- Resident Evil (2002 on GameCube, 2008 on Wii, 2015 on Windows...)
Description official descriptions
A team of S.T.A.R.S (Special Tactics And Rescue Squad) members are called to investigate a series of murders near Raccoon City. While searching the woods near the city, the team is attacked by bloodthirsty dogs and they have to retreat to a nearby mansion.
The player chooses between Jill Valentine or Chris Redfield and starts to explore the mansion. It soon becomes very clear that it isn't just any mansion, but a hellish place where the undead walk the corridors, and other horrors are lurking in the darkness, waiting to eat some heads. While solving puzzles, collecting keys, and shooting monsters, the player has to unravel the mystery behind this mansion and, if possible, get out alive.
Exclusive to the SEGA Saturn version is a Battle Mode bonus mode, where, with limited ammo and under the threat of limited time, the player must survive a series of rooms filled with monsters.
- バイオハザード - Japanese spelling
- 惡靈古堡 - Chinese spelling (traditional)
- 生化危机 - Chinese spelling (simplified)
- Biohazard / Resident Evil series
- Boss Fight Books games
- Gameplay feature: Multiple endings
- Games made into books
- Games made into comics
- Games made into movies
- HUDless games
- Live action cut-scenes
- PlayStation Platinum Range releases
- Setting: 1990s
- Setting: Future now past
- Theme: Law enforcement
- Theme: Zombies
- Video games turned into board / card games
- White Label releases
Credits (PlayStation version)
94 People (90 developers, 4 thanks) · View all
|System Plan / Camera Works|
|Character Model / Motion|
|[ full credits ]|
Average score: 85% (based on 53 ratings)
Average score: 3.9 out of 5 (based on 217 ratings with 13 reviews)
This is a review where I would like start straight off at the bad section, but anyway, Resident Evil is surprisingly similar to Alone in the Dark, which is mainly the good to say about the game. I loved the AitD series, so it's nice to play something similar. It's just too bad everything is pale in comparison. Resident Evil has better graphics though, that's one plus.
Okay, you've probably heard this a million times but I have to say it... this game has perhaps the worst voice acting ever heard in a game before. The game would perhaps be better off being text only. The storyline is to puke of, it's full of cliches and there's nothing original or new to be seen, the game would be much better off being without it... at least then the player could decide for himself why the zombies were in the game instead of hearing the horrible explanation the game has. The game also fails where just about all console games fail... almost no options, cutscenes impossible to skip, redudant save system, and yada yada...
The game isn't exactly any much scary... at least, there was no time I jumped out of my chair. The puzzles are just a mere joke, they can't even be called puzzles, more like "fetch item A and combine it with item B, puzzle solved", they're extremely obvious and simple, and those which aren't are simply frustrating in the way there's no good hints given and being just illogical. And the game is perhaps a bit too combat oriented.
The Bottom Line
You'll perhaps be surprised when I say this, but I actually enjoyed the game. The first time through it was nice enough... I'm a big AitD fan so I guess that's the only real reason why I liked it. It's no game I'd like to recommend, it's far too "light" and simple, go and play the original Alone in the Dark series instead.
PlayStation · by Kate Jones (416) · 2001
Resident Evil showed people what a survival horror game was. The graphics, as old as they were, had a proud feeling behind it, like one of a kind. The controls were a little tough to get used to, but after a while it just made the game better. The endless hallways and surprising zombies keep you on your toes. There's nothing better than walking down a quiet hallway and a zombie crashed through a window. The two available characters had stories of there own, Chris Redfield and Jill Valentine. The story is the greatest thing about the game. While playing you totally forget that you are playing a video game, you think your in the game trying to escape the mansion. Thats how good the stories are, you can get into the stories by reading the files laying around the game.
There wasn't really anything I didn't like. There's things that you really shouldn't complain about, like the poor voice-overs and the graphics. That's what you get for Playstation 1996, but for that it was awesome. I think that the two characters stories don't interact with each other is a minus. It would be great to play as Chris and have Jill meet up with you somewhere, and the other way around.
The Bottom Line
Resident Evil isn't something your going to like if you are a next generation gamer or have never played a survival horror game. I hear many people complain about how bad the Resident Evil series is, but like I said, your not going to like it if you haven't been playing for a long time, and if you do like it, your one of a kind. Resident Evil something that you have to have a liking for it before you even play it. This game has a story to easily fall into. The twists in the game are constantly making you think of who's doing what. Play it to know the story.
PlayStation · by GNJMSTR (106) · 2004
In spite of its flaws, Resident Evil remains one of those classic games. This port from the PS1, captures the essence of the original game. First off, Resident Evil is scary. Not so much in the second half, but the first half will have you creeping around corners. Great use of audio means that you faintly hear the shuffling of the undead mixed with their moans.
Resident Evil effectively uses camera angles too, I don't believe I ever found myself trapped. The design of the house and labs was terrific and the puzzles were pretty straight-forward.
Finally, I loved how the story was revealed by finding journal entries and multimedia presentations.
1. Voice acting/dialogue. What were they thinking? Acting isn't bad, it's terrible. "Master of unpicking," "Jill sandwich." "Oh Barry."
- The Second Half. The second half of the game is boring and repetitous, which is why you never hear anyone talk about it. Zombies, yes; dogs in the hallway, yes; gremlins, no.
The Bottom Line
Great survival horror game with B-movie plot and actors. If George Romero and Roger Corman had cybersex, the offspring would be this game. This port seems to be the "Director's Cut." Pixelated blood might not be for the squeamish.
Windows · by Terrence Bosky (5375) · 2001
|What is your favorite Resident Evil?||TwoDividedByZero (114)||Apr 16th, 2010|
1001 Video Games
Resident Evil appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Significant work on a port to Game Boy Color was completed before Capcom pulled the plug citing quality concerns. This port was a fairly direct adaptation of the original with characters moving about in 3D on prerendered backdrops.
- When originally released in the US and Europe (for the PlayStation), the game had several cuts in its cutscenes, and some death sequences. Thankfully the PC version (excluding the UK version) restores all the missing stuff and plays like the original Japanese release.
- The Japanese version had a color intro but in the Western release the intro was Black & White and was censored.
Bravo Team's pilot, Dewey, was originally conceived as a thin African-American member of STARS who would've also served as the game's comic relief. He and another character named Gelzer (a giant man with cybernetic implants) were planned to appear in the game, but were discarded from the final version. The Edward Dewey in Biohazard 0 is a tall Caucasian and is a departure from the character's initial concept. The thin African-American 'comic-relief' character was eventually recycled into Jim from Resident Evil: Outbreak.
Along with the remake, this is the only Resident Evil to feature a "best-case-scenario" ending which does not elude to a possible sequel or spin-off and suggests that "everything is finally over". The reason for this is possibly because the company was uncertain how well the game would be received, so this game could stand on its own story-wise if it failed economically.
Completely redone for the Nintendo GameCube: includes better graphics, CG FMVs (rather than live-action), different item placement and other goodies. Part of the Resident Evil exclusive GameCube deal which includes ports of other instalments as well as Resident Evil Zero.
- Resident Evil was originally inspired by the Japanese game Sweet Home for Famicom (NES).
- The American film Night of the Living Dead was credited as inspiration for this, the first game in the series.
Although Japanese games with English text/dialogue are not uncommon, Resident Evil was originally intended to have Japanese dialogue for its domestic release. These were discarded before release, however, and to date the only Resident Evil media to not have spoken English in its home land has been Resident Evil: 4D Executer, a short movie that played over an "interactive ride" that was only shown in Japan.
Originally entitled Biohazard, the game's name had to be changed to Resident Evil in US and European versions because of copyright issues - the name Biohazard was (and is) being used by an American metal band.
Novels and Movies
A book adaptation of this game was published in 1998 by Pocket Books, written by S.D. Perry and entitled The Umbrella Conspiracy, launching a seven-book series of novels by the same author adapting from the Resident Evil games (described under the individual games' trivia sections) and inspired by their themes and premises -- of those latter, notably number 2 in the series, 1998's Caliban Cove, and #4, Underworld, published in 1999.
A separate series of novels inspired by Resident Evil has been published in Japan:1. Biohazard: The Beginning (1997), by Hiroyuki Aniga; 2. Biohazard: The Beast of the North Sea (Biohazard Hokkai no Yôjû) (1998), by Kyu Asakura; 3. Biohazard: to the Liberty (2002), by Suiren Kimura; and 4. Biohazard: Rose Blank (2002), by Tadashi Aizawa.
Of course, the series has also inspired two movies starring Milla Jovovich: Resident Evil: Genesis and Resident Evil: Apocalypse, with which you are likely to be far more familiar, each of which also boasts novelizations of their own.
Parental Consent Trial
In 2002, St. Louis Judge Stephen Limbough reviewed a videotape of four games, in order to decide whether or not parental consent would have to be granted for children to purchase M-rated games. There was much hilarity online when the original Resident Evil, one of the four games, was incorrectly identified by the court and its reports as The Resident of Evil Creek. In the end, the judge's decision said the city could regulate video games because they were not free speech protected by the First Amendment.
References to the Game
This game is referenced in the Eiffel 65 song My Console.
According to publisher Capcom, Resident Evil has sold 2.75 million copies worldwide since its initial release (as of June 30, 2016).
Sega Saturn Release
The Japanese Sega Saturn release of Biohazard does indeed contain the uncensored introduction but it is still monochrome. Joseph's death is extended and there are shots of the Cerberi being torn to pieces by the gunshots.
- Electronic Gaming Monthly
- May 1996 (Issue 82) - Game of the Month
- March 1997 (Issue 92) - Adventure Game of the Year runner-up (PlayStation / Saturn version) + PlayStation Game of the Year (Readers' Choice) + Adventure Game of the Year runner-up (PlayStation version) (Readers' Choice) + Game of the Year runner-up (All Systems) (PlayStation version) (Readers' Choice)
- November 1997 (Issue 100) - ranked #1 (Readers' Top 10 Games of All Time) (PSX version)
- Retro Gamer
- October 2004 (Issue #9) – #37 Best Game Of All Time (Readers' Vote)
Related Sites +
- MobyGames ID: 1195
- Wikipedia (en)
Are you familiar with this game? Help document and preserve this entry in video game history!
Contributors to this Entry
Game added by Matthew Bailey.
SEGA Saturn added by Kartanym.
Game added March 27th, 2000. Last modified October 25th, 2023.