Moby ID: 1279
Arcade Specs

Description official descriptions

T-Mek is essentially an updated Battlezone. You are a warrior battling in the T-Mek competition, a hugely popular event in the future. You control a hovercraft and try to blow up everyone else.

The action is viewed from your perspective as you travel around the arena. You also have an overall view of where your opponents are. Terrain surfaces and characteristics vary in each battle. In most levels you need to reach a certain score to progress, however there are out-and-out one-off Deathmatch duels to deal with periodically.


Credits (Arcade version)

41 People (30 developers, 11 thanks) · View all

Produced by
  • the Atari Games Technical Publications Department
Design, Writing and Editing
Technical Illustrations
Cover Illustration
Game Designer
Lead Programmer
Support Programmer
Systems Support
Lead Animator
3D Animators
Model Makers
Digital Imaging
Project Engineer
Audio Engineer
Cabinet Designer
Product Designer
[ full credits ]



Average score: 46% (based on 14 ratings)


Average score: 3.1 out of 5 (based on 10 ratings with 2 reviews)

It was a game best enjoyed on its Arcade game platform. When playing this game - Masochism is to Sega 32/DOS, what Ecstasy is to the Arcade version.

The Good
Game design. The graphic production of this game involved many film special effect techniques. Game play required one to have control over their compulsiveness. Not a known virtue associated with many game players. Why? Because game play was potentially so fast, one had to employ all ability of self control to focus on strategy.

The Bad
All redeemable traits of this game were lost in its translation/conversion to all other home game systems. It was a game that was beyond the hardware capabilities of home systems at the time.

The Bottom Line
SciFi Action mixed with tank warfare battle strategy. And very ugly characters.

DOS · by David Portera (1) · 2006

Mad Max meets Battlezone

The Good
Getting to blow people up is always a good thing. I like the fact I was able to buy the game for 5 times less than what I spent at the arcade playing it.

The Bad
The graphics are poor low resolution digitized pictures that pixillate badly when you get close to an object. Same as the arcade unit but much more noticeable on the 32x. However gameplay outweighs the graphics limitations.

The Bottom Line
Your vehicle is part tank and part hovercraft. You have a basic shot and several different advanced weapons that need to be picked up on the field under moving transmitters. You also have a shield that is time limited and a special ability. You get a first person view plus an overhead map view of your opponents. Each match takes place in a different arena where some elements can be blown up and some parts of the terrain slow you down. To pass to the next round you need to have the high score. If you get blown up you come back. You can pick up energy from blown up opponents. Extra points for first kills and revenge kills so if you die make sure you target the one that blew you up first. Every few rounds you have to fight a boss in a deathmatch where you lose if you die. The bosses have helpers and it is wise to think strategy and eliminate them first so you can concentrate on the boss when the time comes. The 32x version is the only console version available. This makes it a "must have" game.

SEGA 32X · by gametrader (208) · 2004

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Identifiers +


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Contributors to this Entry

Game added by Derrick 'Knight' Steele.

Arcade added by chirinea. SEGA 32X added by quizzley7.

Game added April 5th, 2000. Last modified August 31st, 2023.