Dark Age of Camelot: Platinum Edition
Moby ID: 23899
Windows credits (2004)
115 people (107 professional roles, 8 thanks) with 139 credits.
Mythic Entertainment Management Team |
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President | Mark Jacobs |
CEO | Mark Jacobs |
Vice President | Rob Denton |
CTO | Rob Denton |
Executive Producer | Matt Firor |
Dark Age of Camelot Design Team |
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Designers | Mark Jacobs, Rob Denton, Matt Firor, Brian Axelson, Colin Hicks, Jim Montgomery, Jeffry Hickman, Lori Hyrup, Lisa Krebs, Erik Krebs, Roy McCormack, Maurice Nelson, Walter Yarbrough |
Production Team |
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Executive Producer | Matt Firor |
Producer, Camelot Product Line | Colin Hicks |
Content Producer | Walter Yarbrough |
Line Producer | Spyke Alexander, Mike Lescault |
Associate Producer | Mark Davis |
Programming Team |
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Project Lead | Rob Denton |
Lead Server Programmer | Brian Axelson |
Lead Client Programmer | Daniel Dunham |
Patcher and Client | Marty Brown |
Client Interfaces | Steve Houchard |
Client Graphics | Scott Hofmann |
Client and Utilities | Yvette Nash |
Server | Jim Montgomery, Scott Jennings |
Server and Database | Bob Sellers |
Monster Pathing and Client | Matt Doetsch-Kidder |
Monster Pathing and Server | Erik Parker |
Web Support | Georgia Wall |
Content Team |
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Producer | Colin Hicks |
Live Content Lead | Walter Yarbrough, Michael Ferguson |
Expansion Content Lead | Lori Hyrup |
Terrain Creation Lead | David Morin |
Treasure and Economy Lead | Erik Krebs |
Quests | Lisa Krebs, Jennifer Montgomery, Michael Barr, Paul Torres |
Encounter AI | Maurice Nelson, Roy McCormack, Jesse Taylor, Destin Bales |
Quests and NPCs | Jennifer Hicks |
Treasure and Economy | K. C. Peden, Yvonne Bridges, Brett Robinson, Robert Hinkle |
Quests and Encounters | Ellisa Barr, Mat Torsky |
Encounter AI, Dungeon Layouts | Jeremiah Smith |
Encounter and Terrain Creation | Howard Marans |
Art Team |
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Art Director | Lance Robertson |
Lead Artist | C. J. Grebb |
Lead Technical Artist | Michael Crossmire |
Lead Figure Artist | Christopher S. Ondrus |
Lead World Artist | Jeff Skalski |
Lead Concept Artist | Mathew Weathers |
Character Art | Jane Miller, Lucas Hardi, Tohan Kim, Mathew Weathers, Kevin Boehm, Greg Breault |
World Art | Russell Chamier, Tracey King, Kareem Leggett, Peter Lipman, Diego Rivera, Susan Townsend, Jay Kapadia, Charles Shenton |
Interfaces | Rich Sisson |
Music and Sound |
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Sound FX Creation and Integration | Brad Derrick |
Music by | Rik Schaffer, Womb Music, (www.wombmusic.net) |
Product Quality |
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Director of Customer Support | Jeffry Hickman |
Product Quality Manager | Jason Dawdy |
Product Quality Lead | Chris Rabideau, Jennifer Ortiz |
Product Quality | Aileen Rabideau, Christian Bales, James Ogle, Jason Libhart, Kristen Neal, Sean McNair |
Communications Team |
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Internet Relations Manager | Sanya Thomas |
Internet Relations | Julie Velez |
Customer Support |
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Director of Customer Support | Jeffry Hickman |
Manager of In-Game Support | Rob DiBiano |
Supervisor of Technical Support | Mike Stone |
CS Team Lead | Jon Farinelli, Erik Johnson, Robert Frazier III, Joshua Drescher, James Casey, Sean Gallagher, Michael Finnigan |
CS Quest Lead | Virgil Wagaman |
Operations |
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Director of Operations | Darrin Hyrup |
Facilities Manager | Chris Weakley |
Network Operations | Spyke Alexander |
Facilities Support | Andrew Mann |
Project Support |
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Business Management | Eugene Evans |
Web Support | Mike Luer |
Documentation and Packaging |
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Documentation Design | Rusel DeMaria |
Documentation Layout | Rusel DeMaria |
Documentation Assistance | Mark Davis |
Abandon Entertainment |
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Abandon Entertainment | Marcus Ticotin, Karen Lauder, Deborah Marinoff, Monique Fauteux |
Vivendi Universal Games |
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Vivendi Universal Games | Koren Hubbard, Anita Frazier, Cathy Johnson, Jeff Neinstein, Philip O'Neil, Lisa Roth, Feza Sanigok, Stephen Wickes, Jason Willig |
Special Thanks |
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Special Thanks to | The Dark Age of Camelot Team Leads, Original Camelot Beta Testers, Shrouded Isles Beta Testers, Trials of Atlantis Beta Testers |
Engine and Tools |
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Gamebryo 3D game engine (2003) by | Numerical Design LTD. |
Miles Sound System (1991-2002) by | RAD Game Tools Inc. |
MPEG Layer-3 playback supplied with the | Miles Sound System from RAD Game Tools Inc. |
MPEG Layer-3 audio compression technology by | Fraunhofer IIS, THOMSON multimedia |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Dark Age of Camelot: Trials of Atlantis, a group of 104 people
- Dark Age of Camelot: Catacombs, a group of 69 people
- Dark Age of Camelot: Shrouded Isles, a group of 68 people
- Dark Age of Camelot: Epic Edition, a group of 62 people
- Dark Age of Camelot: Darkness Rising, a group of 61 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Rik Schaffer on 127 other games
- Cathy Johnson on 67 other games
- Stephen Wickes on 62 other games
- Koren Hubbard on 57 other games
- Jeff Neinstein on 56 other games
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Credits contributed by Jeanne, formercontrib.