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Project Sylpheed: Arc of Deception

aka: Project Sylpheed

Critic Reviews 61% add missing review

GNT - Generation Nouvelles Technologies (8 out of 10)

Un titre recommandé par GNT et qui s'adresse à tout public, tant aux bourrins qu'aux amateurs d'espace infini (mais pas trÚs tranquilles...)

Jul 4th, 2007 · Xbox 360 · read review

Game Informer Magazine (7.75 out of 10)

The beautiful CG cutscenes and their well-voiced characters are predictable, but they come as a welcome reward at the end of a big fight. The cool ship you fly is also customizable with a number of weapons, but I'm not sure that's enough of a draw to keep me coming back again and again. Few remember the old Silpheed games and few will remember their slightly respelled 360 sequel --- but those who do will do so with fondness.

Sep 2007 · Xbox 360

Game Informer Magazine (7.5 out of 10)

The missions are fairly repetitive, but the rewarding quick-trigger combat and thrill of overcoming the worst of odds makes Project Sylpheed a memorable play for gamers who daydream of galaxies far, far away.

Sep 2007 · Xbox 360

V2.fi (75 out of 100)

Paljon suurempi ansio pelille on, ettÀ se ylipÀÀtÀÀn on olemassa. AlkuperÀisen Xboxin valikoimasta tÀllaiset Nippon-ihmeet puuttuivat kÀytÀnnössÀ kokonaan. X360 on jo saanut Shutokou Battlea, Idol Masteria ja Blue Dragonia, mikÀ viittaa siihen, ettei keskimÀÀrÀisten animefriikkienkÀÀn tarvitse kÀydÀ vÀlttÀmÀttÀ hankkimassa SitÀ Toista Konsolia voidakseen pelata nÀitÀ eeppisiÀ tarinoita. Vaihtelu pelivalikoimassa ei voi olla kuin hyvÀ asia.

Aug 27th, 2007 · Xbox 360 · read review

GamersHell.com (7.4 out of 10)

In short, Project Sylpheed has a solid foundation, but a lot of the game is simply unnecessary. Technically you could spend all of your time flipping around through space with the latest weapon technology and a perfectly commanded squadron, but when you break it down you’re simply locking on to targets and firing away. Still, it’s the only game in its specific genre for the 360 and the presentation isn’t all that bad, but unless you’re really dying for an intergalactic space battle at this moment you should wait for a more polished release.

Jul 30th, 2007 · Xbox 360 · read review

Thunderbolt Games (7 out of 10)

If you’re a fan of space sims, and maybe a bit of a perfectionist when it comes to unlocks and mission goals, check out Project Sylpheed. It’s a good enough game to warrant the interest of fans of the genre, and not a bad introduction to the genre either for newcomers, though it’s certainly nothing earth-shattering.

Aug 20th, 2009 · Xbox 360 · read review

Eurogamer.net (UK) (7 out of 10)

Project Sylpheed is surprisingly tough, requiring repeated attempts at some levels not only to destroy all of the targets in a level, but also to do it within the strict time limits imposed upon you. As some levels are split into multiple stages, with no opportunity to save in between each section, this can cause the acute frustration described above as you feel compelled to keep pushing on until you complete the final section or else lose all of your hard-earned progress. Likewise, the dearth of online options (there are no online leaderboards and certainly no online Crimson Skies-style dog-fighting matches) ensure the package is far less than it could have been. Nevertheless, the core game is, given a little time and concentration, excellent, if repetitive. Since Sony seems to have long left the Colony Wars series for dead and Nintendo likewise with Rogue Squadron, this game ably fills a gaping whole in one of gaming's most pure and heady genres.

Jun 28th, 2007 · Xbox 360 · read review

4Players.de (65 out of 100)

Eigentlich ist die Zeit mehr als reif fĂŒr einen neuen Space-Shooter, der das Spielprinzip und die packende AtmosphĂ€re von Vertretern wie Wing Commander oder Colony Wars in die nĂ€chste Generation fĂŒhrt. Leider hat Square Enix mit Project Sylpheed dieses Ziel verfehlt! Hier geht der an sich gute Ansatz schnell in einem chaotischen Gewusel aus vielen kleinen JĂ€gern unter, die sich kaum einer Seite zuordnen lassen und euch mit ihren bunten Abgasschweifen so dermaßen verwirren, dass ihr vollkommen den Durchblick auf dem Schlachtfeld verliert. Wenn euch dann auch noch FunksprĂŒche eurer Kameraden ins Ohr kratscheln, die nur von einem Standbild begleitet werden, seid ihr zusammen mit dem ĂŒberladenen HUD sowie der gewöhnungsbedĂŒrftigen Steuerung total ĂŒberfordert. Eure FlĂŒgelmĂ€nner helfen euch trotz Befehl nur selten effektiv aus der Patsche, sondern fliegen stattdessen lieber direkt in eure Schusslinie, um euch die Statistik zu versauen. Nein, so macht das keinen Spaß.

Jul 6th, 2007 · Xbox 360 · read review

Netjak (6.5 out of 10)

Project Sylpheed has just enough there to feel like you're about to get your need for another good Wing Commander game satiated, and then it doesn't. It's got the elements there, the engine's good, but they just need to totally rework the gameplay and sit down and write a real story for it. If this is your first experience with a space-sim you might get a kick out of it, but for veterans like myself, I imagine this is only going to be yet another disappointment. I had to add a .5 to the score because someone was cool enough to add-on downloadable content for free (you gotta wonder why more people don't do that...) and the fact that the game was launched at $40.

Sep 3rd, 2007 · Xbox 360 · read review

Xboxdynasty (XD) (6.4 out of 10)

Wenn ihr euch bei Project Sylpheed auf einen gelungenen Weltraumshooter freut, dann mĂŒssen wir euch leider enttĂ€uschen. Monotone Missionen, so gut wie keine Abwechslung, kein Mehrspielermodus und eine veraltete Technik sprechen nicht fĂŒr ein Spiel, das man unbedingt braucht. Wenn ihr euch davon nicht abschrecken lĂ€sst, leiht euch das Spiel am besten ĂŒbers Wochenende in der Videothek aus und schießt euch durch den Einzelspielermodus. Wenn ihr den nĂ€mlich durch habt, lohnt es sich nicht, das Spiel noch einmal in die Box zu legen. Skeptiker können sich auch anhand der bereits erschienenen Demo ein Bild von dem Spiel machen.

Jul 16th, 2007 · Xbox 360 · read review

Armchair Empire, The (6 out of 10)

For its genre, Project Sylpheed: Arc of Deception is a decent game. You just have to wonder if this style of game went the way of the TRS-80 and Sega CD – dead but fondly remembered.

Sep 13th, 2007 · Xbox 360 · read review

GameSpy ( )

With no multiplayer (which is a darned shame) and a relatively short but challenging campaign, it's understandable why this game was released at a reduced forty dollar price point. You get your money's worth, especially if you like easy Achievement points, and strictly as a space shooter, the game delivers. There's just not a lot of meat here, and after a single playthrough, you'll probably be ready to move on to the next big adventure.

Jul 24th, 2007 · Xbox 360 · read review

GameSpot (5.5 out of 10)

While modern game machines haven't seen very many space shooters like Project Sylpheed, this one probably isn't going to satisfy anyone looking for a Wing Commander or X-Wing-like game because it's just too basic to hold anyone's interest for very long. At the same time, anyone looking for a basic shooter will probably be put off by the needlessly complicated controls.

Jul 23rd, 2007 · Xbox 360 · read review

Game Revolution (C)

In the end, Project Sylpheed isn’t a bad game but it’s also not a particularly good one either. What it is, is thoroughly mediocre, and while it’s a bargain buy at $40, it’s not the best Japanese import of the Summer. Hell, it’s not even the best recent Japanese import I’ve reviewed (that would be Earth Defense Force 2017). For me, I’ll stick to watching Star Blazers DVD’s.

Aug 16th, 2007 · Xbox 360 · read review

GameCola.net (4.8 out of 10)

Project Sylpheed is the victim of simply being a poorly designed game that lacks in content and is nothing more than a very pretty picture of futuristic warfare where everyone has a spunky attitude, crazy ships, and short attention spans. If you need some achievement points, give it a rental. One play through should get you a few hundred points. But skip out on buying on this title. It's just a boring game built on advertising LIES.

Jul 2008 · Xbox 360 · read review

Entertainment Depot, The (4.5 out of 10)

Project Sylpheed is a largely forgettable entry into a genre that is woefully underrepresented. It’s a shame that its name won’t bring to mind epic space battles and narrow victories but instead lackluster lengthening elements that managed to do no more than accentuate and extend the more maddening aspects. Space combat fans hard up for a fix will still find it lacking, though anime fans will dig the aesthetics and general approach. I’d certainly still love a quality combat space title on the 360. Anyone else interested in giving it a shot?

Aug 27th, 2007 · Xbox 360 · read review

Gamer 2.0 (4.1 out of 10)

Project Sylpheed is a game that only die-hard anime or Square-Enix fans should consider at all, even for a rental. It’s so short and needlessly complex with its controls that it hardly warrants playtime whatsoever. If you’re looking for a good weekend romp, this could probably fill that for you, but don’t expect much out of it at all.

Jul 30th, 2007 · Xbox 360 · read review

Jeuxvideo.com (6 out of 20)

Project Sylpheed est un bon shoot spatial avec tout ce qu'on pouvait en attendre : du spectacle Ă  gogo, une prise en main excellente, et une histoire joliment enrubannĂ©e de tragĂ©die shakespearienne. Game Arts en fait quand mĂȘme un peu trop, et n'a pas su optimiser son jeu pour le rendre pleinement lisible et fluide. Le titre est Ă©galement rĂ©pĂ©titif malgrĂ© une belle montĂ©e en puissance. Il ne restera pas dans les annales mais devrait satisfaire tous les petits et grands garçons qui se rĂȘvent en Han Solo.

Jul 5th, 2007 · Xbox 360 · read review

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Contributors to this Entry

Critic reviews added by Alsy, Big John WV, Picard, Wizo, Cantillon, CalaisianMindthief, Riemann80, Yearman, Patrick Bregger, Evil Ryu, Jeanne.