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The Earth has been invaded by the Orb Alliance, and a tightly restricted regime instituted for the humans that remain. Brown monk robes are the only garments allowed, speaking is a capital offense, and every human has been implanted with a tracking chip recording their every move. To track down criminals, the Orbs enlist "Manhunters" - humans given access to advanced technology and selected to be a combination of police officers and bounty hunters. The player controls one such Manhunter as he unravels a conspiracy inside the decaying heart of the New York ruins, and a mysterious serial killer on the loose.

Each chapter begins with the Orbs assigning the player's nameless Manhunter with a crime (such as murder) or target to investigate. The player gains leads through the use of the "MAD" computer, which displays the logs of all civilian movement in an area in an overhead map view. By starting with the victim and following the people who encountered him that day, the player can then go to a first-person investigation view at various New York landmarks to find clues to the suspect's identity. At the end of the day, the player must report the correct name of their suspect to the Orbs.

Manhunter uses a modified version of Sierra's AGI interpreter, with a rudimentary point-and-click interface used to locate and uncover clues at the investigation sites. At various times throughout the investigation, the player will also have to directly control the Manhunter in arcade-style challenges, like dodging gang attacks or throwing knives between a bar patron's fingers.


Manhunter: New York Atari ST Inside a church
Manhunter: New York Atari ST Following a suspect into a bar
Manhunter: New York DOS Follow the arrow to check out this dangerous looking room (CGA with RGB monitor)
Manhunter: New York DOS Title Screen

Promo Images

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Part of the Following Groups

User Reviews

interesting setting, terribly presented DOS woods01 (163)
Who knew that Manhunting can be so interesting? DOS Katakis | カタキス (43094)
In 2002, the Orbs invaded New York.... DOS Dave Schenet (138)
A futuristic scenario presented with an old game engine DOS Olivier Masse (449)
Dark and brooding DOS Sam Hardy (82)

Critic Reviews

Computer and Video Games (CVG) Atari ST Mar, 1989 88 out of 100 88
Techtite DOS 2000 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Joystick (German) DOS Mar, 1989 7 out of 10 70
The Games Machine (UK) Atari ST Mar, 1989 67 out of 100 67
ASM (Aktueller Software Markt) Atari ST Apr, 1989 8 out of 12 67
ASM (Aktueller Software Markt) DOS Apr, 1989 8 out of 12 67
Adventure Classic Gaming DOS Aug 21, 2000 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Computer Gaming World (CGW) DOS Dec, 1988 Unscored Unscored
Australian Commodore and Amiga Review Amiga Oct, 1989 Unscored Unscored
Alle PC Spiele DOS 1993 Unscored Unscored


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Manhunter: New York was the first Sierra-published game to break the text parser interface, instead going with a complete "point-and-click" interface. Many people think that King's Quest V was the first game to abandon text input, but it was really Manhunter: New York that was the first.


  • Power Play
    • Issue 01/1990 - #2 Best Adventure in 1989

Related Web Sites

  • Hints for Manhunter: New York (These hints help you solve the game on your own.)
  • ScummVM (supports the DOS, Amiga, Atari ST and Apple IIgs versions of Manhunter: New York under Windows, Linux, Macintosh and other platforms.)
Contributed to by Trypticon (11040), POMAH (66760), Trixter (9115), The Game Boy (2064), Scaryfun (17975) and Belboz (6574)
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