3D Space Wars

Moby ID: 24679

[ All ] [ Dragon 32/64 ] [ TRS-80 CoCo ] [ ZX Spectrum ]

Dragon 32/64 screenshots

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Instructions while the game is loaded
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Title screen
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You lift off from the base
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Warping out
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You warp straight into a Seiddab armada
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Firing at the Seiddab
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Hit him!
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Hit by a Seiddab bolt
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Refuelling
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Warping into the next level
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The Seiddab have other craft here
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Closeup encounter
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Game over

TRS-80 CoCo screenshots

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Title Screen
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Instructions
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Preparing to Launch
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Warp
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Incoming Enemy Vessels
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Space Base
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Almost Got One

ZX Spectrum screenshots

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The game loads and displays this screen. The question is highlighted in flashing text
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After the choice of controller has been made the game continues to load
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The player 'warps' into the game with a sequence of flashing rectangles of diminishing size
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Bad guys dead ahead! Note that the player warps in but has zero speed at the start of the game.
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whenever fuel runs out the screen flashes like this and the game continues. Still no points, these things are harder to hit than was expected
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Just making sure that the guns work
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The screen also flashes white when the spacecraft is hit by enemy fire
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Hit something! This scores 10 points and puts a small pink kill patch in the lower centre of the screen. One kill patch appears for every ship destroyed
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Ran out of fuel again. This wipes the score and effectively restarts the level.
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Level 1 - Seiddab explosion.
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Level 2 - Seiddab explosion.
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Level 1 - finding something unusual.
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Level 1 - getting close, investigating.
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Level 1 - firing at unusual structure. (it happens it's a fuel station)
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Level 1 - Firing at the last 2 Seiddabs.
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Level 1 - Firing at the last Seiddabs of level 1.
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Portal to level 2.
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Level 2 - Seiddab armada far away and beginning of level.
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Level 2 - Seiddab armada massive attack. Chaos.
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Level 2 - Seiddab armada dispersion. Geee that was intense.
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