Published by Developed by Released Platforms |
Genre Perspective Visual Gameplay Interface Setting |
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Description
As a beginner and inducted into the "Guild Of Thieves", you must steal your way to the top - the Guildmaster is there to not only help you, but to make your life a living hell. Worst of it all is you're STILL in the land of Kerovnia.....if something makes it look tough to solve, that's nothing for a puzzle - something else will screw it up more.Screenshots
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User Reviews
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Critic Reviews
Commodore Disk User | Commodore 64 | Nov, 1987 | ![]() ![]() ![]() ![]() ![]() |
100 |
ATARImagazin | Atari ST | Jun, 1987 | 1 out of 6 | 100 |
Your Sinclair | ZX Spectrum | May, 1988 | 9 out of 10 | 90 |
Your Commodore | Amiga | Sep, 1987 | 9 out of 10 | 90 |
64'er | Commodore 64 | Jun, 1989 | 9 out of 10 | 90 |
Amstrad Action | Amstrad CPC | Feb, 1988 | 89 out of 100 | 89 |
The Good Old Days (Staff Reviews only) | Amiga | May 17, 2003 | 5 out of 6 | 83 |
Commodore User | Commodore 64 | Sep, 1987 | 8 out of 10 | 80 |
Computer Gaming World (CGW) | Macintosh | Feb, 1988 | Unscored | Unscored |
Computer Gaming World (CGW) | DOS | Feb, 1988 | Unscored | Unscored |
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Trivia
Extras
Feelies packaged with Guild of Thieves included an issue of "What Burglar" magazine (with encrypted game hints), a Bank of Kerovnia account card, a parchment copy of your indentured servitude contract, and a six sided die with a blank "3" face.Awards
- Computer and Video Games
- May 1988 (Issue #79) - Golden Joystick 1988 Award: Winner category Adventure Game of the Year
- Happy Computer
- Issue 01/1988 - Best Graphics Adventure in 1987
- Power Play
- 1987 - Best Amiga Game '87
- ZZAP! 64
- Newsfield Reader's Awards 1987 - Best Adventure Game (readers choice)
Related Web Sites
- Guild of Thieves Walkthrough (Walkthrough of the game by Philip M Reynolds.)
Contributed to by Rola (8277), ClydeFrog (10529), Klirr (76), Kabushi (257791), Martin Smith (81067), Pseudo_Intellectual (65041), Servo (57351), Игги Друге (46308), Belboz (6574) and Will D (941)
DOS Credits (6 people)
5 developers, 1 thanks
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Special Thanks To:
Programming:
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Special Thanks To:
Michael Bywater (for writing the packaging)