🐳 Moby v2023.03.16 update

Quake 4

aka: Q4

[ All ] [ Linux ] [ Macintosh ] [ Windows ] [ Windows Apps ] [ Xbox 360 ]

Critic Reviews 69% add missing review

Totally Gaming Network (9 out of 10)

Overall we are impressed with id Software?s latest addition to the Quake universe, the story, and the multiplayer battles make Quake 4 a must buy title for your newly purchased Xbox 360 and is a welcome addition to any first person shooter fans collection, see you on Xbox Live.

Jan 15th, 2006 · Xbox 360 · read review

Game Chronicles (8.9 out of 10)

How do you go about creating one of the most anticipated sequels in the history of gaming then launching it on the Xbox 360? Well, if you are id Software and the game is QUAKE 4 the responsibility to the gaming community is unfathomable. But what better concept that to base the single-player, story part of your game off of QUAKE II and the multiplayer game off of what is arguably one of the best multiplayer games (or at least engines) ever made, QUAKE III. Then to seal the deal you get Raven Software, a company that was literally built on the foundation of id’s previous engines and the masters of level design and storytelling.

Nov 23rd, 2005 · Xbox 360 · read review

Kombo.com (8.4 out of 10)

Quake 4 may not be the cream of the crop when it comes to 360 launch titles, but it is certainly no push over. The only real problem with Quake 4 is the fact that there it does very little to separate itself apart from all the other FPS titles on the market and is somewhat of a run and gun game, which gets rather old quickly. However Quake 4 knows what it is and makes the best out of it, making it one of the best and prettiest run and gun shooters on the market right now.

Nov 27th, 2005 · Xbox 360 · read review

MMGN (8.2 out of 10)

Quake 4 combines the best of both worlds. Phenomenal graphics and killer gameplay is just the beginning of what this game has to offer. Despite some frame rate issues and that feeling of dĂ©jĂ  vu during the singleplayer campaign; this game is well worth your hard earned cash and has more than enough bonus content to keep you coming back for more. If you’re still not convinced; just download the demo off Xbox live and see for yourself.

May 2nd, 2006 · Xbox 360 · read review

IGN (8.1 out of 10)

Over the years id Software has grown into the fattest cat in town. Originally a small, hungry Texas developer whose games were first distributed through shareware, id then pioneered the first-person shooter genre and has moved on to become one of the industry's most commanding developmental forces. Anyway you look at it, id now sits real pretty right now.

Nov 21st, 2005 · Xbox 360 · read review

Gamers.at (81 out of 100)

Als id-Software vor einiger Zeit DOOM 3 auf die Welt los lies, waren die Zocker eher geteilter Meinung. Manche hielten es fĂŒr eine geniale und lĂ€ngst ĂŒberfĂ€llige Fortsetzung der kultverdĂ€chtigen Serie, und wieder andere taten es als mittelmĂ€ĂŸiges Zombiegemetzel ab. Doch wie auch immer man zu DOOM 3 stehen mag, den neuesten Streich aus dem Hause id sollte man sich auf jeden Fall genauer ansehen. Nach Doom wird nun nĂ€mlich die nĂ€chste Erfolgsserie der Mannen aus den USA fortgesetzt und schickt sich an alles besser zu machen. Der Name: Quake 4! Der beinharte Vergleich der beiden bis dato erschienenen Versionen fĂŒr PC und Xbox 360: Hier bei uns!

Dec 5th, 2005 · Xbox 360 · read review

Quebec Gamers (8.1 out of 10)

Si vous aviez aimĂ© Doom 3, Quake 4 est un jeu pour vous. MĂȘme s'il utilise l'engin graphique de ce dernier, il a plein de nouveaux environnements intĂ©ressants et bien conçus et il y a beaucoup de travail dans le produit final. C'est un pur plaisir d'y jouer. D'accord il a un lĂ©ger problĂšme de framerate par moment et il aurait dĂ» rouler un peu mieux que ça, mais il en demeure pas moins que si vous n'ĂȘtes pas un joueur PC, sur 360 Quake 4 is a lot of fun! La version 360 est comme l'Ă©dition spĂ©ciale sur PC et vient avec Quake II complet.

Mar 10th, 2007 · Xbox 360 · read review

Video Game Talk ( )

"Quake 4" succeeds in bringing "Quake" to the next generation of realism and fun. The atmosphere will increase your heart rate, the despicable violence will make you cringe, and the eerily devilish opponents will make you run for your life. "Quake 4" takes the fun factor to a whole new level and will have you smiling or possibly screaming from beginning to end. It's not for the light hearted or children under 17 due to the violence I've mentioned, so please keep that in mind.

Dec 8th, 2005 · Xbox 360 · read review

GamePro (US) (4 out of 5)

Hot on the heels of last summer's Doom 3, id Software has returned with a new bloodbath and a new development partner. Does Quake 4 deliver the goods? You bet...just don't expect anything earth-shattering.

Nov 21st, 2005 · Xbox 360 · read review

UOL Jogos ( )

Os antigos fĂŁs de "Quake" ou aqueles que jogaram "Doom 3" no Xbox, no entanto, correm o risco de passar mais tempo se divertindo com a versĂŁo de "Quake II", no disco bĂŽnus. Isso porque "Quake 4", embora seja um bom jogo, ainda nĂŁo Ă© a experiĂȘncia pela qual esperamos em um videogame de nova geração.

Feb 9th, 2006 · Xbox 360 · read review

XBox Evolved (7.9 out of 10)

id Software is well known around the PC community and now wants to make a presence on the Xbox 360. id Software is among the elite FPS developers in the industry and have a long list of creditability to their fame. Working on franchises such as DOOM, Wolfenstein and Quake, they are respectable and no one can deny their success with the FPS genre. They recently developed 2004¥Šs DOOM 3 (released in 2005 for the Xbox) and worked on the expansion, DOOM 3: Resurrection of Evil with Nerve Software. Now it¥Šs finally time for their third FPS franchise, Quake, to be revived once again for the next-generation of consoles.

Dec 1st, 2005 · Xbox 360 · read review

XBox Front (78 out of 100)

Assimilation auf Strogg-Art: Man nehme einen ErdenbĂŒrger und ersetze alle wichtigen Teile durch mechanische Elemente. Es entsteht ein willenloser und der Nexus unterworfener Krieger, der nur Zerstörung kennt. Nun ist es Zeit, den Krieg auf den Planeten Stroggos zu tragen und die Wurzel allen Übels zu vernichten. Das Rhino Squad und wir haben uns zur PlanetenoberflĂ€che aufgemacht und bringen euch einen Test aus der vordersten Front.

Dec 9th, 2005 · Xbox 360 · read review

Game Informer Magazine (7.75 out of 10)

On paper, Quake 4 on the Xbox 360 is an exact port of the recently-released PC version. In practice, it’s readily apparent that the game was designed from the ground up for the precision of mouse-and-keyboard control, and the 360 edition really suffers for it. Both online and off, Quake 4 on 360 is a clear step down from the PC version – which is especially disheartening when compared to fantastic launch titles like Call of Duty 2. You do get to shoot stuff, lots of stuff, but it’s all old hat to anyone who has played a first-person shooter in the last decade or so.

Jan 2006 · Xbox 360 · read review

Extreme Gamer (7.5 out of 10)

Quake 4 is Activision's latest PC port to a console. This time we have the highly anticipated Quake 4 on the equally anticipated Xbox 360 platform. I will take a look at the latest Quake offering to see if it can revolutionize gaming like its predecessors did.

Nov 18th, 2005 · Xbox 360 · read review

Armchair Empire, The (7.5 out of 10)

Something the Quake franchise has always had trouble with is a telling a coherent story to connect the games. The original Quake was long on action and short on details -- your nameless soldier blasted his way from entrance to exit and that was about it. (I wouldn't even include the brief text at the end of the game that explains what you just did.) Quake II provided a storyline of sorts (a battle between humanity and the cyborg Strogg) but it too was short on detail or any connection to the original. Quake III didn't bother with a story at all, instead concentrating wholly on multiplayer death and co-op matches. Now comes Quake 4 with a whole-hearted attempt at providing a story to accompany the action by picking up where Quake II left off.

Dec 29th, 2005 · Xbox 360 · read review

JeuxActu (15 out of 20)

Comme sur PC, QUAKE 4 sur Xbox 360 n’est pas indispensable, c’est une Ă©vidence. Il n’en reste pas moins un FPS agrĂ©able Ă  jouer, avec une bonne ambiance et de nombreux passages rĂ©ussis. Si la transformation du hĂ©ros n’est finalement qu’un Ă©piphĂ©nomĂšne sans rĂ©elle incidence, le jeu n’est reste pas moins bien supĂ©rieur dans tous les domaines Ă  Doom 3, sans que ce dernier soit toutefois une rĂ©elle rĂ©fĂ©rence du genre. Si vous aimez les FPS Ă  ambiance et ne craignez pas d’ĂȘtre parfois spectateur, QUAKE 4 vous amusera. Il reste un bon jeu mĂȘme si le prestige de son appellation aurait pu nous faire espĂ©rer bien mieux.

Dec 5th, 2005 · Xbox 360 · read review

4Players.de (74 out of 100)

Quake 4 ist ohnehin kein sehr inhaltsreiches Spiel. Aber wenn selbst das wenige noch beschnitten wird, kann man auch gleich zu einem anderen Game greifen. Die Versuchung, genau das bei Quake 4, das auch in der englischen Version keine wesentlich höhere Bewertung kassiert hĂ€tte, zu tun, ist ohnehin ziemlich groß: Es spielt sich genau wie ein Doom 3-Add-On, bei dem die Designer die Rot- und Blau-Palette entdeckt haben. Es fĂŒhlt sich an wie Doom 3, es sieht aus wie Doom 3, es klingt wie Doom 3 - und es ruckelt bei schnellen Bewegungen auf der Xbox 360! Der einzige wirklich offensichtliche Unterschied ist, dass man hier keine Höllenmonster, sondern diverse Strogg-Varianten umnietet. Das Spiel zieht sich wie ein Kaugummi, von echter Spannung jenseits der altbekannten »Dunkler Raum mit Flackerlicht + Monster, das irgendwo rausbricht«-Routine ist kaum was zu spĂŒren.

Nov 9th, 2005 · Xbox 360 · read review

360 LIVE (7 out of 10)

Der eigentlich spannende Ego-Shooter verliert in der deutschen Version durch fragwĂŒrdige Schnitte und Xbox-live-Grenzen deutlich an Reiz.

Jan 2006 · Xbox 360

Gamezine (14 out of 20)

PlutĂŽt que d’innover, Quake IV continue son petit bonhomme de chemin avec des graphismes d’exception. Pour le prochain Ă©pisode, on espĂšre un peu plus de nouveautĂ©s et un gameplay un peu renouvelĂ©, car ce n’est pas ce qu’il y a de meilleur actuellement sur le marchĂ©. Quake reste Quake, mais est-ce suffisant ?

Dec 22nd, 2005 · Xbox 360 · read review

GameCell UK (7 out of 10)

Quake 4 may not have an original bone in its body (you’ll feel like you’ve done it all before) but its campaign mode was an engaging and thrilling enough sci-fi-pulp shooter to keep me wanting to play it, despite some severe, game-spoiling technical issues. The simple fact that it made the 360’s launch may well indicate that the conversion/optimisation could have been better, and that’s a shame because there’s great potential in the Quake universe, fighting to get out. The Xbox 360 can do a lot better than this, and so can Raven.

2005 · Xbox 360 · read review

Video Game Talk ( )

Technically it's the first "new" showing of the Quake series since 1999, so how does it stack up? The story may be better than the rest of the games in the franchise and the multiplayer is on par with the series, but not entirely robust. Unfortunately compared to other shooters on the market today the game comes across as feeling lacking with a mediocre single player experience and sparse options to play on Live with. Out of the three FPS games on the 360 right now, this is probably the weakest of the bunch. The game is strong enough on its own merit, but a little disappointing in the end. Even so I'm still going to recommend it for 360 owners, but would recommend Call of Duty 2 or Perfect Dark Zero even more.

Jan 12th, 2006 · Xbox 360 · read review

GameSpot (6.6 out of 10)

The Quake series of sci-fi first-person shooters has always had a fairly sketchy history on console platforms. It has often represented the pinnacle of PC graphical capabilities, but translating those high-end graphics to affordable, mass-market consoles has usually proved to be a tough process. That trend continues with Quake 4 for the Xbox 360. Despite the 360's stature as the most powerful console on the market, it just can't keep up with this game's demanding visuals (which probably speaks more to the lackluster quality of the game's translation from the PC than to the system's power, judging by how well the 360's two other first-person shooters look by comparison). Quake 4 is a compelling game, but when saddled with an extremely unstable frame rate, it's tough to recommend.

Nov 21st, 2005 · Xbox 360 · read review

XboxFrance (6.5 out of 10)

Avec sa splendide rĂ©alisation graphique et son mode solo prenant, Quake 4 aurait pu ĂȘtre un incontournable de la line-up 360. Malheureusement, son animation chaotique gĂąche parfois le plaisir de jeu, son classicisme transparaĂźt trop rapidement Ă  travers son enveloppe attrayante et ses options Live sont franchement dĂ©cevantes. La prĂ©sence de la version complĂšte de Quake 2, parfaitement jouable, peut toutefois ĂȘtre considĂ©rĂ©e comme un plus intĂ©ressant.

Jun 27th, 2006 · Xbox 360 · read review

DreamStation.cc (6.5 out of 10)

Overall, I found Quake 4 to be a slightly enjoyable (due to the futuristic weapons, complete with butt-kicking sounds), yet frame rate-plagued game. The score would have been 1-2 points higher if the frame rate was fixed, and a little more thought was put into the multiplayer. I really wanted to like this game, but I just couldn’t get into it as much as I wanted to. I feel like I’ve been playing this same game for the last 10 years, except now is has a brand new coat of “shiny” on it. This is the next generation of gaming? If you are a Quake fan, you may get this just for the Q2 version, as well as a fairly enjoyable 10-20 hours of game play. FPS fans, or non-Quake die-hards, avoid Quake 4 and get Call of Duty 2 or Perfect Dark Zero instead.

Dec 28th, 2005 · Xbox 360 · read review

1UP (6 out of 10)

Space Marines -- you just gotta love 'em. Whenever humanity faces extinction at the hands of grotesque alien races possessing vastly superior technology these guys (and occasionally the token gal) get called into action. It's a thankless job, and one that 99% of the troops won't survive. But there's always that one guy -- the ĂŒber-hero -- who single-handedly saves the day. If playing that role sounds like a better way to spend the weekend than a military documentary marathon then Quake 4 may just be your game.

Nov 22nd, 2005 · Xbox 360 · read review

Jeuxvideo.com (12 out of 20)

On a le droit de faire du classique, si on le fait bien. Or, Quake 4 ne fait qu'assembler des stĂ©rĂ©otypes poussiĂ©reux. Le gameplay est basique mais pourrait fonctionner s'il Ă©tait bien prĂ©sentĂ©. On fera avec des armes classiques, une progression au rythme chevrotant ou encore une mise en scĂšne de tĂ©lĂ©films. Je ne le cacherai pas, je me suis ennuyĂ© en jouant Ă  Quake 4. MĂȘme s'il compte des phases d'action rĂ©ussies il nous impose surtout trop de longueurs.

Nov 28th, 2005 · Xbox 360 · read review

Eurogamer.net (UK) (6 out of 10)

This eight-year gap between Quake single-player offerings gave Raven the perfect opportunity to deliver something very special that not only reinvigorated the brand, but showed off next generation FPS design. That Quake 4 is merely a glossy, standard, by-the-numbers trudge through past glories is an irresponsible way to treat such a revered franchise; to then cock up the conversion to the 360 subsequently and then charge extra for the privilege is bordering on scandalous.

Dec 8th, 2005 · Xbox 360 · read review

GameSpy ( )

If you're looking for an exciting, intense multiplayer experience on Xbox Live, Quake 4 is sure to give you what you need. There's are some fun gametypes, especially the always entertaining Tournament mode. The multiplayer is enjoyable enough to ensure that you'll keep coming back for more. Unfortunately, there aren't a lot of nice things to say about the single-player experience, which fails to deliver on multiple fronts. Still, if you want to check out one of the best multiplayer experiences the Xbox 360 has to offer, look no further.

Nov 28th, 2005 · Xbox 360 · read review

Game Shark (C+)

I guess I’ve been a little hard on Quake 4. I suppose one reason is that I’ve played so much on the 360 in the last couple weeks that I have come to expect a lot. Call of Duty 2 and Perfect Dark Zero are far better games in almost every way. Even King Kong supplies a better FPS single-player experience. If you really have to check out the latest Quake game, I’d suggest a rental. See if it can make you happy and then decide if you want to own it for the $60 it will cost you.

Dec 12th, 2005 · Xbox 360 · read review

Game Freaks 365 (5.6 out of 10)

Overall, Quake 4 is a big disappointment. What was supposed to be a visually stunning, pulse-pounding shooter ends up being one of the dullest launch titles on the Xbox 360. The story is interesting enough to pull you through 10 hours of generic and brainless action, and the vehicular distractions are a quick and effortless blast, but that's about the furthest Quake 4 goes. If you're a Quake fan, I wouldn't question you if you rented the game but I'd have to frown down on anyone who decides to buy this game. There isn't enough here in terms of depth or new, modern shooter attractions. Pick up Perfect Dark Zero or Call of Duty 2 instead. Believe me, you won't regret it.

2005 · Xbox 360 · read review

Gamekult (5 out of 10)

Peut-ĂȘtre en manque d'inspiration, Raven signe avec Quake 4 un FPS un peu moyen, bien loin en tout cas des standards de la sĂ©rie crĂ©Ă©e par id Software. TrĂšs classique dans son approche et un peu molle durant les premiĂšres heures, son aventure solo gagne un peu en intensitĂ© au fil du temps mais déçoit tout de mĂȘme. Quant au multijoueur, il se montre intense et bien rythmĂ©, comme d'habitude avec la sĂ©rie, mais son manque de modes de jeu pourra sans doute gĂȘner les moins motivĂ©s des joueurs. Cette adaptation Xbox 360, identique en contenu Ă  la version PC, souffre de plus d'une rĂ©alisation un peu bancale avec un rendu certes rĂ©ussi, mais au prix d'un frame rate bien chancelant et d'un code rĂ©seau un peu en difficultĂ©. Pour 10€ de plus, on s'attendait Ă  plus de fluiditĂ© dans la transition.

Dec 6th, 2005 · Xbox 360 · read review

Jeuxvideo.fr (5 out of 10)

S'il est l'un des premiers FPS de la Xbox 360, Quake 4 ne risque pas de marquer les esprits pour autre chose, c'est en tout cas tout le mal que l'on souhaite Ă  la nouvelle console de Microsoft. Non que le titre de Raven Software soit un mauvais jeu, mais on ne peut s'empĂȘcher d'ĂȘtre déçu, de trouver la mise en route « longuette » et les mĂ©canismes tout de mĂȘme un peu trop rĂ©pĂ©titifs. Pourtant, le systĂšme de jeu devrait encore une fois permettre aux accrocs du FPS de passer quelques bonnes heures devant leur console. La rĂ©alisation est efficace, la bande-son de qualitĂ© et les ennemis souvent retords. Seulement voilĂ , ces qualitĂ©s aussi importantes soient elles ne suffisent pas Ă  faire un bon jeu et la partie solo souffre terriblement du manque d'inspiration de Raven, le pire Ă©tant atteint avec les sĂ©quences « motorisĂ©es » qui semblent vraiment lĂ  pour remplir le cahier des charges fixĂ© par id Software.

Dec 16th, 2005 · Xbox 360 · read review

Digital Press - Classic Video Games (4 out of 10)

For fans of the franchise, they'll make their way through Raven's latest entry hoping for something, anything special to happen. The deeper you travel, the higher the aggravation levels go. Dealing with the myriad of issues pertaining to pushing the release to coincide the launch of the console show. The competition with Call of Duty 2 and Perfect Dark doesn't help either.

Feb 15th, 2006 · Xbox 360 · read review

BlogCritics Magazine ( )

For fans of the franchise, they'll make their way through Raven's latest entry hoping for something, anything special to happen. The deeper you travel, the higher the aggravation levels go. Dealing with the myriad of issues pertaining to pushing the release to coincide the launch of the console show. The competition with Call of Duty 2 and Perfect Dark doesn't help either.

Feb 15th, 2006 · Xbox 360 · read review

Gamereactor (Sweden) (4 out of 10)

Spelkontrollen Àr densamma som i Xbox-versionen av Doom 3 med samma lite sladdriga kÀnsla. Att kontrollera Kane med 360-kontrollen kÀnns helt naturligt för alla som spelat Halo-spelen, eller konverteringen av Doom 3. Den instabila skÀrmuppdateringen förstör dock den lilla tjusning som fanns i PC-förlagan och gör Quake 4 till det sÀmsta lanseringsspelet till Xbox 360 tillsammans med King Kong.

Oct 2005 · Xbox 360 · read review

Player Reviews

A fun, violent yet dated FPS.
by AkibaTechno

The Good
Quake 4 is a great game. Id has collaborated with Raven Software to produce a very engaging FPS. While the story isn't the primary focus of the game some FPS titles have forsaken the story in order to further the shooting ("Black") and it's nice to see one here. Players take on the role of Matthew Kane, who is the supposed mythical Marine who took down the Strogg Commander; The Macron. Kane is now assisting in the invasion of the Strogg homeworld; Stroggos. You'll be delighted at how visceral the shooting is. The Machine Gun in this game is probably the most enjoyable gun I've ever used in a game. It's not the damage it does or the way it looks it is the meaty cracks it emits when you fire it and the way Kane seems to be struggling to hold it still while he is firing. Other weapons in the game are interesting like the Nail Gun which fires projectile nails that burst on impact and the Dark Matter gun which fires little black holes. Enemy AI is passable but it is the enemy design which is the star of the show and the level of detail Id has put into making the Strogg seem like a ruthless, desperate force is fantastic. The Strogg shout orders in their own language or mutter disturbing tidbits of Stroggian dialect. They move like Cyborgs, ducking and rolling in a totally inhuman fashion. Light and Shadow are employed very well in Quake 4 and the soundtrack is top notch mixing over the top, heroic military like tracks with deeply atmospheric tunes that would sound at home in Doom 3. Unlike Doom 3 you have a small squad assisting you most of the time. You have access to medics and tech support who heal you and repair your armor. You want to keep these guys alive. In addition to squads you can also drive tanks and use turrets mounted on the back of trucks. I'm not really a fan of throwing these vehicular combat sections in for the sole purpose of shaking things up but at least they break up the shooting.

The Bad
The first time I was playing Quake 4 a friend of mine came up to me and said "Hey, is this Doom 4?." Because Quake 4 uses Id Tech 4 and Id was obviously happy with the engine as it was you'll find Quake 4 and Doom 3 look almost identical at times. While the way light and shadow works has been refined the games look a little too identical. While the squad based system is a welcome addition it is too simple. You have no control over your squad and if they die they are dead, thats it. Other times Quake 4 places too much significance on your squad. At some points if they die whether by friendly or enemy fire you fail the mission. Overall Quake 4 feels too simplistic. Doom 3 was great as a graphical showcase for a revolutionary engine developed by Id. With other Xbox 360 games like Advanced Warfighter eclipsing Quake 4's atmosphere and graphical prowess you realize that Id Tech 4 was great in Doom 3 but becomes less exemplary as time marches on.

The Bottom Line
Quake 4 is a great game. Although it is dated in almost every aspect it features some of the best plain shooter mechanics you'll find at this time. The inclusion of simple squads, vehicular combat and more expansive environments fail to take emphasis off the dated graphics and game play style that threatens to become boring after a few hours. The story is simple yet satisfying and manages to keep everything moving at a fair pace. Don't come to Quake 4 expecting a revolution in the genre of First Person Shooters but expect a nice, stylised FPS experience that will satisfy you eventually.

Jun 20th, 2009 · Xbox 360

Plus 21 player ratings without reviews

Contributors to this Entry

Critic reviews added by Jeanne, Yearman, Wizo, ti00rki, Alsy, nyccrg, chirinea, Jacob Gens, Patrick Bregger, Ronald Diemicke, CalaisianMindthief, lights out party.