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Infernal

aka: Diabolique: License to sin, Infernal: Hell's Vengeance

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Critic Reviews 67% add missing review

Giery.eu (36 out of 40)

Podsumowanie: Dawno nie byƂo na rynku tak dobrej, polskiej gry! Infernal jest tytuƂem, w ktĂłry po prostu trzeba zagrać, poniewaĆŒ zachwyca on swoją oryginalnoƛcią, dynamiką i pięknem. Grywalnoƛć jest wręcz powalająca i mogę zapewnić, ĆŒe nawet jeƛli ktoƛ nie przepada za TPP, to i tak będzie się doskonale bawiƂ. Nie pozostaje mi więc nic innego, jak gorąco polecić ten tytuƂ.

May 8th, 2007 · Windows · read review

Pelit (88 out of 100)

Kokonaisuutena polakkien pirupeli on massan ylÀpuolelle nouseva napakka toimintarypistys. Juoni pitÀÀ koukussaan melkein koko pelin ajan, vasta loppumetreillÀ ote vÀhÀn kirpoaa, mutta muuten seikkailu rullaa eteenpÀin reippaasti eikÀ tunnu ainakaan pitkitetyltÀ. Vaikkei Infernal millÀÀn osa-alueella olekaan uraauurtava uudistaja, se tekee kunniaa lajityypille ja lainailusta huolimatta seisoo omilla jaloillaan. Ehdottomasti yksi alkuvuoden yllÀttÀjistÀ ja varmasti hyvistÀ toimintapeleistÀ pitÀvien mieleen.

Apr 2007 · Windows · read review

PC Games (Germany) (87 out of 100)

Hui, was fĂŒr ein Spiel! Von Beginn an hat mich die Story um Gut gegen Böse, Himmel gegen Hölle in den Bann gezogen. Dazu lĂ€sst die Grafik-Engine beeindruckende Muskeln spielen. Wenn ich mit Höllenfeuer bewaffnet auf waffenstrotzende Cybermönche losgehe, brennt der Bildschirm. Antiheld Lennox habe ich sowieso ins Herz geschlossen. Selbst beim Aufeinandertreffen mit Luzifer kann er sich seine bissig-ironischen Kommentare nicht verkneifen. Trotzdem habe ich die Entwickler wĂ€hrend des Spielens ein ums andere Mal zum Teufel gewĂŒnscht. Immer wieder passiert es, dass man vor lauter Schaltersuchen und TĂŒrenöffnen ĂŒberhaupt nicht mehr weiß, wohin man eigentlich wollte. Da hilft nur konzentriertes Suchen und etwas GlĂŒck, um aus solchen Situationen zu entkommen. Wenn der Teufelskerl dann aber wieder loslegt und mit Höllenfeuer und Teleport die Gegner reihenweise lahmlegt, vergesse ich diese Frustmomente und genieße die Action in allen ZĂŒgen.

Mar 14th, 2007 · Windows · read review

Gamezone (Germany) (8.4 out of 10)

Ein kleiner AtmosphÀrekiller ist schlussendlich noch die deutsche Sprachausgabe, die zwar nicht richtig schlecht ist, positiv erwÀhnen kann man sie allerdings auch nicht.

Feb 28th, 2007 · Windows · read review

GamesWEB (83 out of 100)

MusĂ­m sa priznaĆ„, ĆŸe prĂ­behy pojednĂĄvajĂșce o nebi a pekle sĂș mojou srdcovou zĂĄleĆŸitosĆ„ou a z tohto dĂŽvodu som sa na Infernal veÄŸmi teĆĄil a moje očakĂĄvania boli pomerne vysokĂ©. VĂœslednĂœ produkt sĂ­ce mĂĄ nejakĂ© chybičky, avĆĄak v celkovej mierke sa jednĂĄ o nadpriemernĂș zĂĄbavu, ktorĂĄ stojĂ­ za hriech.

Jun 23rd, 2007 · Windows · read review

PC Action (Germany) (82 out of 100)

Im wahren Leben bin ich lieb, zuvorkommend und charmant. Bei Infernal darf ich meine böse Seite rauskehren und unterstehe - wie im echten Leben - dem Teufel. Zu Beginn war ich Infernal gegenĂŒber ein wenig misstrauisch: Es kommt aus Polen, fand eine lange Zeit keinen Vertrieb und die bisherigen PrĂ€sentationen wirkten nicht sonderlich beeindruckend, sondern nur okay. Obwohl ich geschnittene Spiele weniger mag als hĂ€ssliche Frauen, kommt mit Infernal ordentlich Action auf und es garantiert massig Spaß.

Mar 26th, 2007 · Windows · read review

Eurogamer.de (8 out of 10)

Mit Infernal serviert Euch Metropolis Software einen wirklich leckeren Actioncocktail. Zwar gibt es durchaus einige Mankos, allerdings ĂŒberwiegt am Ende doch der Spielspaß. Ich persönlich hĂ€tte mir fĂŒr die Story zwar noch etwas mehr Einfallsreichtum gewĂŒnscht, aber schlecht ist die Geschichte deswegen keinesfalls. Schon Ryan Lennox alleine macht Infernal zu einem lohnenswerten Spiel, denn solche Helden – die nicht den typischen Klischees entsprechen und zudem noch sympathisch sind – findet man selten. Wer derzeit also auf der Suche nach einem Ă€ußerst gelungenen Actiontitel ist, der legt sich bitte umgehend Infernal in den Warenkorb.

Feb 21st, 2007 · Windows · read review

GameStar (Germany) (80 out of 100)

Verzeihen ist ja angeblich göttlich. Nun gut, dann fange ich mal an: Infernal, ich verzeihe dir dein unglaubwĂŒrdiges Leveldesign, die Gegner, die in geschlossenen, leeren RĂ€umen auftauchen, die ich eine Sekunde vorher verlassen habe, die schlechten Gesichtsanimationen deiner Hauptfiguren und sogar, dass du die Story, die so cool anfĂ€ngt, vor die Wand fĂ€hrst. Weil du trotzdem mit deiner rasanten Art viel Spaß machst. Und weil das Teleportieren mal was Neues ist. Und weil ich auch gerne wilde Tattoos und einen Dreitagebart hĂ€tte, mich aber nicht traue.

Feb 28th, 2007 · Windows

PC Powerplay (79 out of 100)

Auch wenn Infernal kein Shooter-Highlight ist, hat mir die Engelsjagd richtig Spaß gemacht. Geradlinige Action zu rockigem Soundtrack, zwischendurch ein bisschen Höllenmagie verwenden - ein angenehm kurzweiliger Mix, der leider durch kleine Unstimmigkeiten getrĂŒbt wird. Das Aussaugen der Gegner ging mir bereits nach zwei Levels auf den Keks, und fĂŒr den unnötig schweren Abschnitt kurz vorm Finale gibt's von mir Punktabzug. Das hĂ€tte nicht sein mĂŒssen.

Feb 28th, 2007 · Windows

4Players.de (78 out of 100)

Ein Shooter aus der Schulterperspektive, entwickelt von einem polnischen Team, das vorher schon Software-Verbrechen wie Aurora Watching unters Volk gejubelt hat? Hm. Nicht eben die besten Voraussetzungen. Aber wir sind ja vorurteilsfrei, also Rechner an und Infernal gestartet: Siehe da, Metropolis Software können's doch, wenn sie nur wollen!

Feb 25th, 2007 · Windows · read review

FOK!games (77 out of 100)

Infernal is een tof spel, maar brengt ook wat twijfels met zich mee. Het is alsof er een engeltje en een duiveltje op je schouder zitten, waarbij het engeltje zegt: "Wat een mooie graphics, check hoe cool die Ryan is en hoe relaxt het schieten, sluipen en puzzelen werkt! En die eindbazen!" Aan de andere kant zegt het duiveltje"Pfft! Wat een stereotype tough guy is die Ryan, en die cutscenes zijn ook belabberd qua motion acting en voice-overs! En het spel is ook niet echt lang!"

Mar 8th, 2007 · Windows · read review

Meristation (7.5 out of 10)

En resumen, Infernal propone acciĂłn por encima de todo, abriĂ©ndonos la puerta de la tĂĄctica y el sigilo en varias ocasiones con bastante acierto, pero empañando el resultado final con una irregular IA enemiga y con altibajos en el diseño de los niveles, alternando fases entretenidas con otras bastante repetitivas. AĂșn con tales errores, Infernal nos engancharĂĄ lo suficiente para completar el modo principal y enterarnos de cĂłmo acaba la historia. LĂĄstima que falte el multijugador para alargar la vida del juego.

Feb 27th, 2007 · Windows · read review

Computer Bild Spiele (2.32 out of 6)

WĂ€hrend die Hintergrundgeschichte außergewöhnlich ist, wird spielerisch eher Standardkost geboten. Der Spielverlauf ist Ă€ußerst gradlinig und lĂ€sst dem Spieler kaum Freiheiten. Die kleinen RĂ€tselaufgaben in Form von versteckten Hinweisen oder verschlossenen TĂŒren sorgen zwar fĂŒr etwas Abwechslung, doch hĂ€tte man sich hier mehr KreativitĂ€t gewĂŒnscht. Trotz einiger SchwĂ€chen wird erwachsenen Actionspielern ein spannendes und kurzweiliges Abenteuer geboten. Die Gewaltdarstellung ist zwar nicht geschmacklos, doch in die HĂ€nde von Jugendlichen gehört dieses Spiel auf keinen Fall. Wer den Kampf zwischen Himmel und Hölle aufnehmen möchte, braucht starke Nerven und erhĂ€lt ein solides Actionspiel ohne hervorstechende StĂ€rken oder SchwĂ€chen - das ist "gut".

Mar 7th, 2007 · Windows

Fragland.net (73 out of 100)

This game certainly had potential but now is stuck in superficialness and this results in a lot of missed opportunities. Not much more to say really.

Apr 10th, 2007 · Windows · read review

Games TM (7 out of 10)

Despite falling short of greatness in a number of its endeavours, Infernal manages to hang together admirably well. The handsome visuals, fire effects, and physics betray a professionalism that other aspects of the game don't suggest, and the mish-mash of styles and derivative elements on show make the whole game seem like a whistle-stop tour of the last generation's classic action titles. You'll have to forgive Infernal a few o its sins, but this is perfect for anyone with a dose of console envy.

Jan 2007 · Windows

Maximum PC (7 out of 10)

When it comes to shooting and killing, Infernal doesn’t disappoint. Mercenaries and mini-bosses were no pushovers—we needed to score head shots and use cover to avoid losing our own noggin. The game includes plenty of exciting weapons, ranging from RPGs to plasma rifles, and everything gets kicked up a notch when you enable hellfire. Soft bloom and subtle lighting effects had us convinced that the developers went all out with the visuals. Too bad we can’t say the same about the gameplay.

Jul 19th, 2007 · Windows · read review

PC Player (Denmark) (7 out of 10)

En halvvejs vellykket blanding af Êstetisk fornyelse og spilmÊssig stagnation. Fortjener helt klart sin niche og at blive nÊvnt i en parantes, nÄr spilÄret skal gÞres op.

Apr 2007 · Windows

YouGamers (69 out of 100)

A generic shooter that will keep you entertained for a few days. The general story concept of a clash between the forces of good and evil is fine, but the actual plot is full of holes. Abuses some annoying design conventions from the past and doesn't even bother to innovate - decisively average and far too short.

May 24th, 2007 · Windows · read review

GameBoomers (B-)

This game received mediocre reviews, mostly, I think, due to its very old-school style. If you can get by the odd premise, the less-than-striking settings and the sometimes mundane banter, you can have a real blast with Infernal. It sets up difficult enough challenges that your average gamer will need to replay the boss showdowns to get through them, but not so much as to make you throw up your hands in frustration. It's basically a linear shoot-‘em-up romp that gives you a chance to be bad for a time. It doesn't have much “re-playability” (what a word!), but I would still recommend it, especially for the reasonable price for which it can be found at some online game dealers. Don't look to be blown away; just have some good shooter fun.

May 2008 · Windows · read review

IGN UK (6.6 out of 10)

For all its flamboyant gameplay tweaks, there is something very primitive in the way Infernal plays out; a lack of sophistication that will sometimes have you looking for a coin-slot. The third-person perspective lacks fluency and gets in the way, and you never feel properly submerged in the supposedly epic struggle between Good and Evil. And still there is enough going on, enough moments of frenetic pleasure, that it will probably find an audience willing to forgive those flaws. The rest of us though, are probably better off resisting temptation.

Mar 2nd, 2007 · Windows · read review

Jeuxvideo.com (13 out of 20)

Constat en demi-teinte pour cet Infernal. Le soft n'est pas mauvais, loin de là mais il semble émettre des flatulences à une hauteur plus élevée que l'orifice prévu à cet effet. Toutes les idées qu'il recycle ne sont toujours pas exploitées avantageusement et le soft finit souvent par se perdre dans ses propres ambitions. Nul doute qu'il satisfera les joueurs désireux de goûter à un peu d'action surnaturelle.

Mar 5th, 2007 · Windows · read review

Cheat Code Central (3.2 out of 5)

Infernal is not without its charm despite its shortcomings. It's like dating a really good looking girl with no personality. You will definitely expect more from this game, but if you're willing to work with the available goods, you might be able to have some mindless fun.

May 21st, 2007 · Windows · read review

Atomic Gamer (62 out of 100)

In the end, Infernal will take you a paltry six or so hours to complete - less if you need fewer souls to drain as you go through the five main levels. With no multiplayer in sight and little reason to ever touch this game again, this one asks a lot of the buyer with its $39.99 price tag (available in stores or via Steam. It feels like a budget game and it really should have been one. Unless you're just dying to play yet another shooter with the same old stuff you've seen in all the rest, then just avoid this one.

May 22nd, 2007 · Windows · read review

FZ ( )

För att summera Infernal sÄ Àr det, grafiskt sett, ett mycket vackert spel med mycket action. TyvÀrr saknas multiplayer vilket gör spelet nÄgot kortlivat. Ett extra plus till den sköna musiken som stÀndigt Àndras beroende pÄ hur mycket action det Àr för tillfÀllet och Àven ett litet bonusplus till de coola menyerna. Letar du efter ett bra actionspel utan allt för mycket tÀnkande involverat kommer du sÀkert ha roligt med Infernal ett tag.

Mar 8th, 2007 · Windows · read review

Gameplay (Benelux) (60 out of 100)

Met zijn verouderde gameplay en frustrerende rechtlijnigheid laat Metropolis flinke kansen op een goede Shooter liggen. Jammer!

Mar 30th, 2007 · Windows

Digital Chumps (6 out of 10)

Infernal has a lot of flaws, but it manages to be fun, at least for a while. The single player campaign is only five missions, but the missions are fairly lengthy and you will probably get near eight hours of play out of it if you stick it out until the end, which isn’t a given. I suppose this is a good time to mention that the game crashed on me twice during the first four hours, too. After that, there is no reason to play it again and no multiplayer, so there really isn’t a lot offered here for the asking price of nearly $40.

Mar 20th, 2008 · Windows · read review

GameSpy ( )

What Infernal has to offer is very simple, pretty graphics, showcased in a variety of levels that take you from a mountainside monastery to an offshore train yard to an aircraft carrier, paired with decent action and surprisingly fun boss battles. Is all this worth the various niggling problems in the game? Barely. You'll probably fare better if you take this game in small chunks rather than a marathon session; still, if you look hard enough, there's some fun to be had.

May 25th, 2007 · Windows · read review

GameSpot (5.9 out of 10)

The single-player campaign will take between six and eight hours to play through, and that's about it because there is no multiplayer component to the game. So once you've played through Infernal, you'll probably never want to play through it again. It's not that it's a mess of a game, but it's not a very compelling game either. In the end, Infernal's issue is that it has got lots of style but very little substance.

May 18th, 2007 · Windows · read review

1UP (C+)

You have to go all the way back to Daikatana's robot frogs to find a shooter that opens as ineptly as Infernal. It does get better, thank goodness, but someone really should have reminded developer Metropolis Software about the importance of first impressions -- because if this had been a blind date, I would have excused myself to the bathroom and climbed out the window after the first hour.

Jun 15th, 2007 · Windows · read review

Worth Playing (5.8 out of 10)

All in all, I think Infernal is better suited as an arcade shooter than anything else. Nothing about the game particularly stands out, the level design is simple, the storyline is generic, the graphics are of the current generation, and the gameplay is mediocre at best.

May 15th, 2007 · Windows · read review

FileFactory Games / Gameworld Network (58 out of 100)

Infernal is as dull as watching flies copulate on drying wet paint. The story is trite and ripped off, the characters are completely two-dimensional, and the gameplay is terribly repetitive. It looks and sounds okay, but that's about all we can say in its favor. Unless you have a penchant for dullness in your shooters, or just really like a biblically inspired game, we suggest you skip this one.

May 30th, 2007 · Windows · read review

Play.tm (55 out of 100)

Lennox becomes more powerful in the dark and by proxy becomes weaker in direct light. His 'mana' is boosted by remaining in dimly lit areas (as well as draining the souls of recently felled victims) and gaining energy in this way is an on-going element to the gameplay. This does, on occasion, lead to some memorable moments - a battle early on in the game forces you to 'create darkness' by shooting out the lights above you in order to defeat your enemy as he consequently 'relights' the area. However it's not amazingly inspiring, and certainly nothing close to innovative. Graphics aside Infernal is a pretty mediocre third-person shooter in a genre already boasting Resident Evil 4 and Gears of War: given this, and Gears' inevitable arrival on the PC, it's difficult to recommend Infernal.

Mar 11th, 2007 · Windows · read review

Game Informer Magazine (5.5 out of 10)

With all the tedium this game delivers, it's easy to forget that you're participating in a classically hackneyed struggle of good versus evil. I'm still undecided as to if this is a good or bad thing.

Jun 2007 · Windows

Jolt (UK) (5.2 out of 10)

The further into Infernal you get, the experience gets mildly more tolerable – new powers such as telekinesis and infernal sight improve matters and the arsenal of weapons perks up, but there’s no avoiding the fact that game is still almost unbelievably dumb, awkward and lacking in imagination and good design. It’s nowhere near being a hellish failure and it’s possibly even worth a go when it’s cheaper, but on its own Infernal is little more than a good looking tech demo for Ageia’s PhysX cards, a fantastic endorsement for mittens, and the perfect gift for overly religious relatives.

Mar 15th, 2007 · Windows · read review

GamingExcellence (5.2 out of 10)

On the box cover, Infernal looks attractive. Good graphics, classic holy-versus-unholy storyline, and hellish abilities all seem to make for an action-packed romp with some intense battles. Unfortunately, this is not the case with Infernal. What you get here is a pretty-good looking game with shoddy gameplay. Powers granted straight from the big bad guy himself don't really do a lot ,and just shooting identical enemies over and over to some generic rock music tends to get old, really quickly, just like this one.

Jun 12th, 2007 · Windows · read review

IGN (5.1 out of 10)

Infernal isn't entirely of the nauseatingly familiar variety. Its teleport system has potential that really should have been capitalized upon. It's got some nice visuals, flashy fire effects, lots of glowing outfits, and performs well. But in response to the question of whether it's worth buying, the answer is most assuredly no. We'd go so far to recommend getting a gamepad and Resident Evil 4 instead, even knowing full well how awful a port it is.

Jun 1st, 2007 · Windows · read review

Eurogamer.net (UK) (5 out of 10)

Infernal has very little interest in fighting against any of the clichés of videogaming. This serves to make it both somewhat objectionable and the sort of thing you can accidentally lose a weekend to that you honestly did not enjoy. In its better moments it's a guilty pleasure, in its worst it's embarrassingly retrograde. By being consistently fairly slick with it, it easily avoids skimming the lowest depths, but really it's the kind of game we've all long since grown out of. Or so I like to tell myself, anyway.

Feb 22nd, 2007 · Windows · read review

Pro-G (5 out of 10)

As I stated right at the start of the review, Infernal isn't a bad game. If you want a competent third-person shooter that looks pretty smart you could do a lot worse, but there's nothing about Infernal that stands out. In its own battle between Good and Evil, Infernal's evil side shines through a little too often.

Mar 16th, 2007 · Windows · read review

Video Game Talk ( )

Infernal is a speedy single player experience that’s over in about 5 to 7 hours. Ironically, I was excited to complete the title quickly to end the lackluster, repetitive gameplay that plagued Infernal. The horrific enemy A.I. and the sub-par fighting mechanics destroy any entertainment value that existed in Infernal. Add in the absence of a multi-player mode and you have a title not worth buying. Don’t waste your time on Infernal, just leave it to collect dust on the store shelf.

Oct 9th, 2007 · Windows · read review

Gamer.nl (5 out of 10)

Infernal kent een veelbelovend verhaal, waarbij jij de rol van duivelsdiender vertolkt. Echter, de verhaallijn blijkt één groot cliché en ook de gameplay waarin het duivelse aspect is geïntegreerd, weet niet te overtuigen. De game is zeker niet slecht, maar er had veel en veel meer uitgehaald kunnen worden. Nu blijven we zitten met een game die iets doet wat andere games jaren geleden al beter deden.

Feb 24th, 2007 · Windows · read review

Game Informer Magazine (4 out of 10)

Most of the puzzles and boss fights either don't challenge the player at all, like the above example, or have solutions so arbitrary that they don't make sense. A few are noteworthy, but having one interesting encounter every two hours during this strictly linear adventure isn't going to convince anyone to play this game. Angry Guy is a cliched dud of an antihero and the storytelling is clumsy at best. I love the subject matter, but Infernal does nothing to take advantage of it --- or be a fun game in it's own right.

Jun 2007 · Windows

Player Reviews

In the purgatory
by NeoJ (454)

The Good
3rd Person Shooters (or action games) games are rising. We have many games of this genre, most of them really good games, but there are many others which aren't. Max Payne is probably the best one, with a new concept of gaming inspiring many other games (infernal could be one of them). We have in mind many attempts of games trying to climb up to the top of this genre and then falling to the abyss of failing. We could talk about games like Enter the Matrix, which was a bad example of what shouldn't be done.

Max Payne is the perfect game, and using the Infernal's catholic connotations, it's the paradise of action games, a deep story, a perfect main character and a revolutionary gameplay featuring bullet time (for the first time if I'm not wrong). Max Payne is Heaven as Enter the Matrix is Hell, and Infernal is in the purgatory awaiting for something that probably will never comes. The game is in the middle, it's not the best game, but (for sure) it's not the worst out there.

The game is really simple, you have to kill everyone, nothing more. Sometimes you have to solve some easy puzzles, but it won't take time to find a solution to keep on with the game. There are many weapons, and three difficulty levels. It sounds as simple as it is, it has no special things to do, or secrets to find, just play the game once and you've seen all.

Game's not short, it has 4 missions, but they're long. Different stages and different enemies to kill too. Healing system is good and original. You can heal yourself absorbing the dead bodies of your enemies, and you'll get ammo from them too with this process.

The Bad
Infernal's beginning is promising. The first introduction level is very attractive, with many details in a modern building, shooting all the time and nothing more, pure action. But.. where's that essence during the game? When you start the real game you'll be waiting a mission including all those things that you saw, not just simple stages without remarkable details, but it never comes. You may want some futuristic stages or something like that, at least modern buildings, some office complex...

Gameplay is not as good as it should be. Covering system is ridiculous, and soon you'll realize that it's not necessary, so, you won't use it. Apart from that, throwing a grenade is a bit frustrating. They're useful and effective, but Ryan needs a lot of time to throw them.

Music changes during the game when the action comes, but there's just one song, and it will start playing every time that you see an enemy. It's good for the first 5 minutes, but then it's repetitive because you'll listen it a lot of times. By the way, ambient music for stages is good.

The main story is stupid, something like a science-fiction/action movie featuring angels, demons, and many other cliches, anyway, it's not the most important thing in a game like this... but the main character is a tough guy, so tough that you'll hate him soon. He will adopt an unbearable attitude during the whole game. Alex's a bit of a show-off and you will never like him (anyway, sometime's he'll make you laugh a little...)

The Bottom Line
Infernal's not a bad game, but it needs something more to be special and remarkable. Nice graphics, sound, gameplay... but not perfect! Not as bad as Hell, not as good as Heaven, just in the purgatory of video-games. It will be forgotten in some time, but it'll work as an action game.

Jul 15th, 2009 · Windows

Plus 14 player ratings without reviews

Contributors to this Entry

Critic reviews added by COBRA-COBRETTI, Picard, Xoleras, Borsuk Borsuczy, Wizo, Claire McGowan, Sciere, Tim Janssen, Mark Langdahl, CalaisianMindthief, Jeanne, RhYnoECfnW, Kabushi, Patrick Bregger, Cantillon, Big John WV, nyccrg, UV.