Description official descriptions
Three opposing sides - the Cybran Nation, the Aeon Illuminate and the United Earth Federation - have been fighting in the Infinite War all across the galaxy, spreading chaos and unrest. You are a Supreme Commander and you have to take one of the sides and put an end to this war.
As in most strategy games, you have to build up a base, gather resources and build armies to fight off your enemies. But being created by Chris Taylor of Total Annihilation fame, the RTS also has many unique features, such as a huge unit cap of 500 units per side, different resource management, queue up commands and waypoints, diverse unit types and even dual screen support.
Players can play through the Campaign and carry on the story as one of the sides, or fight off computer enemies in Skirmish and human opponents in Multiplayer.
The Xbox 360 version has redesigned controls and HUD. The game uses circular controls to replace the many short-cuts and buttons. The right stick is used to zoom in or out quickly. It also includes new units, updated maps and two new multiplayer modes (King of the Hill - defend a strategic point, and Command Point - capture as many civilian buildings as possible), available to play over Xbox Live with four players simultaneously.
- 最高指挥官 - Simplified Chinese spelling
- 最高指揮官 - Traditional Chinese spelling
- Console Generation Exclusives: Xbox 360
- Gameplay feature: Fog of war
- Gameplay feature: Recordable replays
- Games for Windows releases
- Games with downloadable official map/level editors
- Green Pepper releases
- Middleware: Granny 3D
- Middleware: Rendez-Vous
- Scripting language: Lua
- Software Pyramide releases
- Supreme Commander series
- Technology: amBX
Credits (Windows version)
318 People (276 developers, 42 thanks) · View all
|Lead Designer / Creative Director|
|Graphics and Tools Engineer|
|Balance and Tuning Lead|
|Balance and Tuning|
|Balance Production Assistant|
|Assistant Producer / Content Engineering|
|Associate Producer / Mission Briefings / FMV|
|Production & Content Coordinator|
|UI Scripter / Production Assistant|
|Production and Additional Design|
|Production Assistants / Art|
|[ full credits ]|
Average score: 81% (based on 60 ratings)
Average score: 3.6 out of 5 (based on 39 ratings with 1 reviews)
This is one of the few games that can be called a real strategy game. You don't control a mere 10-20 units when you attack, like in C&C or Warcraft games, this game makes it possible to have attacks with 100s of units (air, sea or land). To enable such massive conflicts, you get maps which are huge...really huge. Some maps are 40x40 Kms, which means that even aircraft will travel some time from one end to the other. It is also one of the few games where units and buildings are more or less scale to each other. You won't find huge tanks and tiny ships here like in C&C.
There are 2 main issues with the game, which can sour the thrill of the battles. - It is CPU hungry, not a bit, a lot. If you don't have at least a 1.8Ghz Dual Core CPU, don't buy it, you will only get frustrated with the lag. - The huge maps have also a shadowy side: Units which tend to be large and well animated in other RTS games, like tanks or walkers will be small in this one. There are however a couple of huge units, like huge battleships which will make you forget this flaw.
The Bottom Line
Its a nice and almost realistic RTS which will give you the opportunity to lead huge battles on land, air or sea.
Windows · by Tamas Molnar (19) · 2008
|hefty manual, xbox 360 version||Pseudo_Intellectual (65481)||Jul 6th, 2015|
1001 Video Games
Supreme Commander appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
The original Supreme Commander design included 500 different units. However, this had to be abandoned very fast when the team faced the much higher production costs per unit compared to Total Annihilation.
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Contributors to this Entry
Game added by SupSuper.
Game added February 24th, 2007. Last modified November 13th, 2023.