Linley Henzell's Dungeon Crawl
Dungeon Crawl is an open source roguelike game originally developed by Linley Henzell. In March of 1999, Linley entered law school and gave over the maintanence duty to a group who call themselves the Crawl DevTeam.
Dungeon Crawl allows the player to choose a race and class for his character, then the character is set loose in a dungeon. The eventual goal of the game is to retrieve the Orb of Zot from the depths of the dungeon and escape with it for fame and the people's ovation forever.
Some of Crawl's interesting features include: complex skill system, religion with many gods, unique magic spells, and many optional, themed side dungeons.
Credits (DOS version)
Average score: 40% (based on 1 ratings)
Average score: 3.6 out of 5 (based on 8 ratings with 0 reviews)
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This game has borrowed its ultimate goal, the recovery of the "Orb of Zot", in homage to the early proto-roguelike The Wizard's Castle.
Related Sites +
Wiki-style documentation and info site for Dungeon Crawl
Graphical Tile Version
This site provides a download of Dungeon Crawl that uses a graphical tileset instead of the normal ASCII display. You can play in either top-down or isometric views.
The Dungeon Crawl Emporium
Contains binaries for older versions and links to other Crawl resources.
Graphical tilesets for Dungeon Crawl
- MobyGames ID: 2456
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Contributors to this Entry
Game added by Brian Robinson.
Game added October 1st, 2000. Last modified February 22nd, 2023.