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Enemy Territory: Quake Wars

aka: ETQW

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Critic Reviews 68% add missing review

Game Chronicles (9.5 out of 10)

No matter how many hours you may have logged playing HALO, Battlefield, Call of Duty 4, or any of the other multiplayer shooters, nothing can prepare you for what you will experience when the Strogg invade Earth. Enemy Territory is the very definition of tactical warfare and its objective-base design and multiple classes will keep you playing longer than any other game in the genre. Enemy Territory: QUAKE Wars is a revolutionary online experience, a paradigm shift in tactical multiplayer game design, and the online game that the console world has been waiting for.

Jun 2nd, 2008 · Xbox 360 · read review

V2.fi (87 out of 100)

ET ei isosta ennakkohypestä huolimatta pyri selvästikään liehittelemään suuria massoja puoliväkisin väännetyillä uudistuksilla, vaan tarjoaa puhdasveristä, perinteistäkin perinteisempää, mutta sopivan haastavaa sosiaaliräiskintää hyvin pienin, lähinnä kilpailijoilta lainatuin lisämaustein varustettuna. Toimivaa, yllätyksetöntä, sopivassa suhteessa aivotonta; kaikista pelimaailmoista juuri Quake tuntuu sopivan pelin kehykseksi kerrassaan mainiosti.

Jun 26th, 2008 · Xbox 360 · read review

GameZone (8.5 out of 10)

While not without its foibles, Quake Wars on the Xbox 360 is a fine representation of last year’s great PC game.

May 28th, 2008 · Xbox 360 · read review

360 LIVE (8.5 out of 10)

Auch wenn PC-Spieler schon eine Weile den Krieg zwischen Strogg und GDF austragen dürfen, ist es schön, dass 360-Konsoleros nun endlich mitmischen dürfen. Zwar bietet die Portierung keine neuen Inhalte, dafür aber auch keine nennenswerten Schwachpunkte gegenüber dem Original. Das Spielprinzip ist sowieso zeitlos und wir hoffen wirklich, dass der eine oder andere einen Blick riskiert. Freunde ausschweifender Einzelspieler-Kampagnen gucken zwar in die Röhre, Mehrspieler-Fans bekommen jedoch reichlich Action und Abwechslung geboten. »Quake Wars« ist neben »GTA IV« momentan sicher der Titel, den man online spielen muss. Festzuhalten bleibt, dass die Gesamtwertung für Online-Gaming via Xbox Live gilt. Wer Offline-Action bevorzugt, sollte gedanklich 1.2 Punkte abziehen.

May 2008 · Xbox 360

PlayDevil ( )

"Enemy Territory: Quake Wars" is a surprisingly solid game. I wasn't sure that having Battlefield style gameplay mixed with Quake mechanics would work at all, but developer 'Splash Damage' have done a great job, providing the frantic, fast-paced gameplay of Quake, whilst mixing it up with classes, upgrades and objectives found in Battlefield. That's not to say the game is perfect. The character models aren't great, the stat tracking system is rubbish, and the rewards could have been more persistent. However, the multiplayer gameplay is brilliant. Just don't try and persuade me that this has a 'deep single player' next time- prequel to Quake 2 this may be, but I learnt nothing about the Quake universe! Therefore, highly recommended if you like online shooters, less so if you don't.

Jun 27th, 2008 · Xbox 360 · read review

Game Informer Magazine (8 out of 10)

While it's not the next evolution of competitive FPS by any stretch of the imagination, a clean frontend with good party support and matchmaking at least lets players who can forgive its faults an easy way to play the game the way it was meant to be.

Jul 2008 · Xbox 360

Game Informer Magazine (7.75 out of 10)

Like UT 3 and Frontlines, if you're looking for a single-player campaign, look elsewhere. But the ingenious objective-focused battles, which encourage teamwork more so than most games, make this a multiplayer standout.

Jul 2008 · Xbox 360

Gamer 2.0 (7.7 out of 10)

What Enemy Territory: Quake Wars ends up being is a FPS with solid core gameplay of guns, vehicles, and equipment. That alone is enough to keep most people playing for months to come. Unfortunately the title hit snags in other departments, and really could be fleshed out into a full-fledged game. Activision and Nerve Software actually delivered on its promises for ETQW but in retrospect they weren’t really promising much.

Jun 5th, 2008 · Xbox 360 · read review

Cheat Code Central (3.8 out of 5)

Finally, the move to the consoles should make this game available to many more people, but it costs twice as much as it does for PC and isn't as good. If you have a solid gaming rig at home, I would suggest playing from your PC. However, anyone who picks up this title for the PS3 or 360 won't be disappointed assuming all the features and functions are working tiptop.

Jun 2008 · Xbox 360 · read review

Atomic Gamer (76 out of 100)

If you're looking for a sci-fi action game with plenty of depth and great online play, you could do a lot worse than Quake Wars. If you're looking for a strong narrative and interesting characters, go out and pick up Mass Effect or BioShock instead, as this game is almost entirely built around multiplayer. Oh, sure, you can play the campaign with bots, but it's not going to wind up being very compelling. Get this one for its online action, which moves quickly and rewards those who have the skill and knowledge to play to the strengths of the many weapons and vehicles.

Jun 2nd, 2008 · Xbox 360 · read review

XBox Front (76 out of 100)

Enemy Territory: Quake Wars ist ein solider Ansatz, schnelles Gameplay mit Taktik zu verzahnen. Das EP-System, die vielen unterschiedlichen Waffen und die interessanten Missionsziele machen einiges her. Dennoch konnten mich als alter Quake-Hase die rasanten Schlachten vom Schlage eines Battlefields nicht vollends überzeugen, da die Gefechte zu hektisch und unübersichtlich wirken. Wenigstens Grafik und Sound hätte Nerve Software einer Frischzellenkurz unterziehen können, denn die wurde im Gegensatz zur PC-Fassung, die immerhin schon über ein halbes Jahr im Handel ist, nicht neu aufbereitet. Angesichts Konkurrenz-Titeln wie CoD 4, Battlefield und dem in Bälde erscheinenden Unreal Tournament 3, wird es „ET: QW“ schwer haben, eine einigermaßen achtbare Fanlobby aufzubauen.

Jun 3rd, 2008 · Xbox 360 · read review

FileFactory Games / Gameworld Network (75 out of 100)

If you're looking for a short diversion from other FPS titles, this will interest you for a little while, but you're not likely to be wowed by it in any way. Don't expect granduer and you may be all right.

Jun 12th, 2008 · Xbox 360 · read review

GamePro (US) (3.75 out of 5)

All in all, Enemy Territory: Quake Wars is still a blast to play, and with online multiplayer and CPU controlled bots readily available from the get-go, you'll never find yourself fighting a battle alone. It may not be deep, but it sure as hell is fun.

Jun 16th, 2008 · Xbox 360 · read review

Jeuxvideo.com (15 out of 20)

Grâce à un gameplay sans faille et une réalisation correcte, Enemy Territory : Quake Wars s'impose sans mal comme un bon FPS multijoueur, qui saura on l'espère convaincre un large public pour s'inscrire dans la durée comme un des piliers du genre.

May 30th, 2008 · Xbox 360 · read review

Entertainment Depot, The (7.5 out of 10)

Enemy Territory: Quake Wars isn’t quite Quake shoehorned inside the Battlefield mold, but it is a sound attempt to fit the Quake universe into a team-based game. The questionable approach to squad communication does leave it feeling a bit behind the times, but the inclusion of updated mission objectives; weapon balance, accuracy, and response; and a huge amount of balanced play options makes this one of the better team-based titles to date. The controls can take some getting used to, with the auto aim being too generous and no auto aim being a bit tough. As with all good things, practice makes perfect, and it just so happens that the 360 system takes a wee bit of practice … in a game that already requires a lot of practice. For a game with an already steep learning curve, it’s unfortunate that no one went out of their way to make it any easier on the players

Jul 17th, 2008 · Xbox 360 · read review

TeamXbox (7.4 out of 10)

Couple all of these flaws together, and I found the shimmering body of water that ET:QW appears to be at first glance was really more of a shallow wading pool. If you’re looking to take a refreshing swim, you might be let down by your inability to get immersed in the action. Sadly, ET:QW looks like a good idea that wasn’t properly fleshed out to meet that potential.

May 27th, 2008 · Xbox 360 · read review

Fragland.net (73 out of 100)

Quake Wars has become a well developed game with great controls, great level design and balanced gameplay. Sadly the game is stuck in "averageness" in a bunch of other aspects. We'll need a lot more to feel enthusiastic about yet another, old-skool feeling class-based shooter. For the competitive FPS-fan this "functional game" will be a nice choice, but for all the other gamers out there it will probably be too dull and mediocre in comparison to other alternatives which offer more options.

Jun 27th, 2008 · Xbox 360 · read review

Xboxdynasty (XD) (7 out of 10)

Was kommt dabei heraus, wenn man zwei wirklich gute Spiele miteinander kreuzt? Bei Enemy Territory kann man leider sagen, dass nicht mehr als Mittelmaß dabei heraus gekommen ist. Der Versuch unterschiedliche Spielprinzipien zu vereinen ist nur bedingt geglückt und so wird weder der echte Quakespieler glücklich und auch der Battlefield Spieler bekommt mit Bad Company sicherlich demnächst eine bessere Portionierung dieses Themas geboten.

Jun 7th, 2008 · Xbox 360 · read review

TTGamer (7 out of 10)

For a collection of reasons, ET: QW on the 360 just doesn't seem to live up to the quality of its PC predecessor. The game doesn't seem to flow as smoothly, the graphics seem closer to the Quake 3 engine than the Doom 3 engine and, perhaps most impacting of all, the action just isn't as intense due to scaled back player count, not to mention what appears to be a lackluster pool of fellow online gamers. As a stand alone effort ET: QW 360 isn't a bad game, but compared to the PC version, and compared to a few other 360 online shooters out now, it just doesn't stack up well. After all, gamers can only play one game at a time and when it comes to online shooters this tends to mean gamers stick to one game for a significant period of time, and I'm not sure ET: QW 360 has the quality to be this one game for most people. It's not all bad, but ultimately Enemy Territory: Quake Wars isn't overly suited for the console.

Jun 20th, 2008 · Xbox 360 · read review

Defunct Games (70 out of 100)

If you put in enough time you can have a lot of fun playing Activision's newest team-based first-person shooter. The problem is that this Xbox 360 port of Enemy Territory: Quake Wars comes up short in comparison to the PC original. Console gamers may enjoy it, but discerning FPS fans may want to look elsewhere.

Jun 23rd, 2008 · Xbox 360 · read review

GNT - Generation Nouvelles Technologies (7 out of 10)

Alternant entre le moyen et le bon, Quake Wars n’a su pleinement tirer partie de ce délai supplémentaire, pire encore il souffre de nombreuses carences en matière de développement et conceptuelles pourtant inexistantes sur PC. Intéressant mais inachevé, ce portage déçoit sur d’importants points qui font de lui un jeu dispensable, dommage…

Jul 2nd, 2008 · Xbox 360 · read review

Planet Xbox 360 (7 out of 10)

Between the mismatched gameplay and modes and the slim options, Enemy Territory feels like a half-finished PC port. What is here puts it in the upper half of Xbox 360 FPS titles, but there is just not enough to hold your interest for very long.

Jun 13th, 2008 · Xbox 360 · read review

XboxAchievements (70 out of 100)

Despite all of its flaws, it’s quite possible to just look past it all and simply enjoy it for what it is. Or just get the PC version. The basic elements are there and whilst it’s probably better to pick it up cheap or second hand, if you’re a fan of these types of games it’s worth a try. Still, it won’t be long before you end up trading it in when the next Battlefield title or something comes along to claim the FPS throne.

Jun 11th, 2008 · Xbox 360 · read review

JeuxVideoPC.com (14 out of 20)

Quake Wars arrive enfin sur 360 avec son gameplay et son univers accrocheurs mais souffre d’une technique vieillissante face à la concurrence et de gros soucis d’ergonomie pour ce qui est du choix de sa partie online. Reste que le frag au pad est agréable, fun et prenant si l’on parvient à fermer les yeux sur les nombreux bugs et la trop grande facilité à tuer, du fait d’une précision de tir trop chirurgicale. En espérant que le succès et les joueurs soient au rendez-vous pour ne pas voir les serveurs mourir trop vite.

Jun 11th, 2008 · Xbox 360 · read review

Computer Bild Spiele (2.54 out of 6)

Bereits die PC-Fassung konnte nicht vollends überzeugen, die Konsolenumsetzungen sind noch etwas schwächer. Zwar sind die Spielkarten durchdacht gestaltet und das gesamte Spiel ist gut ausbalanciert. Auch ermöglichen die Soldatenklassen zahlreiche taktische Möglichkeiten auf dem Schlachtfeld, die Ziele im Kampfgebiet sorgen für Spannung. Die Einzelspieler-Kampagne ist allerdings nicht mehr als eine etwas bessere Übungsarena für die Mehrspielergefechte. Diese wiederum laufen auf den Konsolen nicht so flüssig ab wie auf dem PC und erfordern auf der Xbox 360 eine Xbox-Live-Mitgliedschaft. Zudem können statt 32 Mitspielern hier nur noch 16 antreten. Für Fans schneller Mehrspieler-Kämpfe ist Enemy Territory "befriedigend", für Alleinspieler gibt es Besseres.

Jul 2nd, 2008 · Xbox 360

Power Unlimited (69 out of 100)

De console versie heeft minder spelers, tegenvallende graphics, connectiviteitsproblemen en een versimpeld upgradesysteem. Voor de doorzetters en bikkelaars blijft er behoorlijk wat diepgang over, maar of je daar zin in hebt?

Aug 12th, 2008 · Xbox 360 · read review

4Players.de (69 out of 100)

Schon auf dem PC war Quake Wars nicht der Messias aller Multiplayer-Shooter, auf Konsolen wird daraus endgültig ein »me too!«-Produkt - und zwar eines, das dem aktuellen Stand der Shootertechnik locker eine Generation hinterher hinkt. Technisch ist das Spiel nicht der Rede wert; wo auf der PS3 das Ruckeln herkommt, ist mir unerklärlich. Weniger Spieler möglich, fummelige Bedienung, hässliche Grafik, mäßiger Sound - wäre da nicht das spaßige Spielprinzip, Quake Wars wäre zur Bedeutungslosigkeit verdammt! Und in der Tat macht es nach wie vor sehr viel Spaß, mit einem gut funktionierenden Team Strogg-Gebäude zu stürmen, Slipgates zu hacken oder Versorgungskerne zu sprengen. Viel mehr bietet das Spiel allerdings nicht: Solisten machen einen weiten Bogen darum, Technikfreaks sowieso. Bleiben nur die Action-Spartaner, alle anderen greifen zu Team Fortress 2, Unreal Tournament 3 oder gleich dem perfekten Allround-Paket Call of Duty 4.

Jun 2nd, 2008 · Xbox 360 · read review

XboxFrance (6.5 out of 10)

Au final, ce portage du soft éponyme paru l'an dernier sur ordinateur est bien décevant. Avec un gameplay qui fait mouche et des maps à la réalisation satisfaisante, Enemy Territory : Quake Wars promet quelques moments sympathiques. Mais la suite de la série des Quake déçoit de part ses graphismes et sa diversité de jeu, donnant un sentiment de frustration pour celui qui a déjà pu jouer à un opus Quake. Vous avez dit 70€ ? Un peu cher pour un jeu ouvertement tourné vers le multi Xbox Live, à l'heure où des jeux proposent un meilleur contenu Live pour un solo bien plus convaincant également…

Jun 20th, 2008 · Xbox 360 · read review

X-Box Gamer (13 out of 20)

Enemy Territory : Quake Wars est un bon FPS offrant un multijoueur solide, avec de vastes étendues diverses et variées comme terrains de jeu, un gameplay solide et un système de classes appréciable. Néanmoins, le portage Xbox 360 arrive huit mois après l’opus PC et graphiquement il accuse le coup. Sans compter que la Campagne solo se termine en trois à quatre heures et que le scénario est quasi inexistant. A 70 euros le tout, la pilule a du mal à passer, dommage puisque le titre offre un bon divertissement. Avec un peu plus de temps pour le portage et/ou un prix réduit, nul doute que le titre aurait été bien plus séduisant.

Aug 26th, 2008 · Xbox 360 · read review

411mania.com (6.2 out of 10)

Enemy Territory: Quake Wars fails on one level and an succeeds on the other. The single player offline mode pretty weak. There are only monotonous battles that you will grow tired with over time. Yes, it is fun to run around and shoot things to no end but when there is no storyline to follow gamers grow bored rather quickly. However, if you are an online player then this is the game you will enjoy for a while. The whole game is fantastic online minus the graphics. The reality is if you want a single player great shooter with fantastic online play, you should be looking at COD4. If you just want a great online game this is for you.

Jun 24th, 2008 · Xbox 360 · read review

IGN (6.1 out of 10)

It’s too bad that the conversion of Quake Wars didn’t go smoother. The gameplay, while fun on PC, was clearly better-suited for the world of a keyboard and mouse combo than a controller. Things like item placement and orientation (facing your turret in the proper direction), aiming, weapon selection and the general speed of the gameplay are simply better handled on PC than they are here. If you’ve already spent hours going up against either the Strogg or GDF on your computer then there’s really no reason to venture back into the battle on Xbox 360. If you haven’t played Quake Wars yet, well there’s really nothing to recommend here that isn’t done better (and at a cheaper price tag) on the PC.

May 28th, 2008 · Xbox 360 · read review

Extreme Gamer (6 out of 10)

Quake Wars falls into enemy territory with its porting to the console world that is already full of spectacular online shooters like Call of Duty 4, Team Fortress II, Frontlines: Fuel of War and the list continues. Quake Wars might be a game that needs to drop a little in price before more gamers ignore the press and try this one out. If you’re curious, I would pick this up as a rental before you open your wallet a spurge. Being a fan of all the Quake games that have come before Enemy Territory, I’m a disappointed on what could have been one of the year’s biggest releases. Enemy Territory: Quake Wars had the right idea, but this war might be a little too much for the mighty army of the Strogg.

Jun 23rd, 2008 · Xbox 360 · read review

Gamereactor (Sweden) (6 out of 10)

De stora banorna och den taktiska tanke som behövs för att bli framgångsrik är fortfarande lika bra. Jag älskar Enemy Territory: Quake Wars på PC och konsol-versionerna är inte på något sätt dåliga spel, de är fullt godkända, även med sina brister. Om man absolut vill uppleva människornas och Stroggernas kamp mot varandra är det inte fel att satsa på Enemy Territory: Quake Wars. Dock kan jag väl tycka att det finns bättre onlineskjutare på båda konsolerna. Den som inte hade tänkt spela online kan dock låta ett inköp helt och hållet, de botstrider man kan utkämpa själv är sällan underhållande och man behöver verkligen ett online-samhälle att umgås och spela med och mot.

Jun 2nd, 2008 · Xbox 360 · read review

Deaf Gamers (6 out of 10)

Enemy Territory: Quake Wars offers a decent class-based multiplayer experience but it’s a game that's up against stiff opposition from other titles on the Xbox 360, such as The Orange Box for instance and as such is probably only going to appeal to those who have a strong interest in the game. The single-player game is actually quite weak thanks to the rather lacklustre AI and the fact that no real effort has been made to provide a real single-player campaign. The skirmish battles would have been fun if only the AI had been up to scratch. The lack of a local multiplayer option also hurts the experience somewhat. The game is a full price title and as such is rather awkward to recommend. Only those who really want to play Enemy Territory: Quake Wars on their Xbox 360 should give the game a look.

Jun 25th, 2008 · Xbox 360 · read review

Thunderbolt Games (6 out of 10)

In summation, to me QUAKE Wars works a lot better on the PC than it does on the console, and the lack of anything new to the game for the console ports is ridiculous in my eyes, as the game took a long time to finally arrive. It reminds me of the days of the original Xbox, where you had basic ports that differed in no way shape or form to the original versions other than inferior graphics and online options. The game is not horrible by any means, but it stands as a lazy port of a fairly good game with no effort put into making it work better on a console. Slapping a party system onto it doesn't magically make it something special, and there are so many other things I can think of that could have been done that weren't, such as bringing over the best community maps, the previously mentioned dedicated server option, and making the controls more console-centric. I'd advise interested gamers to stick with the PC verison and skip this affair altogether.

Jun 7th, 2008 · Xbox 360 · read review

Eurogamer.net (UK) (6 out of 10)

That said, Enemy Territory: Quake Wars is by no means a shoddy product. Despite struggling to make a good first impression, it's one of those games that you find yourself getting more out of the more you invest into it, and hides a surprising amount of depth. The biggest question mark is whether a big enough online community will spring up around it to allow it to fulfill its potential. Sadly, with a fair amount of optimisation issues rearing their heads early on, Quake Wars looks destined to line-up with the also-rans in the online shooter stakes.

Jun 4th, 2008 · Xbox 360 · read review

GameSpy ( )

Painful as the comparison might be, Enemy Territory: Quake Wars is ultimately similar to the likes of PC online FPS MMO PlanetSide or Shadowrun in that the underlying concepts could have theoretically resulted in a great game were it not for the poor execution that got in the way. There's a good game here, but it's buried underneath layers of mediocre to substandard cosmetics and an unforgiving learning curve.

May 29th, 2008 · Xbox 360 · read review

MS Xbox World (6 out of 10)

Enemy Territory: Quake Wars is a port from the earlier released PC version, and not a very good port at that. Quake Wars would have been hard pushed even if it was an Xbox 360 launch title, let alone to release now, considering the multitude of quality, and even less quality titles that no doubt surpass this multiplayer oriented game. A playable demo has recently released on the Marketplace, for those of you that have been considering ET: Quake Wars, well, at least now you have an opportunity to try out the Xbox 360 version before dropping any cash. For me though, as far as tactical play is concerned, I'll be sticking with the likes of the Rainbow Six series, and keeping my beady eyes on anything ahead in the near future that can surpass that series. Quake Wars, at least on the console, is not surpassing anything.

Jun 11th, 2008 · Xbox 360 · read review

GameCell UK (6 out of 10)

Enemy Territory: Quake Wars feels like a game that has been released too late. The PC version has been out for six months and since then a number of great team-based online FPS have come on the market, all of which either do something different to or much better than Quake. It is by no means a bad game, but it has too many errors and not enough depth to warrant purchase over a number of good quality games already out there.

Jun 2008 · Xbox 360 · read review


For this reason it’s very difficult to recommend Enemy Territory: Quake Wars. In the end, a deep class and objective system can’t really help the game from feeling a little out-dated. It seems the antiquated method of story delivery through a CG cut-scene, offset by an emergent, in-game storytelling technique, is indicative of a game stuck in the past, comprising elements of the present - unfortunately wasted on an uninterested, saturated market.

Jul 31st, 2008 · Xbox 360 · read review

Xbox World Australia (XWA) (56 out of 100)

Enemy Territory: Quake Wars will only appeal to the hardcore, online gamer and even then you're going to need a lightning fast internet connection to deal with the inevitable lack of Aussies playing the game. It's effectively a dumbed-down version of a fairly engaging PC release, one that removes a lot of the depth, strategy and team-oriented gameplay of the original. It's a case of too little, too late, and there are much better options available to you at this point in time when it comes to online shooters (such as COD4, the Rainbow Six: Vegas series, and Bad Company). A disappointing port that's 18 months past its use by date and should have been so much better.

Jul 17th, 2008 · Xbox 360 · read review

UOL Jogos ( )

"Enemy Territory: Quake Wars" demorou para chegar aos consoles e, por isto, era de se esperar um pacote com algumas novidades e melhorias. O que ocorreu foi o contrário. O jogo teve seu sistema simplificado e teve sua mecânica, uma das marcas registradas da franquia, totalmente desbalanceada. Ainda dá para se divertir com os tiroteios online, mas não há nada aqui que não tenha sido feito de maneira muito melhor no original de PC ou mesmo em outros concorrentes dos consoles.

Jun 5th, 2008 · Xbox 360 · read review

Gaming Age (C)

The last disappointing aspect of the game is the full-blown price tag. At $60 I'd expect to get a hell of a lot more than 12 maps and 5 different classes, but that is exactly what you're getting here. This should have at least hit the price point of $40 at release, so don't expect to find a huge community of players online if you plan on picking this up. I'd definitely suggest going the rental route first, and see if you're able to acclimated to the game within that short time period, and see if the community is large enough for you to devote a bit of time to. Otherwise, while the game does have its share of decent features, it's just not quite enough to tear me away from the other AAA titles that have released in the past year or so.

Jun 30th, 2008 · Xbox 360 · read review

1UP (C-)

I really, really wanted to like Quake Wars. I still think it has some of the genre's most creative classes, awesome vehicles, and great bots. Unfortunately, that doesn't matter when you can't play the game the way it was meant to be played. Hopefully, Quake Wars gets patched, as the fans who purchased this game on launch day definitely deserve a better online experience.

Jun 5th, 2008 · Xbox 360 · read review

Gamereactor (Sweden) (4 out of 10)

Även om jag inte riktigt gillade PC-originalet av Splash Damage Enemy Territory: Quake Wars, såg jag en del kvaliteter och förstod absolut varför Jesper förälskade sig i det. När Activision nu släpper konsolversionen är det svårt att se varför någon ska välja detta framför exempelvis Call of Duty 4, Battlefield: Bad Company, Team Fortress 2 eller Halo 3. Detta är fult, tråkigt, sladdrigt, hackigt och känns hysteriskt gammalt och primitivt. Och enformigt.

Jun 2nd, 2008 · Xbox 360 · read review

Xboxygen ( )

Ça dépend du degré de la zone à risques en tremblements de terre. Parce que Ennemi Territory : Quake Wars ne saura combler que les acharnés de Quake. Et encore... Il y a trop de concurrents de poids sur le secteur du FPS sur 360 pour qu’il puisse se faire une place au soleil 360... Pourtant elle avait la classe cette intro. Je ne comprends pas. Normalement il n’y a que les bons jeux qui ont une bonne intro...

Jun 18th, 2008 · Xbox 360 · read review

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Contributors to this Entry

Critic reviews added by Wizo, Picard, vicrabb, Patrick Bregger, Big John WV, Alsy, jaXen, Jeanne, vedder, Alaka, Kabushi, lights out party, CalaisianMindthief, chirinea, Cantillon.