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Description

007: Agent Under Fire is the first James Bond game to appear on the PlayStation 2, GameCube, and Xbox. The game casts the player as the legendary James Bond who must accomplish missions throughout different areas of the world. Bond is sent on a mission rescue Zoe Nightshade, a CIA agent in the hands of Nigel Bloch. Nigel Bloch is the CEO of Identicon, a section of a highly successful industry company known as Malprave industries. Bond is also tasked to retrieve the set of DNA samples that are in Identicon's hands. So James Bond sets off on another adventure...

The game combines three game modes into one package: first-person-shooter, which is what most of the missions are, a rail-shooter, where the player only controls firing, and a driving game, where the player drives one of the many Bond cars. Numerous weapons have been added to the series, along with some fictional weapons like the Photon cannon and the 5-way grenade launcher. The player can utilize a wide array of gadgets and weapons, like the Q-Claw, Q-Decoder, and Bond's trusty Walther handgun. There is a large variety of missions, and Bond can go through most missions with weapons, or take a stealthy approach. The player is also rated in each level, based on score and difficulty level, and can unlock new features for both single and multiplayer.

Screenshots

007: Agent Under Fire PlayStation 2 'Trouble In Paradise': Shooting barrels will cause them to explode
007: Agent Under Fire Xbox Loading screen
007: Agent Under Fire PlayStation 2 'Trouble In Paradise': CIA Agent Zoe Nightshade is missing in Singapore. She was on the trail of bio weapon smugglers
007: Agent Under Fire PlayStation 2 'Trouble In Paradise': Exploring the enemy base. The player's health is shown in the lower left.

Promo Images

007: Agent Under Fire Render 5/11/2001
007: Agent Under Fire Render 5/11/2001
007: Agent Under Fire Concept Art 5/11/2001
007: Agent Under Fire Concept Art 5/11/2001

Alternate Titles

  • "James Bond 007 in... Agent Under Fire" -- European cover spine title
  • "James Bond 007: Agent Under Fire" -- Informal title
  • "James Bond 007: Agente sotto fuoco" -- Italian title
  • "James Bond 007: Agente en Fuego Cruzado " -- Spanish title
  • "AUF" -- Informal/slang
  • "007: Espion pour Cible" -- French title
  • "007: Agent im Kreuzfeuer" -- German title

Part of the Following Groups

User Reviews

In a word: Fun Xbox Mullet of Death (653)

Critic Reviews

Game Freaks 365 PlayStation 2 2002 8.3 out of 10 83
Christ Centered Game Reviews GameCube Jun 01, 2005 82 out of 100 82
Nintendojo GameCube 2002 8.1 out of 10 81
PSM PlayStation 2 Jan, 2002 8 out of 10 80
GamersMark GameCube Mar 20, 2002 7 out of 10 70
Eurogamer.net (UK) PlayStation 2 Dec 18, 2001 7 out of 10 70
Adrenaline Vault, The (AVault) GameCube Apr 04, 2002 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Game Critics GameCube Jun 05, 2002 6.5 out of 10 65
Gaming Age PlayStation 2 Mar, 2002 C 50
GameCola.net Xbox Mar, 2007 4.5 out of 10 45

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Trivia

Hacking

007 : Agent Under Fire has become a famous Xbox game, but not because of the gameplay itself. On 31st March 31 2003, a hacker called Habibi-Xbox used a buffer overflow in the game and became the first to hack into an unmodified Xbox. This was part of a $100,000 challenge funded by Lindows founder Michael Robertson.

James Bond

The game's James Bond is a combination of elements from all five previous Bonds.

Pre-release version

The pre-lease version of 007 : Agent Under Fire contained multiple elements not present in the final game. Major elements include Bond wearing a tuxedo, John Cleese as R, GoldenEye-style health bars, different weapon and death animations, a silver BMW 750iL, blood and gore effects, more detailed explosions and the Q-Claw being a wrist gadget rather than a mobile phone. Rumored legal issues with EoN Productions (producers of the Bond movies) led to John Cleese not being present in the final game, and concerns over a potentially alienating Mature rating from the ESRB and the aftermath of the 9/11 attacks led to the violence being toned down.

Much of the pre-release footage was initially found on a bonus disc accompanied with PlayStation World magazine from August 2001 prior to release, but is now on YouTube.

Additional information contributed by MegaMegaMan.

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Contributed to by Kartanym (12771) and JPaterson (9550)