007: James Bond - The Stealth Affair
Description official descriptions
The Stealth Affair is a graphic adventure game with a point-and-click interface. The player controls the famous secret agent James Bond (John Glames in the European version), whose task is to travel to South America in order to locate and retrieve a newly designed F-19 stealth plane, which was stolen from the Naval Air Station in Miramar, California.
The game is controlled by the same pop-up command menu consisting of six verbs that were introduced in Delphine's debut Future Wars: Adventures in Time. However, it's been slightly improved and does now allow interaction with the inventory, like examining and combining items. The player can use many typical special agent gadgets, beginning with a passport forgery kit and ending with explosive cigarettes. Apart from solving puzzles, the player has to make it through some arcade sequences: escape the labyrinth, dive with limited breath, and dodge the evil guy's minions.
Credits (DOS version)
Average score: 82% (based on 21 ratings)
Average score: 3.8 out of 5 (based on 40 ratings with 0 reviews)
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There's a reference to Delphine's earlier game Future Wars in Operation Stealth. At the beginning of the game in the airport you have to get a newspaper from a newspaper machine similar to the way you had to get one from a newspaper machine in the future subway in Future Wars. The game displays a message when you do this and says "Don't even think about being in another century."
Delphine published a special 1990 Christmas box of Operation Stealth. Apart from the normal contents, it included an audio CD with the original music from the game.
There are three different DOS versions of this game. It was originally released in Europe as an EGA version under the name of Operation Stealth. A few months later, Delphine released a VGA-only follow-up. For the US market, Interplay got its hands on the official James Bond license and decided to spice up the game with the famous agent's name. Thus, the game (VGA version) was released as James Bond: The Stealth Affair. Apart from a few name changes (Glames to Bond, obviously, but also the chief of the research department becomes Q) there were no differences.
Speech in Amiga version
When run on Amiga with 1 MB of memory, the game featured a full synthesized speech of all the dialogues. However innovative and shocking it may sound in the 1990, it was a kind of the trick. The developers used AmigaOS built-in "Say" command which sounded very robotic and metallic but could be modulated in order to sound more male or female.
- Amiga Joker
- Issue 01/1991 – #3 Best Adventure Game in 1990
- Amiga Power
- May 1991 (Issue #00) - #46 in the "All Time Top 100 Amiga Games"
- ST Format
- Issue 01/1991 – #1 Best Adventure Game in 1990
- January 1993 (issue #42) – #13 in '50 finest Atari ST games of all time' list
Information also contributed by Ricky Derocher
Related Sites +
A humorous review on PC Gamer
- MobyGames ID: 2236
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Contributors to this Entry
Game added by -Chris.
Game added August 25th, 2000. Last modified April 22nd, 2023.