Metal Gear Solid
- Metal Gear Solid (1999 on PlayStation, 2000 on Windows, 2013 on PSP...)
- Metal Gear Solid (2000 on Game Boy Color)
Description official descriptions
Metal Gear Solid is a sequel to Metal Gear 2: Solid Snake. After the tragic confrontation with Big Boss, the hero, special agent Solid Snake, decided to retire and has since then lived in a secluded region in Alaska. But the US government recruits him once again for a dangerous mission. The members of Foxhound, a renegade special forces unit, threaten to use a devastating nuclear weapon if the government doesn't hand them the mortal remains of Big Boss, their former commander. Foxhound is now led by a talented, ambitious young man with the codename Liquid Snake. Knowing that the visual resemblance between this new terrorist mastermind and himself can not be coincidental, Solid Snake agrees to infiltrate the new Foxhound base, destroy the unknown nuclear weapon, and find the truth about his own identity.
The gameplay in Metal Gear Solid follows the prototype established in the two earlier Metal Gear games. Solid Snake has a limited arsenal of weapons and cannot allow himself to pave his way to the goal by killing all the enemies. He has to stay unnoticed, hide, crawl, wait for the right moment, sneak, and use various gadgets that will prevent him from alerting the enemy. Boss battles and some other sequences are played out as action-oriented set pieces, with the player having to figure out the weakness of the enemy in order to succeed.
The game utilizes a traditional top-down view, but the graphics in this installment are real 3D. Conversations with Snake's allies and cutscenes are used extensively to advance the plot and gain more insight into it.
- メタルギアソリッド - Japanese spelling
- 合金装备 - Chinese spelling (simplified)
- 特攻神諜 - Chinese spelling (traditional)
- Boss Fight Books games
- Console Generation Exclusives: PlayStation
- Gameplay feature: Drowning
- Games made into books
- Games made into comics
- Games that include a playable demo of another game
- Metal Gear series
- PlayStation Greatest Hits releases
- PlayStation Platinum Range releases
- Protagonist: Mullet haircut
- Setting: Future now past
- Theme: Psychic powers / Psionics
- Video games turned into board / card games
Credits (PlayStation version)
161 People (136 developers, 25 thanks) · View all
|Gray Fox (Ninja)||
|Genome Soldier A|
|Genome Soldier B|
|European package design|
|[ full credits ]|
Average score: 94% (based on 31 ratings)
Average score: 4.1 out of 5 (based on 222 ratings with 11 reviews)
- Great graphics for the time
Atmosphere is perfectly crafted
Highly satisfying ending that makes one think about life
-Sometimes the cut scenes would be a tad bit too long
-Storyline is a bit complex, but not so much as to detract from the game
-Controls are fairly easy, but sometimes you'd get stuck on a wall more often than you wanted
The Bottom Line
First of all, I finally got around to playing this game in 2012, and even with the dated graphics, even with all the other newer games I've played, I was wowed by it. I forgot I was playing PS. Pretty amazing for a 14 year-old game. This title is also leaps and bounds better than any other game on the PS that I've tried; it was basically the 'killer app' for the PS.
As special forces agent Solid Snake, you infiltrate an Alaskan nuclear storage facility taken over by terrorists, who are demanding the remains of Big Boss for some inexplicable reason. You must stop them from possibly detonating a nuclear device and save two important hostages in the process. As you adventure through the dark, frigid base, the plot thickens, with strange happenings and questionable allies. A weapon called Metal Gear is at the heart of it all (basically a giant robot mech that can launch nukes from anywhere in the world). The story does get pretty complex, and has to do with gene therapy, genetically targeted viruses, etc. Ultimately, there are enemies all around Snake with hidden agendas that even outweigh Metal Gear. Snake must do what he can to survive.
Don't miss this classic! You're doing yourself a disservice for not trying it.
PlayStation · by lado (25) · 2012
Well for a while Metal Gear Solid's action sequences were fun. The action is furious and the cinema aproach to it makes it very exiting. There is a very nice animé feel to the graphics which are pretty acceptable yes, though they are nothing we haven't seen before. The sound of the game is excellent, from the voice acting, the sfx to the music it really shines through....what else... well I should point out that if you are a nostalgic dude and want to re-live the old Metal Gear nes gameplay this game pretty much captures the entire gameplay spirit, it even feels like an updated copy at times, with the "use the cigarettes to pass the laser" or "hide in the box on the trucks" and of course the stupid "guide the missile" sequences. Oh yeah! and the action figure line from McFarlane Toys rocks! be sure to check it out!
Well, all I have to say about this game is that it confirms the worst prejudices the pc gaming community has towards the console community. That you play shallow, commercial kiddie-crap. That you are to videogames what N'sync is to music. Really, the amount of popularity this game had on the playstation serves only to back this up.
But why is the game so bad you say? well, first of all the story. It is the single lamest, infantile piece of crap I've ever encountered on a videogame. Suffice to say that Tetris or Street Fighter have more compelling stories than this. It's the kind of over-ambitious aproach to storytelling that has brought us such masterpieces as say...Street Fighter: The Movie, or Mortal Kombat: Annihilation.....yeah, it's that bad. You are placed on the shoes of the super-badass spec-ops agent Solid Snake, who is sent to save the world from a group of former spec-ops agents gone bad who are threathening to release the infamous Metal Gear. All through the game you'll be treated to the worst collection ever assembled of cornball dialogue and action movie clichés. The dialogue is truly painful to listen, taking its roots from every bad action movie starring Lorenzo Lamas you've ever seen. Worse are the video sequences, a particularly awful one comes to mind: you get explained by a certain character what the Metal Gear is supposed to be, and he starts babling about him being a manga fan (because the MG is a mecha) what's next? you get showed an expository animé sequence (showing some giant-robot show) explaining to us how the japanese use this, and were the first to manufacture bi-pedal robots...... I first stood in sheer confusion at what had just been showed to me...then of course I broke up and started laughing out loud.
Want more inconsistency? Get this: you are the super-duper special agent who is sent to danger equiped with.....nothing! that's right! not even a stupid knife! The bad guy (who, of course, shares a nasty secret with you) knows were you are and could send an army your way...but no! he'll wait to the "final confrontation", every character dies in a "dramatic" way, most of the time with "ah, you have beaten me, you were a worthy opponent" as their last words.
Sorry, but I can't stress enough how bad the story, how cheesy the characters are, how utterly childish the whole thing is...But that would be okay at least if the gameplay was good, right? well gameplay sucks too. You can only carry one piece of equipment at each time (so if you want to use the bullet-proof vest and smoke a cigarette you are out of luck...just like in real life!). And the much-touted "sneak" gameplay is a joke, there are some interesting details, but otherwise this is an arcade game with deliriums of grandeur. Since the game is played mostly from a top-down view it wouldn't be fair if enemies that weren't even on screen could see you, right? thus when you switch to 1st person perspective you'll see that a guy standing 12 feet away in a clearing with both of you standing up can't see you! More unintentional laughter courtesy of ms. Snake comes in the way of characters that are oblivious to gunshots, etc. In all, the "sneaking" doesn't even get to Thief's knees.
Moreover, the game is blindingly easy, with every emphasis placed on "twitch" arcade reflexes. Even the things that are supposed to be puzzles can be bypassed with no use of neurones whatsoever. Case in point, there's a certain boss whom you just can't kill by conventional means. Fail to exterminate him enough times, trying to think you must make a strategic use of some sort of specific equipment, or use some special tactic, and the game will actually TELL YOU what you need to do to defeat it. And surprise, surprise! it involved just fidling with your controller. Even the super Metal Gear that's supposed to be a world-wide threat can be destroyed by the combined might of you and your gamepad.
The Bottom Line
In all, Metal Gear Solid is a title that has remained frozen in time. It's like gaming hasn't made any advances besides getting better graphics, and clearer sounds. Mario works because you make a lot of concessions to it. MG: Solid instead tells us that it's a super-realistic cinematic thriller and ask us to make no concessions to it, and that's what kills it. If this game had just said to the world Hey! I'm nothing but a high-tech arcade game, then we could have believed it. As it stands MG:S dies by overhyping itself and pretending to be something it isn't, and sadly, that includes being a good game.
You can however, use this game as an excellent example of the mentality behind console gamers. Try asking people for their opinions on this, and you'll be able to pinpoint with amazing accuracy the persons that think Super Mario is the very best of videogame entertainment, and the ones that don't listen to N'sync and Britney if you catch my drift.
PlayStation · by Zovni (10504) · 2001
This game is one of my all time favourites. The first time I played it was when I rented it. I actually finished it a week later and bought it anyway. My friend was so impressed with it: he went and bought a PS, just so he could get Metal Gear Solid.
The thing that really won me over with this game wasn't the graphics, game play or sound. It was the story, the voice acting and the characters. The overall game is really well done, but I was drawn in by those particular elements. The director, actors and writers did a really great job.
The way that the characters speak to each other sounds very believable. The story was just really easy to get into. Very entertaining. MGS has such a flow to it, that it's very difficult to take a break from it. You just want to see what happens next.
After I completed it, I got to thinking: The newer generation of video games can be as good as any classic movie or book. It has become more like an art-form.
MGS is a good example of this: With memorable characters and an interesting story.
I liked everything about it.
The Bottom Line
PlayStation · by Robert C (6) · 2003
|Zovni's (really old) review for this is great!||Simoneer (29)||Oct 5th, 2010|
For the US release of Metal Gear Solid, McFarlane Toys was entrusted with the sculpting of an action figure line based on the game by Konami. Consisting of one series, the lineup includes: Solid Snake, Meryl Silverburgh, Ninja, Revolver Ocelot, Psycho Mantis, Sniper Wolf, Vulcan Raven, Liquid Snake and a limited edition Psycho Mantis repaint. This series has been re-released several times (later in double-packs).
It is rather important to keep the box for the PlayStation version of the game, since it features a frequency for the CODEC communicator thay you will need to progress through the game in one of the screenshots.
One of three games to be emulated on the short-lived bleemcast! PlayStation emulator for Dreamcast.
Members of the development team hid images of themselves throughout the game. These images or 'ghosts' as they are referred to are only visible by taking photographs of certain areas in the game with the camera item.
References to the game
This game is referenced in the Eiffel 65 song, My Console.
There were untrue rumors about Greg Eagles, the actor who voiced Grey Fox, being dead. In fact, he was mistaken for Kaneto Shiozawa, the actor who voiced the same character in the Japanese version of the game, dead in 2000.
Due to union regulations, the voice cast (with the exceptions of David Hayter and Doug Stone) used pseudonyms during the recording sessions, and were credited that way. Here's a list with the voice actors names and their respective pseudonyms: Cam Clarke (James Flinders), Debi Mae West (Mae Zadler), Jennifer Hale (Carren Learning), Christopher Randolph (Christopher Fritz), Paul Eiding (Paul Otis), Kim Mai Guest (Kim Nguyen), Greg Eagles (Greg Byrd), Renée Raudman (Renee Collette), Patric Zimmerman (Patric Laine), Peter Lurie (Chuck Farley), Tasia Valenza (Julie Monroe), Allan Lurie (Bert Stewart) and William Bassett (Frederick Bloggs).
- Electronic Gaming Monthly
- February 2006 (Issue #200) - #12 out of 200 of the "Greatest Games of Their Time" list
- Game Informer
- August 2001 (Issue #100) - #17 in the "Top 100 Games of All Time" poll
- October 2004 (Issue #200) - #12 on the "Greatest Games of Their Time" list
- 2001 – #32 Top Game of All Time
- Retro Gamer
- September 2004 (Issue #8) – #70 Best Game Of All Time (Readers' Vote)
Related Sites +
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Metal Gear Solid PC
Metal Gear Solid: The Unofficial Site
A fansite that contains information about the whole Metal Gear franchise, including galleries, interviews, downloadable content and discussion boards.
Wikipedia: Metal Gear Solid
Information about Metal Gear Solid at Wikipedia
- MobyGames ID: 2511
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Contributors to this Entry
Game added by Kartanym.
Game added October 19th, 2000. Last modified September 30th, 2023.