Call of Duty: Finest Hour
Description official descriptions
Call of Duty: Finest Hour is the first CoD game on the consoles. The story spans through three different fronts in the Second World War through three soldiers' viewpoints. Basically, the game is a heavily scripted, story-driven action game where the main focus is on the action and the dramatization of the war and the people in the middle of it all. One of the defining features if Call of Duty-games is the mood they set and the accurate reproduction of the actual WW2 battlefields and operations. As well as the usual range of WW2 weaponry, in CoD:FH there are also vehicles in which one can drive around, blasting the enemies to bits in the process.
- 使命召唤：决战时刻 - Simplified Chinese spelling
Credits (PlayStation 2 version)
544 People (331 developers, 213 thanks) · View all
|Lead Environment Artist|
|Visual Development Director|
|[ full credits ]|
In the German version terms like "Nazi" or "Third Reich" and all references (except Roosevelt in the outro) to war participants were cut out, e.g. Mussolini, Hitler and Montgomery were removed. This includes voice acting, in-game posters and video sequences. Other cuts involve a change in the first eastern front mission where a "kill" was translated to "besiegen" (defeat) and all voices in the making of videos. Additionally all swastikas were either removed or replaced with iron crosses. A detailed list of changes can be found on schnittberichte.com.
Related Sites +
Call Of Duty: Finest Hour - The Contract
A deconstruction of the contract between Spark and Activision for the game, on Gamasutra
Call of Duty: Finest Hour @ Spark Unlimited
product page on the developer's website
- MobyGames ID: 20289
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Contributors to this Entry
Game added by Evilhead.
Additional contributors: Unicorn Lynx, Jeanne, Sciere, Patrick Bregger, Hipolito Pichardo.
Game added December 3rd, 2005. Last modified March 21st, 2023.