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Multiple-choice games

Group Description

Multiple-choice games (or MCGs) are simulators which take their user input from multiple-choice menus, typically presenting information to the player in plain text. They differ from straight hyperfiction (as at Choose-Your-Own-Adventure games) in that while those games present nothing but narrative forks, MCGs do accounting in the background (inventory management, statistics management, time tracking, combat management, variable randomization) using additional sophistication introduced to the hyperfiction model by gamebooks.

More games of this type can also be found in the ChoiceScript group.

Selected Covers

Hobson's Choice Browser Front Cover
Front cover for Hobson's Choice
The Trainer Browser Front Cover
Front cover for The Trainer
The Early Years Browser Front Cover
Front cover for The Early Years

Selected Screenshots

Enter the game!
Screenshot from Hobson's Choice
Start of the game
Screenshot from The Trainer
The information about Space-Man
Screenshot from The Early Years