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Alien Hominid

aka: Alien Hominid HD

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Critic Reviews 79% add missing review

Gaming Target (9.3 out of 10) (93%)

Everyone loves an underdog (except Yankee fans). Its why ICO and Katamari Damacy have jumped from Japanese oddities to bona-fide classics that we'll be talking about for years to come. And it certainly applies in the case of Alien Hominid, a game programmed by a dozen or so people and initally released as a Flash demo on the Internet that was downloaded 7,011,699 times from newgrounds.com.

Feb 15th, 2005 · PlayStation 2 · read review

GameDaily (9 out of 10) (90%)

Old school shooter fans rejoice! O-3 Entertainment and developer The Behemoth have unleashed an alien invasion upon us with Alien Hominid, a delightfully entertaining 2D shooter chock full of action, gore, and special features. As the adorable yet deadly Hominid, you must slice, bite, and blast your way through waves of FBI agents and humongous bosses in a colorful world rich with detail and intrigue. Ride cars and space ships, burrow underground, and chomp off the heads of bad guys to survive, but never blink because this game's super hard, meaning you should get used to dying...A LOT! In addition to the single-player game there are mini games to check out as well as over 200 neat PDA puzzles. Alien Hominid isn't stacked with high production values but it's brimming with charm as well as quality gameplay, making it one of 2004's sleeper hits and a must buy.

Dec 14th, 2006 · PlayStation 2 · read review

DreamStation.cc (9 out of 10) (90%)

For a game that has humble beginnings, Alien Hominid has gone on to grow up and become a beast of a game. The sense of humor is always welcome and the artwork is unbelievable. Don’t let it’s lack of three-dimensional graphics turn you away, before there was 3D there was 2D, and this is by far one of the best looking 2D games I’ve ever seen. The Behemoth have made a great game and hopefully, have the foundation for making a great sequel because this game is worthy of your hard earned money especially when it’s nearly half the price (MSRP $29.99) of lesser quality unoriginal titles available in stores now. If you don’t get this game you’ll only have yourself to blame for the lack of originality in the video game industry.

Aug 13th, 2005 · PlayStation 2 · read review

Netjak (8.9 out of 10) (89%)

If only Alien Hominid were a bit meatier, I could wholeheartedly recommend it as a purchase. I will, however, say that Alien Hominid definitely belongs in that elite class of quirky games, like Rez and Katamari Damacy, that should at least be experienced, if not part of any self-respecting gamer’s collection. This game has such personality and originality, even despite the fact that it is in effect reviving a dead genre, that I must commend The Behemoth for having the tenacity to see this project through to completion. If this is the type of product that an independent game studio can produce given the resources, then I sincerely hope that we can see more independent games come to the mass market in the near future.

Feb 17th, 2005 · PlayStation 2 · read review

GamingTrend (510 out of 600) (85%)

Simply put, Alien Hominid is a fun 2D side-scrolling action game, a dying breed in this day and age. The beauty is that this game went from a popular internet Flash game to the Playstation 2 and GameCube. This game has a lot of extras and just plowing through the game to see and battle the bosses is well worth it. I highly recommend this game if you are feeling the nostalgia bug.

2004 · PlayStation 2 · read review

Defunct Games (85 out of 100) (85%)

Even though most gamers are still playing catch-up to the major game releases of the season, Alien Hominid is one game you should definitely not overlook. This is a game by people that really know a thing or two about making a memorable experience, and some of the extra features will have you coming back well into the new year (especially if you have friends). It's not one of the most complex games of the year, but it certainly is one of the best.

Jan 10th, 2005 · PlayStation 2 · read review

PlayStation Illustrated (85 out of 100) (85%)

Alien Hominid may not be as deep or as well known as newer games, but it’s still a fun adventure for those who either enjoy old-school shooters or want a challenge.

2004 · PlayStation 2 · read review

VGPub (8.5 out of 10) (85%)

The style is thick, the charm is oozing over and the alien is an instantly loveable character. At a price of $30 there is no reason at all not to try this game out, sure it has some faults and sure it?s short, but this game is addicting and begs for a sequel. You will truly miss something if you don?t check it out.

2004 · PlayStation 2 · read review

GameSpot (8.4 out of 10) (84%)

Here's a fact: Console gaming is a technology-driven business. This isn't exactly the forum for getting into the how and why, but it's also a fact that this focus has allowed the art form of 2D graphics to fall by the wayside--at least within the big business of console gaming. But original 2D gaming is thriving on the Web, thanks in no small part to the Macromedia Flash platform and amateur artists and programmers with lots of time on their hands. Newgrounds.com has for years been a forum for no-budget Web-based gaming and animation, and it's where Alien Hominid, the debut game from the independent development studio The Behemoth, began its life. With a surplus of charm and a tried-and-true side-scrolling shoot-'em-up design, Alien Hominid gained loads of momentum on the Web, which has allowed for the unlikely crossover to the PlayStation 2 and GameCube. While its gameplay design may appear to be derivative, there truly isn't anything else quite like Alien Hominid on consoles today.

Nov 18th, 2004 · PlayStation 2 · read review

PSX Extreme (8.4 out of 10) (84%)

Just based solely on its gunplay, Alien Hominid is worthy of mention in the same breath as classic shoot-'em-ups like Contra and Metal Slug. Nonetheless, it is the game's uniquely refreshing (albeit crude) visual style and attitude that justifies the price of admission.

Dec 14th, 2004 · PlayStation 2 · read review

Pelit (83 out of 100) (83%)

Eihän Alien Hominidista voi olla pitämättä, vaikka vaikeustaso on helpoimmillaankin sikamaisen kipakka. Pelin pariin tulee palattua vain kokeillakseen, josko tällä kerralla pääsisi hieman pidemmälle, sillä se loppupomo on jotenkin voitettavissa. Pahus, ei vieläkään.

Jun 2005 · PlayStation 2 · read review

IGN (8.1 out of 10) (81%)

Brief quotes from recognizable media outlets often serve as testimonials and really help drive interest in videogames, so here come the one-liners fit to be printed on any box...

Nov 9th, 2004 · PlayStation 2 · read review

Game Informer Magazine (8 out of 10) (80%)

ands down, this is one of my favorite games of the year. It’s not the most polished game out there by any means, but it makes up for its lack of finesse with sheer style and quirkiness. The old-school shooter vibe will feel instantly familiar to those who enjoy hardcore titles like Metal Slug or Gradius, but the mood is far more reminiscent of Homestar Runner than Contra. The hand-drawn visuals look great, the bosses are unique and huge, the difficulty is blistering, and the Alien Hominid character is endearing. He may have began his life on the web, but he’s ready for cult status with shooter fans. If you’re looking for something fun, funny, and challenging, this is the title for you.

Dec 2004 · PlayStation 2 · read review

Yahoo! Games ( ) (80%)

Pop quiz: what's the most entertaining and original shoot 'em up this side of the Super Nintendo and Genesis era? Bzzzt! Smack yourself if you cited Contra: Shattered Soldier or Ikaruga. The correct answer: Alien Hominid, a side-scrolling blaster from independent developer The Behemoth and upstart publishing house O3 Entertainment.

Nov 23rd, 2004 · PlayStation 2 · read review

Game Over Online (80 out of 100) (80%)

Overall, the game is quite a bit of fun. Alien Hominid offers up a serving of both what was great and frustrating about old-school gaming. This is likely to divide players, but me? I liked it.

Jan 24th, 2005 · PlayStation 2 · read review

Gamestyle (8 out of 10) (80%)

At a time when the industry is becoming increasingly dominated by EA and other leviathan publishers whose portfolios are indistinguishable from licensed and generic brands, it's refreshing to realise that games such as Alien Hominid are still being created. Kudos to the underlings.

2005 · PlayStation 2 · read review

Cheat Code Central (4 out of 5) (80%)

Anyone looking for a challenge is destined to meet his or her match in Alien Hominid. The ability to start over at the last level gives casual gamers a chance at completing the game while increasing the replay value. With the multi-player modes you'll find that you've got a lot of game on your hands.

2004 · PlayStation 2 · read review

GameZone (8 out of 10) (80%)

This is not a game that will set the side-scrolling world on fire. This is a game that has charm, challenge and it is addictive fun.

Dec 20th, 2004 · PlayStation 2 · read review

Gamebrit (8 out of 10) (80%)

In all, this game is highly enjoyable and is an exciting game, obviously the odd smattering of blood does help. On the odd occasion you may feel that the game is lacking in certain areas, like, as I said, the controls or maybe even the short life of the game. When you consider you can play this game for free online it is sometimes a good idea to consider if it's worth forking out at least £30 for this game. I would like to say yes it is. The game does provide you with a lot more than the online experience and also it seems to feel a bit more comfortable on a home console. Go check this one out all you alien fans.

Oct 10th, 2005 · PlayStation 2 · read review

Official U.S. PlayStation Magazine (OPM) ( ) (80%)

We've been championing Alien Hominid's transition from superpopular online browser game to PS2 ubershooter for months now. Was it worth all of our breathless enthusiasm? In short, yes. Here's a game that will take you back to the good old days, when all games were 2D side-scrollers and you could get all the fun you could ever need out of just shooting stuff. Hominid melds old-school ideas from Contra, Metal Slug, and Gunstar Heroes and gives them a beautiful hand-drawn look that you can't help but smile at.

Nov 30th, 2004 · PlayStation 2 · read review

Game Freaks 365 (7.7 out of 10) (77%)

So far as replay value is concerned, beyond what I just said, there are some mini-games that can be played, although they aren't as engaging as the main game. The main game and at least some of the mini-games can be played multiplayer as well. Overall, this is one of those games where, although it is a simple game, it is not so simple as to be repetitive and boring, but is rather simplistic and entertaining. If you've been holding out on getting this game for some reason, and you're a fan of Contra, hold out no longer. This game is definitely worth what you're likely to pay for it.

2004 · PlayStation 2 · read review

Jeuxvideo.com (15 out of 20) (75%)

Plus longue que la version originale en flash, plus complète avec des mini-jeux et quelques nouvelles possibilités, Alien Hominid sur consoles surpasse le soft que l'on connaissait déjà. Si le genre vous interpelle et que vous n'avez pas peur de vous heurter à une difficulté extrême, alors foncez !

Jun 30th, 2005 · PlayStation 2 · read review

Club Skill (7 out of 10) (70%)

All in all, Alien Hominid is a fast, fun shooter, which will appeal to many who actually give it a chance. The ambitious animation lets it down in places and it is not without its flaws, but the plus points do enough to outweigh the minus. Without the addition of the PDA games, this might have scored a bit lower, but the lastability they offer is undeniable.

Jun 17th, 2005 · PlayStation 2 · read review

MAN!AC (70 out of 100) (70%)

Nieder mit den Vertuschungsmethoden - Aliens an die Macht! Trotz banalem Spielprinzip und unfairem Schwierigkeitsgrad ist der extraterrestrische Frechdachs eine wahre Spaßgranate. Spielerisch bekommt Ihr eine dreiste "Metal Slug"-Kopie serviert, die das ausgefeilte Leveldesign und die motivierende Lernkurve des Vorbilds aber nie erreicht. Dass "Alien Hominid" Ballerfreunde dennoch zu Freudentränen rührt, liegt am rabenschwarzen Humor: Von der witzigen Kritzel-Aufmachung über die drolligen Animationen bis hin zu urkomischen Bossgegnern treffen die Entwickler punktgenau den Lachnerv eines jeden "South Park"- oder "Happy Tree Friends"-Anhängers. Schließlich verhelfen die kultigen Extras zum Sprung über die magische 70er-Hürde.

Jun 3rd, 2005 · PlayStation 2

GameSpy ( ) (70%)

Right in the midst of this holiday season of big-budget blockbusters, Alien Hominid is unassumingly released by both a new publisher and developer. Like the proverbial story of David and Goliath, here is a game that spits in the face of today's video-game trends. This is not an epic adventure. It does not offer 50+ hours of gameplay. You won't be roaming freely across a gigantic "living" city. You won't see any fancy 3d effects, or even any 3d graphics at all. Contrary to the status quo, Alien Hominid is a stark reminder that you don't need big budgets, big technology, or trendy features to make a decent game.

Nov 19th, 2004 · PlayStation 2 · read review

HonestGamers (Staff reviews only) (7 out of 10) (70%)

In brief, Alien Hominid probably has more than its share of quirky memorable moments, and the "cool" factor is very high, which is precisely why it attracted so many downloads and merchandise sales in the first place. But on the PS2 platform, we've left the world of free downloads and entered the world of high-powered hardware and similarly high expectations. And AH doesn't quite live fit comfortably into the 'great shooter' garb I've seen it masquerade about in on the net--those clothes fit noticeably loose. Still, it's fun with a friend, a decent way to spend a few frantic hours, and one can't help but appreciate what was attempted here. The publishing guys at Behemoth show potential for greatness; their first flawed, but fresh effort falls only just short of the mark.

Mar 11th, 2005 · PlayStation 2 · read review

GamePro (US) (3.5 out of 5) (70%)

A highly stylized 2D shooter slightly tarnished by control and AI issues. Can a game originally intended to run on Macromedia Flash hold its own as a full-length console title? Alien Hominid attempts to answer that by breaking thru preconceived boundaries and showing that solid concepts work well in any form. Don't expect Hominid to be a straight port of the Flash game, the graphics, sound, and game engine have been totally revamped for its console inception.

Oct 19th, 2004 · PlayStation 2 · read review

Thunderbolt Games (7 out of 10) (70%)

In brief, Alien Hominid probably has more than its share of quirky memorable moments, and the "cool" factor is very high, which is precisely why it attracted so many downloads and merchandise sales in the first place. But on the PS2 platform, we've left the world of free downloads and entered the world of high-powered hardware and similarly high expectations. And AH doesn't quite live fit comfortably into the 'great shooter' garb I've seen it masquerade about in on the net--those clothes fit noticeably loose. Still, it's fun with a friend, a decent way to spend a few frantic hours, and one can't help but appreciate what was attempted here. The publishing guys at Behemoth show potential for greatness; their first flawed, but fresh effort falls only just short of the mark.

Jan 9th, 2005 · PlayStation 2 · read review

Game Revolution (B-) (67%)

Don’t let that stop you from checking it out, though. With a great style taken directly from the pages of a deranged art student’s sketchbook and fun if occasionally frustrating action to boot, this little alien proves that you don’t need a big, fancy ship to invade a home console.

Dec 2004 · PlayStation 2 · read review

Daily Game (6.5 out of 10) (65%)

Arc the Lad: End of Darkness is the follow-up to 2003’s Arc the Lad: Twilight of the Spirits, but that’s not to say it’s more of the same experience. While Twilight of the Spirits is best known for it’s strategic and fast-paced gameplay, End of Darkness takes the gameplay in another direction altogether as a hack-and-slash action RPG with card-based spells and an equipment system.

Jul 20th, 2005 · PlayStation 2 · read review

Player Reviews

One of the finest PS2 games around!

The Good
Based on a Flash game on newgrounds.com, Tom Fulp (the game's creator, and founder of the site) was amazed with the public's response to the game. It has been downloaded nearly 10 million times by visitors of the site, and received many great reviews. Many people call it the best thing ever created in Flash.

You took on the role as an alien hominid. You are joyriding in your beloved spaceship above Earth when you get zapped by the FBI (they do monitor outer space, you know!). When you crash land on Earth, the FBI take your ship away. You want revenge. You want it back!

In response to this, Tom decided not to create a sequel, but an all-new version for consoles. The story remains the same, but the code has been completely rewritten for the console versions, whilst retaining the look and feel of the original. And he's certainly done the right thing, as it's absolutely fantastic!

The first thing you'll notice is the top cartoony graphics. These are very well-drawn by artist Dan Paladdin, and is one of the game's highlights. There are some great explosions and animation here too!

Perhaps the greatest thing about this title is totally wild humour, especially when it comes to the moves you can do against the FBI. You can jump on top of an FBI agent, and then choose to either throw him at other agents or bite his head off. Listen to the agent scream to his death! You can also bury yourself underground and pull them down. They wouldn't even know what happened! You can do all this, as well as zap, fry or even slice them! The blood that comes out is also pretty neat.

As you can probably tell from the above, the game itself is extremely violent, and not for younger players. There is an option to turn the gore off, but it only replaces the blood with flowers. The slicing frying etc is still existent.

The levels are also well thought out. There are crumbling buildings, tanks and others to steal (including a missile launcher and a giant yeti!), even an exploding nuclear power plant! The bosses are a good challenge too.

Your character is also customisable. You have the option to change your alien's name and hat. This is quite important, especially in the excellent two-player co-op mode as it makes it easier to identify your alien!

I was also impressed with what I get from my stereo speakers. The sound effects are pretty decent with lasers, explosions and even screams of death! The music is not so impressive, but is very moving.

Perhaps what makes the game even more value for money is the inclusion of mini-games. These are generally good, but the PDA game is a real classic. It's a simple platform game with around 200 levels, and the main aim is to destroy all the baddies and head for the exit. It's a lot harder than you think it is, and later levels see you navigate maze-like environments. I find this mini-game highly addictive, and well worth buying on its own. A level editor is also included, so you can make your own PDA game nightmares!

The Bad
The first thing you'l know when you start the game is that it's quite hard. It starts off quite challenging, it soon becomes frustatingly, hair-rippingly difficult. I saw the game over screen about twenty times upon trying to defeat the final boss, and that's only on the easy difficulty level! Good thing that the game is saved after every level!

Another problem is that the game is just far too short and shallow. There's a few things to unlock, but you'll unlock them in no time whatsoever, and even the high difficulty level cannot compensate for such a short game. You'll be asking for more after you've seen the game's ending!

Another problem, especially in the PS2 version, is slowdown. Even though the game is only a 2D side-scroller, there's so much going on that the speed of the game is reduced to a fairly low speed. The good thing about this though is that it doesn't hinder the gameplay, or make the game less fun, which is in some way a good point.

The Bottom Line
Bad points aside, Alien Hominid is one of the coolest PS2 games around. If you want an old-style 2D side-scrolling action game with tons of humour, this is it! When I first fired up this game on my PAL UK PS2, I thought it was £24.99 well spent. Just pure class. Buy it.


The European version of Alien Hominid is only available on PS2 and XBox (with GBA and Mobile versions out by the end of 2005), and is published by ZOO Digital, not by O~3 Entertainment.

by pottyboy (68) on Jun 15th, 2005 · PlayStation 2

This is the best shooter ever!

The Good
Everything, man! Sounds, Graphics, game, PDA.... EVERYTHING!

The Bad
Didn't? Are you kidding?

The Bottom Line
It’s true! The best 2D Shooter on the PS2 was made. And it’s mega-awesome on the Xbox. You see, if you went on Newgrounds, or searched ‘Alien Hominid’ on a search engine, you will know about this; Alien Hominid was original by a Flash game by Tom Fulp, and an artist called Dan. It was one of the best games on Newgrounds. Until now, while over 9 million peoples’ views, Zoo Digital sat on the chair on this internet game. We thought that they liked the flash game, and they made it the best shooter known! In this game, it’s not just killing the FBI with weapons and using basic moves. No! First, there is more moves than the flash game – pulling enemies while digging, throwing grenades, holding enemies and throwing them, and charging up blasts for a bigger power-shot by the damage depending what weapon you have got.

If you fancy, you can dress up your hominids, and name/rename them to make a sentence together in 2-player mode. Example; P1’s name is ‘Eat your’ and P2’s name is ‘Pudding’ which makes altogether ‘Eat your Pudding’ which makes more than a sentence than name! But that’s not the point of making names. The point of making names is that you can find out the style of your hominid, or, if you have that football minigame, you can make the name of a football team or player in it and play! It is wonderful fun.

“Alien Hominid is the best 2D shooter in this planet”

Now you get weapons from the Fat Kid. My favourite is the Acid Blaster. So it’s easier than just getting ammo and weapons from killing enemies. You can ride cars, trucks, yetis, vans too. It’s easy, you can just press triangle when near one. If you liked the moves from the flash game, you can. There is the old freak attack bite, that can bite your enemies (OUCH!) you can still freak attack ride and hover down by shooting down while moving.

Now – as we said, 2-player mode. You can have a friend and play with them to make the game much easier. If you have Lego Star Wars, that 2-player team mode can be better, but only because its 3D. This is 2D, No classic. You can also play PDA Games that can allow you to go through over 200 black and white stages, controlling a stick man. You can run, jump, climb, sail, push, attack, suicide or die. The choice is yours.

Saying for ranking words, this game is the best shooter on the PS2. For the Xbox version, the online mode is rubbish (whatever!) and a bit down at controls. But that’s very, very little. So the game is still very, very good. If you enjoy the flash game you should buy this game. Stop playing online, spend only £25 pounds on a great game like this!

GRAPHICS: 10 Hand-drawn by Dan, who is a pro artist. GAMEPLAY: 10 Never Stop shooting and playing for us. SOUNDS: 9 Loud music makes clear sights.

by Unkown First-Name (2) on Jun 5th, 2005 · PlayStation 2

Plus 9 player ratings without reviews

Contributors to this Entry

Critic reviews added by nyccrg, Wizo, Jeanne, nullnullnull, Solid Flamingo, shphhd, Jacob Gens, firefang9212, Masakari.