Cyberstorm 2: Corporate Wars
Description official description
Cyberstorm 2: Corporate Wars is the sequel to MissionForce: Cyberstorm. The player can join one of the eight corporations fighting each other for financial supremacy. Each of these corporations has a different area of expertise and limitations. The game is played in a top-down semi-isometric view and the tactical combat engine is turn-based with an optional real-time mode. There are plenty of different vehicles and HERCs and a plethora of different components for the player to modify and customize.
Credits (Windows version)
82 People (81 developers, 1 thanks) · View all
|Lead Software Engineer|
|Buck-Stops-Here Art Person|
|[ full credits ]|
Average score: 59% (based on 12 ratings)
Average score: 2.5 out of 5 (based on 5 ratings with 2 reviews)
After playing the first Cyberstorm I was looking forward to it's sequel. However I was very disappointed! They went from a standard Hex type battlefield to a Square battle field. This of course plays havoc with movement, shields etc. It did NOT feel like the previous game. In fact it felt like a cheap rip off!
The Bottom Line
Don't Buy it! I feel like I wasted my money on it!
Windows · by Foxman (1) · 2001
Cyberstorm 2 has good graphics, though they scale down enough to run on my 233. The real-time more is useful for "sure-thing" battles. The difficulty level is adjusted through sliders.
Formulaic ending setting up sequel. Fighting corporations instead of Cybirds. Ending is incredibly hard, unless you bend the rules.
The Bottom Line
Try using it to get others (or you) interested in BattleMech. The combination of real-time mode, easier to understand square based system, and slider based difficulty makes the game easy to get into.
Windows · by qwertyuiop (45552) · 2001
- MobyGames ID: 2648
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Contributors to this Entry
Game added by Kasey Chang.
Additional contributors: Rebound Boy.
Game added November 26th, 2000. Last modified February 27th, 2023.