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Police Quest 2: The Vengeance

aka: PQ2, Police Quest II
Moby ID: 147

[ All ] [ Amiga ] [ Atari ST ] [ DOS ] [ PC-98 ]

Critic Reviews add missing review

Average score: 72% (based on 22 ratings)

Player Reviews

Average score: 3.8 out of 5 (based on 80 ratings with 11 reviews)

Wall's second PQ game doesn't fail to disappoint

The Good
This game is quite possibly the best that Jim Walls has ever created. In the last Police Quest outing, Officer Sonny Bonds patrolled the streets; booking people for speeding, dealing with drunks, and arresting drug dealers. He eventually went undercover and apprehended Jessie Bains, the head of the illegal drug cartel, and Bains was sentenced to ninety-six years in prison.

One year passes and Bonds gets promoted to Detective, but it was not long when Sonny found out while working for Homicide, that Jessie Bains had escaped from prison. The story gets more interesting as throughout this game you learn that Bains is killing whoever provided testimony at his trial, including your girlfriend Marie Wilkans (who, by the way, looks even more incredible than she was in the last game).

As usual, you start the game at the police station. I like how the station is structured. The lieutenant's and sergeant's office is gone, but these are replaced by two new offices, with one being the Homicide office. The station also boasts a shooting range where you can practice your shooting skills. PQ2 has more locations than its predecessor. You get to visit the Oak Tree Mall and the airport for the first time.

Because of its great storyline, I was eager to find out what happens next, whether it was your next task or the game simply showing a cut-scene. Like a real police officer, you can die in the game dozens of ways, and sometimes I felt afraid that performing a specific action will lead to my death.

I really enjoyed the stuff you have to do in the game. You have to adjust your weapon's sights as you are involved in a shoot-out early on in the game. You also have to deal with hijackers on board an airplane, and disarm a bomb set by them. The main thing is attending crime scenes,which involve a bit of forensic work like dusting for prints, taking blood samples, and taking pictures of the scene.

PQ2 is the first game in the series to use Sierra's more-advanced SCI0 engine. It provides the game with double the resolution of its AGI cousin. This resolution gives the graphics more detail to them, and there isn't a black area reserved for typing commands. In this game, as soon as you start pressing a key, what you see on the screen is paused and a dialog box appears, allowing you to enter commands. This technique is ideal if there is a timed event and you need to quickly type in a command without worrying what would happen if you fail.

Another plus is the support for sound cards that were introduced at the time. Whichever sound card you have, the sound is excellent and the background music blends well with what is happening on screen. In my opinion, though, the sound is superb through the Roland MT-32. Mouse support Is also added, so you can click on anywhere and Bonds can walk there, or still use the keyboard to move him around.

I don't believe that PQ2 is too short at all. You will be too much occupied with the situations that the game throws at you, and these situations often take about ten minutes to complete, with you trying to figure out what is it you need to do.

The Bad
If there was anything bad about the game, I would say that PQ2 lacks the driving mini-game that was found in the previous game. When you get into your squad car and drive out of whatever location you're at, you would use the arrow keys to navigate your car to your next destination, all the while crashing into other cars and stopping for traffic lights. This is sadly missing in this game. On the plus side, it was fun to listen to Keith as he starts yapping in your ear.

The Bottom Line
Police Quest II is my favorite game of the series. It has such an interesting storyline, and you will be occupied with the situations Bonds finds himself in. There is some great music and sound effects thrown into the mix as well. Any PQ fan should at least play the sequel at least once. I would love to see a remake of PQ2 right after a proper remake of the original, not that disastrous remake that Sierra made without the supervision of Walls himself.

DOS · by Katakis | ă‚«ă‚żă‚­ă‚ą (43091) · 2013

Police Quest goes from procedural to cop movie

The Good
Police Quest 2 starts off with a bang. Jessie 'the Death Angel' Bains escapes from jail & goes on a murder rampage through the city. Sonny Bonds, the player character, has been promoted to detective & must hunt down the murderous Bains & put him away -or down- for good. Many improvements have been made over its predecessor. Graphics are more detailed & the music helps establish that 80s Miami Vice vibe. You even have a partner who cracks wise but essentially does nothing. You must collect all the evidence on your perp. The strict adherence to procedure that was present in the first game has been abandoned. Now you are on your own to act as a homicide detective. Doing things wrong means getting reamed out by your stereotypical police captain or worse, death!

The Bad
SPOILERS This game breaks down towards the final act. In closing in on the bad guy, the story takes a few twists that contradict the series reliance on following police rules. In an airplane sequence you must kill 2 hijackers & defuse a bomb. After that you must corner the Death Angel, who has apparently gone full supervillain, in his hidden underground lair. Once again lethal force is the only solution. This seems strange considering that up to this point the game encourages you to avoid killing by following the proper rules of engagement. The whole hijacker plot seems to be there to pad out the game time as well. These sequences are jarring compared to the rest of the game.

The Bottom Line
Police Quest 2 is a good game that makes players feel like they are in a buddy cop movie but without the real-life routine of a police officer.

DOS · by Grumpy Quebecker (623) · 2023

Another Sierra Classic

The Good
I purchased this game the day I got my first true PC, it was a 286 Tandy TL2. One my favorite memories of this game was the first time I booted up a game on that system I saw the opening to this title.

Ok now that we have walked down memory lane lets discuss why this is a classic! First of all the graphics were first rate for its time. Sierra's use and blending of colors and graphics were always great and in Police Quest it shows. Second Sierra during this time really knew how to weave a story. The way the story progresses is just right. I never felt that it dragged or got boring. I was always glued to the screen to find out what would happen next. Third there were some heart stopping moments when you thought that sonny's life might end. (and sometimes it did too!)

Sound was ok, but back then you couldn’t ask for much. and generally there weren’t any stupid or dumb moments in the game. It all felt real or as real as a PC game gets. ..... One last thing, I really felt as if I was a cop after playing PQ2. I had to do things just right or of course the game would tell me otherwise .

The Bad
Well at one moment of the game you have to do some scuba diving. Some of the objects are almost impossible to see. While the scene is fun and enjoyable it took an experienced PQ2 player to help me though that part. Also the game could be a tad rigid. If you didn’t do things just right you couldn’t even get into your car. Now I know cops don’t do all of those things every time they get into a squad car. Come on!

The Bottom Line
One of the top games in Sierra's past.

DOS · by William Shawn McDonie (1131) · 2001

A worthy sequel and an exciting adventure.

The Good
Jim Walls' main skill as a game writer, besides making you feel like you ARE a police officer (through his experience), is giving the gamer great characters and a great setting with which to base his game upon. While elements of the game's theme may lack originality, it holds up well under the memorable people that you meet and interact with, and the environment of Lytton.

PQII is more forgiving than PQI. You don't lose the game on the spot when you accidentally leave a print un-dusted.

The soundtrack, composed and performed by Mark Siebert, is very nice. The music is appropriate and atmospheric, and some of the tunes will stay in your mind for a long time. There isn't enough of it, however! A good deal of the game is played in silence.

PQII is quite exciting. There is a little more action than in PQI, and parts will quite honestly have you on the edge of your seat.

I enjoyed the game's graphics. Sierra did some great stuff with 16 colors, and PQ2 is no exception. The colors are bright and defined, and the close-ups and in-game graphics are as nice to look at in 1999 as they were in 1988.

The Bad
Lacks the gritty realism of PQI. For its time, PQI was a very 'mature' game, not to be played by young children. PQII is a little more appropriate for kids - and while still quite exciting, as I mentioned, some of the original 'feel' is lost.

PQII is more forgiving than PQI. You can draw your gun anywhere you please, and even take a pot shot or two in the park.

The skyjacking scene. It simply doesn't belong.

The Bottom Line
Police Quest II is definitely worth your time, and I bet that Sonny Bonds will be one of your favorite game heroes by the time you're through playing.

DOS · by Eurythmic (2663) · 1999

An outstanding adventure... ever wanted to be a cop for a day?

The Good
This game is a bit more non-linear than the first. In other words, there is a lot more freedom as to where and when you can go places. It is also more unforgiving -- you have to be careful, because forgetting to do something can have serious consequences (translated, this means "Use more than one save game, because you'll need to go back to earlier ones on occasion"). For a police drama, this is great; it makes you think carefully and analytically.

The Bad
To reiterate, there are times where you get yourself into an un-winable state because of things you did or forgot to do earlier in the game. While this does add to realism, it can be irritating as well.

Having to practice your shooting and adjust the sights on your gun is a cool idea, but you don't really have any indication as to WHEN you should do this apart from the first time. You need to do this about 3 times during the course of the game, but you probably won't know it until you need to use your gun and you get killed because you don't hit the person you're shooting at. Kind of a bummer (see my above tip about multiple save games).

Also, the scene with the terrorists is a bit hokey. If you've played the game, you know the one I mean.

The Bottom Line
This is a very good game overall. If you played and liked the first one, odds are that you'll enjoy this one at least as much. If you're not detail oriented, you may find you have difficulty gathering evidence, but overall this one is good for several hours of enjoyment as you work towards solving the case!

DOS · by Mirrorshades2k (274) · 2002

Harder, Better and Darker than PQ1 - 5 stars!

The Good
I was hanging out for PQ2 to be released, after absolutely loving the first game. And after playing it for a couple of days it was apparent that it was an even better game than the first.

The graphics were higher resolution and a step up from the first game - the EGA version used dithering to give the impression of a lot more than 16 colours. The artwork was great - each location was lovingly put together with a great diversity of styles - from the lagoon/diving section to the sewers to the police station it was excellent for its time.

The sound was a huge step up, being the first in the series to support the Adlib and Roland sound cards - some great tunes and themes. No decent sound effect support, but it still was very good for PC games of the time.

The storyline/plot and puzzles are the best part of the game. Continuing on from the first game it details the events following the escape from prison of Jessie Bains, the "Death Angel".

As before, the plot escalates in intensity, excitement and difficulty to a perfect scale with a great conclusion to the game. The different things that you have to do in the game are great - the shooting range at the PD is cool, the diving section is fun, and having to investigate crime scenes and put all the clues and evidence together (such as dusting for prints etc) to work out what to do next gives a great sense of achievement, as well as being lots of fun.

Whereas, in PQ1 you were kind of led along by the procedures manual and rather obvious clues, this game requires you to do a lot more conclusive thinking for yourself, making it difficult for non-adventure fans, but a truly classic time for those who love the genre. The story is darker and moodier than PQ1, which was kind've light hearted, but is all that much better as a result. There is still a lot of humour in there too, especially from your partner.

The length of the game - from memory it took me several months to finish (I was 12 at the time) without any hints whatsoever. The sense of satisfaction in doing so was rewarding.

The Bad
Playing it in CGA originally some sections were hard (such as the diving) as the colours were all blue and red and some obvious clues were hidden as a result. There's not much else wrong with this game, another true classic for Sierra.

The Bottom Line
A classic adventure that is the best game in the Police Quest series - the subsequent titles were actually pretty average. An engaging story with characters that you believe in and make you want to keep playing just to see how everything turns out. If you love Sierra games, then play PQ1 AGI and this through without walkthroughs, and you'll love every moment!

DOS · by Anthony Bull (24) · 2003

Best Police Quest ever! Excellent game from Mr. Walls.. a must play!

The Good
I about wore this game down to the bone. It made me feel as though I really was a cop, I loved the way I had to go in and sight in my weapon, I got my own cop car to drive anywhere I wanted... this game was just awesome. In addition to the new and improved graphics and sound from the first Police Quest, the plot is much more complex and entertaining. This game left me always waiting for my next big break on where I could find Bains... If I remember correctly, the driving sequence was greatly improved from PQ1's driving sequence. I loved everything about this game and will probably replay this great title sometime in the near future. Another timeless adventure from the great people at Sierra.

The Bad
There wasn't really anything I didn't like about this game. Of course the annoying copy protection at the beginning but thats understood and excepted by me.

The Bottom Line
Another excellent adventure from Jim Walls, a must play for the classic PC adventure fans! Definitely try this great game, you won't be disappointed!

DOS · by OlSkool_Gamer (88) · 2004

A very in depth feeling of what it's like to be a detective.

The Good
When I was a kid, my neighbor was a cop. I always had this fascination with the police. Well, I did until I was a teenager and police would harass me just for be young and loitering around public. Having no idea what to do next is a feeling that will be lost on new generations of gamers. This game made me feel that way. It took me several months to complete simply because there were times when I was going around in circles not knowing where I was supposed to go or what I was supposed to do. Sounds boring, doesn't it? No it wasn't it just made you more aware of how much this game really got into your brain.

The Bad
If there was anything I didn't like about the game it was the suspense. Being a small child playing this, I felt more chills playing this game than I did watching Silence of the Lambs. That might explain my affinity towards Buffalo Bill. But the fact that my mother wouldn't let me see that movie until I was 16 but she let me play this game at 8 years old shows how much this game was underestimated for its impact. It was a real chiller for it's time.

The Bottom Line
I suppose that now-a-days there is a huge difficulty in trying to convey the scope of how Police Quest or even any of Sierra’s text games affected gaming history, but seeing as how I played these series of games since I was still having trouble crapping my pants, I sort of have more perspective. Police Quest 2 was the sequel to one of the most true-to-life adventure games, ever. It was so thorough that real police stations would have copies of the game on their computers to give rookies a feeling of what kind of mindset real police officers needed to have. This is the element of the game that made me feel uneasy playing it. This game puts you in the shoes of Sonny Bonds, Vice cop for the Lytton Police Department in Lytton, California. The murderous drug dealer, Jessie Baines, who we caught in the prequel to this game, has escaped and you mist hunt him down. You don’t hunt him down like a criminal mastermind in a buddy cop film. You have to take leads that you get from witnesses, you have to track him down like a real detective. Truthfully…This game was not very much fun. It was very official. It’s a bit slow, but very in depth. Every little nuance affected whether or not you could make it through to certain parts, so many times you found yourself reloading saved games just to inch a tiny bit further. One part comes to mind where you have to SCUBA dive to recover a corpse. I died so many times just getting caught up in the water’s current. Sonny Bonds is a good character that you grow to love, so when he dies you feel a sense of shame for your carelessness in letting him die. It’s not like Leisure Suit Larry where his failure or death seems more satirical. There is something more human about Sonny Bonds and his life splayed out in game format makes you connected to him as if he were a real person. I’m gonna open up to you a little bit here…When I was a child I had a terminal heart condition and I spent a huge chuck of childhood in the hospital befriending children who would later go on to die before they reached their teens. This gives you a screwed up sense of life and death. Police Quest 2 helped me get through this truly very painful time in my life, so it has a special place in my heart. Playing this game on PS1(not Playstation, but the IBM PS1) with three game disks was probably the best fun I could have ever had in a time where the few friends I had are dead now. Maybe this makes me morbid, but this also makes me think that if not for the physical requirements of police work, I’d make a damn fine detective.

DOS · by AL Bastard (3) · 2006

Best of the series! Loved underwater diving, overall great adventure game!

The Good
It was a great game from Sierra, I really enjoyed the Police Quest series of adventure games and this was one of the better stories. Not too hard but kept u interested the whole time. Classic game here people.

The Bad
For its time it did everything well and achieved what you were trying to do in an adventure game. They scrapped the driving from the other games but i actually liked it.

The Bottom Line
Classic piece of adventure gaming history. This game makes you wonder where the good ol games have gone.

DOS · by Jay Gand (4) · 2003

Nearly 16 Years on, and its still one of the best yet!!!

The Good
THE STORYLINE. What a riveting story line. Even as a 9 near old back in 1992, I could understand and become excited by the storyline.

An all-time classic. This game was nearly responsible for me becoming a police officer. Nostalgia galore, I put this up there with the Tupac albums that could have been, the Bruce Lee Flicks we should have seen. It actually makes me depressed that no-one has made a police "quest" game in years. I take personal pride in the fact that (especially since I'm a computer science undergraduate myself) such a dated and "unpretty" game.....is still one of the greatest ever written by humanity. In terms of story, playability and entertainment....it has only been matched by Monkey Island 2 or perhaps GTA3 Vice City.

The fact that by the age of 11, I could type at a rate of 32wpm at least and had a reading age of 17-- SOLELY DUE TO THIS GAME!!! It is fair to say that modern day computer game are abusive to concentration span and perhaps intellectual development, but this game proved that it doesn't have to be like that.

The Bad
The fact that it took me one full year when I was a kid to leave the police station!, because I didn't know you had to press F3 to get into the car and make your partner keith enter the car also!!!!! LMAO This was the biggest puzzle in the game. I still never have seen it written in the manual. (just like in police quest 1 the VGA version, I was stuck in the final scene for 6 months because I didn't know the number for the taxi - and still don't know where I was supposed to get it) Well of course, they're are many features which may be unbearable to users nowadays. The graphics are extremley dated. The input system means you must use exactly the correct "keyword" or "phrase" at times, even when you know the correct course of action.

The Bottom Line
If I were to be honest, I would have to admit that only a very patient person or a diehard fan could sit down and play this game today. Its simply too dated(and possibly too complex) for modern users. Modern computer players don't like to think, they just hit the fire button.

However, if I've just managed to convince you, yes YOU, well you can download the game absolutley free at any abandonware site, and it would nearly fit on your mobile phone these days.

DOS · by kubakuba (9) · 2003

As if One Police Quest isnt enough....

The Good
Well the graphics look about the same as they did it the first Police Quest. The controls are easy to use, and it is a good adventure game it true Sierra Style. This is a classic, which doesn't get the credit that it deserves, many people have played the first one, and this one is just as good as that.

The Bad
Come On now, a second police quest, Somebody at sierra must have had a friend in the force.

The Bottom Line
If you have played the First Police Quest, play this one. It is a typical 80's Sierra adventure game that is fun and will make you keep coming back for more.

DOS · by NotTwoQuick (18) · 2000

Contributors to this Entry

Critic reviews added by Jeanne, Gonchi, Patrick Bregger, Scaryfun, Tim Janssen, Martin Lindell, Terok Nor, Jo ST, Narushima, VĂ­ctor MartĂ­nez, Ryan DiGiorgi.