Ubisoft Montreal Developpement |
Producer |
André Roy |
Associate Producer |
Jean-Christophe Pelletier |
Lead Programmer |
Dominic Guay |
Lead Technical Director |
Jean-SĂ©bastien Morin |
Artistic Director |
Martin Dubeau |
Lead Level Designers |
Adrien Banet-Rivet, Josh Bridge |
Creative Director |
Patrick Fortier |
Animation Technical Directors |
Jim Jagger, Mathieu Huet |
Sound Designer |
Brian Youds |
Sound Collaboration |
Amaury La Burthe |
Lead Character Modeler |
Pascal Beaulieu |
Project Coordinator |
Éric Pépin |
Graphic Project Coordinator |
David Anfossi |
Localization Associate Producer |
Francois Ringuette |
Special Creative Adviser |
Andrew Davis |
Special Technical Consulting |
Richard Mister Jr. |
Game Designers |
Christine Blondeau, François Lapikas |
Level Designers |
Frédéric Simonin, Gaute Rasmussen, Gerhard Weihrauch, Heather Kelley, Jeremy Dowsett, Julien Fullum, Marc-André Clermont, Mathieu Bérube, Michael Janes, Michael McIntyre, Nick Sinkewicz, Philippe Turcotte, Becky Lathangue, Blake Politeski, Chris Haluke, Ethan Petty, Frédéric Forest |
Sound Integrators |
Alice Bernier, Anick Teasdale, Jonathan Gosselin, Louis Bourbeau, Olivier Girard |
Programmers |
André Beauchamp, Ashley Wayne Matheson, Christian Guy, David Lapointe, Éric Baillargeon, Francis Boivin, Francis Jentey, Frédéric Mizac, Grégory Garcia, Jean-François Vallée, Julien Bouvrais, Fengquan Wang, Raynald Bouchard, Saloua Ouassil, Sébastien Lussier, Xiao Wei Liu |
Additionnal Programmers |
Alain Turcotte, Éric Allard, Frédéric Blais, Guillaume Plante |
Data Managers |
Francis Paulin, Olivier Gauthier |
Data Managing - Special Thanks |
Pierre-François Sapinski |
Assistant Technical Director |
Jesse Houston |
Graphic Team Leads |
Erwan Davisseau, Mathieu Fecteau, Shaun Stephenson |
3D Artists |
Christophe Romagnoli, Dominique Demers, Donald Gauthier, Frédéric Chappart, Gwenael Heliou, Marc-André Deslongchamps, Mathieu Pontbriand, Mathieu Pontbriand, Nezam Jinnah, Nicolas Ferrand, Pedro Fernandez, Sébastien Laporte, Sébastien Paviot, Sidonie Weber, Stéphane Joncas, Steve Labrecque, Ewan Wan Woo Lee |
Modelers |
Aline Desruisseaux, Chieh-Yang Chuang, Claude Gosselin, David Chapados, Gilles Copin, James Shih, Jean-Noël Léveillé, Marc Tétreault, Martin Rousseau, Patrick Charron, Sandy De Montigny, Stéphane Pinard, Tigran Akopian, Tyler De Block |
Lighting Artists |
Audran Guerard, Benoit Carrière, Jean-Philippe Rajotte, Michelle Wu |
Shadowing Artists |
Jean-Marie Seznec, Isabelle Gagnon, Lindsay Farmer, Marc D'Amico, Martin Pettigrew, SĂ©bastien-David Rousseau |
Special Effects Artists |
David Bercier, Denis Girard, Mohanned Mansour |
Menu & Interface |
Adrian Cheung, Fabien Jean-Claude, Ming Yin |
Illustrators |
Patrick Desgreniers, Wayne Murray |
Animator |
Josef Sy |
Character Modelers |
Benoit Carrière, Jean-François Morier, Jean-Marie Seznec, Mathieu Faber, Shimon Cohen |
Character Tweaker |
VĂ©ronique Fortin |
Marketing Coordinators |
André Vu, Jean-François Poirier, Xavier Manzanares |
Marketing Artists |
Joey Whelan, Karine Renaud, Roger Champagne, Thomas Giroux, Wade Konowalchuk |
Ubisoft Montreal Cinematic Team |
Team Director |
Mario Galardo |
Tokyo Bar Scene Designers |
Alexis Nolent, Clint Hocking |
Special Creative Consulting |
Andrew Davis |
Senior Producer |
Jean Aubert |
Producer |
Gaétan Richard |
Associate Producer |
Jean-Jacques Tremblay |
Artistic Director |
Kun Chang |
Animation Director |
SĂ©bastien Racine |
Lead Lip Synchronization |
Stéphanie Desforges |
Lip Synchronization |
Odrée Veillette, Patrick Pelletier |
Animators |
Allan Treitz, Audrey Geoffroy, Bruno Rochefort, Charles Le Guen, Dominic Vincent, Florent Revel, Gianluca Fratellini, Hytham Morsy, Kien Tran, Martin Mousseau, Mathieu Dufresne, Omar Morsy, Patrick Pelletier, Patrick Tassé, Richard Arroyo, Samuel Eniojukan, Sébastien Racine |
Lead Modeler |
Frédéric Madore |
Modelers |
Brad Waddingham, Ghislain Ouellet, Jean-Philippe Leroux, Maximilien Albert, Robert Delacruz, Steve Jubinville |
Lead Texture Artist |
Pascal Savignac |
Texture Artists |
Alexandre Gagné, Catherine Langevin, Frédéric Madore, Jessica Larivé, Luc Veillette, Mathieu Veillette, Steve Jubinville, Tram Luong |
Lighting Director |
Jean-Philippe Leroux |
Lighting Artists |
Caroline Boulay, Dominique Grandmont, Guylaine Rhéaume, Marc-André Carbonneau, Marie-Hélène Desbiens, Myriam Laforest, Mathieu Veillette, Odrée Veillette, Stéphanie Desforges, Simon Pelletier |
Rendering |
Samuel Jacques |
Lead Compositing |
Louise Mc Donald |
Compositing |
Didier Bertrand, David Harrison, Dominic Tremblay, Jihane Geadah, Nick Buccella |
Lead Special Effects |
Raonull Conover |
Special Effects Artists |
André De Angelis, Patrick Parenteau |
Storyboard |
Jean-Luc Trudel |
Graphic Concepts |
Andrzej Tutaj, Simon Rodier |
Concept Art |
Andrzej Tutaj, Meinert Hansen |
Graphic Concepts Help |
Colin Pearson |
Matte Painting |
André Bastien, Sardine Productions, Vincent Gauthier |
Technical Director |
Biju Ramachandran, Marie-Jeanne LĂ©vesque |
Additional Sequences |
Big Bang FX |
Video Editor |
Akritas Akritopoulos, Alan Kohl, Pierre Ayotte |
Special Thanks |
Emmanuel Kersale, Hana Cha, Rozenn Leard, Takashi Hashimoto, Tatsuhiro Nishiyama |
Video Capture Gameplay for Solo Mode |
Mathieu Lamarche |
Video Capture for Solo Mode |
Fabien Dostie, Jihane Geadah, Nick Buccella |