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Prison

[ All ] [ Amiga ] [ Atari ST ]

Critic Reviews 69% add missing review

One for 16-Bit Games, The (81 out of 100) (81%)

The gameplay and feel are both identical to the ST version, but the addition of full-colour graphics throughout add an extra element of polish to the presentation.

Mar 1989 · Amiga · read review

One for 16-Bit Games, The (80 out of 100) (80%)

Prison serves as an excellent introduction to arcade adventures, and the complex puzzles and various sub-games should keep you occupied for some time to come.

Mar 1989 · Atari ST · read review

ACE (Advanced Computer Entertainment) (764 out of 1000) (76%)

Identical in look, feel and play to the Atari version, with the added advantage of only one game disk. Although sound is adequate, the Amiga isn't given the chance to show off its musical prowess, save for a pleasant loading tune.

Jun 1989 · Amiga · read review

ACE (Advanced Computer Entertainment) (764 out of 1000) (76%)

Another good product for all keen arcade adventurers, this one. The problems are reasonably logical, but do become increasingly obscure as progress is made (especially those dependent upon the time of day!). Mapping is easy enough and the combat, although quite limited, is comfortable and adds further interest to the proceedings.

May 1989 · Atari ST · read review

Amiga Computing (71 out of 100) (71%)

Prison is a good blend of puzzles and occasional Kung-Fu fighting. Although not startlingly original, it is well done and fun to play.

May 1989 · Amiga · read review

Games Machine, The (UK) (68 out of 100) (68%)

Looks very similar to the ST, except that the colours are paler and the definition is a little different. The samples and music are of a better quality and add some atmosphere.

May 1989 · Amiga · read review

Games Machine, The (UK) (66 out of 100) (66%)

Prison is little more than a standard arcade adventure in a tired format so that no amount of fancy graphics and sound can help generate anything but very limited interest.

May 1989 · Atari ST · read review

ASM (Aktueller Software Markt) (7.6 out of 12) (63%)

Die atmosphärische Hintergrundmusik verleiht der Geschichte einen Hauch von Endzeitstimmung, ohne aufdringlich oder gar deprimierend melancholisch zu wirken. Prison ist ein altmodisches, solides in Szene gesetztes Action-Adventure, das Freunde dieses Genres genauso wie Neulinge zufriedenstellen dßrfte.

Apr 1989 · Atari ST · read review

ASM (Aktueller Software Markt) (7.6 out of 12) (63%)

Die atmosphärische Hintergrundmusik verleiht der Geschichte einen Hauch von Endzeitstimmung, ohne aufdringlich oder gar deprimierend melancholisch zu wirken. Prison ist ein altmodisches, solides in Szene gesetztes Action-Adventure, das Freunde dieses Genres genauso wie Neulinge zufriedenstellen dßrfte.

Apr 1989 · Amiga · read review

Your Amiga (62 out of 100) (62%)

Once you solve this type of game, there is no great desire ever to go back to it. I'd suggest that its long term appeal is somewhat limited.

Jul 1989 · Amiga · read review

Commodore User (58 out of 100) (58%)

Some of the better touches in this game are marred by the gameplay. A little more thought would have raised it about the average. If maze games appeal to you (and they certainly don’t to me) this is quite a good one. The puzzles are largely a matter of trial and error rather than brain power and the whole thing could have been made a lot simpler if you’d been given a ball of string.

Apr 1989 · Amiga · read review

Amiga World N/A

With good graphics and game mechanics, swift play, and an involving (though silly) story line, Prison is worth looking into... and breaking out of.

Oct 1989 · Amiga · read review

Australian Commodore and Amiga Review N/A

I must confess that Prison did not impress me much at first. But the more I played it the more exciting and challenging it became; and being able to pick up from where you left off means that it never really gets boring. In fact, it's getting better and better.

Oct 1989 · Amiga · read review

Player Reviews

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Contributors to this Entry

Critic reviews added by Tim Janssen, Patrick Bregger, chromax.