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Just because a region is bleak, desolate and inhospitable doesn't mean it lacks value. The planet Colian is a case in point; it has plentiful stocks of tough metal Aluma, the explosive Detonite, and the energy giving Quaza crystals. The ten colonies which are mining them are under the control of the Empire, and are forced to use their resources to produce destructive Terrorpod units.

The rival Federation attempts to shut this operation down, and sends you to the surface in a Defence Strategy Vehicle. The action is viewed from your DSV, as you move and shoot at any encroaching Terrorpods. Colian has a heavy inertia field, so you are always moving. You have guided missiles at your disposal, although these use up some of your limited Detonite stocks. Missiles will also be aimed at you; avoid these.

Your task is to find each of the colonies before the Terrorpods can destroy them, and set up trading between them so each of the colonies gets the supplies they need. As all this action unfolds, you are trying to ensure that enough components can be produced in the colonies, and can be retrieved in order to go towards the Federation's own building efforts. Collect the resultant products to attach them to your DSV to produce a Terrorpod of your own.


Credits (Amiga version)

10 People

Design and concept by
Game graphics
Title graphics and Planets by
Cover illustration designed and drawn by
Cover illustration painted by
Beta Testing by
Printing by
  • Hesketh Data-Form



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The cover art used for Terrorpods is originally from a series of illustrations for H. G. Wells' War of the Worlds, released in Omni Magazine in 1985. It was created by Roger Dean and Tim White.

Identifiers +

  • MobyGames ID: 23920


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Contributors to this Entry

Game added by Martin Smith.

Commodore 64 added by Patrick Bregger. MSX added by Игги Друге.

Additional contributors: robotriot.

Game added September 10th, 2006. Last modified February 22nd, 2023.