Railroad Tycoon II
Description official descriptions
Establish yourself as a mogul to be reckoned with as you work your way up the ranks of the railway industry in this strategy game. Expand your domain across continents and a changing global marketplace.
Build the Transcontinental Railway or the Orient Express. Run Steam train through the jungles of Africa, or electric trains through the Swiss Alps. Run your competitors out of town on a rail.
An 18 scenario campaign lets you re-create history's greatest railroading feats and failures.
Your wealth can be built up with a sophisticated stock market with margin buying, short selling, and hostile takeovers.
Spellings
- 铁路大亨2 - Simplified Chinese spelling
Groups +
- Game engine: S3D
- Games that include map/level editor
- Games with dynamic investment and financial mechanics
- Genre: Simulation - Traffic network
- Microprose Tycoon series
- Middleware: Smacker Video
- Railroad Tycoon series
- Software Pyramide releases
- Sound engine: AIL/Miles Sound System
- Theme: Stock Exchange
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Credits (Windows version)
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Game Design | |
Programming | |
Art | |
Historical Research | |
Scenario Design | |
Quality Assurance Lead | |
Sound | |
Marketing Director | |
Sales | |
Web Marketing | |
Audio / Video Production | |
Quality Assurance / Tech Support | |
Marketing / PR / Sales | |
Legal | |
Music | |
Production Operator | |
International Partner | |
Forwarding of PopTop Checks! | |
Music | |
Helpful Recommendations | |
[ full credits ] |
Reviews
Discussion
Subject | User | Date |
---|---|---|
china scenario | e brizzo | 2007-06-14 05:52:18 |
Trivia
Development
Although the name suggests this is a sequel to the famous Railroad Tycoon from MicroProse, it is technically not a sequel. PopTop developed the game completely independent of the old game, and changed the title to Railroad Tycoon 2 when they obtained the rights to the name from MicroProse.
Phil Steinmeyer says that the train graphics were created by "photographing relatively cheap model trains rather than hiring a horde of artists to create them in a program like 3D Studio Max".
Awards
- Power Play
- Issue 02/1999 – Best Economical Strategy Game in 1998
Identifiers +
- MobyGames ID: 238
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Contributors to this Entry
Game added by Droog.
Macintosh added by Corn Popper. PlayStation added by Grant McLellan.
Additional contributors: Kasey Chang, Unicorn Lynx, Chentzilla, Patrick Bregger, Plok.
Last modified February 27th, 2023.