User Reviews

Who knew WWII in the Pacific was so much like Xevious? NES PCGamer77 (3233)
A great game 1942 NES akumakun (6)
Classic arcade shoot em up Game Boy Color Vagelis Daskalos (1)

Our Users Say

Platform Votes Score
Amstrad CPC 5 3.8
Android Awaiting 5 votes...
Arcade 12 3.4
BREW Awaiting 5 votes...
Commodore 64 20 3.5
FM-7 Awaiting 5 votes...
Game Boy Color 9 3.2
iPad Awaiting 5 votes...
iPhone Awaiting 5 votes...
J2ME 5 3.5
MSX 6 3.5
NES 46 2.6
PC-88 Awaiting 5 votes...
PlayStation 3 Awaiting 5 votes...
Sharp X1 Awaiting 5 votes...
Wii Awaiting 5 votes...
Windows Awaiting 5 votes...
Windows Mobile Awaiting 5 votes...
Xbox 360 Awaiting 5 votes...
ZX Spectrum 5 3.6
Combined User Score 108 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
ZX SpectrumSinclair User (Oct, 1986)
A simple idea, simply programmed. But the gameplay is gripping. A taught aerial dog-fight drama for all Red Barons.
ArcadeGameWorld (Oct 18, 2007)
Αν το Galaxian χάραξε το δρόμο, τότε το 1942 έδειξε ξεκάθαρα το τι θα πει εθισμός. Μπορεί ο συγκεκριμένος τίτλος (ίσως λόγω ονόματος ή και θεματολογίας την οποία απεχθάνονταν οι Ιάπωνες) να μην διαδόθηκε τόσο όσο άλλοι στην εποχή του. Παραμένει όμως ένα από τα κλασικότερα shooters πάνω στο οποίο στηρίχθηκαν εκατοντάδες παιχνίδια τουλάχιστον για την επόμενη δεκαετία.
ZX SpectrumASM (Aktueller Software Markt) (Dec, 1986)
Fazit: Mit „1942“ hat ELITE wieder einmal einen Hit auf der Pfanne, der sich auch „in diesem unseren Lande“ gut verkaufen dürfte! Mir hat‘s jedenfalls gefallen. Ob die Japaner es auch mögen....?
Amstrad CPCASM (Aktueller Software Markt) (Dec, 1986)
Fazit: Mit „1942“ hat ELITE wieder einmal einen Hit auf der Pfanne, der sich auch „in diesem unseren Lande“ gut verkaufen dürfte! Mir hat‘s jedenfalls gefallen. Ob die Japaner es auch mögen....?
Commodore 64ASM (Aktueller Software Markt) (Dec, 1986)
Fazit: Mit „1942“ hat ELITE wieder einmal einen Hit auf der Pfanne, der sich auch „in diesem unseren Lande“ gut verkaufen dürfte! Mir hat‘s jedenfalls gefallen. Ob die Japaner es auch mögen....?
Commodore 64Commodore User (Nov, 1986)
The graphics are fine, no glitches, plenty of colour and most important of all in this game, the screen scrolls very smoothly. The sound is Elite's best attempt yet. The game music is a furious rendition of '633 Squadron' complete with buzzing effects all of which adds to the hectic atmosphere of the game, and blow me if you don't find yourself humming it all day! An unreserved screen star.
Commodore 64Computer and Video Games (CVG) (Jan, 1987)
The game is a blast, and if you don't buy it then you don't deserve a 64. It's that simple.
Commodore 64Zzap! (Aug, 1989)
Sprites are well above average for a two pound product and, whilst background graphics aren't spectacular, the baddy packed, atmospheric gameplay soon tears up any thoughts of lack of overall presentation. Sonic accompaniment is admirable, with a couple of pleasantly rousing jingles, although spot effects do seem to fade into insignificance. 1942 is a re-release which does Elite's cheapie label proud. A classic budget game, crammed with the sort of mindless playability which gives you the feeling that you've wisely spent that last two quid for a change!
80 (UK) (Oct 24, 2007)
Not the best example in its genre, 1942 set a reasonably high benchmark in 1984 that both its sequels and the competition struggled to live up to. Great artistic cabinet design accompanied by a simplistic, easy to play game ensured 1942’s success and classic status.
ArcadeAll Game Guide (1998)
The first game in the "194x" series, 1942 features a special roll button that allows players to avoid dangerous situations by temporarily looping out of the 2D playfield. This, in addition to perfectly balanced gameplay, colorfully detailed graphics, and some nifty power-ups make the game a true classic.
1942 spawned many arcade and home computer clones with Flying Shark being the most successful. Our advice is to stick to the original for a rollicking blast party.
NESTilt (Dec, 1987)
En conclusion, 1942 est, à tous points de vue, un très bon jeu sur console.
ZX SpectrumYour Sinclair (Nov, 1986)
Maybe Elite has produced better conversions, and this suffers from some dodgy collision detection. But even though there are quite a few good shoot 'em ups around nowadays, this rates up there in the air. It's a classic case of the just-one-more-go game.
Commodore 64Commodore Force (Mar, 1993)
Fly a plane over war-torn areas collecting power ups and shooting incoming kamikaze pilots. An oldie for sure, but still worth a few bob.
Commodore 64All Game Guide (1998)
Because it doesn't have much in the way of gameplay frills and thrills to impress you, the Commodore 64 version of 1942 can arguably be called a classic style shooter that delivers the kind of solid shooter gameplay fans of the genre will find well polished.
Game Boy ColorNintendojo (2000)
If you think this is your kind of game, it's probably worth a purchase. Remember Solar Striker from 1989? If you liked that, you'll love this. It's a great little game that could have been made better by updated graphics and more variety and levels. Definitely give it a second look.
Commodore 64Commodore Force (Jul, 1993)
Old it may be, but 1942 is still a prime example of the classic shoot-em-up. There's none of your flashy (but useless) power-ups here; just endless, frenetic blasting.
Commodore 64Commodore User (Jun, 1989)
It's still a challenge but don't expect much more than lot's of planes appearing in various sizes and formation. A blast from the past for devotees of this style of game only.
67 (Jan, 2011)
Of course, one single shoot-em-up couldn’t encompass an entire year of war. The only thing this game could do, on any historical level, was bring my grandpa back to that tumultuous time; a time when the Japanese shot pizza bagels at the Americans; a time when the Americans’ sole source of retaliation were machine guns that shot glorified Nerf pellets; a time when every enemy plane did corkscrews aimlessly, shooting their delicious bagels haphazardly into the air, with hopes that they’d hit you, the most incredible American pilot to ever grace the North Pacific Ocean for 32 levels.
WiiDefunct Games (Feb 17, 2011)
This is yet another week where Nintendo uploads a game we already had on the Virtual Console. This is not the first time we've seen 1942, a couple years ago we had the chance to buy the NES version. This arcade game is better, but you should be careful and not double up. Despite some reservations, I like 1942. It's not the perfect 2D shooter, but it gets enough right to recommend.
Game Boy ColorHappyPuppy (Aug 16, 2000)
This classic arcade pocket job is mindless, twitchy, vert-scroller fun, and its tagline should be: "Because sometimes, you just can't cope with Metal Gear Solid."
Commodore 64Happy Computer (Jan, 1987)
1942 hat durchaus einen gewissen Spielreiz. Obwohl das Programm auf den ersten Blick recht schlimm aussieht, kann es eine Weile am Joystick fesseln. Auf der anderen Seite gibt es wesentlich bessere Schießspiele wie zum Beispiel "Uridium". Als Billigspiel wäre 1942 ein Volltreffer, aber für 40 Mark darf man doch etwas mehr Originalität erwarten.
ZX SpectrumCrash! (Oct, 1986)
After the brigade of great arcade conversions, I expected a little more from the father company of classics like Bombjack, but it seems that they have let their standards slip a little. Paperboy maybe wasn't quite as good as it could have been, but 1942 is definitely lacking. The graphics aren't amazingly good, but the game is averagely playable and addictive. I probably wouldn't go out and buy 1942, because all it is is a fancified shoot'em up. If you're really amazingly into 'blast the enemy until they are nothing but a clutter of misplaced pixels games', then there's a fair chance that this game will appeal to you, though it doesn't exactly grab me. But then there wasn't that much to the arcade original in the first place...
The graphics are simple but get the job done in representing the different planes. Unfortunately, the sound effects are absolutely grating and sound like a dog playing with a telegraph but the game itself is thankfully fun. Turn down the volume, put on some better tunes, and take to the sky
J2MEPC Powerplay (Jun, 2006)
Dank Dauerfeuerfunktion geht der Shooter auf auf dem Handy locker von der Hand.
NESVideo Game Den (Sep 18, 2011)
Well, frankly, I've never been that fond of the arcade game 1942 - there is little to separate one level from another (same ocean background, enemy planes and occasional islands and bosses) which gives the game a barren and repetitive tone. This Famicom port suffers from the same problem and quickly becomes tiresome and monotonous. The soundtracks is also on the dull side and consists of cacophonous morse-code beeps (but to be fair, this was also the case with the original arcade game). I also find this conversion a bit on the slow side (things tend to slow down a lot), completely ruining some of the gameplay in the process. All in all, there is nothing inherently wrong with 1942, and the game is overall correct (yet repetitive). However, my advice would be to first check out the vastly superior 1943.
Game Boy ColorAll Game Guide (2000)
1942 is an excellent port of a solid, semi-classic Arcade game. It plays well on the small Game Boy Color screen and it's a nice change of pace from the more complicated games on the market. You can simply plug the game in, unplug your brain, and give your thumbs the attention they apparently require.
Commodore 64Zzap! (Jan, 1987)
It appears quite fun to begin with, the first few waves are quite enjoyable. But then - well, it suddenly loses its appeal in one quick flash. There's very little here to hold your attention - mediocre graphics and uninspiring game play. The sound is reasonable but it won't be long before that begins to annoy - just like the game.
NESRetro4Ever (Mar 04, 2013)
Tracking down a copy is easy and it doesn’t sell for that much. Expect to pay around $5. It’s not available digitally, though the original arcade version is available for multiple platforms. The closest thing to the original NES cart you might come across is a Game Boy Color port, though it’s tougher to track down. I would probably skip the search altogether and opt for the superior sequel 1943: The Battle of Midway if you want to feel what the series is all about. This one is an important title for sure, but one that just doesn’t hold your attention like it once did.
Game Boy ColorGame Informer Magazine (Jul, 2000)
To make matters worse, the graphics are less detailed than the 16-year-old arcade game, the music is unbearable, and some of the power-up effects are missing. Lazy work at best.
NES1UP! (Dec 11, 2015)
1942 est un shoot'em up très, très distrayant si vous êtes de ceux qui ont grandi avec Pong. Si en revanche vous avez grandi avec R-Type, c'est beaucoup moins passionnant. Le graphisme fait bien moins mal aux yeux que le son aux oreilles et le contrôle est précis, mais diable que tout cela est monotone ! Je veux bien croire qu'un carré d'eau ou de terre ressemble à un autre vu de là-haut, mais le Pacifique a sans doute mieux à offrir pendant trente-deux niveaux. Un jeu idéal pour les vétérans sourds souffrant d'Alzheimer.
ZX SpectrumTilt (Jan, 1987)
Un jeu très classique et beaucoup trop répétitif qui n'a malheureusement pas su nous séduire.
WiiNintendo Life (Jan 28, 2011)
1942 isn't much of an improvement over Exed Exes, offering only a small amount more entertainment and dragging on a bit too long. It's nice to see how the 19XX series started, but if you're not really nostalgic about them it's probably best to simply wait for the sequels, as each of them is better than this one.
Game Boy ColorIGN (May 25, 2000)
For a Game Boy Color effort, Digital Eclipse provided a decent conversion of the NES game to the portable ¿ but it would have been nice to have more payoff for going through the entire game in two short hours. The replay factor completely flies out the window because of the unlimited continues, passwords every four levels, and the overall easy difficulty level. Only pick this game up if you're a 1942 fan ¿ but even if you are you'll probably toss this game deep in your Game Boy Color collection in a few minutes of play.
1942 is an alright shooter - unless you're a die hard shooter fan (which I am) or just want to collect everything Capcom's made, then pass this one up. 1942 could have been much more than it was - the arcade game deserved better treatment then this conversion.
Game Boy ColorElectric Playground (2000)
This is simply an age-old vertical scroller in your pocket. Action-packed, to be sure. Faithful, yes. Good-looking, you bet. Deep, hell no. This is the kind of game meant to be played with two thumbs, if you have them, and a small section of brain-stem.
BREWGameZone (Mar 13, 2006)
1942 was a great game, and I have very fond memories of it. Unfortunately, this mobile port doesn’t really do it any justice.
BREWIGN (Mar 07, 2006)
1942 is just not worth the download -- especially if you are a fan of the original. The game just doesn't feel right, and I even popped in the Capcom Classic disc for the Xbox just to check the original out. Now, I know that mobile cannot 100% recreate an arcade game, but this is one of those ports that just loses a lot in the translation. Pass.
Game Boy ColorGameSpot (Jun 15, 2000)
Even though the gameplay is solid, the bland visuals and lackluster sound make 1942 a tough pill to swallow.
NESRetro Game Reviews (Sep 20, 2014)
1942 is a lackluster port of Capcom’s arcade hit. I’d recommend avoiding this and skipping straight to it’s sequel (1943: The Battle of Midway) as it presents the player with more of a challenge and has greater depth and better gameplay mechanics.
Commodore 64Retro Game Reviews (Jul 30, 2014)
If you're looking for a version of 1942 that's more forgiving try the NES version - the C64 port just isn't as finely-tuned as it should be.
NESVideoGame (Mar, 1991)
1942 simula uma batalha aérea da Segunda Guerra Mundial. No comando de um avião aliado, você deve destruir os inimigos, fazendo assim maior número de pontos.
NESJust Games Retro (Jan 04, 2002)
The year is 1942, and the world is at war. You play as an American fighter ace who embarks on a solo mission to defeat the entire Japanese air force. Hmm... a Japanese company making a game about a lone American single-handedly destroying all of Japan's national defense? Well, I suppose it's like Takagi said in Die Hard, "We're flexible. Pearl Harbor didn't work out, so we got you with tape decks."
NESThe Video Game Critic (Aug 06, 2000)
I was expecting a little more from 1942 than an easy, generic airplane shooter. As the screen scrolls vertically, enemy aircraft emerge from both the top and bottom. Your plane maneuvers around freely, and there's no shortage of firepower. An "evasive maneuver" is also available, but you probably won't need it, because 1942 is an easy as they come. It doesn't even become remotely challenging until you reach the land stages, which arrive about 5 levels and 15 minutes into the game. And what in the heck is up with that annoying non-stop beeping sound?? It's so irritating that I had to turn the volume all the way down! There's a two-player mode, but it only allows for alternating turns, so what's the point? The 1942 arcade game was pretty good, but this mediocre translation fails to impress.
NESGame Freaks 365 (2005)
In conclusion, let it be known to anyone thinking of purchasing, borrowing or playing this game that it's nothing to bother with. It fails in every category. It may be worth a five minute go if you're trying to play every single shooter in history to break a record or something to that effect, but simply for entertainment or a nice, relaxing release after a stressful day, forget it. This game breeds stress and all foolish gamers whom approach it are overcome by hallucinations of thirty-two battleships and boss planes attached to backgrounds. What in the world did that mean? Nothing, nothing at all, do you see what 1942 did to my reasoning abilities? Who knows how long until it's back to normal. Probably thirty-two levels or so.