Aliens: A Comic Book Adventure
Description official descriptions
You play Lt. Col. Hericksen, an ex-colonial marine who is now the commander of a three-man terraforming team. Your objective is to travel to remote outpost B54-C in order to find the cause of a distress call your vessel received.
Gameplay is a point-and-click adventure with limited, inventory-based puzzles. Grid-based combat is present as well. The player is given what amounts to timed objectives throughout the game, and must uncover the truth about the mysterious outpost's history before the colony's sudden destruction.
The game functions as a sequel to Dark Horse Comic's Aliens: Labyrinth, and follows up on characters and events from the end of that series.
Credits (DOS version)
53 People (43 developers, 10 thanks) · View all
|Cryo Executive Producer|
|3D Artists & Designers|
|Lead Programming, Music Management &|
|Additional Programming on Combat System & Sound Programming|
|Animation Processing & Compressing|
|Exo-skeleton Model Design|
|Alien Design & 3D Combat System Models|
|Church's Lab, Giant Egg External View, First Encounter & A Lot of Cinematic Sequences|
|Sheridan's Design, Inside and Out & Synthetic Alien|
|Inside the Hive & Alien Queen 3D Design|
|Lora's Trip Montage|
|[ full credits ]|
- Computer Gaming World
- November 1996 (15th anniversary issue) – #24 Worst Game of All Time
- MobyGames ID: 1516
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Contributors to this Entry
Game added by Michael Reznick.
Additional contributors: Cochonou, jsbrigo, Patrick Bregger.
Last modified March 12th, 2023.