedder (54662) on Apr 12, 2017


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    I've added the Philips ES-2201 to the list. An early console with 5 different separately available cartridges.

    (Edited by vedder (54662), May 23, 2017)

    Re: Missing Platforms

    Kabushi (257404) on Apr 13, 2017


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    The Tizen platform has now been added.

    Re: Missing Platforms

    Harmony♡ (20665) on May 10, 2017


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    I've been reading about WIPI today. Would it be considered its own platform?

    Re: Missing Platforms

    Kabushi (257404) on May 23, 2017


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    Mainframe has been been added as a new platform.

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on May 23, 2017


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    (puts on party hat and dances)

    Re: Missing Platforms

    vedder (54662) on May 23, 2017


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    Awesome. Removed it from the list. Also removed UNIX since we cover that now as well I guess.

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Jul 16, 2017


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    Hang on, I missed this line.

    Would I now document the 1983 BSD 4.2 release of Rogue as a Mainframe game? Hm, http://gunkies.org/wiki/4.2_BSD suggests it ran on VAX architecture, so ... maybe?

    Re: Missing Platforms

    Kabushi (257404) on Jul 15, 2017


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    Adventure Vision has now been added.

    Re: Missing Platforms

    Sciere (741715) on Jul 24, 2017


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    Kabushi, is adding Zune HD (Wikipedia) an option? Only a few games, but notable ones. Because of the different OS (Windows CE 6.0) grouping this with Windows Mobile does not really seem an option.

    Re: Missing Platforms

    Kabushi (257404) on Aug 06, 2017


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    Zune has been added.

    Re: Missing Platforms

    Sciere (741715) on Aug 06, 2017


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    Thanks!

    Re: Missing Platforms

    OmegaPC777 (7987) on Aug 01, 2017


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    Does ubuntu count as a clone of Linux or can it be its own platform?

    Re: Missing Platforms

    Sciere (741715) on Aug 01, 2017


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    Linux

    Re: Missing Platforms

    OmegaPC777 (7987) on Aug 02, 2017


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    Then why aren't its games such as Quadrapassel on here?

    Re: Missing Platforms

    chirinea (46833) on Aug 02, 2017


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    Because no one added it yet, you can be the one to do it. Also, Quadrapassel should run in any Linux distro, not only Ubuntu.

    Re: Missing Platforms

    Ryan Armstrong (4221) on Dec 16, 2017


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    Yeah. I've been thinking about starting on the Gnome and KDE games after I finish bsdgames. Probably want a break first though.

    Re: Missing Platforms

    Kabushi (257404) on Aug 06, 2017


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    The terminal platform has now been added.

    Re: Missing Platforms

    Michael Cassidy (21103) on Aug 21, 2017


    What exactly is Chrome Apps, can someone explain, and is it qualified for this list?

    Re: Missing Platforms

    Sciere (741715) on Aug 21, 2017


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    Browser game, distributed by Google, 'Chrome Web Store release'.

    Re: Missing Platforms

    Kabushi (257404) on Sep 01, 2017


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    The next platform to be added is the CreatiVision console from Vtech.

    Re: Missing Platforms

    Kabushi (257404) on Sep 03, 2017


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    APF MP1000/Imagination Machine has now been added.

    Re: Missing Platforms

    vedder (54662) on Sep 03, 2017


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    CreatiVision, APF M1000 and Imagination machine removed from the list.

    Re: Missing Platforms

    Psychopat (1522) on Sep 27, 2017


    There was a Platform in Québec called Videoway from Videotron... basically it was a terminal that allowed downloading and playing games via cable

    Re: Missing Platforms

    vedder (54662) on Sep 27, 2017


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    I've added it to the above list of missing platforms.

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Sep 27, 2017


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    Sounds in translation a lot like teletext in the UK.

    Re: Missing Platforms

    Lain Crowley (6783) on Oct 14, 2017


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    Just putting the information I have on hand together for this system:

    PC: Bandai Electronics' RX-78 Gundam

    Released 1983, probably July 1983, but haven't seen anything hard for that date yet.

    Proper name is "RX-78 Gundam". "RX-78" is used infrequently in documentation, but "RX-78 Gundam" is on every box, manual, and cart, and the hardware. https://pbs.twimg.com/media/CXHKFS0UQAAUchZ.jpg

    31 total known commercial software applications announced as released for the system: 19 games, 4 edutainment programs, and 8 business/programming applications. https://web.archive.org/web/20160319135050/http://www.game-nostalgia.net/rx78/rx78.html

    System had 2 cartridge slots and a Basic cartridge, so homebrew software possible. Some programs used overlays, others the 2 joystick controllers. No known hardware upgrades/accessories.

    Re: Missing Platforms

    vedder (54662) on Oct 22, 2017


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    Added to the list.

    Removed Game & Watch since we now have that fully covered apparently!

    Re: Missing Platforms

    Lain Crowley (6783) on Mar 12, 2018


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    https://twitter.com/henlyh/status/971477187747434496

    Thanks to this twitter post it looks like there were at least 3 versions of packaging for the system, and at least one alternate print run of some of the games.

    [spam]

    mo rata on Oct 19, 2017


    [spam removed]

    (Edited by MAT (224205), Feb 06, 2019)

    [spam]

    Jayson Lana on Nov 14, 2017


    [spam removed]

    (Edited by MAT (224205), Jan 09, 2019)

    Re: Missing Platforms

    firefang9212 (74421) on Nov 19, 2017


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    Is there any chance we can get this added as a platform?

    It was released in 2015 when the early dev kit version was made available for purchase. (source)

    I already have a couple games that I can submit right away when the platform is available, as I own the system myself.

    Re: Missing Platforms

    piltdown_man (205119) on Dec 16, 2017


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    Has the Bandai Bubble been mentioned yet?

    Looks like it's a console that interfaces with a DVD player. Each title comes with a book, a game cartridge and an interactive DVD.

    Here : https://www.amazon.co.uk/Bandai-Bubble-Unit-Teletubbies-Game/dp/B000A51ZM2 and here : https://www.amazon.co.uk/Bubble-Bundle-Friends-Interactive-Software/dp/B000A51ZLI/ref=sr_1_2?ie=UTF8&qid=1513452238&sr=8-2&keywords=bandai+bubble

    Can't seem to find out much about it though

    Re: Missing Platforms

    Maner76 (8201) on Dec 22, 2017


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    Captain Power http://fmvworld.com/console_captainpower.html https://en.wikipedia.org/wiki/Captain_Power_and_the_Soldiers_of_the_Future#Action_figures_and_interactive_game

    Re: Missing Platforms - Pokitto

    firefang9212 (74421) on May 03, 2018


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    Can someone add the Pokitto as a platform?

    It was released in 2017 after a successful Kickstarter campaign.

    I just got one of these today so I should be able to start adding games to it right away.

    Lots of new platforms added

    Kabushi (257404) on Jun 21, 2018


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    Added some new platforms yesterday. 15 in total.

    PCs:
    Altair 8800
    HP 9800
    Intel 8008
    Intel 8080
    KIM-1
    Microtan 65
    SWTPC 6800
    Tektronix 4050
    Zilog Z80

    Consoles:
    Bubble
    Interton Video 2000
    Tele-Spiel ES-2201
    Telstar Arcade

    Handheld:
    Pokitto

    Wireless/PDA:
    MRE

    (Edited by Kabushi (257404), Jun 21, 2018)

    Re: Lots of new platforms added

    vedder (54662) on Jun 21, 2018


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    Awesome! Will be adding lots of oldies soon!

    Re: Missing Platforms

    vedder (54662) on Jun 22, 2018


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    Removed added platforms from list.

    Re: Missing Platforms

    Squirrelzilla (1) on Jul 08, 2018


    I'm surprised that the Nintendo Famicom Disk System isn't on the list. Not sure if it came up for discussion but I know it's where Super Mario Bros. 2 (Lost Levels), and the Legend of Zelda got their start before being released on Cart.

    Re: Missing Platforms

    Foxhack (31490) on Jul 08, 2018


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    Squirrelzilla Wrote:
    I'm surprised that the Nintendo Famicom Disk System isn't on the list. Not sure if it came up for discussion but I know it's where Super Mario Bros. 2 (Lost Levels), and the Legend of Zelda got their start before being released on Cart.

    It's listed as part of the NES, under a tech spec (Media: Disk). And trust me, I've lobbied to have it added as a platform since I've been a member here.

    I hate that it's stuck with the NES when we have other stuff like the 32X and Sega CD listed as separate platforms. Haaaaaaaaaaaates it.

    (Edited by Foxhack (31490), Jul 08, 2018)

    Re: Missing Platforms

    Michael Cassidy (21103) on Jul 29, 2018


    Then we'd have to consider the Satellaview and e-Reader.

    Oh, and where would the Play-Yan stand?
    https://en.wikipedia.org/wiki/Play-Yan
    Apparently there are small minigames that can be downloaded and played on it.

    (Edited by Michael Cassidy (21103), Jul 29, 2018)

    Re: Missing Platforms

    Foxhack (31490) on Jul 29, 2018


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    Michael Cassidy Wrote:
    Then we'd have to consider the Satellaview and e-Reader.

    Oh, and where would the Play-Yan stand?
    https://en.wikipedia.org/wiki/Play-Yan
    Apparently there are small minigames that can be downloaded and played on it.

    e-Reader is under GBA. Satellaview is a tech-spec, as well.

    My argument for the FDS being a separate platform is the same as the 32X and Sega CD: It's extended hardware that gives the system more capabilities. The e-Reader just loads data to RAM from cards, and the Satellaview downloaded games via satellite to a more or less normal SNES.

    (Edited by Foxhack (31490), Jul 29, 2018)

    Re: Missing Platforms

    vedder (54662) on Jul 13, 2018


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    I added Motorola 6800 as a platform, similar to how we already had the Intel 8080, Intel 8008 and Zilog Z80.

    Re: Missing Platforms

    vedder (54662) on Jul 28, 2018


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    Added the Compucorp Programmable Claculator: https://www.oldcalculatormuseum.com/d-compucorp.html

    Re: Missing Platforms

    vedder (54662) on Jul 29, 2018


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    and TI Programmable Calculator for good measure!

    Re: Missing Platforms

    Edwin Drost (3361) on Aug 19, 2018


    Can someone add the Commodore MAX Machine (Japan)?

    Re: Missing Platforms

    vedder (54662) on Aug 25, 2018


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    MOS Technology 6502 is added as a platform.

    Re: Missing Platforms

    vedder (54662) on Sep 02, 2018


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    Astral 2000, SRI-500/1000 and Compucolor I added as platforms.

    (Edited by vedder (54662), Sep 02, 2018)

    Re: Missing Platforms

    MAT (224205) on Sep 02, 2018


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    I really think you should start adding multiplayer mode tech spec for all those platforms where you add more than 1 offline player available. It would be good to know if it's Hot Seat or Single/Split Screen.

    Re: Missing Platforms

    vedder (54662) on Sep 07, 2018


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    I'm adding it as soon as I come across it for a game that needs it! Thanks for the reminder looks like I did multiplayer mode, but not multiplayer options for some platforms.

    (Edited by vedder (54662), Sep 07, 2018)

    Re: Missing Platforms

    vedder (54662) on Sep 07, 2018


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    Apple I is now upgraded from a tech-spec to an actual platform!

    Re: Missing Platforms

    MAT (224205) on Sep 08, 2018


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    Nova 760 and Apple I have "Input Devices Supported" group attached to it but there's nothing selected from it. Why attaching it then?

    If you're worried about which keyboard to attach and what not, don't. I plan to merge all those anyway, it'll just take a lot of time until I come to that point, but it'll be handled and separated so no worries there :)

    (Edited by MAT (224205), Sep 08, 2018)

    Re: Missing Platforms

    vedder (54662) on Sep 08, 2018


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    Fixed! I think I just forgot to check them.

    Re: Missing Platforms

    vedder (54662) on Sep 07, 2018


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    MAI Jolt and MOS Technology TIM (Kim-1 predecessor) added.

    Re: Missing Platforms

    MacBertie (5) on Nov 14, 2018


    Here are a few more missing platforms. All are Z80-based and supported by the z88dk C Compiler (www.z88dk.org), so there is potential for newly developed games to be added for these.

    CCE MC-1000

    https://en.wikipedia.org/wiki/CCE_MC-1000

    Dick Smith Super-80

    https://en.wikipedia.org/wiki/Dick_Smith_Super-80_Computer

    Osborne 1

    https://en.wikipedia.org/wiki/Osborne_1

    Tiki-100 (also known as "Kontiki-100")

    https://en.wikipedia.org/wiki/Tiki_100

    Triumph Adler Alphatronic PC

    https://de.wikipedia.org/wiki/Triumph_Adler_Alphatronic_PC

    VTech Laser 350/500/700/750

    http://www.old-computers.com/museum/computer.asp?st=1&c=449

    Note: the East German "KC" computers could/should be split into these three(incompatible) platforms:

    Robotron Z 1013 Robotron KC 85/2-5 and HC 900 Robotron KC 85/1, KC 87 (Z 9001)

    https://en.wikipedia.org/wiki/Robotron_Z1013

    https://en.wikipedia.org/wiki/KC_85

    https://en.wikipedia.org/wiki/Robotron_KC_87

    Re: Missing Platforms

    vedder (54662) on Nov 14, 2018


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    I've added the platforms to the list.

    Re: Missing Platforms

    vedder (54662) on Sep 09, 2018


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    Added Heathkit H11.

    Re: Missing Platforms

    MAT (224205) on Sep 09, 2018


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    You are very fast. You added more platforms in 1 week than many admins in a year, lol :)

    Re: Missing Platforms

    vedder (54662) on Sep 10, 2018


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    Added IBM 5100 (another contender for 1st PC) and Poly-88 platforms.

    Re: Missing Platforms

    Hugh Thimas on Sep 11, 2018


    [Spam detected!! MG Forum-Bot to the rescue! Spam removed. Area sterilized.]

    (Edited by MAT (224205), Dec 19, 2018)

    Re: Missing Platforms

    vedder (54662) on Sep 16, 2018


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    Added the PC-50X Family as "SD-050/070/090" as those are the most common names for the consoles. Still in the process of adding all the games for it.

    Re: Missing Platforms

    MAT (224205) on Sep 17, 2018


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    I am not familiar with the platform, but why add it by its sub-types?

    Isn't this like having "Windows" platform called "95/98/XP/7/10" or something like that?

    You should keep the original name, meaning "PC-50X" or just call it "PC-50X Family" and have all those SD-050, 070, and 090 as supported or minimum required systems.

    I often see your platform names consisting of several system grouped together by their specific name rather than using their common name and listing systems in tech specs.

    It is maybe okay when there are more groups so it split them apart, like "Sharp MZ-80K/700/800/1500" and "Sharp MZ-80B/2000/2500". But even they didn't lose "Sharp" prefix and you didn't add them just as "MZ-80K/700/800/1500".

    So if SD-050/070/090 are three types of PC-50X, then just call the platform PC-50X, keep other three as systems in tech specs unless you plan to add some more of PC-50X under a different platform. If so, still, keep the main platform name as prefix like with the Sharp ones... maybe "PC-50X (SD-050/070/090)" and then "PC-50X (some other list)".

    But adding platform like that is no good, imho. We have minimum supported systems and even just supported systems, so this should be PC-50X and others should all be systems in tech spec. Just as each Windows isn't a new platform and they aren't split into to platforms say those 32-bit and 64-bit even though games may work only on 32-bit or 64-bit system.

    Re: Missing Platforms

    vedder (54662) on Sep 17, 2018


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    There is no console called pc-50x. The code refers to the numbering of the game cartridges that are supported by close to a 100 different consoles by different manufacturers. The SD-050 and 070 and 090 are simply the most commonly used names/models for these consoles. Normally we name a console after the first us release, but since all were released around the same time there's no real first to pick.

    Re: Missing Platforms

    MAT (224205) on Sep 17, 2018


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    What about simply calling it PC-50X Family then? That would sound much better than random most-common cartridge types listed.

    Re: Missing Platforms

    vedder (54662) on Sep 17, 2018


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    I'm open to suggestions, but calling it "PC-50X Family" would make this the only platform in our library that is named after the games rather than the console itself, which I found weird and not line with how we name things in general. The fact that the Oddysey 2 console was called the Videopac G7000 in Europe didn't make us call it "#X Family" just because (most) games were numbered in such a way.

    By the way I didn't invent the term "SD-050/070/090", some of my major sources used it, e.g.:
    http://discreteconsoles.blogspot.com/2016/11/pc-508-fundamental-cartridge.html
    http://www.pong-story.com/clones1.htm

    Re: Missing Platforms

    MAT (224205) on Sep 18, 2018


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    Okay then, no need to change. Thanks for elaboration. You're the expert when it comes to all those old forgotten platforms and systems :)

    Re: Missing Platforms

    vedder (54662) on Nov 12, 2018


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    OK I've actually found a better name for the platform: GIMINI

    As per source: http://www.pong-story.com/GIMINI1978.pdf

    It's the name General Instrument seems to give to their entire pong on a chip line of products.

    But I have no idea how safe it is to rename a platform.

    (Edited by vedder (54662), Nov 12, 2018)

    Re: Missing Platforms

    MAT (224205) on Nov 13, 2018


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    I think it's not once it goes live. At least the message in read says so. But not sure if that even applies nowadays. Maybe the message is referring to platform-specific site URLs that are no longer used, like ps2.mobygames.com or dos.mobygames.com which only showed games and info pertaining to platform in question. If you PM Reed or anyone and find out how safe it is to change the name nowadays, let me know :)

    Re: Missing Platforms

    jean-louis (54828) on Sep 22, 2018


    Good job Vedder and thanks ! Now I can contribute my 3 or 4 boxes. Just a question about the game's numbering system.

    My french release of Submarine (PC-505) by Rollet is numbered 4/307. So should we keep games' numbers or not ?

    Re: Missing Platforms

    vedder (54662) on Sep 22, 2018


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    Just submit that as a alternate title. I think I already submitted some for Rollet releases I could find pictures of, but not that one. (Also the alt titles I submitted aren't approved yet).

    Re: Missing Platforms

    jean-louis (54828) on Sep 23, 2018


    Done ! covers also submitted. Side question : is it ok to keep product numbers (such as 4/307 or PC-505) with the title ?

    Re: Missing Platforms

    vedder (54662) on Sep 23, 2018


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    Yes

    Re: Missing Platforms

    vedder (54662) on Sep 18, 2018


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    Added the Bandai TV Jack 5000 console to the list of missing platforms.

    Re: Missing Platforms

    vedder (54662) on Oct 17, 2018


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    And the 1292 Advanced Programmable Video System.

    Re: Missing Platforms

    MAT (224205) on Oct 17, 2018


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    What's with Macintosh OS X you have on the list. Are you planning on adding that as new platform and moving/splitting thousands of games from our current Macintosh platform?

    (Edited by MAT (224205), Oct 17, 2018)

    Re: Missing Platforms

    vedder (54662) on Oct 18, 2018


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    I'm not planning anything, but that has been suggested by multiple users multiple times for the last 15 years or so.

    Re: Missing Platforms

    vedder (54662) on Nov 20, 2018


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    The Xerox Alto is now live as a platform.

    Re: Missing Platforms

    vedder (54662) on Nov 27, 2018


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    Added the National Semiconductor SC/MP as a platform: https://en.wikipedia.org/wiki/SC/MP

    Re: Missing Platforms

    Marchspam on Nov 29, 2018


    [Spam detected!! MG Forum-Bot to the rescue! Spam removed. Area sterilized.]

    (Edited by MAT (224205), Dec 19, 2018)

    Platform Request: Fuze Tomahawk F1

    firefang9212 (74421) on Dec 23, 2018


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    The Fuze Tomahawk F1 is a system released exclusively in China back in May 10th 2016 with support from a fair few western game publishers. It's an Android based system like the Ouya, but requires a permanent online connection to use. There is very little information on when games were released for it, however I have been able to find some thanks to Chinese game website TGBUS who have a section on their site dedicated to the Fuze. Based on TGBUS's lack of coverage, the system seems to have pretty much died by the end of the year, though the service appears to still be in operation.

    Can you please add this so I can start adding the platform for the games I can find release info for?

    Re: Platform Request: Fuze Tomahawk F1

    vedder (54662) on Dec 23, 2018


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    Should be live now. I've added some basic tech specs, if there's anything more you need let an admin know

    Re: Missing Platforms

    Kabushi (257404) on Jan 07, 2019


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    Added some Korean mobile platforms: GNEX, GVM, SK-VM and WIPI

    Re: Missing Platforms

    Kabushi (257404) on Jan 27, 2019


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    CP/M has now been added. Also added HDOS which is another OS that runs on Heath/Zenith computers

    Re: Missing Platforms

    Rwolf (18437) on Jan 27, 2019


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    Could this be added: TIKI-100 ?

    I came across links to a Norwegian Z80-based educational computer from the 80:s, Tiki-100. I never saw one myself, and I'm not sure if there are any old Tiki-fans on Moby.

    There does not seem to be too many games for it, I first saw a reference to it on this page: https://www.mobygames.com/game/dos/robot

    There is a wiki page here: https://en.wikipedia.org/wiki/Tiki_100

    Operating system 'Tiko' or 'KP/M' was backwards compatible to CP/M 2.2 (If this KP/M is a superset to CP/M it may need a separate platform)

    A fan-page with an emulator (and some games) in Norwegian: http://www.djupdal.org/tiki/

    Re: Missing Platforms

    Kabushi (257404) on Jan 28, 2019


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    The Tiki has been added now.

    I'm yet to locate that Robot game though. I think it might have been bundled with something else.

    Re: Missing Platforms

    Rwolf (18437) on Jan 29, 2019


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    Thanks, I'll keep digging and adding what I can find.

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Jan 28, 2019


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    Hooray for CP/M!

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Jan 28, 2019


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    I see the four Avalon Hill games have had the new platform submitted already, I'll assume you've done the same with the Infocom CP/M titles and Sargon?

    Re: Missing Platforms

    Pseudo_Intellectual (63606) on Jan 28, 2019


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    If you'd like more leads for low-hanging fruit already present here, you can go https://www.google.ca/search?q=site:mobygames.com+"cp/m" and see where else CP/M versions are already referenced in trivia etc.

    Re: Missing Platforms

    Kabushi (257404) on Jan 28, 2019


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    I've only added a few of the Infocom titles (Kaypro versions of Zork I & II and DEC Rainbow versions of a couple others) so there are plenty more that can be added.

    Re: Missing Platforms

    OmegaPC777 (7987) on Jan 27, 2019


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    I'm wondering if we should add the Xerox Alto as a new platform....

    Re: Missing Platforms

    Kabushi (257404) on Jan 27, 2019


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    We already have it: https://www.mobygames.com/browse/games/xerox-alto/

    Re: Missing Platforms

    Kabushi (257404) on Jan 30, 2019


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    Next platform to added is Laser 200 (also known as VZ200, Seltron 200 and Salora Fellow).

    https://en.wikipedia.org/wiki/VTech_Laser_200

    Re: Missing Platforms

    vedder (54662) on Feb 01, 2019


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    Altair 680 has been added!

    Re: Missing Platforms

    Kabushi (257404) on Feb 02, 2019


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    Added North Star as a new platform.

    Re: Missing Platforms

    MAT (224205) on Feb 04, 2019


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    This is great and all, but big things such as adding new platform should be added to changelog, imho. Users are more likely to click there to see what's new than to stumble upon this thread... or are they? :) Still, it takes a second for you to add one short sentence like "New platform added: North Star" or however you phrase it.

    So... I hope that beside this thread, at least things about adding new platforms you'll also add to changelog.

    Re: Missing Platforms

    vedder (54662) on Mar 04, 2019


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    By request of of Jean-Louis I've added the SD-200/270/290 console family. A console similar to the Epoch Cassette Vision, which featured many different branded clones in Europe by Soundic, Hanimex, ITMC, JouéClub, Ormatu, Rollet and Zodiac. There are 9 known released cartridges, plus a built in game.

    (also didn't forget to update the changelog this time!)

    (Edited by vedder (54662), Mar 04, 2019)

    Re: Missing Platforms

    jean-louis (54828) on Mar 05, 2019


    Thanks vedder !

    Re: Missing Platforms

    jean-louis (54828) on Mar 09, 2019


    Trying to add the first game for this platform, PC201 CHASER (c) 1982, the game wizard stops me with this message : Release Date -- year cannot be less than 1983.

    Re: Missing Platforms

    vedder (54662) on Mar 09, 2019


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    The sources I found for this platform said it was initially released in 1983.

    http://discreteconsoles.blogspot.com/2015/10/hanimex-hmg-7900.html?m=1

    Re: Missing Platforms

    jean-louis (54828) on Mar 09, 2019


    vedder Wrote:
    The sources I found for this platform said it was initially released in 1983.

    http://discreteconsoles.blogspot.com/2015/10/hanimex-hmg-7900.html?m=1



    Also found year 1982 on Old-computers.com but it's maybe a mistake. http://www.old-computers.com/museum/software_detail.asp?st=2&c=696&id=650

    1982 could be the year the covers went to press, before the release of the machine.

    Packaging types seem always to be Plastic Cases. First game submitted ; - )

    (Edited by jean-louis (54828), Mar 09, 2019)

    Re: Missing Platforms

    vedder (54662) on Mar 19, 2019


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    ECD Micromind has been added.

    Re: Missing Platforms

    MAT (224205) on Apr 26, 2019


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    You can remove "Orao" from your list, just added the platform.

    Handled it similar to how Amiga is handled with Amiga 500/Amiga 1200/etc. being systems.

    Includes:
  • Orao (initial release)
  • Orao MR102 (first serial manufactured release)
  • Orao 32 (manufactured release with 32KB of RAM)
  • Orao 64 (successor to MR102)
  • Orao+ (weakened version of Orao 64 intended for school use)

    It runs on MOS Technology 6502, though I see we have that as a platform on its own. I wonder if by same concept we could add Adruino Microcontroller as a platform since anyone can program for it and add screen and you have the game :) Played with those myself a couple of years ago.

    Next I'll try to add Galeb computer which is a predecessor to Orao.

    BTW, Orao means "Eagle" and Galeb means "Seagull". Interesting names for computer.
  • (Edited by MAT (224205), Apr 26, 2019)

    Re: Missing Platforms

    firefang9212 (74421) on Apr 26, 2019


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    An Arduino platform would be great if you could add tech specs for the shields that a game requires (shields are what expansion boards for Arduinos are often referred to).

    A couple of the games that I have submitted to the Arduboy platform have regular Arduino versions designed to work with the Gamby or VGS sheilds.

    Re: Missing Platforms

    MAT (224205) on Apr 28, 2019


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    Yes, I've worked with a couple of shields myself. Since those games are sort of self-made, and there is no media, I wonder if we need new platform or do we treat it as a self-made (as opposed to serial factory made) dedicated device?

    I guess Arduino is popular and Arduino microcontroller games could have their platform, but there are also other similar microcontrollers, so maybe we could make them all into a single platform (just as dedicated handhelds don't all use same or even similar hardware, but are part of same platform).

    Can you think of a good name for such a platform and what would be some basic tech specs? When I was using Arduino, I had a few of them and had some wi-fi chip which made them able to communicate at a distance, so guess we could also have local multiplayer support as well. However, not sure how many games there are with the screen (we require a screen otherwise it isn't a video game, right, lol).

    I guess basic tech specs for that platform would be:
  • Microcontroller type (this could be multi-select if some game was built twice with different hardware... also, Arduino microcontrollers have many variations and versions and some projects require different ones so not sure if that should be subgroup or maybe something for the Notes section)
  • Shield type
  • Screen type
  • Offline Players
  • Local Players

    There are actually much more tech specs and more detailed since this is DIY thing, so it may actually be difficult to cover all and keep track of latest ones, but we could at least add those specs that games that are to be added require and then add the rest when on-the-fly when new game is added.

    Anyone else cares to comment on adding this as a platform and if so, how to best handle it?
  • Re: Missing Platforms

    firefang9212 (74421) on Apr 29, 2019


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    I mean, the media would just be "Download". If we're going to go for a more general platform then "Microcontroller" or "Single-board Microcontroller" as a name would probably be fine.

    For the "Microcontroller type" tech spec, just having a single "Arduino/Arduino compatible" spec would be enough as none of the games I've seen really specify a specific model.

    The "Shield type" tech spec would need to be multi-select as I've seen at least one game that supports both of the Shields I listed in my above post.

    I don't know why you listed both "Offline Players" and "Local Players", don't these cover the exact same thing?

    In regards to other tech specs, a common control input I've seen with these devices is modified Wii numchuks (it appears to be relatively simple to turn them into a USB input device).

    Re: Missing Platforms

    MAT (224205) on Apr 30, 2019


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    Sorry for the confusion, by Offline I meant players on the same/single device. By Local I meant local network (two devices could be communicating via wi-fi or cable connection)... I don't think there are any Online games (that use Internet connection), are there?

    Re: Missing Platforms

    firefang9212 (74421) on Apr 30, 2019


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    None that I know of.

    (Edited by firefang9212 (74421), Apr 30, 2019)

    Re: Missing Platforms

    haynor666 (6050) on May 08, 2019


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    I still think that Amiga 1200/4000 should have separate entry. Many magazines/internet reviews are for specific AGA versions just like many Amiga 500 games have it's own AGA version. The same goes to Atari Falcon.

    Re: Missing Platforms

    vedder (54662) on May 21, 2019


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    Added Oculus Quest which was released today.

    Re: Missing Platforms

    vedder (54662) on Aug 24, 2019


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    Added the Motorola 68K family of processors as a platform for games developed for kits.

    Re: Missing Platforms

    vedder (54662) on Aug 28, 2019


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    And now similarly, the Zilog Z8000

    Re: Missing Platforms

    vedder (54662) on Sep 25, 2019


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    Compal 80 added: https://archive.org/details/TNM_Compal_80_computer_-_Computer_Power__Light_I_20170922_0094/page/n1

    Poker Online Indonesia

    hancuk tenan on Sep 25, 2019


    spam

    (Edited by Sciere (741715), Sep 26, 2019)

    Re: Missing Platforms

    vedder (54662) on Oct 17, 2019


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    Added the Signetics 2650 platform.

    Re: Missing Platforms

    MAT (224205) on Oct 18, 2019


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    I could add Galeb (meaning Seagull in Croatian) computer, a predecesor to Orao (meaning Eagle in Croatian), but I can't seem to find any info about any games for it. No doubt there were some, at least type-in style, but can't find info about it.

    Could find an emulator for it, though: http://www.deltasoft.com.hr/retro/galebemu.htm

    We don't add platforms for which we don't have games to add, right? Just asking because we have two (Bubble and Hugo) with 0 games added. Is there a point in adding such platforms without at least 1 game for them? I would assume we add new platform when someone wants to add at least 1 game for it.

    Re: Missing Platforms

    UsagiPretzels (27) on Dec 22, 2019


    I know you should add some more platforms that have games on there, but not too much.

    Sega SC-3000/SC-3000H (games are separated from the SG-1000 console) EACA Video Genie System (games are separated from the TRS-80 platform) COMX-35/PC1 Multitech MPF-II (games are sort of separated from the Apple II platform) Welback Mega Duck/Cougar Boy Interact Home Computer/Victor Lambda/Micronique Hector-1 Lambda 8300 Bandai RX-78 Gundam Commodore MAX Machine Atari 2800 Soundic MPT-03 WoW Action Max Unisys ICON Amstrad GX4000 (games are separated from the Amstrad CPC platform)

    Re: Missing Platforms

    vedder (54662) on Dec 22, 2019


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    I'll integrate your list into the top post later. But just wanted to mention the MPT-03 is already covered since it's just an Arcadia 2001 clone.

    Re: Missing Platforms

    MAT (224205) on Dec 23, 2019


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    Just checked the list and saw Galeb isn't on it so it's probably because it doesn't have any games, lol. But you have Pecom 32/64 on the list. First time heard about it but will look into and try to add it soon... once I gather enough tech info and find at least 1 game for it ;))

    Re: Missing Platforms

    vedder (54662) on Dec 23, 2019


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    Added the missing platforms to the master list at the start of this thread. The Amstrad GX4000 games are apparently already covered under the CPC platform, according to earlier posts in this thread.

    Re: Missing Platforms

    Edwin Drost (3361) on Dec 28, 2019


    Here is a site that has the specs for the Commodore MAX Machine:

    http://www.floodgap.com/retrobits/ckb/secret/ultimax.html

    One question that I need know;

    What if I want to contribute a release info and cover for a game (Radar Rat Race) for the Commodore MAX Machine? Should I just wait for the platform being added, or in the meantime should I contribute it like this on the Commodore 64;

    Published by Commodore Japan Limited Developed by HAL Laboratory, Inc. Country Japan flag Japan Release Date 1982 Comments Commodore MAX Machine version

    And then, when the platform has been added, ALL covers, etc that actually was for the MAX move to that platform. If you know what I mean.

    Edit: Perhaps it is better that I should wait with adding the cover for the game until the platform is added.

    Edit1: Is that even possible to move covers, release info, screenshots, etc to other platforms and all?

    PS: Sorry if I am a bit unclear, but I have a lot of other things on my mind at this moment.

    Re: Missing Platforms

    twitek (13544) on Jan 03, 2020


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    What about this strange mixture between PDA and calculator_ Sharp PX-01: http://www.translatetheweb.com/?from=&to=en&dl=de&ref=trb&a=http%3A%2F%2Fmbdb.sitemix.jp%2Findex.s7.html Seems to have had at least 11 games.

    Re: Missing Platforms

    vedder (54662) on Jan 03, 2020


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    From what I found the PA-X1 was released in 1991, but the release dates for those games are listed from 1989 onward, possibly they are Sharp Wizard games and they are simply compatible?

    Re: Missing Platforms

    twitek (13544) on Jan 07, 2020


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    Could be. I see so many different Sharp organizers in the japanese and english websites. No chance to find out which IC card is compatible with which device.

    spam

    Look Right on Jan 05, 2020


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    spam

    (Edited by Sciere (741715), Jan 05, 2020)

    ZX Spectrum Next added

    MAT (224205) on Jan 28, 2020


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    I know you don't even have it on the missing platforms list, but added the platform.

    So cool it has full backward compatibility with all ZX Spectrum games, or so they say :)

    Tesla cars

    S Olafsson (52374) on Jun 16, 2020


    How should the Tesla be handled?

    https://www.businessinsider.com/tesla-car-games-full-list-2019-6?r=US&IR=T

    Re: Tesla cars

    Rwolf (18437) on Jun 16, 2020


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    The Tesla 'infotainment' console seems to be based on Linux, according to what I can find by googling a bit.

    e.g. https://www.quora.com/What-Linux-based-OS-does-the-display-in-the-Tesla-Model-S-run?share=1

    (Edited by Rwolf (18437), Jun 16, 2020)

    Re: Tesla cars

    S Olafsson (52374) on Jun 18, 2020


    Can you get those games for any Linux based system?

    Re: Tesla cars

    Rwolf (18437) on Jun 18, 2020


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    I don't think Fallout Shelter runs on Linux, otherwise many of the games look like simple DOS games; e.g. Super Breakout etc. that could run in some emulator.

    Optionally they run on some other platform than Linux, anyone want to buy a Tesla just to check the games? Steering Wheel controller included, I think...

    These news articles from last year indicates some more options, like running games on a separate phone and mirroring the display to the car console, and also implementing other engines on their consoles.

    https://electrek.co/2019/06/04/tesla-platform-app-game-store/

    https://electrek.co/2019/05/20/tesla-video-games-cars-unity-unreal-engines/

    (Edited by Rwolf (18437), Jun 18, 2020)

    "Proprietary" Android consoles

    S Olafsson (52374) on Jun 22, 2020


    How about stuff like this?

    https://www.youtube.com/watch?v=SMyYwOZbZT4

    https://www.sureshothd.com/

    Re: Missing Platforms

    WONDERなパン (3570) on Jul 20, 2020


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    I've got some more games that could be added for the Video Genie/PMC-80 once it becomes available as a platform. The list is notable in demonstrating how much the PMC-80 is a clone of the TRS-80. Most references to the platform (Video Genie) seem tied to or directly mention the TRS-80. That being said, if I had the system - I would love to be able to view which games specifically were made available for it.

    https://archive.org/details/kilobaudmagazine-1981-10/page/n109/mode/1up

    Re: Missing Platforms

    Kabushi (257404) on Jul 20, 2020


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    We have some Video Genie games under TRS-80 already. I don't think we need another platform unless there are real compatibility issues. Maybe a tech spec would be better.

    Re: Missing Platforms

    WONDERなパン (3570) on Jul 31, 2020


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    That makes sense to me. They are super similar, and the Video Genie has often been referenced as a TRS-80 clone or rip-off.

    Tech spec would be great to include.