Published by Developed by Released Platforms |
Genre Perspective Visual Gameplay Interface Narrative |
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Description
Inter-Dimensional Espionage. Inter-Dimensional... because you can "warp" into the body of a living thing in this or any other dimension. Espionage... because there are good guys and bad. And you're a good one... with years under your belt and a multitude of successful missions behind your dark glasses. The payoff? You get a vacation, and the ultimate vacation in this business is to become a goldfish.Yes, a goldfish. Hey, it's cushy. You swim a little, eat a little, live in a castle. (So what if it's plastic.) Just as you were getting into vacation mode (umbrella drink and all), the tide turns. The most dangerous group of inter-dimensional anarchists surface - the Seven Deadly Fins. This septic septet will stop at nothing to destroy all forms of life as we know it. And wouldn't you know it, you are drafted to stop them!
Screenshots
Promo Images
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Alternate Titles
- "Fish!: One Nibble and You're Hooked." -- UK tag-lined title
- "Fish: An Extraordinary Tale in Illustrated Interactive Fiction" -- Tag-lined title
- "Fish!" -- UK title
Part of the Following Group
User Reviews
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Critic Reviews
Crash! | ZX Spectrum | Apr, 1989 | 93 out of 100 | 93 |
ACE (Advanced Computer Entertainment) | DOS | Jan, 1989 | 92.5 out of 100 | 92 |
Atari ST User | Atari ST | Jan, 1989 | 9 out of 10 | 90 |
Amiga User International | Amiga | Jan, 1989 | 9 out of 10 | 90 |
Amiga Computing | Amiga | Feb, 1989 | 89 out of 100 | 89 |
The Games Machine (UK) | Atari ST | Nov, 1988 | 88 out of 100 | 88 |
ASM (Aktueller Software Markt) | Atari ST | Dec, 1988 | 10.2 out of 12 | 85 |
Power Play | Amiga | Jan, 1989 | 83 out of 100 | 83 |
Sinclair User | ZX Spectrum | Mar, 1989 | 80 out of 100 | 80 |
The One | Atari ST | Dec, 1988 | 80 out of 100 | 80 |
Forums
Topic | # Posts | Last Post |
---|---|---|
DOS version the real thing? | 13 | vileyn0id_8088 (21185) Feb 04, 2014 |
Trivia
Sales
Fish! didn't sell particularly well - not exactly due to the game's quality, but because of management troubles at Telecomsoft at that time (and it's label Rainbird on which Magnetic Scrolls published their games). Those troubles finally led to a sale of the publisher to Microprose UK. But during those final Telecomsoft months, no proper distribution was done according to Anita Sinclair, especially badly affecting Fish!, and Magnetic Scrolls suffered some losses as a result.Technology
All Magnetic Scrolls games (pre-Wonderland) are actually made up of a 68K CPU emulator and 68k data file.Their first game, The Pawn, was written for a Sinclair QL. Rather than re-write the game, they just wrote an interpreter (much like Infocoms famous Z-Machine) for each architecture (C64, Amiga, PC, Sinclair, etc).
Awards
- Computer and Video Games
- Issue 06/1989 - Winner Golden Joystick Award 1989 for Best 16-Bit Adventure Game (reader's vote)
- Power Play
- Issue 01/1989 - Best Text Adventure in 1988
Related Web Sites
- The Magnetic Scrolls Memorial (Fan-page with lot's of information, collectors information, documents & help.)
Contributed to by Quapil (5549), Rola (8277), twitek (13979), Kabushi (257791), Martin Smith (81067), Игги Друге (46308) and Belboz (6574)
DOS Credits (12 people)
11 developers, 1 thanks
Game Design and Text:
Packaging:
Coding:
Graphics:
Thanks to:
Packaging:
Coding:
Graphics:
Thanks to:
Duncan Maclean (for his help with the title picture)