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2.5D Engine: Build

Group Description

Games using the Build graphics engine, written by Ken Silverman for 3D Realms Entertainment.

The engine improved on DOOM in several ways, including (but not limited to):
  • Sloped ceilings and floors
  • High-res SVGA and VESA support
  • True rooms above rooms
  • Moving vehicles
  • Transparent sprites
  • Underwater swimming
  • Map sectors can move during game play
Related Links

Selected Covers

Powerslave DOS Front Cover
Front cover for Powerslave
Ion Maiden Linux Front Cover
Front cover for Ion Maiden
Redneck Rampage DOS Front Cover
Front cover for Redneck Rampage
WWII GI DOS Front Cover
Front cover for WWII GI
Redneck Deer Huntin' DOS Front Cover
Front cover for Redneck Deer Huntin'

Selected Screenshots

Lobotomy Software Inc
Screenshot from Powerslave
Title screen (filtered OpenGL)
Screenshot from Ion Maiden
Intro sequence
Screenshot from Redneck Rampage
Much like the coverscan
Screenshot from WWII GI
The main menu
Screenshot from Redneck Deer Huntin'
Game group created by Corn Popper (69287), additional games added to group by chirinea (45151), Sciere (552751), Daedolon (5231), Kabushi (226030), lights out 10000 (20232), Scaryfun (17847) and Unicorn Lynx (181684)