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Great Greed

aka: Vitamina ƌkoku Monogatari

Critic Reviews 78% add missing review

Total! (Germany) (1.75 out of 6) (85%)

„Great Greed“ ist ein gelungenes Rollenspiel. Neben der abgedrehten Story und den gelungenen Grafiken ist es das Kampfsystem, das begeistert: Wahrend in den KĂ€mpfen die Feuerknöpfe fĂŒr die „Handarbeit“ zustĂ€ndig sind, liegen auf dem Steuerkreuz bis zu vier ZaubersprĂŒche zur schnellen VerfĂŒgung. So lassen sich die zahlreichen KĂ€mpfe schnell und erfolgreich bestreiten. Allerdings solltet Ihr ordentliche Englischkenntnisse mitbringen, denn nur so könnt Ihr die Story richtig genießen.

Dec 1993 · Game Boy

Video Games (71 out of 100) (71%)

Mal was anderes! Solange die Story stimmt, lassen wir uns auch gerne mal mit verrĂŒckten Neuerungen ĂŒberraschen. Das “technische Gewand“ kommt uns allerdings reichlich bekannt vor, das Kampfsystem und die ZaubersprĂŒche sind allesamt schon mal dagewesen. Jedoch nicht zuletzt das umfangreiche Spielareal (sieben LĂ€nder), die schön gesponnene Handlung und recht spannenden KĂ€mpfe lassen Euch den Erwerb dieses leicht ĂŒberdurchschnittlich guten Moduls nicht bereuen. Die Batterie fĂŒhrt von Zeit zu Zeit selbstĂ€ndig ein “Auto-Save“ durch, falls Ihr das Speichern mal verschwitzt haben solltet.

Dec 1993 · Game Boy

Player Reviews

More than the sum of its parts

The Good
First, the story has an undeniable, though somewhat inexplicable, charm. While the idea of a land inhabited entirely by food and food-related items may seem somewhat odd, the game pulls it off.

Next, while the game certainly doesn't break any new ground regarding the standard RPG experience-n-items upgrades, it does this portion of the game quite competently.

Finally, the battle system helps draw you into the combat more than the usual turn-based, menu-using options of the time. It may not seem like much, but it works.

The Bad
The story, while certainly unique in some ways, was just the standard RPG "Evil Emperor" plot.

The graphics, while adequate, are rather simple even for that time period.

While the battle system is unusual, and well suited to the Gameboy, it did get rather repetitive after a while due to the lack of useful actions to take.

As a side note, the last boss is far too hard. After reaching him, I needed to spend an hour just leveling up.

The Bottom Line
While this review may seem to be damning with faint praise, in the end the game ends up as more than the sum of it's parts. While the combat is rudimentary, and the story sparse, I certainly had fun playing it. The game is enjoyable as a time-waster, just don't expect a masterpiece.

by qwertyuiop (41619) on Dec 1st, 2007 · Game Boy

Plus 7 player ratings without reviews

Contributors to this Entry

Critic reviews added by Patrick Bregger.