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Subwar 2050

aka: SubWar 2050: La Simulation de Combats Sous-Marins, Subwar 2050: Die Unterwasser-Kampfsimulation, Subwar 2050: The Underwater Combat Simulation

Description official description

The year is 2050. The ocean is the next frontier, and war inevitably reached there. As an independent mercenary working for a corporate conglomerate, the player has to pilot the latest fighter subs to protect the corporate interests, so they can get rewarded with cold hard cash. With 5 different theaters of operations (of varying difficulty) and an interesting mix of aerial and submarine tactics, this game can be described as Strike Commander under the sea, without the narrative.

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Credits (DOS version)

33 People (30 developers, 3 thanks) · View all

Game Design
Programming
3-D Shape Design
Additional Shape Design
Graphics and Animation
Additional Graphics
Mission Design
Music
Sound Effects
Quality Assurance Management
Quality Assurance Testing
Documentation
Packaging Design
[ full credits ]

Reviews

Trivia

Awards

  • Amiga Joker
    • Issue 02/1996 – #2 Readers' Special Award for 1995

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Identifiers +

  • MobyGames ID: 2806

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Contributors to this Entry

Game added by Kasey Chang.

Amiga, Amiga CD32 added by Martin Smith.

Additional contributors: formercontrib, Patrick Bregger.

Last modified March 9th, 2023.