Racquetball
Description
You have been challenged, or maybe you challenged, someone to a game of racquetball.
To serve, press the red button. You hit the ball by moving your player to where the shadow of the ball is about level with your feet. The racquet will swing automatically. When you serve, the ball must hit the front wall before it hits the floor. Your opponent can then hit the ball before it lands on the floor or he can let it bounce but you can only let it bounce once. It cannot bounce twice. You serve every time until you miss. If you are serving and your opponent misses, you get one point. You can only get points on rounds where you serve. First player to twenty-one points, wins.
Difficulty switches
A=Shots accuracy is more difficult to control
B=Shot accuracy is easier to control.
Groups +
Screenshots
Credits (Atari 2600 version)
Programmed by | |
Sound (uncredited) |
Reviews
Critics
Average score: 21% (based on 3 ratings)
Players
Average score: 1.6 out of 5 (based on 10 ratings with 1 reviews)
Pseudo 3-D Environment Mires this Unique Sports Title
The Good
There aren't many racquetball games around and it's nice to see that someone made one. Each game opens with a wonderful little tune as the players emerge from a doorway into the court. This is some of the best music you will hear from an Atari 2600 title. The player graphics are about as good as you can possibly get on this system and movement controls are smooth.
The Bad
The game's fatal flaw is that it attempts to render the multi-dimensional play court of a real racquetball game but, due to graphical limitations, it is extremely difficult to judge ball distance and location. In addition to the ball itself, players are given positioning cues in the form of a dot on the floor and another on one of the side walls. The ball does not scale down as it moves further in space so it becomes a real challenge differentiating between the fast-moving ball and it's shadows.
The Bottom Line
This game is a noble attempt at a sophisticated sports game for the Atari 2600. The potential for fun is there, but the game mechanics will take a lot of effort to master.
Atari 2600 · by Tantalus (118) · 2007
Identifiers +
- MobyGames ID: 23099
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Contributors to this Entry
Game added by LepricahnsGold.
Game added July 14th, 2006. Last modified February 22nd, 2023.