Boktai: The Sun is in Your Hand
Description official descriptions
Following in his father's footsteps, you play Django the vampire hunter, who uses the power of the sun to defeat the many evil beings that infest the world. Search out the various levels for the evil inside, and destroy the immortal that rules the area to complete the level.
This isometric platformer does not have you fighting evil with the usual assortment of weapons and devices, but it will have you playing outdoors. The inbuilt sunlight sensor on the cartridge detects levels of sunlight, which determines not only the time of day you play, but also acts as ammo for your weapon. Run out of sunlight, or play in the dark, and evil will have the upperhand.
Many elements to the sunlight can have an effect on how the game plays out. For example, you can only replenish ammo during play by standing outside or, if indoors, under light from a window. Sunlight batteries can be collected during play to store sunlight, so you can play at night.
Spellings
- ボクらの太陽 - Japanese spelling
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Credits (Game Boy Advance version)
60 People (55 developers, 5 thanks) · View all
Django | |
Master Otenko / Count | |
Sabata | |
Lita / Carmilla | |
Hel | |
Muspell / Silvery White Knight | |
Original Story | |
Game Design | |
Planning | |
Graphics | |
Scenario | |
Script Unit | |
Program Unit | |
Technical Supervisors | |
Design Unit | |
[ full credits ] |
Reviews
Critics
Average score: 79% (based on 23 ratings)
Players
Average score: 3.6 out of 5 (based on 18 ratings with 1 reviews)
The Good
The gun building and overall depth in the game. Also the fact that the player actually had to go outside to play, and that gave the gamer who usually sat in the dark like some kind of hermit playing their new game, some time in the sun.
The Bad
Some of the puzzles, and some enemies were almost impossible to sneak by. That and the fact that you can only push the blocks, instead of letting the player pull them also.
The Bottom Line
A must-have, despite the some awkward puzzles, and a few particularly confusing dungeons.
Game Boy Advance · by John Kinney (4) · 2005
Trivia
Development
The reason that the sun sensor idea even came up was when Hideo Kojima wanted to make a new, innovative game, but he didn't have any ideas. Then he went to the toy division of Konami, and thought "Hey! I could get them to make a sensor and we'll put it on a Game Boy cartridge as a game!" Or something like that. And Boktai was born.
Kamoos
In the game there is a dark curse named 'kaamos'. Kaamos is Finnish meaning a kind of dark atmosphere, both mental and physical. Some have said that late in the autumn when there's little light, trees have lost their leaves but there isn't snow so it's not quite winter yet, that is a time of kaamos.
References
The default name of the main character, Django, probably comes from a spaghetti western by the same name where the main character (named Django) also drags a coffin around with him.
Taiyoh
Sometimes the characters will shout "Taiyohhh!" and it's not translated. In Japanese, Taiyoh means sun.
Title
The title of the game, Boktai, is most likely an abbreviation of the Japanese name of the game, "Bokura no Taiyou". Another game that does this is Pokémon - the full Japanese title of the game is "Pocket Monsters".
Information also contributed by Ben K and Timo Takalo
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Related Sites +
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JUNKER HQ
This fansite is dedicated to the games produced and/or designed by Hideo Kojima and contains all kinds of trivia, artwork, plot summaries, discussion forums and more. -
Konami: Boktai
Official site.
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Contributors to this Entry
Game added by Kartanym.
Additional contributors: Apogee IV, ~~, timebender, samsam12, —-, Patrick Bregger.
Game added October 10, 2003. Last modified June 4, 2023.