- Daytona USA (1994 on Arcade, 1995 on SEGA Saturn, 1996 on Windows)
- Daytona USA (2011 on PlayStation 3, Xbox 360, 2017 on Xbox One)
Just like the arcade version, pick one of three tracks (beginner, advanced, or expert) and either automatic or standard transmission. A pounding music soundtrack kicks in as you are slapped into your car to await the green light. The game offers both a traditional arcade mode with checkpoint time splits and a special PC mode that pits you against the other cars over different race distances. The PC mode also offers more car choices, with a variety of speed, acceleration, and grip characteristics. It even rewards successful players (meaning those finishing first, second, or third in the difficult setting) by offering up to ten more upgraded cars to drive. Once underway, the goal is to work from last to first as smoothly and quickly as possible
Credits (Dreamcast version)
86 People (71 developers, 15 thanks) · View all
|Director of Product Development|
|Associate Director of Product Development|
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Average score: 79% (based on 25 ratings)
Average score: 4.1 out of 5 (based on 19 ratings with 1 reviews)
The main pointer about this game is the graphics. Your like WOW there neat, it runs smooth as k-y jelly on the town slappa too. Even though the cars are very basic, nothing like the detail of msr or vanishing point, they over come the other racing games out there by the class of the damage. Damage you front left too much: your bodywork bites your tyre and slows you down aswell as veering you off to the side. the way your cart crumples make you feel that its more a car your driving then a 3d model. The crashing when bad, smashes the front of your car and emmits black smoke for a few seconds which gives it a real hard core effect...
(oh and the light reflections on your damaged car look pretty cool)
The very unrealistic handling - good for arcade and messing around, but if u want a game for constant playing, itll pss you off the way your car has anti-physical properties. Also the Music suks big time which gives you NO feeling of speed at all where the music of something like vanishing point will. The cars sounds are pretty poor because the seen to just not catch your attention of being mean - if u have played the game u will know what i mean.
The Bottom Line*
Even tho i think this game is cool - im sure you will but there are a few flaws which could have boon made a slight bit better, not to make the game the most realistic, but to make it seem as if its a car wizzing around a track instead of an anti graviti lawn mower. if u like hardcore racing, arcade style handling, or a game for pickup and play by yourself or with your mates, then i SERIOUSLY RECOMMEND you buy it. You wont get bored of it for a while - ill gaurantee that!
Dreamcast · by Lee Redfern (21) · 2001
- 2001 – Dreamcast Racing Game of the Year
- MobyGames ID: 1500
- Wikipedia (en)
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Contributors to this Entry
Game added by Derrick 'Knight' Steele.
Dreamcast added by Rogee.
Game added May 27th, 2000. Last modified September 11th, 2023.