Game Groups > Middleware: DMM

Games using a version of the DMM (Digital Molecule Matter) middleware by Pixelus Entertainment. Available as both a Maya plug-in and separate engine technology, it allows developers to create animations and games where anything can fracture, bend and break, and objects can deform and flex based on their physical properties. Using the included API, it can also drive sounds and other effects. Smoke or advanced shader effects can be added, driven by stress and other physically driven material properties. The engine runs on PS3, Xbox 360, Windows and Linux.

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