Game Engine: Adventure Game Studio (AGS)

Group Description

The Adventure Game Studio (AGS) engine is a freeware tool created by British programmer Chris Jones, officially released in 1999 to mimic the graphical adventure games introduced by Sierra. The first game release using this engine was Lassi Quest. The engine has since been used to introduce freeware/shareware games by a growing AGS community.

Although AGS is basically a Windows development tool and relies on the .NET framework in its most recent versions, MacOS and Linux ports of earlier stable versions exist. As of late 2010, the editor code has been made freely available under the Artistic License 2.0.

For further information regarding the AGS engine and community, please refer to the official AGS website.

Selected Covers

Snakes of Avalon Windows Front Cover
Front cover for Snakes of Avalon
Shardlight Windows Front Cover
Front cover for Shardlight
The Samaritan Paradox Windows Front Cover
Front cover for The Samaritan Paradox
Space Hunter Windows Front Cover
Front cover for Space Hunter
The Shivah Windows Front Cover
Front cover for The Shivah

Selected Screenshots

The main menu with an animated Snakes of Avalon logo.
Screenshot from Snakes of Avalon
Almost all graphics in the game follow this kind of style - it could be called "the beauty of decay".
Screenshot from Shardlight
Minimalist main menu
Screenshot from The Samaritan Paradox
The Trashopolis Plaza
Screenshot from Space Hunter
Game group created by Corn Popper (69379), additional games added to group by Cantillon (15442), Crystal Shard (230), Patrick Bregger (211106), POMAH (52505), Arjon van Dam (1200), Tien Thuy Le Nguyen (2233), リカルド・フィリペ (152797), WarioPunk (312), Victor Vance (10125), Sunset Sundowner (4158), OmegaPC777 (7502), Sciere (511451), Kabushi (209748), Xoleras (66813), monkeyislandgirl (8702), Pseudo_Intellectual (60508), frederik hermund (310), Scaryfun (17621), JudgeDeadd (22590), LepricahnsGold (128351), vedder (39153) and Jeanne (76516)