Game Engine: Adventure Game Studio (AGS)

Group Description

The Adventure Game Studio (AGS) engine is a freeware tool created by British programmer Chris Jones, officially released in 1999 to mimic the graphical adventure games introduced by Sierra. The first game release using this engine was Lassi Quest. The engine has since been used to introduce freeware/shareware games by a growing AGS community.

Although AGS is basically a Windows development tool and relies on the .NET framework in its most recent versions, MacOS and Linux ports of earlier stable versions exist. As of late 2010, the editor code has been made freely available under the Artistic License 2.0.

For further information regarding the AGS engine and community, please refer to the official AGS website.
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Selected Covers

Patchwork Windows Front Cover Source:
Front cover for Patchwork
Quest for Infamy Linux Front Cover
Front cover for Quest for Infamy
Summerbatch Volume 1 Windows Front Cover
Front cover for Summerbatch Volume 1
A Cat's Night Windows Front Cover
Front cover for A Cat's Night

Selected Screenshots

I hope he checked for any stray flies.
Screenshot from Patchwork
Home Sweet Home.
Screenshot from PISS
<i>Nancy the Happy Whore</i>: Sleepdriving - never a good idea.
Screenshot from Summerbatch Volume 1
The iconbar interface
Screenshot from A Cat's Night