- Dr. Muto (2002 on Game Boy Advance)
Description official descriptions
Burnital Industries is causing an energy crisis on Planet Midway. In a desperate attempt to rectify the situation the mayor reluctantly asks the mad scientist, Dr. Muto, to use his Genitor 9000 machine. However, the machine winds up destroying the majority of Planet Midway. In order to restore the planet, Muto must go out searching for isotopes, Terra, and pieces of the Genitor 9000 that got scattered on the four planets that Burnital Industries owns.
Gameplay involves collecting the aforementioned items. While the isotopes can be found all over, the Terra pieces are collected by completing challenges. and the Genitor pieces are earned by defeating a planet's boss. Each planet also holds seven scrap parts for Muto to find. Collecting the scraps will give Muto a new gadget to use such as rocket boots or an invisibility suit.
While Dr. Muto can jump and zap enemies, he is also able to morph into several different creatures by using his Splizz Gun. Muto can morph into a mouse, spider, gorilla, fish, or a pterodactyl. This is necessary as the creatures have unique abilities such as the mouse being able to fit into tight spaces and the pterodactyl having the ability to fly.
Credits (PlayStation 2 version)
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|Senior Staff Producer|
|Senior Staff Art Director|
|Lead Game Designer|
|Game Software Engineers|
|Character Artist/Animator Lead|
|Level Artist Lead|
|[ full credits ]|
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The Dr. Muto costume that can be seen in one of the DVD extras movies was constructed by the Art Director, Steve "Scat" Caterson, and was also used for promotion at E3 2002. The actor in the video is the lead animator, Paul Metcalfe.
In the original internal proof-of-concept demo you start in the Doctor's lab, stop the power reactor from a total meltdown, and learn from AL that your lab mouse escaped during the chaos with the morph machine chip. You then needed to transform into a mouse yourself, travel through the walls of the lab and the colorfully decorated bathroom to retrieve the chip, and then return to the morph machine to power it up and enable the other not-yet-developed morphs. The sense of scale as a tiny mouse was very convincing.
At the time the collectibles consisted of batteries and not isotopes.
- MobyGames ID: 140162
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Contributors to this Entry
Game added by Alaka.
Xbox, PlayStation 2, GameCube added by sasquatchua.
Game added January 8th, 2020. Last modified May 8th, 2023.