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Kameo: Elements of Power

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Critic Reviews 79% add missing review

Times Online ( )

This is a classic adventure game whose unique selling point is its hero’s ability to morph into a variety of different creatures, each of which has a special power. It not only looks fantastic, but uses the graphics ability of the 360 to the full, with super-smooth angles and movement, and the puzzles it presents are every bit as challenging as those in games such as Zelda, with which it shares a medieval theme. Brilliantly designed and executed, and fabulously entertaining.

Jan 7th, 2006 · Xbox 360 · read review

Play Magazine (9.5 out of 10)

Kameo is pure wonder—every inch a rubber neckers paradise. There’s so much to see and take in on your way to each magical land that it increases blood flow to the brain, never mind once you cross each threshold into lands buzzing with life. Although the formula is a simple one—enter the land-return the Element to the Wotnot book-beat the ensuing level—the layers within each scenario are akin to a gameplay shopping spree, and Kameo herself (aside from being dynamic to the landscape thank you very much) is the quintessential fantasy icon.

2005 · Xbox 360 · read review

Game Chronicles (9.2 out of 10)

With more than five years of hype leading up to its release, it’s a wonder Kameo: Elements of Power didn’t fall flat under our own expectations. But Rare has once again pulled the rabbit from the hat and proved that intelligent game design, charming characters, a grand story, and a next-gen audio and visual presentation is the foundation for an enduring title that should be part of every Xbox 360 game library.

Dec 19th, 2005 · Xbox 360 · read review

Gamesmania.de (90 out of 100)

Die lange Verschiebung bis zum Xbox360-Launch hat Kameo wirklich gut getan. Zwar ist das Spiel um die junge Fee auch spielerisch sehr ansprechend und spielt sich als typisches Rare-Spiel wie ein Disney-Film zum Mitspielen, doch Glanzlicht ist unzweifelhaft die Prachtgrafik, die erst durch die Xbox360 möglich wurde. RĂŒckt die Grafik bei anderen Spielen nach einer Stunde Spielzeit meist in den Hintergrund, so staunt man in Kameo die komplette Spielzeit ĂŒber die liebevolle und extrem detaillierte Optik, die sich selbst vor Animationsfilmen wie Shrek 2 nicht zu verstecken braucht. Allein deshalb ist fĂŒr Besitzer der neuen Konsole der Kauf von Kameo – Elements of Power eigentlich Pflicht. Kleinere MĂ€ngel wie die nicht immer perfekte Kamera oder die kurze Spielzeit können die Begeisterung jedenfalls kaum schmĂ€lern, diesen Titel muss man einfach gespielt haben.

Dec 5th, 2005 · Xbox 360 · read review

Gamezine (18 out of 20)

Kameo possĂšde un certain charme qui m’a fait oublier un mode coopĂ©ratif en Ă©cran partagĂ© jouable en rĂ©seau. HĂ©las, rien de ceci n’était disponible sur la version testĂ©e, mais on peut compter sur Rare pour nous proposer une expĂ©rience incroyable. Ce serait bĂȘte de le rater, puisque du cĂŽtĂ© du solo on a Ă  faire Ă  de l’art avec un grand A. Les graphismes fascinent, avec un sens du dĂ©tail assez affolant, au bon sens du terme. Une console puissante mise au service de l’esthĂ©tique, c’est d’assez bon prĂ©sage pour les jeux Ă  venir. Voici tout simplement le premier hit de la console, le jeu qu’il faut acheter en prioritĂ©.

Nov 27th, 2005 · Xbox 360 · read review

GameZone (8.9 out of 10)

A wise bard once sang: The waiting is the hardest part. If you followed the lengthy delay of a little game called Kameo for Microsoft’s black box, it seemed like it would never see the light of day despite the various screenshots that promised a gorgeous-looking adventure game worthy of the Xbox. We also waited patiently for the Xbox 360, which has finally reached store shelves. So imagine the delight to find Kameo: Elements of Power among the launch titles for Microsoft’s next generation console. At last we get to see the game the way it was meant to be released.

Nov 28th, 2005 · Xbox 360 · read review

videospiele.com (88 out of 100)

Kameo: Elements of Power ist ein sehr gutes Action- Adventure geworden, dass die Messlatte fĂŒr kommende Spiele sehr hoch legt. Die Spielwelt wirkt wie aus einem Guss, die Steuerung ist nicht ĂŒberladen und technisch ist das Spiel ĂŒber jeden Zweifel erhaben. Leider ist das Spiel recht einfach und nach gut zehn Stunden durchgespielt. DafĂŒr wird man aber wĂ€hrend der ganzen Zeit gut unterhalten. Daher kann man eine klare Kaufempfehlung fĂŒr alle, die Spiele dieser Art mögen aussprechen.

Dec 27th, 2005 · Xbox 360 · read review

GameSpot (8.7 out of 10)

The next generation of gaming is off to a very good start. As the first Xbox 360 game to be released, Kameo: Elements of Power turns out to be a fitting showcase for Microsoft's powerful new console. For that matter, the game's really no worse for wear despite several production delays during its many long years in development. This colorful, creative action adventure game is one of the most family-friendly titles among the Xbox 360's starting lineup, but it'll provide a great experience for just about any kind of game player. It's packed with clever and entertaining action, not to mention some of the most highly impressive, razor-sharp graphics you've ever seen, along with terrific music and sound. Kameo feels rather disjointed at first, and it's not a particularly long game, but it ultimately provides a rousing, memorable journey that'll be a fine way to excitedly spend some of your first hours with the new Xbox.

Nov 15th, 2006 · Xbox 360 · read review

Gamigo (8.7 out of 10)

Ob Kameo letztendlich die Killerapplikation bzw. der Systemseller geworden ist, lĂ€sst sich abschließend schwer beurteilen. Zwar feuert Rare ein gewaltiges farbenprĂ€chtiges Actionfeuerwerk ab, der absolute Funke will aber trotz alledem nicht wirklich ĂŒberspringen. Woran dies liegt? Schwer zu sagen! Vielleicht an der bewegenden Entwicklungsgeschichte vom Gamecube hin zur Xbox 360? Aber auch ohne diese fast unĂŒberwindliche HĂŒrde zu meistern ist Kameo ein beeindruckender Titel geworden, der in keiner Xbox 360-Sammlung fehlen darf. Ein kurzes aber dafĂŒr beeindruckendes Spielerlebnis.

Dec 21st, 2005 · Xbox 360 · read review

Planet Xbox 360 (8.7 out of 10)

At first glance, Kameo may appear to be a game that might be more appropriate for your kid brother then for a hardcore gamer. Sure the art style may shout “puppies and rainbows”, but dig a little deeper and you’ll find a compelling game that’s as varied as it is entertaining. Kameo has finally come out from beyond that massive shadow of past Rare accomplishments and while they may not have reinvented the wheel, it does offer up an incredibly fun and addictive experience that no fan of the genre should miss.

Feb 20th, 2006 · Xbox 360 · read review

Fragland.net (86.4 out of 100)

Kameo: Elements of Power is more than a good platform game with fantastic finishing and built on strong fundaments. The gameplay is very much ok and both the graphics and sound make a nice whole of it all. Too bad that the long development time wasn't enough to make an epic adventure of it and people with sky-high expectations might be disappointed by the lack of replayability and content. Nonetheless a beautiful game that shows the power of the

Dec 28th, 2005 · Xbox 360 · read review

Jeuxvideo.com (17 out of 20)

Beau tour de force que ce Kameo. Non content de disposer de somptueux graphismes, il se fait fort de proposer aux joueurs une aventure fĂ©erique, intelligente et jouable. On regrette un peu que les dĂ©veloppeurs aient cherchĂ© Ă  plusieurs moments Ă  nous en mettre plein la vue, quitte Ă  ce que la visibilitĂ© en pĂątisse, mais hormis ces petits dĂ©sagrĂ©ments (auxquels on rajoutera un mode CoopĂ©ratif sans intĂ©rĂȘt), le rĂ©sultat est stupĂ©fiant. Kameo est une vitrine pour la Xbox 360 mais au delĂ  de cet aspect, on y trouvera un vrai petit bijou que vous n'aurez de cesse d'admirer du regard.

Dec 1st, 2005 · Xbox 360 · read review

Deeko (8.5 out of 10)

With the release of the XBOX 360, we finally get our hands on the long awaited adventure title from RARE Studios entitled, Kameo: Elements of Power. With a plethora of characters to choose from and stellar graphics to boot, was this hyped up game worth the wait? Don't cast aside your talking spell book just yet.

Dec 8th, 2005 · Xbox 360 · read review

DreamStation.cc (8.5 out of 10)

Kameo: Elements of Power is a good first effort for an action platforming game on the Xbox 360 and if you like games in this genre you should enjoy it, if you can find a Xbox 360 this holiday season to play it on. It is not without its faults, the biggest being the camera angle problems, but all-in-all it is an enjoyable game that will keep you busy as you try to beat the game and unlock all the Achievements to display under your Gamertag profile on Xbox Live.

Dec 19th, 2005 · Xbox 360 · read review

IGN (8.4 out of 10)

Over the course of the last few years Kameo has been written about by more IGN editors and for more consoles than almost any other single game. That's why it's a bit unbelievable that in less than two weeks the world will finally get to play the Rare title that has been around longer than Microsoft has been in the video game industry. In the past week we played through the retail version of the game on a retail Xbox 360. This is it folks: the version you'll find on shelves at launch day, under the tree on Christmas morning, and in the disc tray of your gleaming new console right after you plug it in. So are the adventures of the shape-shifting fairy been worth the wait? Read on to find out.

Nov 15th, 2005 · Xbox 360 · read review

4Players.de (83 out of 100)

Was Rare auf den Bildschirm zaubert, sucht seinesgleichen: Kameo fesselt mit seiner wundervollen Kulisse, fantastischer Musik und einem riesigen Reservoir an Ideen. Die Verwandlungen der Elfe haben mich schlichtweg begeistert, das Ausprobieren der Elementarkrieger macht Laune, die Welt bietet viel Raum zum Experimentieren und ist im Rahmen der Geschichte glaubwĂŒrdig. Schade nur, dass die Entwickler die vielen Möglichkeiten in ein zu enges Korsett gesperrt haben, welches immer wieder Lösungswege fordert, die einer ErklĂ€rung bedĂŒrfen. Das hemmt den Spielfluss und verhindert das Überspringen dieses letzten Funkens, der dem Abenteuer einen Award gesichert hĂ€tte.

Dec 1st, 2005 · Xbox 360 · read review

XBox Front (82 out of 100)

Dass Hitzigkeit noch nie zum Sieg gefĂŒhrt hat, muss auch die junge Elfe Kameo noch lernen. Nachdem ihre böse Schwester den gefangenen Troll-König Thorn befreit und die gesamte FĂŒhrungsriege der Elfen außer Gefecht gesetzt hat, bleibt niemand anderes ĂŒbrig, um die Ordnung wiederherzustellen. Kameo bereut ihren ersten ĂŒberstĂŒrzten Rettungsversuch und verliert die ihr gegebene Kraft, sich in Elementargeister zu verwandeln. Nun heißt es: Hinein in Rares neuestes Werk und die Welt retten. Wie der erste Xbox 360-Titel geworden ist? Wir haben es getestet.

Nov 18th, 2005 · Xbox 360 · read review

eGames (8.1 out of 10)

Tak, czy inaczej przy Kameo: Elements of Power spędziƂem naprawdę miƂe chwile. Jeƛli tylko ktoƛ lubi ten typ rozrywki, ktĂłra cechuje się przede wszystkim odprÄ™ĆŒeniem dla umysƂu, to szczerze polecam produkcję Rare. Tym bardziej, ĆŒe na rĂłĆŒnych aukcjach internetowych przygody Kameo oferowane są po naprawdę przystępnej cenie.

Nov 5th, 2007 · Xbox 360 · read review

Kombo.com (8.1 out of 10)

With Kameo, expectations were high, as they should be when a developer has had more then ample enough time to complete and fill the title with enough gameplay length. Unfortunately Kameo doesn’t meet those standards, as the entire game can be completed in a span of 3 to 4 days. Kameo does offer more and more thrilling experiences to keep you entertained throughout the ride. The game is amazing for its short length, and quick switch from platform to platform. The game doesn’t warrant a new console purchase, but if and when you decide to get an Xbox 360 on your own, the game does deserve at least a rental.

Nov 25th, 2005 · Xbox 360 · read review

Yahoo! Games ( )

Of all the Xbox 360 launch titles, Kameo is probably one of the most anticipated among long time fans, if only because the game itself has been around for quite awhile. Originally conceived on the GameCube, Kameo hopped over to the Xbox and then to the Xbox 360 last fall. For most developers, such delays result in a poor quality title, but not Rare. It saw each hop as a new opportunity and reworked the game to take full advantage of the new platform. The end result is a beautiful Xbox 360 launch title that truly looks next-gen.

Nov 17th, 2005 · Xbox 360 · read review

Edge (8 out of 10)

It may be a little hollow at heart, and occasionally frustrating, but if this is 360's first adventuring benchmark, the games that follow have their work cut out for them.

Feb 15th, 2006 · Xbox 360 · read review

X-Power (8 out of 10)

Microsoft lijkt dus alsnog waar voor haar gespendeerde dollars te krijgen, en ook wij kunnen mee profiteren. Kameo: Elements of Power is een game waarvan we er in het verleden weinig gezien hebben op de Xbox. De combinatie van actie en avontuur werkt perfect, is voor alle leeftijden en speelt als een sneltrein! Jammer van het relatief korte verhaal, maar dat mag de pret niet bederven, want denk eraan: de co-opmode is verplichte kost! Hopelijk is Kameo’s sprookje nog niet volledig uit, en mogen we in de toekomst nog meerdere keren van het elfje in al haar glorie genieten. Eenzame zielen, gezinnen, families en alle anderen die Kameo: Elements of Power nog niet in huis hebben, hebben bij deze een extra excuus om met nieuwjaar in de watten gelegd te worden!

Dec 29th, 2005 · Xbox 360 · read review

Digital Press - Classic Video Games (8 out of 10)

It's understandable to overlook this one given the familiar franchises and seemingly more adult oriented games on the console. Even if the cover art doesn't convey it, Kameo fits right into the 360's launch. Experienced gamers have to feel for those parents who buy this for their children (they'll be in tears long before level one is over), but those who have the skills to pull it off will find almost every aspect of this Rare masterpiece worthwhile.

Dec 14th, 2005 · Xbox 360 · read review

Extreme Gamer (8 out of 10)

I think Rare did a good job at the style of game. Kameo: Elements of Power isn't the most innovative action adventure, but it stands up well on its own. If you are looking for a game to showcase the potential of the 360, this is your game.

Nov 28th, 2005 · Xbox 360 · read review

GameSpy ( )

It looks like Microsoft is on the verge of making back some of that money that it spent to buy the popular developer Rare away from Nintendo. After Rare only ended up creating a sub-par kids' game and a good but unexciting port of an old N64 game for the Xbox, it seemed like Microsoft got the shaft on that deal. With the launch of the Xbox 360, however, it seems like Rare is making up for lost time. It's latest action/adventure game, Kameo, is a worthy addition to the system's launch lineup.

Nov 15th, 2005 · Xbox 360 · read review

GotNext ( )

In the end Kameo turned out to be a nice little game. Yes, it does get more than a little formulaic in how it plays out, but like Halo 2 the game pulls you along for the ride regardless. It would almost be a challenge not to finish this game. Despite being short, around or under ten hours, there is a healthy dose of replay value with stage challenges and split-screen co-op. If you're looking for something that isn't a first-person shooter or a racing game then this is your game. However, you'll want to just rent your visit to the world of Kameo.

Dec 10th, 2005 · Xbox 360 · read review

PlayDevil ( )

What else can be said about this game? “Kameo: Elements of Power” is a solid game from developer Rare, and it is a very good beginning to the growing catalogue of Xbox 360 games. From the stunning visuals and sound, the easy controls and intriguing storyline, as well as the co-op missions for you and a friend. This game has a lot to offer. Though the frame rate issues and rather short length (lasting only about 10 hours) bog this game down from being a truly amazing adventure. Though with that said “Kameo” is a memorable game experience. Therefore hopefully in the years to come there will be a sequel that further builds upon the Kameo Universe, and help perpetuate “Kameo” into the great series it could become.

Sep 12th, 2006 · Xbox 360 · read review

360 LIVE (8 out of 10)

(...) Die Grafik ist ein Paradebeispiel fĂŒr die LeistungsfĂ€higkeit der 360. Hinter all der Pracht, dem Detailreichtum und der Spieltiefe sorgt eine Physik-Engine dafĂŒr, dass sich der Umgang mit Kisten, Kugeln und Krams echt anfĂŒhlt. Dennoch fehlt "Kameo" irgendwie ein bisschen letzter Schliff. Die Heldin selbst macht einen profillosen Eindruck, die Kulissen wirken stellenweise zu aufdringlich auf Hochglanz poliert. Das beißt sich mit dem Cartoon-Stil einer Welt voller Drachen, Trolle, Orks, Feen und Fabelwesen. Und auch wenn "Kameo" im Herzen ein Jump'n'Run sein mag, hĂ€tten dem Spiel mehr unauffĂ€llig eingebundene RĂ€tsel der Marke "Zelda" gut zu Gesicht gestanden. Trotzdem: ein wirklich schönes, unterhaltsames und faszinierendes Abenteuer.

Nov 2005 · Xbox 360

JustPressPlay (7.9 out of 10)

Kameo is a solid release; however for all the time and effort putinto the game, I was expecting a lot more. Granted, the game is a lotof fun, and is truly one of the most beautiful looking games I've everplayed, but it is not nearly as exciting as some of the other Xbox 360launch titled. I look forward to a sequel though, with a refinedgameplay and maybe some online deathmatch?

Dec 19th, 2005 · Xbox 360 · read review

Armchair Empire, The (7.9 out of 10)

So did Rare redeem themselves for Grabbed by the Ghoulies? Yes, but not like a Phoenix rising from the ashes – Kameo’s good but I have the nagging feeling that it could have been better.

Dec 22nd, 2005 · Xbox 360 · read review

Game Informer Magazine (7.5 out of 10)

After spending nearly five years on the development floor for GameCube, Xbox, and now 360, the finishing touches have finally been applied to Kameo. You wouldn’t expect a game that dates back to the infancy of the previous console generation to raise the bar visually, but that’s exactly what this game does. Rare’s artistic expertise is on display, creating a storybook world that is teeming with life and style. Particle effects are as dense as a Midwestern blizzard. You nearly have to squint when you view the light that reflects off of the extravagant bump-mapped texturing. Armies don’t measure in the dozens or even the hundreds. Like The Lord of the Rings films, soldiers, dragons, and giants span as far as the eye can see, numbering in the thousands. Whenever you enter a new area, you can’t help but pausing just to spy the beauty that is around you.

Jan 2006 · Xbox 360 · read review

Games TM (7 out of 10)

Certainly, Rare has done well with Kameo: Elements Of Power and it's nice to see the developer back on form - especially after the tiresome Grabbed By The Ghoulies - but as enjoyable and refreshing Kameo is, we can't help but feel that it would have been better received long ago on the GameCube, as was originally intended. It would have flourished in a time when games of this type were loved and appreciated, rather than being an experience that reminds you a little of Star Fox Adventures. Still, with great looks and plenty of gameplay on offer, it's definitely worth picking up to see exactly what your shiny, new 360 can do.

Dec 1st, 2005 · Xbox 360

1UP (7 out of 10)

What all of this means is that for better or for worse, Rare is still very much Rare: inspiration is taken from multiple sources, a solid-but-unspectacular game is built on that inspiration, every imaginable color and graphical effect is dumped on top of it, and everyone is given an awful pun for a name. To bring in a little bit of that aforementioned corporate drama, Kameo is the evidence that Microsoft ended up getting exactly what they paid for.

Nov 15th, 2005 · Xbox 360 · read review

Video Game Talk ( )

The third-person action/adventure Kameo: Elements of Power is a return to what gamers had come to expect from Rare, boasting arguably the most impressive visuals of the Xbox 360's launch titles and certainly some of the most distinctive gameplay.

Dec 2nd, 2005 · Xbox 360 · read review

Totally Gaming Network (7 out of 10)

Overall, the Elements of Power turns out to be one of those rare (no pun intended) treats; a game that doesn't push its own version of reality down your throat, while remaining enjoyable throughout.

Jan 13th, 2006 · Xbox 360 · read review

Game Informer Magazine (7 out of 10)

One of the game's worst boss battles is repeated a half dozen times before you're done, growing more annoying each time. Graphically state of the art, Kameo is just an attractive repackaging of the same old platforming cliches.

Jan 2006 · Xbox 360

Game Shark (B-)

In the Xbox 360 launch lineup, Kameo: Elements of Power stands somewhat alone as the first real action/adventure game for the system. While it may have enough flaws to deny it best game status in the genre, or even really an innovative game that takes full advantage of a new piece of hardware, it does reach a pinnacle in presentation with a very pleasing visual style and an audio component that shines like a new penny in 5.1 Dolby. If you are a new Xbox 360 owner who is a fan of the action/adventure genre and can settle for a pretty but shallow gaming experience, Kameo: Elements of Power should be given a hard look.

Dec 13th, 2005 · Xbox 360 · read review

Game Revolution (B-)

Which this game is bound to make you do. Kameo isn't the deepest or most challenging game in the Xbox 360 launch window, but it looks awesome and offers solid, if fleeting, fun. Rather than save the land, this is more a portent of good things to come.

Dec 2nd, 2005 · Xbox 360 · read review

Diehard GameFan (6 out of 10)

Kameo is a fun game, but ultimately fails due to the times when it’s NOT fun. The game features its fair share of moments that are simply frustrating and annoying, and the problem is that these moments are supposed to be “difficult”, but the sad fact of the matter is that the game is very, very easy. It’s also very linear, and there is little to no satisfaction from completing it. It’s certainly worthy of a rent, but I wouldn’t buy it (unless it was maybe $20). Overall, it is certainly not one of Rare’s best works, especially after how long they’ve been working on it.

Dec 13th, 2005 · Xbox 360 · read review

GamePro (US) (3 out of 5)

It's been a long and hard road to release for Kameo: Elements of Power. Originally slated for the GameCube, and then shuffled on to the Xbox and later the Xbox 360, Rare's much-hyped adventure game is finally here and ready to play. But, unlike fine wine, this game hasn't gotten better with time.

Nov 18th, 2005 · Xbox 360 · read review

The Video Game Critic (C)

The camerawork is decent overall, but I found it to be absolutely abysmal during the "shadow demon" battles, where the "negative exposure" visuals make it tough to tell what's going on in the first place. In general however, Kameo is pretty easy to play, and you can always consult a "Wotnot" talking book for advice by pressing the Start button. A two-player split-screen mode is also available. Kameo has nice production values and is well constructed, but I found its gameplay to be very predictable and not particularly memorable. As a bargain-priced title however, you might just find Kameo worth your while.

Feb 25th, 2007 · Xbox 360 · read review

Eurogamer.net (UK) (5 out of 10)

The world of Kameo certainly asks of the console hardware what past games could not, but it doesn't ask any new questions of the player. Instead of flowering, petal by distinctive petal, it just showers you with new seeds as you toil to bed the old ones, and then tells you to sow and sow and so on until you're bored. The result is a game that struggles to entertain, and one that I was quite finished with by the end.

Nov 22nd, 2005 · Xbox 360 · read review

Player Reviews

A good balance between good and bad until the last hour
by Asinine (1003)

The Good
The presentation is insane, especially during the sections between the temples. during those sections there are thousands of sprites on the screen at the same time and some of the vehicles look amazing, there was a section somewhere halfway with a few dozen battleships that made my jaw drop. It feels amazingly satisfying to plow through the enemy ranks with a horse or to drop a few mortar bombs within the horde.

Kameo doesn't use items, but instead travels around the world to gather elemental warriors. Once she finds one she can transform into that warrior in order to use its abilities to solve puzzles or to fight enemies. The best thing about these elementals is that they are all look different and their abilities are exclusive to them, so I was always wondering what the next creature would look like. My favorite was probably one called Thermite that had a massive cannon on his back.

The temples are rather short and nicely balance puzzles and actions, the problem I have with a lot of the Zelda games is that the dungeons take between one and three hours to complete and most of the obstacles have to be solved with puzzles, but here it will take maybe ninety minutes maximum. It's also pretty cool that the puzzles in the dungeon require you to use all your elemental warriors instead of just the one you unlocked right before you arrived at the temple.

The fights with the shadow trolls were the highlight of this game, it's all a one on one between Kameo and the monster with no magic powers. The goal is to kill one of the respawning enemies and use his soul as a projectile, hitting the troll three times will kill him, but he will use all his powers to stop you. Every shadow also had his own moves, so you could never prepare a tactic on your first playthrough.

Kameo doesn't go to the temples in order to obtain an item, but she is after her family members which I thought was a lot more interesting. Each family member also reveals part of Kameo's back-story, so as you go along you slowly puzzle everything together. The boss-fights are also pretty nice and look a lot like those in Zelda (sorry, but comparing this game to Zelda is required), you avoid there attacks while looking for a way to open up their weak-spot and finishing it off by using the attacks the boss is vulnerable to.

The Bad
throughout the entire game there is a clear balance between good and terrible which made sure that the game was average, but never terrible. However the final boss-fight with the Troll king was just a huge "ugh". I hear a lot of people complaining about boss-fights that are too easy, but at least an easy boss-fight allows you to finish the story and see the ending. This troll king is just insane, his health bar goes down one pixel at a time, his attacks are incredibly strong, he is immune to almost everything and Kalus keeps spawning more enemies. The worst though is that some of the attacks give a very poor indication that you're doing damage (or not) and you only have two seconds of every minute that allow you to do damage before he becomes immune to everything again.

The story is very poorly told and aside from Kameo's back-story there wasn't a single interesting bit, the opening cutscene briefly tells you who you are playing as and that you have to safe your family and when gameplay finally started I knew even less then before the opening. There are also a lot of races in this magical kingdom, but aside from the trolls and the elves I couldn't figure any of them out. You had these plant monsters which at first glance looked like enemies, but after spending roughly an hour in their village I still didn't know the name of their race or anything about their behavior and culture.

Buying items and upgrading your attacks is not as vital as the game would make you believe it is, it keeps telling you to do so, but all the elemental warriors start off with the attacks required to finish the story, so trying to figure out what to upgrade is just a massive waste of time. This is also one of those games where it rains money and there is just nothing to spend it on instead of bigger wallets and health potions.

Let me tell you why I keep mentioning Zelda, this is a Rare game and I remember Rareware for copying Nintendo games and giving it their own touch (see also "Banjo and Kazooie" which was a lot like "Super Mario 64"). The problem is that Rare's own touch is nowhere to be found in the game and instead we just get more Zelda. Kameo already looks a lot like Link, but the design of the world and the structure of the story was also identical. There is also not a single shed of humor, which might just be the killing blow for this game.

The book which gives you advice was also annoying, the bloody thing works a lot like Navi, Talt, Midna and the King of Red Lions, meaning that he will signal you when he has something to say. The problem is that he speaks and his advice is always wrong. It's very annoying when you are trying to think and this guy keeps nagging you to listen to him (and unlike Navi he isn't very interesting, cute or funny). What I mean with "wrong advice" is that most of the time he doesn't give you a hint, but instead just tells you what to do straight away. I just hated it whenever I was close to figuring out what to do and the book just spoiled it.

The Bottom Line
The problem is this: The game lacks the humor required to be a successful Rare game and it lacks the polish and writing to be a good Zelda clone. The worst thing by far is that it's pretty decent, but I just can't beat the final boss and finish it. I tried for hours, but the second the big stone soldiers come into play you might just shut the console off.

Sadly I can't really recommend this game to anyone because finishing it is limited to the psychotic people and hackers. Though, if you really can't wait for the next Zelda game to launch (Skyward Sword!) then it may be worth giving a try.

Sep 19th, 2011 · Xbox 360

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Critic reviews added by Alsy, Jacob Gens, Flu, Patrick Bregger, Wizo, nyccrg, Yearman, Ronald Diemicke, Sciere, Jeanne, COBRA-COBRETTI, Cantillon, Tim Janssen, Big John WV, Alaka.