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Guybrush Threepwood has finally defeated the zombie pirate LeChuck, and married his sweetheart Elaine Marley. The happy couple is returning home from an exciting honeymoon. But as they arrive on Melee Island, they notice some very strange changes. A mysterious stranger who calls himself Charles L. Charles is organizing a campaign to become the next governor. The Australian businessman Ozzie Mandrill is turning the Caribbean into an attraction for tourists. And on top of that, Elaine's mansion is being demolished! Naturally, it's up to our hero to revert the things back to normal, even if that means traveling to exotic islands and solving puzzles on the way.

Escape From Monkey Island is a direct sequel to The Curse of Monkey island, and is the fourth game in the Monkey Island series. The gameplay relies mainly on inventory-based puzzles and branching dialogues, just like in the previous installments. The interface is similar to that of Grim Fandango: mouse is not used, and the interaction is done via context-sensitive commands that appear on the screen whenever you navigate Guybrush close to an object. The game utilizes pre-rendered backgrounds and 3D character models.


Escape from Monkey Island Windows Where the hell is the treasure?
Escape from Monkey Island Windows What's the matter, have you discovered China?!
Escape from Monkey Island Windows Guybrush trying to provoke the player
Escape from Monkey Island Windows The Options Menu

Promo Images

Escape from Monkey Island Screenshot
Escape from Monkey Island Screenshot
Escape from Monkey Island Magazine Advertisement
Escape from Monkey Island Screenshot


Alternate Titles

  • "猴島小英雄4:逃離猴島" -- Traditional Chinese spelling
  • "猴岛大逃亡" -- Simplified Chinese spelling
  • "Monkey Island 4" -- Working title
  • "MI4" -- Common abbreviation
  • "La Fuga de Monkey Island" -- Spanish title
  • "Houdao Da Taowang" -- Simplified Chinese title
  • "Fuga da Monkey Island" -- Italian title
  • "Fuga da Ilha dos Macacos" -- Brazilian title
  • "Flucht von Monkey Island" -- German title
  • "EFMI" -- Common abbreviation

Part of the Following Groups

User Reviews

Collapsed under the weight of too many monkeys Windows Unicorn Lynx (181445)
Aye, ‘tis a black day for adventures: the last great series is dying. Windows -Chris (7764)
Somewhat fun, but too uncertain of itself. Windows Ola Sverre Bauge (241)
Christ! Not another Monkey Island 4 review... Windows Katakis | カタキス (42834)
Funny, yet disappointing... Windows Quackbal (51)
Can Monkey Island escape from Escape from Monkey Island? Windows jossiejojo (41)
No. Not very good. Don't you dare make another one Lucasarts! Windows Shazbut (167)
A wonderful game, and yet a terrible disappointment Windows El-ad Amir (124)
One of the worst games ever made. Windows Pavan Shamdasani (3)
Not up to the standards set by the first three. Windows lechuck13 (357)

Critic Reviews

GamePro (US) PlayStation 2 Jun 18, 2001 5 out of 5 100 Windows Mar 31, 2003 18 out of 20 90
PSX Extreme PlayStation 2 Jul 09, 2001 8.6 out of 10 86
Game Revolution PlayStation 2 Jun 01, 2001 B+ 83
PC Player (Germany) Windows Nov, 2000 83 out of 100 83
PC Zone Windows Aug 13, 2001 8.2 out of 10 82
Adventure Gamers Windows May 19, 2002 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Aventura y Cía Windows Jun 17, 2007 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GameSpot (Belgium/Netherlands) Windows Feb 05, 2001 78 out of 100 78
The Video Game Critic PlayStation 2 Aug 26, 2018 F 0


Topic # Posts Last Post
*Alarm bells ringing, sirens wailing...* 8 DJP Mom (11375)
Jun 21, 2007



Escape from Monkey Island emulates the controls of Alone in the Dark right down to double-tapping the up arrow to run; according to its manual and readme, this was in Grim Fandango as well, but was removed at the last minute.


The PC version came with a "quick-path" walkthrough that explained how to beat the entire game. However, not much detail was put into it, and no secrets were revealed (both to try and persuade the player to buy the full strategy guide). The walkthrough that came with the PC version was written entirely in bright blue ink, screenshots and all. This was probably to deter "helpomaniacs", people who look up what to do next, and then regret they did.


  • The "bad guy" of the game is an Australian named Ozzie Mandrill. A mandrill is a kind of a monkey.
  • There is a character named Marco Pollo in the game. Beside being a parody on the famous traveler Marco Polo, the name also has another meaning: "pollo" is Spanish for "chicken".
  • On Melee Island (TM), if you ask I. Cheese about his family, he'll eventually tell you about his aunt who was so ugly people turned to stone when looking at her. He also tells her name: Gorgon Zola Cheese. "Gorgonzola" is a kind of cheese, while "Gorgon" is a name of a monster in Greek mythology: whoever looks at it turns into stone.


  • The SCUMM Bar and LUA Bars appearing in the game are named after two programming languages. SCUMM is the language developed by LucasArts for creating Maniac Mansion (and then many other games), and LUA is a language developed in a Brazilian university.
  • In the Place of Prostheses, with the machine if you enter the right code then you can get one which has the name as 'Manuel J. Calaverus'. This is obviously referring to Manny Calavera in Grim Fandango.
  • Escape from Monkey Island features a mini-game (obligatory to finish the game) called "Monkey Combat". No need to say it is a parody on the Mortal Kombat series.
  • When you are in Lucre Island jail, if you look at the iron maiden, Guybrush would say, "Iron Maiden! Excellent!" This is refering to the movie Bill and Ted's Excellent Adventure, where they get arrested in ancient England, and the king says to send them to the iron maiden. Thinking they mean the rock band, Bill and Ted reply "Iron Maiden. Excellent!" then play the air guitar.
  • On Lucre Island (TM), the parfume stand is entitled "Scents and Sensibilities". This is a reference to Jane Austin's book Sense and Sensibility.
  • On Lucre Island, inside the swamp, you can see a crashed X-Wing there.


  • GameStar (Germany)
    • Issue 04/2009 - One of the "10 Most Terrible Sequels" ( It changed the handling to annoying keyboard controls and many puzzles defy every logic and have to be solved through trial and error. The atmosphere suffers from sterile backgrounds and modern consumption criticism. Because of its humour and the lack of competition it is still the best adventure released in 2000.)
  • PC Player (Germany)
    • Issue 01/2001 - Best Adventure in 2000
Information also contributed by James Isaac, Jiguryo, J. Michael Bottorff, Ol Sverre Bauge, Unicorn Lynx and Xoleras

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Contributed to by Corn Popper (68945), Ryan Prendiville (702) and Grant McLellan (622)
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