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aka: TMNT: Les Tortues Ninja, TMNT: The Video Game, Teenage Mutant Ninja Turtles, –ß–Ķ—Ä–Ķ–Ņ–į—ą–ļ–ł-–Ĺ–ł–Ĺ–ī–∑—Ź

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Critic Reviews 57% add missing review

Extreme Gamer (7.5 out of 10)

TMNT is new birth for the Teenage Mutant Ninja Turtle franchise, and Ubisoft Montreal did an exceptional job caring over the feel of the legendary Turtle team. TMNT is a pure arcade action game that reminisces with the Turtles arcade game of the past which a little more combat and fast paced platforming sequences. TMNT is perfect for what it is, but it definitely could have been a lot more. Its unfortunate Ubisoft didn’t go with a four player game, or any Xbox Live features. Games without Multiplayer have to be strong in substance in the single player aspects, and even though TMNT is fun, it’s not good enough to fill the void of no multiplayer, or co-operative play. If you also add in the short span of time it takes you to complete TMNT it’s hard to recommend as a straight out buy. TMNT is definitely worth a rental, but I’d wait out for a buy.

Mar 20th, 2007 · Xbox 360 · read review

V2.fi (71 out of 100)

Pari kertaa olen saanut huomata olleeni hakoteillä väittäessäni, että joku peli olisi liian helppo jopa haasterajoitteiselle kohderyhmälle. Sanotaan siis niin, että TMNT saattaa viehättää hyvinkin paljon oikeaikäistä kilpparifania. Tasoloikkaosuuksissa ei selviä vikoja ole ja kyllä se toimintakin paremmalta näyttää, kuin 90-luvun piirrossarjassa. Pitkäikäinen peli ei ole, mutta milloinkas nämä olisivat. Puuttuva kahden pelaajan tuki on kenties suurin sääli, Lego Star Warsin lanseeraama haasteettomuus kun perustui juuri sellaisen toimivuuteen. Velipoikien yhteistyötä katselisi mielellään yksinpelissäkin: napin painalluksesta pantojensa väriä muuttava sankari tuntuu vähän jakomielitautiselta. Jos peliä lähtee vertaamaan kahden edellisen konsolisukupolven kamaliin kilpikonnuuksiin, on se melkein klassikko, joten ehkä myös yli-ikäisistä mutantti sankari faneista kiihkeimpien kannattaa harkita sen hankkimista siskonsa tai veljensä lapsille. Kaikki emme voi olla peliarvostelijoita, häh hää.

May 10th, 2007 · Xbox 360 · read review

GameSpy ( )

You can't fault the Teenage Mutant Ninja Turtles the merchandising nightmare they've been dealt over the years - after all, they didn't make all those lunch boxes, backpacks or toaster cozies. If you judge TMNT on its own merits as a platform-hopper with a dash of semi-imaginative combat thrown in, then it's a fine game. Does it completely redeem the decades of cash-grabbing that plague the franchise? Not quite, but all I really care about is whether or not it's fun to play, and though it only takes about four to six hours to beat, I still found myself enjoying my time with it.

Mar 21st, 2007 · Xbox 360 · read review

GameSpot (6.4 out of 10)

Between the overly simplistic combat and sometimes-obnoxious platforming sequences, TMNT is like a man without a country. Younger audiences are likely to balk at some of the more frustrating elements of the platforming, and older players are going to be bored to tears by the effortless fighting mechanics. The moments when you actually do find yourself having fun with TMNT are just frequent enough to prevent the game from being wholly unadvisable to fans of the film desperate to take part in some interactive Turtle adventures, but for everyone else, TMNT is one you can safely pass on.

Mar 20th, 2007 · Xbox 360 · read review

Worth Playing (6.3 out of 10)

To call TMNT impressive is to give it too much credit, but to call it junk is to give it too little. It's clear that Ubisoft Montreal took a fair amount of effort with this title, but it's also clear that sometimes, a design can really mess up a game on more than one level. This could easily have received an 8.0 with co-op for the appropriate levels (and there are plenty of them). As it stands, the game emphasizes the Turtle in the solitary more than the Turtles as a family, wrecking a major plot thematic and seriously limiting the game. If you're looking for a short Prince of Persia-type diversion, TMNT would be far from the worst choice I can imagine, and it is definitely nice to see someone remembering the "ninja" part of the Teenage Mutant Ninja Turtles name, getting across the humor and style of the characters well. And yes, there's a Rabbids cameo.

May 1st, 2006 · Xbox 360 · read review

UOL Jogos ( )

"TMNT" n√£o √© de todo ruim, mas sofre com crise de identidade: mira os mais novos, mas tudo o que faz √© retirar artificialmente o "game over". Muitas das fases se destinam principalmente aos jogadores com alguma experi√™ncia, mas os ninjas do joystick n√£o encontrar√£o nenhum desafio. Ainda assim, √© melhor que as √ļltimas edi√ß√Ķes feitas pela Konami. Mas isso n√£o √© exatamente um elogio.

Mar 30th, 2007 · Xbox 360 · read review

IGN Australia (6 out of 10)

Perhaps the real disgrace is that a generally dependable studio, Ubisoft Montreal, is behind this monstrosity. What happened? Is this really a game the team would stand behind? Sure, it was going to make money one way or another - it's a licence title. But that is no excuse for this kind of shill. The company was handed a great licence with lots of potential for satisfying action, kung-fu, multiplayer and likeable characters and they still sold the Teenage Mutant Ninja Turtles up the river. Or should we say, down the drain?

Mar 28th, 2007 · Xbox 360 · read review

Totally Gaming Network (6 out of 10)

In summing up without any shadow of doubt, TMNT is a damn fine game to play through and took me back down memory lane… but my fun was short lived with little desire to play through again and is much more fun to play on the Nintendo Wii. This is most certainly in the rent category and for the gamer score whores a very easy ride indeed.

Mar 26th, 2007 · Xbox 360 · read review

The Video Game Critic (C+)

The graphics are more detailed that the cel-shaded visuals of the previous game, but the use of color is surprisingly restrained. As a matter of fact, many stages are primarily rendered in black and white. They won't wow you, but you can always tell what's happening, and I had no issues with the camera. The audio features an understated but well orchestrated musical score, and the voice acting during the cut-scenes is exceptionally good. Expect to hear a lot of goofy dialogue like "awesome super sensationalistic bro!!" Oh yeah - there's one other thing you need to know about TMNT: It's one-player only! That's right, you can "tag-team" with your three "bro's", but you only control one turtle at a time! That's disappointing, but TMNT still exudes a degree of enthusiasm and polish that makes it hard to dislike.

Jun 19th, 2007 · Xbox 360 · read review

Quebec Gamers (5.7 out of 10)

Malgré qu'il soit jouable, c'est un jeu à éviter à moins que vous n'ayez rien à jouer et que vous êtes un fan de cette série. C'est jusqu'à maintenant un des jeux les plus cheap que j'ai joué sur 360, mais je n'ai pas joué énormément non plus à cette console. Son prix a relativement baissé, mais c'est beaucoup plus un jeu de location qu'un achat, ou tout simplement, à passer droit.

Aug 15th, 2007 · Xbox 360 · read review

360 LIVE (5.7 out of 10)

Das ist alles so vorhersehbar wie der Misserfolg der Turtles an der Kinokasse. Wenigstens linst ab und zu ein Bossgegner ins Bild, h√ľpft wie auf Steroiden herum, verschie√üt Laserstrahlen und bringt so das Blut kurz in Wallung. Die Boss-K√§mpfe w√§ren sogar recht ausgefuchst, w√ľrde die Steuerung pr√§ziser reagieren. Tats√§chlich gelingen pixelgenaue Spr√ľnge aber nur manchmal. Das und die eher auf sch√∂ne Landschaften als auf optimale √úbersicht fixierte Kamera f√ľhrt zu einigen unverschuldeten Heldenopfern. Dass kein Frust aufkommt, ist den gro√üz√ľgig im Gel√§nde verteilten R√ľcksetzungspunkten zu verdanken. Sonst ist das Spiel handwerklich ordentlich gemacht. (...)

Mar 2007 · Xbox 360

Jeuxvideo.com (11 out of 20)

Quitte à renouer avec l'univers des tortues ninja à l'occasion du nouveau long-métrage, on aurait préféré découvrir un titre plus sérieux et plus ambitieux que celui-là. Le résultat est certes plus convaincant que les dernières tentatives de Konami, mais l'approche trop réductrice de ce titre le rend profondément ennuyeux.

Mar 26th, 2007 · Xbox 360 · read review

Digital Press - Classic Video Games (5 out of 10)

If you're a die-hard fan of the speed run, TMNT has something to offer. It offers finely tuned jumping mechanics that are sadly trapped in a generic licensed romp. This is a missed opportunity for fans of the franchise, movie, and games.

Apr 9th, 2007 · Xbox 360 · read review

GamerDad ( )

One problem with this game is the enemy artificial intelligence (A.I.) ‚ÄĒ or rather, lack thereof ‚ÄĒ that makes the game too easy and monotonous, even when 10 enemies appear on-screen at the same time. The somewhat tougher boss characters you'll face from time to time can also be beaten with little effort. Granted, TMNT is more for kids than adults, but a game that costs up to $50 should offer some degree of challenge and replayability.

Jun 15th, 2007 · Xbox 360 · read review

Kombo.com (5 out of 10)

TMNT is a disappointment considering Ubisoft Montreal’s track record and the strength of the concept at the heart of the game. A platforming-heavy Teenage Mutant Ninja Turtles game on par with the likes of Prince of Persia would have been an amazing rebirth for the franchise, but as it stands the game just feels like a mish-mash of under-developed ideas. Diehard fans of the Teenage Mutant Ninja Turtles should give the game a rental if only for the satisfaction they might glean from the solid-if-unspectacular platforming and watching the new, agile turtles explore 3D space for the first time. For the rest of the gaming public those minor highs won’t be enough to off-set the boring combat, lack of co-operative play and non-existent challenge.

Mar 22nd, 2007 · Xbox 360 · read review

4Players.de (49 out of 100)

TMNT ist leider eine typisch schwache Lizenzversoftung. Der Umfang ist extrem mickrig, der Ablauf streng linear und der Inhalt besteht gr√∂√ütenteils aus altbekannten Versatzst√ľcken anderer Spiele. Die an Prince of Persia erinnernden Jump & Run-Passagen inklusive Charakterwechsel-M√∂glichkeiten sind teils ganz ordentlich und der harmlose Schwierigkeitsgrad sorgt bei Anf√§ngern sowie j√ľngeren Spielern f√ľr weitestgehend frustfreie Unterhaltung ohne jedoch irgendwelche Highlights zu bieten. K√§mpfe und Story-Sequenzen sind sogar extrem √∂de. Bei einem Spiel, das nach vier Stunden bereits zu Ende ist, sind selbst die 30 Euro f√ľr die PC-Fassung noch zu viel. Ganz gleich, ob ihr mit besseren Leistungen noch irgendwelche Bildchen, bereits im Spiel gesehene Videos oder optische Spielereien freischalten k√∂nnt. Wer auf die Turtles steht, sollte sich das Spiel maximal in der Videothek ausleihen. Ansonsten gibt es weit bessere und g√ľnstigere Alternativen.

Apr 6th, 2007 · Xbox 360 · read review

Eurogamer.net (UK) (4 out of 10)

If you like the sound of a game which feels a lot like playing an extremely early build of Prince Of Persia: Sands Of Time on a broken television then go ahead and drop forty notes on this abomination. Lack of multiplayer in a Turtles game is a joke and though it may have looked for a while like the days of the cynical movie license cash-in were coming to a close, thank God for titles like X-Men and Turtles for keeping the dream alive and making every other game out there look a whole lot better by comparison.

Mar 27th, 2007 · Xbox 360 · read review

FZ ( )

Ubisofts brist på engagemang i sitt eget spel syns med generande tydlighet. För den femhundring Ninja Turtles till Xbox 360 kostar får du fyra rödörade vattensköldpaddor på Blocket samt pengar över till torrfoder. Det du måhända förlorar i spänning har du garanterat igen i livslängd.

Apr 9th, 2007 · Xbox 360 · read review

Player Reviews

OK at first, but no replay value...
by John ҆arafciger (5)

The Good
The graphics are nice. Every turtle has its own signature move (Leonardo can walk through gates without opening them, Donatello can perform high jumps with his staff, Raphael can climb walls with his sais and Michelangelo can use his nunchucks as helicopters to float around for a short period of time).

The Bad
First off, I have to say that the multiplayer mode is NOT available. If you ever played the old TMNT 1989. arcade game and all other earlier TMNT games, then you probably know that those games contain multiplayer mode. I understand that some levels (like those when you are playing as Raphael's alter ego, the Nightwatcher), take place as one turtle, but adding the multiplayer mode could have been nice. Actually, when I realized that this mode is not available, it was very disappointing to me.

The enemy A.I. is below average. All enemies I fought were very easy to defeat. They will actually just stand there and actually won't even try to defend themselves when you attack them. It's also worth mentioning that all levels actually focus on jumping through obstacles, and you very rarely get in a fight. The game itself is very easy with a few really tricky parts. You can die as many times as you want and it doesn't matter because if your health runs out or if you fall of a ledge your turtle will just return back to life.

When you beat the game, you have the ability to play the stages again and you can collect special gold coins to unlock cheats, like big heads for the turtles, to change their weapons to broom, cheese sticks, to make bad guys Halloween looking and so on, but this feature is actually pointless because there is no replay value in the game and the cheats might amuse a kid for ten minutes.

The game, in general, is very short. If you are motivated, you can finish this game in four or five hours.

The Bottom Line
All in all, if you are a turtles fan and you want to buy this game, don't buy it. You can beat the game very quickly and won't play it ever again because there is no replay value. But, if you are curious about it, rent it, don't buy it.

Sep 30th, 2008 · Xbox 360

Plus 7 player ratings without reviews

Contributors to this Entry

Critic reviews added by Wizo, Picard, Patrick Bregger, phlux, Sciere, chirinea, RhYnoECfnW, Jeanne, Big John WV, Alsy, Kabushi.