Metal Gear Solid: The Twin Snakes
Moby ID: 12371
GameCube credits (2004)
237 people (226 professional roles, 11 thanks) with 296 credits.
Konami of Europe |
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President Konami of Europe GmbH | Kunio Neo |
Director - Product Management Division | David Cox |
Senior European Brand Manager | Hans-Joachim Amann |
Special Thanks | Christopher Heck, Ralph Champeau, Martine Saunders, Martin Schneider, Hans-Jürgen Kohrs, Ella Siebert, Susana González, Scott Dolph, Halifax Italy |
Design Manual & Packaging | identitaet |
Cast |
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Solid Snake | David Hayter |
Liquid Snake | Cam Clarke |
Meryl Silverburgh | Debi Mae West |
Naomi Hunter | Jennifer Hale |
Hal Emmerich | Christopher Randolph |
Roy Campbell | Paul Eiding |
Mei Ling | Kim Mai Guest |
Ninja | Rob Paulsen |
Nastasha Romanenko | Renée Raudman |
Revolver Ocelot | Patric Zimmerman |
Vulcan Raven | Peter Lurie |
Psycho Mantis | Doug Stone |
Sniper Wolf | Tasia Valenza |
Donald Anderson | Greg Eagles |
Kenneth Baker | Allan Lurie |
Jim Houseman | William H. Basset |
Genome Soldier Leader | Granville van Dusen |
Genome Soldiers | Steven Jay Blum, Scott Menville, S. Scott Bullock, Scott Dolph |
Johnny Sasaki | Dean Scofield |
Computer Voice | Tasia Valenza |
Staff |
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Original Story | Hideo Kojima |
Planning | Hideo Kojima |
Game Design | Hideo Kojima |
Written by | Hideo Kojima, Tomokazu Fukushima |
Setting Research/Justification | Hideo Kojima, Tomokazu Fukushima |
Characters & Mechanical Design | Yoji Shinkawa |
Military Advisor | Motosada Mori |
Associate Producer | Karyn Derby |
Associate Production Managers | Shirō Mukaide, Shinji Yamashita |
Development Supervisor | Takashi Mizutani |
Line Producer | Yoshikazu Matsuhana |
Project Leader | Carey Murray |
Script Unit |
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Conceptual Map | Hideo Kojima |
Map Design | Yoshikazu Matsuhana, Shirō Mukaide |
Designers | Ken Alguire, Michael Patrick Janes, Randy McAllister |
Localizations | Ryan Callender, Karyn Derby, Kate Dyson-D'Onofrio, Brad Furminger, Andrew Paton, Lorelle Rempel |
Technical Support | Dan Amadio, Ryan Callender |
Subtitles | Ryan Callender, Satoshi Hirano |
Mission Log | Tomokazu Fukushima |
Mission Log Illustration | Yoji Shinkawa |
Adjustment | Yoshikazu Matsuhana, Shirō Mukaide, Ted Traver |
Assistant Lead Designer | David Riganelli |
Script Supervisor | Shirō Mukaide |
Technical Advisor | Ted Traver |
Lead Designers | Brad Furminger, Todd MacIntyre |
3-D Art Unit |
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Character Model Artists | Bryan Abad, David Cho, Melanie Daley, Daniel Ebanks, Amanda Ennis-Smith, Jonathan Hodge, Pamela Pagayonan, Don Toledo, Vasilios Papagianis, Jung Yoon |
Senior Technical Artist | Dan Tozer |
Assistant Lead Artists | Jason Clarke, Clove Roy |
Character Model Supervisors | Hideki Sasaki, Takashi Mizutani, Hironobu Matsui, Kenji Shiraishi |
Character Model Lead Artist | Scott Derby |
Mechanical Model Supervisors | Mineshi Kimura, Takashi Mizutani, Keiichi Matate |
Polydemo Asset Support Artists | Rob Elsworthy, Craig Sellars |
Background Artists | Peter Anderson, Carman Dix, Richard Dziendzielowski, John A. Dobbie, Sanford Kong, Ken McCulloch, Adrian Migliazza, Jutaro Oue (Konami Studios), Satoko Ozaki (Konami Studios) |
Senior Artist | Dawn Blair |
Lead Artists | Raff Ienco, Patrick Ingoldsby, Mike Seto |
Background Model Supervisors | Yutaka Negishi, Takashi Mizutani, Daisuke Mogi |
Background Model Lead Artists | Ryan Andrews, Kevin Gordon |
Lighting Supervisors | Daisuke Mogi, Takashi Mizutani, Yoji Shinkawa, Yutaka Negishi |
Art Data Managers | Takashi Mizutani, Daisuke Mogi, Satoshi Higashida, Jutaro Oue (Konami Studios), Satoko Ozaki (Konami Studios) |
2-D Art Unit |
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Conceptual Design | Yoji Shinkawa |
Menu Layout Design | Daisuke Mogi, Satoko Ozaki (Konami Studios) |
2-D Support Artist | Jesse Buchanan |
Program Unit |
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Programmers | William Barry, Paul Caporicci, Frank Chen, David Cheung, Sean Dwyer, Jeffrey Feth, Gary Goemans, Gina Grossi, Peter Handrinos, Brian Lee, Kevin Leung, Paul Rogozinski, Scott Williamson |
Senior Programmers | Gerry Eng, Andrew Paton, Blair Wilson |
Effects Program Support | Junji Maruhashi (Konami Studios), Taku Yamamoto (Konami Studios), Toshio Yoshioka (Konami Studios), Mizuhiro Satō (Konami Studios), Masao Awaji, Takayuki Aoki |
Development Tool Programmers | Kenichiro Kano, Nobumitsu Tanaka |
Program Supervisor | Kazunobu Uehara |
Program Advisors | Yuji Korekado, Tomonori Morita, Kunio Takabe, Shigeo Okajima, Kenichiro Shigeno, Tsunehiko Shibata |
Chief Programmer | Doug Tooley |
Director of Technology | James O'Reilly |
Lead Programmers | Richard Barnes, Carey Murray |
Motion Unit |
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Animators | So Toyota, Masahiro Yoshinaga, Kumi Sato, Hiroyuki Inoue, Makoto Akashi, Yoriko Shimizu, Yukiko Kaneda, Ryoko Yoshimura, Goro Kaneko, Tadashi Nushitani, Nobuyoshi Nishimura |
Motion Directors | So Toyota, Masahiro Yoshinaga |
Sound Unit |
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Sound Effects | Dave Miner |
Music | Steven S. Henifin, Dave Miner |
Sound Director | Steven S. Henifin |
Demo Sound Unit |
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Music | Norihiko Hibino, Shuichi Kobori, Toshiyuki Kakuta, Waichiro Ozaki |
Sound Effects | Sōtarō Tojima, Ryoji Makimura, Akihiro Honda, Hiroe Noguchi, Masashi Watanabe |
Voice Recording Unit |
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Voice Director | Kris Zimmerman Salter |
Casting Director | Yumi Takada |
Dialogue Mixer | Devon G. Bowman |
Dialogue Editors | Mark Mercado, Terry Reiff |
Coordinator | Keiko Ono |
Ending Theme "The Best Is Yet to Come" by | Rika Muranaka |
Sound Supervisor | Kazuki Muraoka |
Real Time Demo Unit |
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Storyboard | Tomokazu Ohara (Studio Gacum), Masato Kosaka (Studio Gacum), Akira Takeda (Studio Gacum), Iori Watanabe (Studio Gacum), Kaori Izumi |
Artists | Masaya Kobayashi, Shuhei Tanaka, Hiroyuki Tsuchida, Daizo Shikama, Hideaki Mori, Yoshinori Onodera, Shintaro Naka |
Vibration | Kumi Sato, Goro Kaneko, Nobuyoshi Nishimura, Hiroyuki Inoue, Tadashi Nushitani |
Script | Satoshi Hirano, Shinta Nojiri |
Coordinator | Keishiro Shin |
Codirector | Isao Kiriyama |
Director | Ryuhei Kitamura |
Motion Actors | Attractive Action Club - AAC, Mizuho Yoshida, Mark Musashi, Yasuhiro Masuda, Mai Higuchi, Hirofumi Fukuzawa, Kaori Ichijo, Akira Ōhashi, Toshinori Sasaki, Kisaki Tokumori, Eiji Morisaki |
Ocelot Gun-Action Actor | Kenichi Yoshida (Pale Riders) |
Action Support | Ryuhei Sakata, Minoru Tomita, Yuji Takatsuki, Toru Miyokawa, Kiyoshi Hayashi, So Shikata Watanabe |
Real Time Demo Action Coordinator | Mitsuo Abe |
Motion Capture Staff | Links DigiWorks Inc., Kazuhisa Nishimura, Takayasu Yanagihara, Ryuichi Yamada, Shigeaki Nunokawa, Masaaki Murakami, Hiroyuki Wada, Akira Sakawa |
Motion Capture Assistant Director | So Toyota |
Motion Capture Codirector | Isao Kiriyama |
Motion Capture Director | Ryuhei Kitamura |
Movie Unit |
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Editing | Ryosaku Ueno |
Monitor Screen Movie | Shuhei Yasumura (Karitajian) |
Video Conversion | Ryosaku Ueno |
Real Life Footage Supplying | Corbis, Front Line Inc. |
Game Footage Source | None |
Package Unit |
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Artwork | Ichiro Kutome |
Software Manual | Yoshikazu Matsuhana |
Title Design | Ichiro Kutome, Minoru Arakawa (Atelier Ampersand) |
Illustration | Yoji Shinkawa |
Software Manual Cuts | Takahiro Omori |
International Coordination | Scott Dolph |
Translations | Intac Ltd., Eurotek, Nintendo of Europe |
Testing | Roppongi Monitoring Center, Nintendo of America |
Promotion | Isao Yoneda (Nintendo), KOE |
Cooperation | Aki Hitachi, Tomoko Miyamoto, Atsuko Ito, Keiji Matsumoto, Madoka Yamauchi (Konami Studios), napalm FILMS |
Project Coordinators | Kenji Miki (Nintendo), Hiroyuki Yamada (Nintendo) |
Sounds included in this recording are from the Percussive Adventures Sound Library, produced by | Christopher Page (for East West Communications Inc.) |
Vocal samples courtesy of | Spectrasonics |
Otacon is a registered trademark of | Otacorp. Baltimore MD |
The Otacon name is used with the permission of | Otacorp. Baltimore MD |
Real Time Demo Director | Ryuhei Kitamura |
Producers | Hideo Kojima, Yoshikazu Matsuhana |
Coproducer | Denis Dyack |
Very Special Thanks | Shigeru Miyamoto (Nintendo) |
Executive Producer | Motoyuki Yoshioka |
Game Design & Executive Supervisor | Hideo Kojima |
Collaboration | Nintendo Co Ltd. |
Developed by | Silicon Knights Inc., Konami Computer Entertainment Japan Inc. |
Production/Copyright | Konami Computer Entertainment Japan Inc. |
Publisher | KONAMI Corporation |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Metal Gear Solid 2: Sons of Liberty, a group of 89 people
- Metal Gear Solid 2: Substance, a group of 86 people
- Metal Gear Solid 3: Snake Eater, a group of 86 people
- Metal Gear Solid 3: Snake Eater (Premium Package), a group of 78 people
- Metal Gear Solid 4: Guns of the Patriots, a group of 72 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Steven Jay Blum on 490 other games
- Shigeru Miyamoto on 320 other games
- Jennifer Hale on 290 other games
- Kris Zimmerman Salter on 158 other games
- Cam Clarke on 153 other games
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Credits contributed by MAT, formercontrib.