Kick Off series
Group DescriptionA series of action-orientated football (soccer) games, created by Dino Dini and the biggest rival of the Sensible Soccer series during the 16-bit computer era. The defining attribute of the series during this time was the ability to trap the ball, as unlike most other games the ball is completely independent from the players' feet, adding a new level of skill and difficulty to gameplay.
After the many versions of the second game, further games were designed by Steve Screech, who made crucial changes in how the game played, including the (inevitable) change from sprites to multi-camera 3D graphics, but without regaining the popularity enjoyed until the early 90s.
Front cover for Kick Off 96
Front cover for Kick Off 2: Winning Tactics
Front cover for Dino Dini's Kick Off Revival
Front cover for Kick Off World
Front cover for Kick Off: Extra Time
Screenshot from Kick Off 96
Screenshot from Kick Off World
Screenshot from Kick Off: Extra Time
Screenshot from Kick Off 98
Screenshot from Kick Off 97