007: Nightfire

Moby ID: 37796

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Windows screenshots

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The intro plays just like the titles of a real Bond film.
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Hey, they actually coughed up the extra dough to use Brosnan's likeness!
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There always has to be an evil mastermind. This time, it's Rafel Drake.
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Nightfire is a shooter, so there is lots of shooting...
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... in a variety of environments...
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... and with a variety of targets.
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Q provides a selection of gadgets like this lock cutting laser watch.
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After each level you get a performance summary that includes secrets and "Bond Moves".
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Agent Alura McCall offers covering fire. She can't seem to hit anything but that's not the point is it?
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Bond in space? Oh come on. Did we learn NOTHING from Moonraker?
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In each level, the player can perform special actions called "Bond Moves", which usually involve solving problems in a daring, non-trivial way.
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Among Bond's gadgets is a grappling hook disguised as a cell phone. It has limited use however because it can only attach to special "grapple points" within a level.
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Sniping a bad guy. Bots aren't generally very bright in this game.
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Bond's standard issue pistol has a silenced mode. It doesn't make a lot of difference but certainly adds to the spy movie atmosphere of the game.
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Another gadget is a taser, of the awesome but impractical variety because it isn't very effective against armed goons.
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The Q-Goggles' x-ray vision mode allows you to literally see through walls, providing advance knowledge of ambushes.
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You can sneak around and knock out enemies in a single hit with a dart thrower ink pen. Again, stealth elements would play a larger role if the bots' AI were more versatile.
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Photographing confidential documents adds to your level performance score.
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The x-ray vision mode is also helpful in locating secret areas, like this room concealed behind a library bookshelf.
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There are multiple ways of completing levels, and you can find various ways of sneaking behind enemies and taking them out while staying undetected.
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