Monkey Island 2: LeChuck's Revenge
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Critic Reviews 93% add missing review
Adventure Classic Gaming (5 out of 5)
Ron Gilbert’s The Secret of Monkey Island proves that it is possible to make anarchic humors about pirates. The game reinvents the concept of humor in computer games and has since become popular among adventure fans all around the world. Indeed, the debut title of the Monkey Island series not only remains as an all-time favorite in the minds of many adventure gamers, it also stands as a testament that symbolizes Lucasfilm Games as the master of designing adventure game. The sequel, Monkey Island 2: LeChuck’s Revenge, is nothing less than the original.
Nov 6th, 1997 · DOS · read reviewRetrogaming.it (10 out of 10)
Se riuscirete ad andare oltre la realizzazione tecnica sorpassata (ma ancora gradevolissima) vi si aprirà un mondo e forse capirete il perché di tante cose, probabilmente anche dell’esistenza di questo stesso sito.
May 26th, 2008 · Amiga · read reviewQuandary ( )
Time hasn't been kind to the pixellated screens so those who crave the latest graphics may be disappointed, but for sheer fun and immersion through giving the player much to do and think about, and laugh about, Monkey Island 2 is hard to fault. After playing it for only a few minutes I ceased to be aware of the aging graphics and the lack of voices and became thoroughly absorbed in the puzzles and crazy conversations and the numerous humorous little touches that went into making an absorbing game. I could even remember some of the solutions to puzzles, but there were many that I had completely forgotten. The familiar calypso-style music is still there and all descriptions and comments necessarily appear as on-screen text.
Mar 2002 · DOS · read reviewThe Retro Spirit (6 out of 6)
Dette her er ett spill som har ett mektig svært hjerte med varm og sort humor. Ikke bare kunne de store flire seg skakk av de morsomme piratene som var like dum som ei brødskive, men så var det også mye gøy for de som var litt mindre. Definitivt en klassiker med stor ”K”. Når det kommer til LucasArt spill, så er det ingenting større enn Monkey Island-serien, og 2ern er virkelig den største av de største. Hvis du ikke har spilt spillet før, så er det bare å lene seg tilbake og se hvordan god gammeldags magi dukker opp på skjermen med Peepshould, oh mener Threepwood. En av de absolutt største Dosspirit klassiker of all time.
Jan 15th, 2006 · DOS · read reviewAventura y Cía ( )
Sobresaliente en todos los aspectos, imprescidible. Divierte y entretiene como ella sola. Con una longitud moderada y una dificultad muy ajustada, LeChuck's Revenge raya con la perfección, cosa que no se puede decir de muchas aventuras. Tanto es así, que su formula ha sido explotada e imitada repetidas veces, no con tanto éxito, porque Monkey Island 2 solo hay uno.
Aug 14th, 2001 · DOS · read reviewPuntaeclicca.it (10 out of 10)
A questo gioco si può tranquillamente attribuire l'eccellenza e altro non si può dire.
May 1999 · DOS · read reviewThe Good Old Days (Staff Reviews only) (6 out of 6)
Many words without saying much but it's really hard to write a consistent review about this game. It's just too impressive!
Oct 8th, 2002 · Amiga · read reviewPC-Spiele '93 (10 out of 10)
Wenn man dem Programm überhaupt etwas ankreiden kann, dann höchstens den zwangsläufigen Umstand, daß das Piraten-Persiflage-Szenario beim zweiten Teil nicht mehr ganz so frisch und originell wirkt. Dieses Manko, mit dem so ziemlich jedes Fortsetzungsspiel geschlagen ist, wird durch Verbesserungen bei Grafik und Komplexität wieder ausgeglichen. Dem spielerischen Charme dieser Abenteuerkomödie kann man sich nicht entziehen.
1992 · DOSDatormagazin (98 out of 100)
"Jag kan faktiskt inte se någon anledning till varför någon datorägare skulle vara utan det här spelet. Det borde nästan vara lag på att köpa det."
Jul 1992 · Amiga · read reviewPixel (97 out of 100)
Το Monkey Island 2 είναι ένα εκπληκτικό adventure. Διαθέτει δύο επίπεδα παιχνιδιού, πανέμορφα γραφικά, πολύ πλούσια δράση, εκπληκτικό αναρχικό - ανατρεπτικό χιούμορ και ένα εντυπωσιακότατο φινάλε. Σίγουρα από τα καλύτερα - με διαφορά παιχνίδια της χρονιάς.
Apr 1992 · DOS · read reviewPlay Time (96 out of 100)
Lucasfilm Games haben es mit Monkey Island 2 tatsächlich geschafft, dem Spielspaß des ersten Teils noch einen draufzusetzen, nicht zuletzt durch die weiter verbesserte Grafik, die erstmalig zunächst von Hand gezeichnet und anschließend digitalisiert wurde. Sowohl bei den Hintergrundbildern, als auch bei den Figurensprites erkennt man die Liebe zum Detail. (...) Auch der Sound ist über alle Zweifel erhaben, angefangen bei der herrlich atmosphärischen Musik bis hin zum Detail des leisen Prasselns eines Lagerfeuers. Zum Glück bleibt bei soviel technischer Brillianz weder die Spielbarkeit noch die eigentliche Tiefe des Abenteuers auf der Strecke. Viele Rätsel erfordern schon ein paar Stunden oder sogar Tage des Grübelns und Herumprobierens, aber die Lösungen bleiben stets logisch und nachvollziehbar. (…) Wenn Ihr also auf der Suche nach einem Programm seid, das sein Geld wirklich wert ist, dann wird Euch LeChuck‘s Revenge bestimmt nicht enttäuschen!
Feb 1992 · DOSComputer and Video Games (CVG) (96 out of 100)
Already Monkey II has staked a claim to the best game of this year, and it's only just started! Hard to see anything similar topping this, so buy it NOW!
Feb 1992 · DOS · read reviewJeuxvideo.com (19 out of 20)
Vraie référence du genre, voilà un jeu comme on aimerait en voir plus souvent. Travaillé sur tous les plans, mettant le joueur à contribution en comptant sur sa ténacité et de vrais raisonnements, dispatchant son humour corrosif tantôt bête et méchant, tantôt subtil, Monkey Island a marqué toute une génération de joueurs. S'il ne devait en rester qu'un, ce serait celui-ci.
Sep 28th, 2010 · DOS · read reviewJeuxvideo.com (19 out of 20)
Vraie référence du genre, voilà un jeu comme on aimerait en voir plus souvent. Travaillé sur tous les plans, mettant le joueur à contribution en comptant sur sa ténacité et de vrais raisonnements, dispatchant son humour corrosif tantôt bête et méchant, tantôt subtil, Monkey Island a marqué toute une génération de joueurs. S'il ne devait en rester qu'un, ce serait celui-ci.
Sep 28th, 2010 · Macintosh · read reviewACE (Advanced Computer Entertainment) (950 out of 1000)
Monkey Island 2: LeChuck's Revenge is that rare thing - an instant classic. Nigh-on faultlessly executed, beautifully written and enchantingly funny, it's a landmark game that really has to be seen - and heard - to be believed. If you think you don't like adventure games (like I did) then Monkey Island 2 is sure to change your mind. What can I say? I'm in love.
Feb 1992 · DOS · read reviewUser (95 out of 100)
Ένα top game που συνδυάζει τεχνικά χαρακτηριστικά με φοβερό χιούμορ. Προσοχή, μαγεύει!
Jul 1992 · DOS · read reviewZero (95 out of 100)
I often worry about sequels living up to the reputation of the original game. With Monkey island 2, there are no such worries -it takes the original and runs circles around it. Basically, Monkey Island 2 is stunningly smart (sigh).
Feb 1992 · DOS · read reviewUser (95 out of 100)
Το Monkey Island 2 είναι ένα παιχνίδι που θα σας αφήσει απόλυτα ικανοποιημένους. Το καλό σενάριο, το έντεχνο χιούμορ, τα φοβερά μουσικά κομμάτια, η ρεαλιστική ατμόσφαιρα και η δράση του είναι μερικά από τα στοιχεία που θα σας κερδίσουν αμέσως. Κατά την γνώμη μου, το Monkey Island 2 είναι ένα παιχνίδι που δεν πρέπει να λείπει απο την δισκετοθήκη κανενός Adventurer.
Mar 1992 · DOSAmiga Action (95 out of 100)
Monkey Island 2 should have a government health warning slapped on the side. This must be one of the most addictive and gripping games I've ever played thanks to the incredible storyline, the stunning cosmetics and abundance of intricacies, not to mention the humour and sheer size of the adventure. I didn't think they'd surpass the original with such ease, but as usual, Lucasfilm have smashed every expectancy barrier. Summing up such a class production is tough but simply, Monkey Island 2 knocks you sideways.
Jul 1992 · Amiga · read reviewCU Amiga (95 out of 100)
LeChuck's Revenge is truly a masterly mix of wacky humour and stunning images. I'm a massive fan of adventures and I can honestly say that they just don't come any better than this. Unless, that is, Guybrush makes a comeback in The Secret of Monkey Island 3. But, until then, this will do me nicely...
Jun 1992 · Amiga · read reviewJeuxvideo.com (19 out of 20)
Vraie référence du genre, voilà un jeu comme on aimerait en voir plus souvent. Travaillé sur tous les plans, mettant le joueur à contribution en comptant sur sa ténacité et de vrais raisonnements, dispatchant son humour corrosif tantôt bête et méchant, tantôt subtil, Monkey Island a marqué toute une génération de joueurs. S'il ne devait en rester qu'un, ce serait celui-ci.
Sep 28th, 2010 · Amiga · read reviewAmiga Computing (95 out of 100)
It's certainly the best adventure I've seen for ages, and it sets the standard for future graphic adventures in the same way the original Monkey Island did.
Aug 1992 · Amiga · read reviewACE (Advanced Computer Entertainment) (950 out of 1000)
Right from the start Monkey Island 2 is quite literally stunning. The beautifully detailed graphics, marvelously realised animation and an evocative musical soundtrack are the icing on the superbly-atmospheric cake. Exciting, funny and involving, there's little likelihood of a decent night's sleep until the game's been cracked. Monkey Island 2 is a masterpiece of programming and game design that deserves to be in any discerning games software collection.
Feb 1992 · Amiga · read reviewAmiga Format (95 out of 100)
Although the original was such a classic, and consequently difficult to improve upon, Lucasfilm have managed just that with the sequel. Believe it or not the game is better on every level. The graphics are absolutely gorgeous, with exquisitely-drawn backgrounds, more solid looking characters and greatly improved animation sequences (just check out the dance by the Big Tree or the scene where Guybrush can't hold his alcohol).
Jul 1992 · Amiga · read reviewThe One for Amiga Games (94 out of 100)
Once again Lucasfilm has come up trumps. Monkey Island 2 is a game that is surely destined for The Computer Games Hall Of Fame, a dazzling triumph of game design laced with humour and drenched in atmosphere. It 's better than The Secret of Monkey Island in just about every respect - a pretty amazing feat in itself!
Jul 1992 · Amiga · read reviewZero (92 out of 100)
Well... let's have the bad news first: the Amiga version of the game comes on ELEVEN disks!!!! That's even more than most Sierra adventures. But, funnily enough, it's not that much hassle. A lot of thought has gone into the swopping and it's certainly been minimised as much as possible. (Of course all you hard disk owners out there are laughing - "What's 'disk swopping'?" you cry in your best child of Thatcher voice.) The graphics are brilliant - Almost as impressive as the PC's - along with the detailed animation of the characters. In addition, the iMUSE system (er... American for Interactive Music and Sound Effects - the system which simultaneously combines background music and sound effects) has been retained, and certainly works a treat. The two difficulty levels are all there, boasting different puzzles and a fab combination of old and new characters. Of course in all honesty I'd rather marry the PC version, but the Amiga version does come a close second.
Aug 1992 · Amiga · read reviewZero (92 out of 100)
The graphics are brilliant - almost as impressive as the PC's - along with the detailed animation of the characters. In addition, the iMUSE system (er... American for Interactive Music and Sound Effects - the system which simultaneously combines background music and sound effects) has been retained, and certainly works a treat. The two difficulty levels are still there, boasting different puzzles and a fab combination of old and new characters. Of course in all honesty I'd rather marry the PC version, but the Amiga version comes a close second.
Aug 1992 · Amiga · read reviewPower Play (92 out of 100)
Witzpirat Guybrush kommt vom Regen in die Traufe: Die Abenteuer die wir im ersten Teil erlebt haben, sind nur eine laue Brise gegen die aberwitzigen Situationen der Neuauflage. Allein der Wettbewerb im Weitspucken hat einen Spiele-Oscar für die witzigste Computerszene verdient. Monkey-Island-Veteranen werden auf Schritt und Tritt auf alte Bekannte treffen: Alle Zusammenkünfte mit den Kumpanen des ersten Teils werden Lachmuskel-erschöpfend zelebriet. Für eine Sache muß man den Leuten von Lucasfilm besonders dankbar sein: Im Gegensatz zu den immer leichter werdenden Sierra-Abenteuern, wird hier knackig-gehaltvolle Knobelkost geboten, die selbst Rätselspezialisten fürs Erste beschäftigt. Wer sich über die Weihnachtstage und danach intelligent und stilvoll unterhalten möchte, kommt an Monkey Island 2 nicht vorbei. Die Empfehlung aus der Redaktion: Segel hissen und sofort in See stechen.
Jan 1992 · DOS · read reviewJoystick (French) (92 out of 100)
Toujours aussi drôle, ce jeu monstrueux tenant sur 11 disquettes est graphiquement un peu moins beau que le premier volet. De plus -ou plutôt de moins- l'animation est relativement saccadée. La bande son, en revanche, est superbe. De toute façon, ce jeu est suffisamment passionnant (et attendu) pour que l'on passe outre ces petits désagréments.
Jul 1992 · Amiga · read reviewASM (Aktueller Software Markt) (11 out of 12)
Brannte Teil Eins schon ein Feuerwerk an Ideen ab, so ist Brad Gilberts Nachfolger schlicht ein Geniestreich. Vom gierigen Papagei über den Sargverleih bis hin zu den tanzenden Traumskeletten kommt man aus dem Lachen nicht heraus. Alles stimmt: Handhabung, einstellbare Komplexität, fabelhafte Grafik und geniale Musik – aus diesem Traum möchte man gar nicht wieder aufwachen! Einzig der gehäufte Einsatz diverser Voodoopuppen stört etwas. Doch darüber sieht man bei solch' einem Superprogramm gerne hinweg... LeChuck's Revenge über jeden, der es sich entgehen läßt!
Jan 1992 · DOS · read reviewPC Format (UK) (90 out of 100)
The beautifully constructed plot seamlessly combined intricate puzzles with hilarious gags. The graphics and animation are excellent too, with numerous spot effects increasing the laugh count further. You don't even need to have played the first game to be able to enjoy this. And as for that secret, well, it's worth playing the game just to find out.
Dec 1994 · DOSAmiga Power (90 out of 100)
A worthy sequel, as they say - and to be a worthy sequel to the excellent Monkey Island takes some doing - despite a few flaws. Essential if you enjoyed the first game (and, let's be honest, who didn't?), with enough in the way of improvements and changes to keep you on your toes.
Jul 1992 · Amiga · read reviewPlay Time (88 out of 100)
Das Spiel platzt geradezu vor lauter Gags und Witzen, die wir unserem Kollegen Boris “Doc Bobo“ Schneider zu verdanken haben. Grafisch kann man absolut zufrieden sein. Daß auf dem Amiga nur 32 Farben zum Einsatz kommen, fällt kaum auf. Die Spielgeschwindigkeit ist exzellent und dank geschickter Buffer-Technik wird nur selten nachgeladen, so daß auch nur ein Laufwerk den Spielfluß kaum beeinträchtigt.
Jul 1992 · AmigaJoker Verlag präsentiert: Sonderheft (88 out of 100)
Ebenfalls ganz
beim Alten ist die Gag-Dichte von circa zwei Witzen pro
Sekunde geblieben, allein
schon der spritzige Weitspuckwettbewerb rechtfertigt
den Kauf des ganzen Programms. Die Handhabung ist ohnehin genial, der wunderschön gezeichneten und animierten Grafik sind lediglich Detailmängel wie z.B. das ruckelige Scrolling anzukreiden. Die karibisch angehauchte Musikbegleitung ist am PC hervorragend, am Amiga läßt sie spürbar nach, und von den exzellenten Effekten hört man dort so gut wie gar nichts mehr. Das gibt selbstverständlich einen Punktabzug — übrig bleibt „nur“ eines der weit und breit schönsten Abenteuer, die man für Geld kaufen kann!
(page 18/19)
PC Joker (88 out of 100)
Was kann man noch sagen, was der Pirat von Welt nicht längst vermuten würde? Daß Lucasfilm Games mit Monkey Island 2 wieder ein ausgesprochen stimmiges Adventure abgeliefert hat, dessen dichte Atmosphäre mühelos einen Bogen von unheimlich spannenden Passagen zu brüllender Komik schlägt? Daß das Game komplett in Deutsch erhältlich ist? Nein, das habt Ihr sicher alle längst vermutet. Genau, wie unser Fazit: Entert die Geschäfte, die Affeninsel darf man einfach nicht verpassen!
Jan 1992 · DOS · read reviewAmiga Joker (87 out of 100)
An Komplexität herrscht nun also kein Mangel mehr, und an (manchmal aberwitzigen!) humoristischen Einlagen ohnehin nicht. Hier ist einfach alles drin und dran: Liebe, Drama, Wahnsinn, stimmige Atmosphäre und Knobelspaß satt – da sieht man über die letztendlich äußerst geringen „Umsetzungsverluste“ gerne hinweg. Mag das Spiel auch etwas Disk-Wechselei mit sich bringen und die Musikbegleitung spärlicher sein als auf dem PC, Hauptsache, das Gameplay ist in Ordnung. Und weil dem selbst auf „Problem-Amigas“ wie dem A500 Plus oder dem 3000er so ist, gibt’s hier nur eine Devise: Entert schnellstens die Geschäfte!
Jul 1992 · Amiga · read reviewAmiga Games (87 out of 100)
Diese beiden Spiele zu erwähnen, ist eigentlich überflüssig, schließlich ist jeder schon einmal in irgendeiner Form mit unserem tolpatschigen Piraten Guybrush in Berührung gekommen. Die Auseinandersetzungen mit Le Chuck versprechen in beiden Teilen höchsten Spielgenuß, der durch die abgedrehtesten Ideen auch in Jahren noch Bestand haben wird. Perfekte Grafiken und technische Brillanz kommen zu dem innovativen Gameplay hinzu, das sich keiner entgehen lassen darf.
Jan 1993 · AmigaPower Play (87 out of 100)
Achtung, Diskettenbenutzer! Elf Disketten, die während des Spiels wild umherjongliert werden, liegen der Packung bei. Uff! Verdammt gut ist die Grafik geworden. Man möchte gar nicht glauben, daß das nur 32 Farben sein sollen. Richtig flüssig werden die Animationen aber leider nur unter Benutzung einer Turbokarte. Normale 68000er müssen sich an den etwas trägen Spielverlauf gewöhnen. Im Gegensatz zur Grafik hat Lucas Games beim Sound allerdings völlig danebengegriffen. Abgehackte Karibikklänge stottern unrhythmisch aus dem Lautsprecher. Schade, aber wegen der Story und dem Spielsystem trotzdem ein Super-Spiel. Monkey-Island-Fans müssen zugreifen.
Jul 1992 · Amiga · read reviewJoker Verlag präsentiert: Sonderheft (86 out of 100)
Ebenfalls ganz
beim Alten ist die Gag-Dichte von circa zwei Witzen pro
Sekunde geblieben, allein
schon der spritzige Weitspuckwettbewerb rechtfertigt
den Kauf des ganzen Programms. Die Handhabung ist ohnehin genial, der wunderschön gezeichneten und animierten Grafik sind lediglich Detailmängel wie z.B. das ruckelige Scrolling anzukreiden. Die karibisch angehauchte Musikbegleitung ist am PC hervorragend, am Amiga läßt sie spürbar nach, und von den exzellenten Effekten hört man dort so gut wie gar nichts mehr. Das gibt selbstverständlich einen Punktabzug — übrig bleibt „nur“ eines der weit und breit schönsten Abenteuer, die man für Geld kaufen kann!
(page 18/19)
Oldies Rising (17 out of 20)
Monkey Island 2 se montre donc digne de son illustre prédécesseur, preuve que la fine équipe de Lucasfilm Games n’a pas chômé pendant le laps de temps séparant les deux épisodes. Que ce soit au niveau des graphismes ou de la bande son, l’élève a dépassé le maitre permettant de conserver intact l’univers décalé créé de main de maitre par Ron Gilbert dont ce sera la dernière aventure chez la filiale de George Lucas. Mon seul regret réside dans la totale disparition des combats d’insultes, qui auraient pu par leur présence faire de ce point & click le meilleur de toute l’histoire des jeux vidéo. Malgré cela, impossible de ne pas prendre de bon temps en vivant les pérégrinations du plus ridicule des flibustiers : j’ai nommé Guybrush Threepwood.
Aug 11th, 2008 · DOS · read reviewGameCola.net (8.5 out of 10)
If you haven’t played MI2, please do. You’ll laugh, you’ll scratch your head trying to figure out where the hell a bucket of mud plays into all the chaos on Scabb Island, you’ll love being a mighty pir–…well, a pirate, and, most of all, you’ll just love Guybrush Threepwood. Screw your silent protagonists like Link, Crono, and that Harvest Moon farmer. Guybrush is a quick-witted guy who will always remind you of the times you failed in life but managed to rise from the ashes and overcome. Or just looked stupid trying. He’s everyone’s favorite loser, and it's a pleasure taking him through his quest to find Big Whoop. Especially when you can finally do to Stan the (now) coffin salesman what you’ve probably always wanted to.
Oct 2008 · DOS · read reviewPC Games (Germany) (85 out of 100)
Grafiken und Sound lassen sich einfach nur als grandios bezeichnen. Wer diese beiden Klassiker noch nicht gespielt hat, hat noch einiges nachzuholen, und zwar noch bevor er den Artikel zu Ende gelesen hat.
Jan 1993 · DOSASM (Aktueller Software Markt) (10 out of 12)
Die Grafik hat den Transfer zum PC erstaunlich gut überstanden. Auf den ersten Blick übersieht man fast, daß man es mit einem Amiga zu tun hat. Die Screens sehen trotz fehlender 224 Farben sehr gut aus, die Animationen sind auch sehr flüssig. Erst wenn ein Scrolling hinzukommt, stockt die ganze Sache etwas. Auch ist die akustische Umsetzung recht gut gelungen, zumindest was die einzelnen Musikstücke betrifft, obwohl einige der gesampelten Instrumente manchmal seltsam klingen. Leider sind den Beschränkungen einige Stücke zum Opfer gefallen, auch kommt das iMuse-System nur sehr selten zum Einsatz: Viele Passagen, die auf dem PC musikalisch untermalt waren. laufen auf dem Amiga in Totenstille ab. Darunter leidet die Atmosphäre etwas, dennoch hat die Umsetzung zumindest einen Hitstern voll verdient. Allerdings unter einer Voraussetzung: Der Spieler muß über eine Festplatte verfügen, ansonsten wird das Handling der 11 Disketten zu einer Qual!
Jul 1992 · AmigaPC Format (UK) (83 out of 100)
One of the few PC games to spawn a set of characters worthy of a fully animated cartoon, the downside of LucasArt's Monkey Island games is that there are only two of the buggers. Never mind the width, though: feel the quality. From the cliffhanger opening to the surreal closing scene, LeCfiuck's Revenge will have you alternately laughing out loud and scratching your head, as mad situations unfold one after the other. Buy it.
Dec 1995 · DOS · read reviewTop Secret (4 out of 5)
Czy pamiętacie jeszcze Wesołego Pędzla z Trzech Drzew, czy jak mu tam było? W zeszłym roku z trudem pokonał niejakiego LeChucka. Niestety, po tym sukcesie Threepwood (o, to jest wreszcie właściwe nazwisko!) doprowadził do tego, że gubernator Marley wypędziła go z domu, a porządni piraci na sam jego widok zatykają uszy i uciekają krzycząc "Nie, nie chcę wysłuchać historii o tym, jak pokonałeś LeChucka!"
Jul 1992 · DOSTop Secret (4 out of 5)
Czy pamiętacie jeszcze Wesołego Pędzla z Trzech Drzew, czy jak mu tam było? W zeszłym roku z trudem pokonał niejakiego LeChucka. Niestety, po tym sukcesie Threepwood (o, to jest wreszcie właściwe nazwisko!) doprowadził do tego, że gubernator Marley wypędziła go z domu, a porządni piraci na sam jego widok zatykają uszy i uciekają krzycząc "Nie, nie chcę wysłuchać historii o tym, jak pokonałeś LeChucka!"
Jul 1992 · AmigaJust Adventure (B-)
If the puzzles were more logical, I'd rate this game very highly indeed. But alas, puzzles are at the heart of any adventure game, and the opaque nature of the puzzles in Monkey Island 2 really kept me from enjoying the game as much as I wanted to. Nevertheless, hope springs eternal, and I do look forward to trying the third game in the series, The Curse of Monkey Island.
2000 · DOS · read reviewJust Adventure (B-)
If the puzzles were more logical, I'd rate this game very highly indeed. But alas, puzzles are at the heart of any adventure game, and the opaque nature of the puzzles in Monkey Island 2 really kept me from enjoying the game as much as I wanted to. Nevertheless, hope springs eternal, and I do look forward to trying the third game in the series, The Curse of Monkey Island.
2000 · Macintosh · read reviewJust Adventure (C+)
This game as whole is a decent package, but it can't even hold a candle to the brilliance of Monkey Island 1. The creators conveniently ignored the ending of MI2 in The Curse of Monkey Island (MI3), and it's a good thing, too, because the Monkey Island series wouldn't even be worth fighting for if future episodes had to go down the same offbeat road as MI2.
1998 · DOS · read reviewJust Adventure (C+)
This game as whole is a decent package, but it can't even hold a candle to the brilliance of Monkey Island 1. The creators conveniently ignored the ending of MI2 in The Curse of Monkey Island (MI3), and it's a good thing, too, because the Monkey Island series wouldn't even be worth fighting for if future episodes had to go down the same offbeat road as MI2.
1998 · Macintosh · read reviewAustralian Commodore and Amiga Review N/A
You'll be rolling in laughter after one session of Monkey Island 2. I can guarantee that. The game is so silly, all you can do is laugh! Overall, this is a fantastic achievement for Lucasfilm Games. It will no doubt be selling by the truckload even by the time you read this. It has already shot to the top of the charts in the PC market. If you buy this game, you will not be disappointed.
Jun 1992 · Amiga · read reviewAlle PC Spiele N/A
Die abgedrehte Atmosphäre, die witzigen Dialoge und flüssigen Animationen machen das Spiel zu einem absoluten Muß für jeden Adventure-Freak, der etwas auf sich hält. Wochenlange Unterhaltung ist garantiert. Teilweise sind jedoch die Rätsel dermaßen verrückt, daß es schon ein gehöriges Maß an Zeit und Nerven kostet, um auf die richtige - oft genial einfache - Lösung zu kommen.
1993 · DOSPlayer Reviews
Can a spitting contest help overcome relationship problems?
by Unicorn Lynx (181289)
The Good
LeChuck's Revenge has been described by some as "the best sequel ever". Considering the fact it was a sequel to a truly fantastic game, and therefore had to be top quality itself, it is really a great compliment, and I think it was justified. The best thing about this game is that it didn't merely repeat all the stuff that made the first game great, but went its own way; it retained much of the original game's atmosphere, while distancing itself from it in tone and style.
Monkey Island 2 is much crazier and much darker than the first game. I played this game two times, and I always felt I was participating in some sort of a carnival show, where the borders between dream and reality are vague, where everything is possible, and where weird and even grotesque situations have become the norm.
The humor is now more edgy, less naive-romantic, sometimes even slightly "black" (though not too much so to destroy the sweet atmosphere that is still there). Just watch that skeleton-dancing cutscene or the insane spitting that takes place when Guybrush and Wally are hanging over a pit of acid. This is the kind of weird humor that made the game so original for that time. Of course, now such things don't surprise anyone, because many adventure games tried to imitate this attitude later (many of them utterly failing), but Monkey Island 2 was really the first that introduced such kind of humor to the genre.
And the puzzles? Carrying a monkey in your inventory, using the most improbable inventory items with the most improbable stuff... pity I can't name specific examples, because no spoilers are allowed in reviews. Suffice to say that the puzzles in this game are even wackier than in its predecessor. The difficulty level is also significantly higher; but the game also has an "Easy" mode, where some of the trickiest puzzles are eliminated.
The dialogues are brilliantly written and very amusing; just check out the conversations with Elaine or with Stan (who became even funnier in this game). Generally, Monkey Island 2 is one of the funniest game I've ever played, and certainly the funniest in the series. Just think of that hilarious library on Phatt Island... There is no end to jokes, puns, pop culture references, and so on.
Now, I was among those few who really loved the ending. I even think it was the best part of the game! It was absolutely weird, very dark, strangely romantic, and in a certain way, even tragic...
The graphics are outstanding, certainly belonging to the finest examples of hand-painted 256-color graphics ever. The characters are noticeably better animated than in the first Monkey Island. The game also boasts a dynamic soundtrack, with some of the most beautiful MIDI compositions around.
The Bad
I'm not sure I loved the new concept of Guybrush. I found him a bit too cynical and somehow weary in the sequel; the youthful enthusiasm from the first game was lacking. Perhaps as a result of that, LeChuck's Revenge doesn't quite charm the same way its predecessor did. It is definitely "bigger and better" than the first one, but the magical "I want to be a pirate" atmosphere is somewhat downgraded to give more freedom to hilarious situations and puzzles.
Speaking of which, the difficulty level here is certainly not for the casual player; even on "Easy", many puzzles are guaranteed to give you a headache, and the much larger game world (three islands you can - and should - move between during a large portion of the game) can sometimes reduce the puzzle-solving to a slightly tedious "click on everything until something happens".
The Bottom Line
The sequel to the glorious simian adventure is much crazier and wackier than its predecessor; although it doesn't quite ooze the same charm, it definitely went further in making the whole business more edgy and entertaining. Add to this killer production values and loads of gameplay, and you'll have a great classic on your hands.
Apr 5th, 2011 · DOS
The sequel to one of the best adventure games ever is also one of the best adventure games ever.
by Mumm-Ra (409)
The Good
Monkey Island 2, the sequel to the highly acclaimed Secret Of Monkey Island, is also a great, great, great game. It tells the story of Guybrush Threepwood, a would-be pirate in search of Big Whoop, a truly legendary treasure, which is so secretly hidden nobody even knows what it consists of. The ghost pirate LeChuck, the bad guy which Guybrush killed in the first episode, is also back and seeks revenge. It is a fantastic tale whose elements could have populated the mind of some of the greatest writers in History, but, instead of writing a book, somebody decided to write a game script. And, somehow, it turned out to be a comedy graphic adventure with a great, although very strange, storyline.
The characters are really elaborated and have their own unique personality. The plot is amazing, really nice, and deserved a book or a movie (would have been a blockbuster). The whole tale is told in a humorous way and silly jokes and situations are frequent.
While most adventures games, even having a good plot, fail to get the attention of the player, Monkey Island is really involving and has a great ambience. Maybe because of the harmony between graphics, sound, controls and the idea. And also because the game doesn't take itself too seriously.
The interface is very nice, and makes the game very easy and comfortable to play. In other words, gameplay is fabulous! Thanks to Lucas Arts SCUMM system (which was, in those times, much better than Sierra OnLine system), the game is much nicer to play than many adventure games released after ten years.
The puzzles are not obvious as they are in many adventures. They are very well elaborated and some are very funny. Don't expect Monkey Island to be a logic game. The challenges may be silly, but they are very clever and sometimes require lots of thinking. The quality of the puzzles became a Monkey Island (and also a Lucas Arts) trademark.
The graphics were very good for a 1991 game. Of course there are no videos or 3D panoramas, but the 256-color VGA graphics (320x200 resolution) are still not only OK, but also involving. The hand-drawn backgrounds brought new standards to adventure games and the sprites (=moving objects) were as detailed as the low resolution could allow.
Music is fantastic. Well, at least for a game. In fact, the Monkey Island tune could have easily been the soundtrack to the Monkey Island movie. It really feels like something written by John Williams and, if not a true classic, at least a nice tune which fits the game and is easily recognizable. The sound quality is OK. Don't expect to hear Guybrush's voice and any elaborated sound effects. They are simple, but effective.
The Bad
There are indeed so many good things about this game the bad things get sort of offuscated or even forgiven.
The main problem: the years came and passed and Monkey Island 2 is dated. The graphics and sound are not impressive anymore and there are better interfaces. Technology evoluted and Monkey Island 2 deserved a re-make (Sierra is re-making the King's Quest series, why not a Monkey Island re-make?).
Well, yes, there are other problems. Problems which were born with the game. It is not short, but could have been longer. It is so nice to play people would beg for more (and the third episode only came six years later, so they had to wait a lot!).
And the end of the game seems to be the main point here. It is strange and does not seem to fit. It may be disappointing. I am not going to tell the end of the story here to spoil the fun. Some people even created theories to explain it. I'll just say that it makes sense thinking as the end of Monkey Island 2 as an isolated game and one could easily imagine what Big Whoop is. But it is strange to think of it in the context of the series. It doesn't reveal the secret of Monkey Island (and doesn't even mention it). Monkey Island 3 brought a different explanation for the game, but not very convincing.
The Bottom Line
TRUE CLASSIC. Monkey Island 2 is one of the best sequels ever and retains all the magic of the first game. And it is one of the reasons people say games were much better ten years ago.
Apr 29th, 2003 · DOS
Even better than the first one! Everything a sequel should have.
by Rensch (215)
The Good
It's the same point and click interface as part one but it's enhanced. You now have pictures for each item making it easier to understand what it exactly is. This makes the good gameplay of part one even better. The story is just as interesting as in part one: You are once again playing the role of Guybrush Threepwood, the would-be pirate. After having destroyed the evil ghost pirate LeChuck, he ends up on Scabb Island and there he hears about the legendary treasure Big Whoop. Desperate to find it he gets ready to set out. However, an evil pirate called Largo LaGrande has put up an embargo to stop ships from leaving the island. With help of the voodoo priestess, you eventually chase him away but also, by accident, help him revive LeChuck who was once his captain. You must then find Big Whoop before the enemy finds you. This quest takes you to new beautiful islands. On these islands you will meet totally new and weird characters such as the utterly irritating Largo LaGrande, Wally the cartographer and the extremely lazy governor Phatt. You'll also meet some returning old characters such as Stan, who helped you get a ship in part one and now deals in coffins, the low moral fiber pirates, your beloved governor Elaine Marley, the voodoo priestess and off course LeChuck now returned as a rotting zombie corpse. Guybrush himself looks more mature now having a beard and a stylish blue coat. You'll find new items some of which are useful, some not. They include things such as always useful money, a rope always used in such games and even some animals. Probably the strongest part of this game are the graphics. Everything is hand-painted and still looks amazing in those old 256 colors nowadays. Not many games had graphics like these in those days. The floppy disk version has an easy mode for newbie adventure gamers, which is strangely not on the CD version. Sound has also improved. It has great tunes and not just some tunes and sounds here and there as in part one.
The Bad
It's sometimes a bit difficult to see what you can use and what not. The point and click interface remains good but also has the old "can't find the right spot" problem. The puzzles are still a bit too hard at times which may be a problem for gamers who are unfamiliar with the genre and do not have the floppy disk version which, as I said, doesn't have an easy mode.
The Bottom Line
If Monkey Island 1 isn't the best adventure game of all time then it's probably this one. This is simply one of the best games ever and if you like adventure games this is essential. If you are new too the genre this is one of the best games to start with. Brilliant. brilliant, brilliant.
Jul 4th, 2005 · DOS
A good sequel.
by Quackbal (50)
The Good
I like a lot about this game - Once again, the characters are back with their extraordinary wit and the scenery is excellent. This game gives you more flexibility as you can control which island Guybrush is on, and you can choose, to an extent, the order in which he completes his tasks.
The storyline is admirable - pure Monkey Island standard - and lets the players imagination take over. There are sad parts in this story, and a lot of funny ones - Just play it and see for yourself!
The Bad
The ending. I really hate the ending - With a passion in fact - It drives a huge amount of inconsistency into the series, which is really unnecessary as inconsistency is a thorn in the side of the Monkey Island games from here on in. I suppose it is a prompt to use your own imagination, but I still don't agree with it, and try to ignore the ending as much as possible.
The Bottom Line
Very good sequel, and a personal preference over the first game. Although the ending is weak, the 99% of the game leading up to that is great - and is an amazingly constructive way to spend those rainy days in, as you use your head... a lot.
Sep 3rd, 2006 · DOS
The great adventure of Guybrush Threepwood.
by Stelios Kanitsakis (92)
The Good
This game has it all: Unique story, intriguing plot, clever puzzles, memorable characters, ingenious humor, vast areas and superb music! It is a prime example of interactive drama.
The Bad
Monkey Island 2 is my best point and click game, so there are not many bad things to say about it. If I can complain of something, it is the small part of the role of Elaine Marley. Elaine is such a powerful person, that whenever she meets with Guybrush, she shapes a moment that moves the narrative forward.
The Bottom Line
Monkey Island 2 is one of the finest point and click adventures, so that it can be found regularly on the lists with the top video games of all time. The game is the sequel to the legendary "The Secret of Monkey Island" and both games have fairly gained a cult status and many followers. Monkey Island 2 shares many beautiful elements that make this sequel an instant classic: A funny protagonist, an original adventure, interactive music, exotic atmosphere and an unexpected ending. LucasArts created an adventure that feels real and doesn't limit the player's imagination. If you are keen on video games with a big world and its inhabitants, you should experience this Caribbean setting at least once.
Jul 13th, 2018 · DOS
Why I fell in love with gaming
by Will Votta (2)
The Good
Mostly, the ending (and the dream sequence which alludes to it). The humor carries through from the first game and it's just fandamntastic. I love the style and the way the game's world started small on one island and became much larger (where the first game had just the two island experiences). As such, it's longer which is great.
The Bad
Honestly it's extremely difficult for me to find something I didn't like. I can say I wanted more, though. I wanted a crew to manage (which they brought back in Curse) and I wanted more insults (which they also brought back in brilliant rhyming form), but overall the game's appeal features pretty much everything you'd expect from a humorous LucasFilm classic with the amazing bonus of the trippy dream sequence and ending.
The Bottom Line
If you are ever to give a point and click adventure game a shot, make it this one. It's not necessary to play the first one, and if you MUST have voice acting, they have remade it (with a neat feature to see the old version behind it).
Apr 3rd, 2012 · DOS
A wild and hilarious, swash-buckling adventure. Something every game library should have.
by Steelysama (106)
The Good
First and foremost, the humour. This has to be one of the funniest games I have ever encountered. I don't think that this game has a truly serious bit in its programming. The humour does range from obvious to subtle, but nearly all of it is first rate. And if you've played The Secret Of Monkey Island, then you'll notice that there are numerous returning characters and gags. Okay, so it's funny. Very good. Funny does not a computer game make. So LucasArts went ahead and put in everything else a quality production needs: the music is catchy and appropriate, the puzzles (mostly requiring the use of inventory items) are fun and challenging, the graphics fit the tone of the game, control is a snap.
The Bad
One or two puzzles were a bit too tough, but that is very subjective. As well, per-force, there isn't too much replay value here. But it's worth buying even to play just once.
The Bottom Line
A hilariously funny pirate adventure. Go get a mug o' grog and enjoy.
Nov 21st, 1999 · DOS
Jewel
by Zsolt Pardi (58)
The Good
This game shows great comic graphics, laugh-out-loud humor and that great LucasArts interface. All this may not seem much at now, since the adventure genre is practically dead, but if you really observe you can see that the Gilbert brothers really did pump everything they have in the sequel to MI.
The Bad
Not much really to put here but maybe the game could have been a tiny bit longer. But hey if it's not long enough for you, go back and play it again. You won't be disappointed.
The Bottom Line
This game may be looked on by others from now as a one of the best adventure games in the now-dying genre. If you can still dust off a copy of this gem, you will see why it was a milestone and one of the best successors to one of the best games ever made (in my opinion.) If you don't already have it.....BUY IT!!!!
Mar 15th, 2005 · DOS
Challenging and fun.
by El-ad Amir (123)
The Good
Everything!! The game has the original Monkey Island theme, which never gets on your nerves and is always a pleasure to hear. The interface is easy yet powerful and useful, and allows you to do almost anything you want. The plot is ingenious, but solving the quest is challanging, with none of the parts being frustrating.
The Bad
Some of the jokes are bad, and the ending has nothing to do with the game's plot... But it's hilarious nevertheless!! Other than that, the game is flawless.
The Bottom Line
Thumb up for LucasArts- this game is one of the best quests ever published, and shows that a gigantic budget from a successful company doesn't always end with a failure.
Dec 14th, 2000 · DOS
New and Improved SCUMM
by ETJB (479)
The Good
Monkey Island 2 picks up where the first game ends and has our famous pirate wannabe on another grand quest to locate the fabled treasure known as, Big Whoop.
The sequel wisely retains both the user-friendly SCUMM, point n' click interface as well as the comedy and general feel-good pirating of its predecessor. Familiar faces such as Voodoo lady, LeChuck, and the lovely Governor are all part of the sequel as well as new islands, puzzles, objects and a cast of eccentric friends and foes.
Monkey Island 2's graphics, animation, music and sound effects are all noticeably improved upon since the first game. While the game is certainly harder, with some more complicated puzzles, it never becomes unfairly difficult and does not offer anything nearly as insane as what was involved in opening the store owner's safe in the first Monkey Island game.
Fans of point n' click adventure gaming, especially of the SCUMM LucasArts variety, should certainly give this one a try.
The Bad
While a clear improvement over the first Monkey Island game, the sequel's early 1990''s graphics, animation, music and sound effects cannot but help seem dated. The drab maze in LeChuck's fortress can be frustrating and will require taking great notes or using an online guide.
Perhaps the biggest complaint in the game is that Monkey Island 2's ending. If you do successfully locate the fabled treasure and defeat LeChuck be prepared for some very odd plot twists, which have stirred up some confusion and controversy among Monkey Island fans.
When Monkey Island 2 ends, the Secret of Monkey Island is still a secret. The fabled treasure of Big Whoop seems less then worthy of its vast mythology and the player is initially left wondering if the entire adventure was just the imagination of a boy.
The Bottom Line
Monkey Island 2 is a classic, pirate themed point and click graphic adventure game by LucasArts. It successfully improves upon the first game, while retaining the features that made it great. These days finding a great adventure game is not an easy feet and the Monkey Island franchise is probably the Holy Grail of the genre. Fans of the genre should certainly give this one a try. Look behind you! A Three-Headed Monkey!
Dec 30th, 2010 · DOS
Damned dirty apes... Again!! And even more so!!
by Zovni (10617)
The Good
Being a sequel to one of the true comedy classics of pc gaming is no easy task, it takes a great deal of creative talent to make a game that stands up to a record like that of the original Monkey Island, but fear not my pirate friend, Monkey Island 2 lives up to the legend and even surpasses it. With a completely twisted (and far darker) storyline, the sequel thrusts you back into the role of the now rich & famous Guybrush Treepwood and from that point on it's Rock & Roll time baby!!
The graphics have taken a major quality boost, with beautiful hand-drawn backgrounds and much more detailed character & object sprites. As far as puzzles are concerned this one is the perfect example of classic LucasArts adventuring genius, with puzzles that are often complex yet logical and incredibly entertaining. Yet what stands out from MI2 is the excellent comedic talent poured in it. Everything from clever dialogue writing to physical comedy (ever wonder how does an adventure character place big items like a dog in his "inventory"? :D) to even a edgier touch of juvenile humor (spitting contests! Yeah!!!), MI2 does it all and on top of that... it's got monkeys!!!!!!!
The Bad
Well I fall among the ones that DIDN'T like the ending. I didn't hate it, but I felt it pretty much sucked when compared to the rest of the game. Quite frankly it seems as if they had to tie up the game in a hurry and the final parts of the game (from the point you get shot from the cannon and on) feel more and more disjointed and, well, stitched toghether. And the ending itself feels completely slapped-on (think the new Planet of the Apes)
The Bottom Line
Twice the amount of monkeys means twice the amount of fun and comedy. This one would have been a winner even if it where a crappy MI1 follow-up, yet Gilbert and co. rose to the challenge and delivered an even bigger dose of Simian entertainment. It sort of comes appart at the end, but it's still a remarkable game and requiered playing.
Jul 3rd, 2006 · DOS
Monkey Island has been THE most influential adventure game in the history of adventure games.
by Vohaul (20)
The Good
The fact that it's plain perfect. The humour is constant, and even though it's an old games, the animations are great. I played this a long time ago, when 256 colors still were kind of new. But hell if I don't play it at times. This game has great replayability value. The fact that there's a 'lite' version gives you the chance of playing the game and getting the overall idea. But then, to go on to the 'full' version. This adds 20-40 locations and a LOT of puzzles. The normal puzzles are harder as well.
The Bad
Not much. I love this game and keep it by my bedside.
The Bottom Line
This is a game you must have played if you like adventure games. They blow away almost every Sierra adventure game, except Gabriel Knight 1, which is a similar game. Play both. Play them until your thumbs bleed. You'll agree when you do.
Dec 3rd, 1999 · DOS
Hey Guybrush, it's voodoo time!
by Katakis | カタキス (43228)
The Good
Since The Secret of Monkey Island sold well, it was not surprising that LucasArts decided to do a follow-up. After Guybrush Threepwood completes the three trials and dealt with LeChuck, he is now searching for the legendary “Big Whoop” treasure. Much of what you have seen in the first game can be seen in the sequel. You have the copy protection screen, this time requiring users to input a number of ingredients needed to make a voodoo recipe. You have to turn the wheel in such a way that the numbers match what is on the screen, or you won't get into the game.
What's unique about Monkey Island 2 is that it offers two game modes, the normal mode and a “Lite” version. The “Lite” version is aimed squarely at a younger audience and is much shorter than the normal mode. It also bypasses a few puzzles, so you won't, for example, get to participate in the Spitting Contest or resurrect Rap Scallion. The game is told in flashback since we see Guybrush hanging by a thread and telling Elaine how he found Big Whoop. After this, you have the nice credits with a beautiful rendition of the MI theme song. The only thing I enjoyed out of this was the dancing monkeys and Guybrush telling them to get lost.
When I finally got into the game, I noticed how neat the revamped interface is, removing the Turn On/Turn Off commands (Since you didn't get to use these commands in the first game, they were unnecessary.) and adding proper pictures to inventory items. I also noticed the background music while you play, and I enjoyed listening to those reggae tunes. I actually found myself tapping my feet to the music at times.
Most of the characters from the first game are here, and there are as funny as they were back then. Speaking of funny, Monkey Island 2 is always known for its humor. Examples: You can walk into the woodsmith's hut on Scabb Island and ask that tounge-twister for an amusing conversation with the woodsmith; or beg the men of low moral fiber just for a bucket; or rattle the garbage can outside a mansion's kitchen to make the chef come out, and run around the house while the chef curses at me. I just can't wait to hear what the dialogue sounds like in the Special Edition of the game.
There are a lot of hand-painted backgrounds, causing the graphics to be rich and colorful than those in the first game. In my opinion, most of the stunning backgrounds are found on Phatt Island.
The Bad
For such a great game, the ending just doesn't seem make any sense.
The Bottom Line
Monkey Island 2 is a great game that every MI fan should play every once in a while. It is much longer than the first one, and there is a lot of humor added to the mix. An easy version of the game can e played by beginners if they want to skip the puzzles, but they would me missing out on the best aspects of the game. I enjoyed listening to the reggae tunes that make up the background music. Monkey Island 2 worked beautiful on my P4/1.8G, no timer-related issue or no crashes. There was no need to use DOSBox or some slowdown program. Unfortunately as I upgraded my machine, running without emulation software became more irrelevant.
Aug 5th, 2010 · DOS
Contributors to this Entry
Critic reviews added by Scaryfun, Gianluca Santilio, Jeanne, Alsy, kelmer44, Veniceknight, Mr Creosote, Terok Nor, optrirominiluikus, Stelios Kanitsakis, Patrick Bregger, S Olafsson, xPafcio, Tomas Pettersson, Tim Janssen, Parf, Riemann80, Big John WV, WONDERなパン, JudgeDeadd, Zeppin.