🐳 Featured Group: Gameplay feature: Auto-mapping

Doom

aka: DOOM95, Doom: Evil Unleashed
Moby ID: 1068

[ All ] [ 3DO ] [ DOS ] [ Game Boy Advance ] [ Jaguar ] [ Linux add ] [ PC-98 ] [ SEGA 32X ] [ SNES ] [ Windows ] [ Windows Mobile add ]

3DO screenshots

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Title screen
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Let's get it out of the way early - yes, this is the 3DO port's maximum screen size.
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First level, first area
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Poles and decorative light posts have been removed.
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Former human up close.
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Enemies turn to pixels at a distance... and this is with S-Video!
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Like many of the other console ports, textures are limited and reused often.
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Ka-bloosh! Monsters at least still die like they're supposed to.
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Smallest screen size. Improves the framerate, but not consistently or significantly.

DOS screenshots

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Title screen
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Main menu
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Read This!
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Help screen
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Episode One takes place on a moon called Phobos. This is the view from the game's starting location
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Having no weapon really sucks
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The sinister looking Soul Sphere increases your health
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Found the exit! This is the goal of every level - but have you discovered all its secrets?..
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Such screens appear when you complete a level
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An imp, up close and personal
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An example of gore - dead bodies lying on the ground. You also find a first aid kit
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No enemies outside this time... But for how long?
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Outdoor shootout during the first episode. Nice view, cool effects from enemy's rocket launcher... I knew I did the right thing when I booked this vacation
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I'm being mugged by a bunch of these invisible spectres
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Going upstairs - still in the first episode
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Reloading the shotgun
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Entering Nuclear Plant
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I've gained a cool new weapon and am donning an anti-radiation suit! Man!.. Great shopping. Look at those demons to the left - do they want a suit, too?..
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One barrel explodes. It starts a chain reaction which takes out several demons
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Poison warning sign
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The computer map is a very useful gadget. The grey parts indicate which sections of the map you still have to visit
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Found blue key. You'll be key-hunting quite a lot
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Chainsaw Massacre
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F5 key lowers video resolution; it was a useful trick to run the game on slower PCs
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The chaingun is great for killing several (weak) enemies in a hurry
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The screen melt effect, used when respawning/loading level.
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With the Berserk powerup you'll turn baddies into a bloody pulp with your bare hands
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Detailed graphics in this cave in Episode Two. Take a look at the lighting
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Frying baddies with the Plasma Rifle, one Demon Burger coming up!
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Oh, no! Poor guys! Who did this to them?.. ... Well, whoever it was, he didn't take that shiny blue armor over there
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Invulnerability!
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You can adjust screen size to this small
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Ammo crates, bullet effects, and power-ups masquerading as angry blue faces
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Where do developers find the inspiration for insane textures like these?
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Welcome to Hell! This is what you'll see most of the time in the dark, horrifying Episode Three
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Come on and feel the power of the mighty BFG!
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Never give up!..
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That's enough... Such a big monster, what should I do?..
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Primitive weapon but really fun!
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Later in the game you'll gain some impressive-looking weapons with cool effects. Take this, you... you... face!..
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Bad people fight each other, that's what you need to understand! And I did. I came and interfered. The results are... err... impressive
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Episode Three takes place in hell, indeed. Witness the crazy colors and the torture in this chapter
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Sci-fi environment makes a brief return in the last episode. Scary, long corridors appear in this chapter...
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Enter this door to begin final chapter. What horrors await you there?..

Game Boy Advance screenshots

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Start Screen
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Title Screen
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The beginning of the game
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A castly doorway
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In Doom, it's fun to shoot at nothing
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I'll walk through lava to get that medkit
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A freaky level
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Just tryin' out the old shotgun
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Doom is known well for it' odd monsters
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Like its sister GBA port of <moby game="doom II">Doom II</moby>, all blood is now recolored green.
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Yep, even the decorative corpse puddles.
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Old, good body armor.
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Small group enemies - II episode, Inferno difficulty.
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Too many enemies... i have a little trouble.
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Shotgun. I like this weapon.
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Exploding barrel can kill some enemies.
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Classic doom monster - one eye, big smile...

Jaguar screenshots

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Title screen
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Options and level select
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Most levels have been redesigned with less detail.
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The trusty shotgun claims another zombie.
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Nice detail on the Cacodemon
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All the weapons from the original made the port.
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Wrong door.
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Skin walls can't be a good sign.
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I didn't even know the marine could make that face.
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Always love doing that.
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Blood and guts intact

PC-98 screenshots

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Title screen
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Options
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All 3 episodes are here
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This is the smallest border
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Screen size set to max
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Smallest screen size available
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Besides the Japanese text in the upper left corner, this version is graphically identical to the DOS original
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Hello there!

SEGA 32X screenshots

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Title Screen - Benefits greatly from the 32X color palette
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Graphics are decent, but low-res.
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The status bar is drawn using the Genesis display
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Lighting effects aren't super great.
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It still scares the crap outta me.
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Barrels still blow up real nice.
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This area was simplified a lot.
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Radiation suits...
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...which come in handy right away.
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Better use the heavier weaponry.
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A more dungeon-like environment is the setup
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...for the first boss fight.
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A barren storage room

SNES screenshots

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Title screen
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Finding a body armor (first level)
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The distance visibility on the SNES is really, really poor. You nearly can't see the two enemies in the background.
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The zoomable map
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The exit of level 1. They changed this room a bit - the finer details are gone.
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Intermission screen
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Reloading the shotgun
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A grunt, up close and personal
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Getting cornered by former humans
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Running across a damage floor. It's just green. There are no textures.
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You don't generally want to get this close to an imp.
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This zombie and imp are unhappy about you crashing their poker game.
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A health pack and some cool architecture
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A secret...but how to get to it?
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Here comes Pinky!
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Getting shot by a zombie
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Going for the distance shot
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Former sergeants. You're not the only one with a shotgun.
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Fighting imps in the dark
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Getting hit by an imp fireball
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The green armor is your friend.
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This was the last guy between me and the exit.
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Some more cool architecture
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Using a chaingun on a single zombie is overkill.
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The chaingun is best for mowing down distant groups, like those colored specks.
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Production Credits
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Ocean logo (European version)
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Players can choose the difficulty of his/her choice
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Which episode would you like to play?

Windows screenshots

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Doom95 splash screen
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Game launcher, using Windows GUI. Can be bypassed with a command-line option.
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