Grand Prix Simulator
Description
Calling it a 'simulator' was a stretch, as with many of Codemasters' titles. In reality it was an overhead-view Super Sprint style arcade racer for 1 or 2 players, similar in many ways to the company's BMX Simulator.
There were up to 14 circuits depending on the format, which incorporated many underpasses (some of them deliberately unrealistic) and tight curves. There were oil slicks to avoid and points bonuses to pick up.
The cars have slow acceleration but a lot of power down the straights. You are scored based on your overall time and your fastest lap. Lose to the computer car and it's game over.
Series +
Codemasters Simulator series- Previous: BMX Simulator (1986)
- Next: ATV Simulator (1987)
Groups +
Screenshots
Promos
Credits (Commodore 64 version)
6 People
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| Converted by | |
| Music and Sound Effects by | |
| Loading Screen by |
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| Design & Artwork |
Collaborations
People credited on this game were also credited on:
- The Race Against Time, a group of 5 people
- Professional BMX Simulator, a group of 5 people
- Ghost Hunters, a group of 5 people
- And 22 more...
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Other Games
In addition to this game, these people were also credited on other games:
- David Whittaker on 288 other games
- Andrew Oliver on 105 other games
- Philip Oliver on 104 other games
- And 3 more...
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Reviews
Critics
Average score: 65% (based on 6 ratings)
Players
Average score: 3.2 out of 5 (based on 6 ratings with 0 reviews)
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Trivia
Cover
You can get an idea as to the budget of this game from the semi-attached license. Not Mansell, Prost, Senna or another superstar from the day, but Johnny Dumfries - a backmarker most famous for being heir to a £15m fortune.
Analytics
Related Sites +
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Game Map
Including all game tracks
Identifiers +
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Contributors to this Entry
Game added by Martin Smith.
Amstrad CPC added by B.L. Stryker. Antstream added by firefang9212. Atari 8-bit added by Игги Друге.
Additional contributors: Patrick Bregger, Karsa Orlong.
Game added April 1, 2004. Last modified March 1, 2025.