Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Wangan Midnight: Maximum Tune series

Group Description

Wangan Midnight: Maximum Tune series is a series of Arcade racing games that has been running since 2004 with several releases. Based on the manga by Michiharu Kusunoki it consists of street races set in Japan that are either played in a Story mode against rivals, in a Time Attack mode or in a VS mode where often up to four linked cabinets can race each other locally. The game uses a card system where game data can be saved to maintain progress, driver information or ghosts. Not only the courses are based on real roads, all cars are also licensed from manufacturers such as Mazda, Mitsubishi, Nissan, Porsche or Toyota. Games are often updated several times adding new features. There are also often several versions of the game. The most prominent one is always the Japanese version, but next to it there is almost often a general Asian version and a US release. Content may differ between territories. The development is always spearheaded by Namco Limited (now BANDAI NAMCO Amusement Inc.) responsible for the general production, design and the cabinet itself, but always with a support developer responsible for most of the programming and art. The initial support developer was Polygon Magic, later xeen Inc. and now Genki Co., Ltd.

Genki was already responsible for several earlier Wangan Midnight games for Arcade and consoles without ties to Namco or the Maximum Tune series. Genki's involved is not a surprise based on their pioneer work in the genre with the Tokyo Xtreme Racer \ ShutokĊ Battle series, which most likely heavily influenced the design of Maximum Tune.

Almost every background music track for every title in the series is composed by Yuzo Koshiro from Ancient Corp.

Game group created by Sciere (580594)