Tak 2: The Staff of Dreams
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Critic Reviews 74% add missing review
GameZone (8.8 out of 10) (88%)
Like any other hardcore gamer out there, I love a good platform game and the GameCube is home to some pretty excellent ones. Among my favorites is the original Tak, a game that was not only wildly original but also lots of fun to play. So it didnât come as a surprise that THQ and Nick Games released a sequel, but is it any good? Letâs just say that Tak 2: The Staff of Dreams is what platform dreams are made of.
Oct 30th, 2004 · GameCube · read reviewIGN (8.4 out of 10) (84%)
But thankfully this is not the case with the THQ-published sequel Tak 2: The Staff of Dreams. The title, smartly developed by Avalanche, is carefully designed so that both younger and older players can enjoy it for different reasons. The kids growing up on other popular Nickelodeon tie-ins will naturally be drawn to the aforementioned cute main character and colorful landscapes while adults will appreciate the way the game goes out of its way to make fun of platformer clichés through well-scripted, often humorous dialogue, and that it doesn't skimp on challenge. Indeed, some of the environmental-based puzzles Tak 2 delivers are surprisingly engaging.
Oct 11th, 2004 · GameCube · read reviewPGNx Media (8.2 out of 10) (82%)
THQ and Nickelodeonâs brain child returns for a second spin. For those not in the know, Tak and the Power of Juju was a joint venture between THQ and Nickelodeon where THQ would be responsible for developing the games and Nick would follow with an animated series or something along those lines. The game was overall seen as a pretty solid platformer, but it didnât do anything particularly different to make gamers notice. Tak 2 tries to differentiate itself with some seriously laugh out loud humor, which works out very well for the game.
Oct 25th, 2004 · GameCube · read review64 Power / big.N / N Games (78 out of 100) (78%)
Aber ihr seht: Auch hier wird das Rad nicht neu erfunden. Das hat Tak 2: Der Stab der TrĂ€ume auch nicht nötig. Das Spiel will weder innovativ noch sonderlich originell sein. Auch technisch kann der Titel natĂŒrlich nicht mit den GröĂen des Genres mithalten, wobei Grafik und Synchronisation durchaus zu punkten wissen. Das Programm möchte der Nickelodeon-Generation eine sinnvolle Spielerfahrung geben und dieses Ziel hat Entwickler Avalanche auch erreicht. Ăltere JumpânRun-Freunde sollten dem Titel also seine Leichtigkeit nachsehen. WĂ€hrend des Spiels könnt ihr ĂŒbrigens noch diverse Minispielchen freischalten, die ihr dann auch im Mehrspielermodus spielen könnt. Dinge, wie der HĂŒhnerkampf machen das Spiel aber auch nicht wirklich interessanter.
Mar 2005 · GameCubeGame Informer Magazine (7.25 out of 10) (72%)
I do think that the franchise has a lot of room for improvement, but that doesnât mean that Tak is without his charms. The art direction, character design, and storytelling are all top notch. For those who donât have a lot of platforming experience or just want to hear a funny tale, this certainly isnât a bad choice, but Iâll be looking forward to the upcoming TV show more than playing this game again.
Nov 2004 · GameCube · read review4Players.de (71 out of 100) (71%)
Auf den ersten Blick haben die Entwickler alles richtig gemacht: Es gibt viel zum Einsammeln, knuffige Charaktere und eine witzige Story, die zahlreiche Klischees durch den Kakao zieht. Die Idee zweier unterschiedlicher Welten ist prinzipiell ebenfalls eine prima Sache, aber der Funke will nicht ĂŒberspringen: Die Traumlevel sind an gĂ€hnender Langeweile kaum zu ĂŒberbieten, passen aber zur einschlĂ€fernden Panflöten-Musik, die sich schmerzhaft durch meine GehörgĂ€nge bohrte, bis ich den Ton ganz einfach abstellte. Irgendwie ging es mir beim Testen von Tak 2 genau wie dem Hauptdarsteller selbst: Eigentlich will man die Mission gar nicht annehmen, aber man muss da durch! So sehr sich der knuffige Schamanen-Lehrling auch bemĂŒht hat, konnte ich einfach nicht warm mit ihm werden. Dazu mag auch die technische PrĂ€sentation beigetragen haben, die mit einigen derben Ruckeleinlagen, leichten Kameraproblemen und der manchmal etwas schwammigen Steuerung nicht gerade vorbildlich ist.
Apr 14th, 2005 · GameCube · read reviewGame Informer Magazine (7 out of 10) (70%)
The characters are endearing, the writing is genuinely funny and the CG is beautiful. Sadly, I just don't want to play this game. I've played too many superior platformers to want to spend time with Tak 2, but I honestly hope this series lives up to its promise.
Nov 2004 · GameCubeJeuxvideo.com (14 out of 20) (70%)
Sans trahir l'esprit du premier volet, Tak 2 s'enrichit de nouvelles idées qui le rendent plus intéressant à jouer, avec notamment des interactions plus poussées et une progression moins confuse. Certains passages peuvent parfois s'avérer délicats mais le jeu reste accessible aux plus jeunes et leur offrira un bon divertissement.
Mar 30th, 2005 · GameCube · read reviewGameSpy ( ) (70%)
This gaming season, there are a number of mascot platform games available: Jak III, Rachet and Clank: Up Your Arsenal, Sly 2: Band of Thieves, Ty the Tasmanian Tiger 2: Bush Rescue, and countless others. Where does Tak 2: The Staff of Dreams fit into the mix? It's certainly not as good as some of Sony's high-profile offering and it's a step above what Electronic Arts has to offer, but the Ty sequel has the advantage of a budget-level price. If you're looking for a platformer a sibling or child will want to play with you, Tak 2: The Staff of Dreams combines great gameplay with entertaining characters and extremely pretty visuals for a surprisingly fun gaming experience.
Nov 9th, 2004 · GameCube · read reviewJeuxpo.com (6.7 out of 10) (67%)
Tak 2 est une bonne suite, et se veut plus complet que son prédécesseur. TrÚs accessible, ce titre signé THQ devrait satisfaire le jeune public, sa principale cible en somme.
2005 · GameCube · read reviewGameSpot (6.7 out of 10) (67%)
Last year's Tak and the Power of Juju was a decent 3D platformer that made up for some of its technical shortcomings by providing a pleasantly surreal setting and by spiking the action with a bit of goofy humor. Thanks to these factors and, no doubt, the Nickelodeon seal of approval, Tak found an audience. Now, Avalanche is back with Tak 2: The Staff of Dreams, which earnestly tries to improve upon the first game and is somewhat successful in its efforts. There's a much greater variety to the action, but like The Power of Juju, The Staff of Dreams suffers from needlessly vague level design. The oft-confusing level designs are especially hurtful, because Tak 2 is otherwise pretty simple, straightforward, and aimed squarely at a younger audience.
Oct 22nd, 2004 · GameCube · read reviewNintendo Le Magazine Officiel (6 out of 10) (60%)
Comme son prédécesseur, ce second volet de Tak pÚche par une maniabilité défaillante. Un problÚme considérable pour un jeu de plate-forme.
Mar 2005 · GameCube · read reviewPlayer Reviews
Contributors to this Entry
Critic reviews added by nyccrg, Patrick Bregger, Jacob Gens, Big John WV, Jeanne, Alsy.