Game Engine: Adventure Game Studio (AGS)

Group Description

The Adventure Game Studio (AGS) engine is a freeware tool created by British programmer Chris Jones, officially released in 1999 to mimic the graphical adventure games introduced by Sierra. The first game release using this engine was Lassi Quest. The engine has since been used to introduce freeware/shareware games by a growing AGS community.

Although AGS is basically a Windows development tool and relies on the .NET framework in its most recent versions, MacOS and Linux ports of earlier stable versions exist. As of late 2010, the editor code has been made freely available under the Artistic License 2.0.

For further information regarding the AGS engine and community, please refer to the official AGS website.
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Selected Covers

Technobabylon Windows Front Cover
Front cover for Technobabylon
Being Her Darkest Friend Browser Front Cover
Front cover for Being Her Darkest Friend
A Date in the Park Windows Front Cover
Front cover for A Date in the Park
The Samaritan Paradox Windows Front Cover
Front cover for The Samaritan Paradox

Selected Screenshots

Intro screen
Screenshot from All the Way Down
Title screen
Screenshot from A Sloth for Both Seasons
Title screen
Screenshot from Beyond Horizon
Title screen
Screenshot from Among Thorns
First meeting with the Mindjacker...
Screenshot from Technobabylon
Game group created by Corn Popper (69208), additional games added to group by Cantillon (14100), Crystal Shard (200), Patrick Bregger (165962), POMAH (42225), Arjon van Dam (1134), Tien Thuy Le Nguyen (2123), リカルド・フィリペ (76590), WarioPunk (279), Victor Vance (7653), Sunset Sundowner (2698), Sciere (444104), Kabushi (180764), Xoleras (65876), monkeyislandgirl (8608), Pseudo_Intellectual (53417), frederik hermund (265), Scaryfun (14830), JudgeDeadd (17558), LepricahnsGold (124631), vedder (21772) and Jeanne (75341)