Monster Madness: Battle for Suburbia
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Critic Reviews 51% add missing review
Game Informer Magazine (7.5 out of 10) (75%)
In putting a smile on faces of nostalgic gamers, Monster Madness also gives them a black eye with it's maddening stretches of gameplay. Games like this are definitely needed, but the quality really has to be there to match the historic theme. It's well worth a look, but go into it knowing that it offers some problems that you thought that developers destroyed years ago.
Jun 2007 · Xbox 360Game Informer Magazine (7.25 out of 10) (72%)
The gameplay can be quite sloppy and frustrating at times, a problem not helped by the poor checkpoint system. Still, this has "sleeper hit" written all over it.
Jun 2007 · Xbox 360PC Action (Germany) (61 out of 100) (61%)
(...) Grafisch bietet der Titel durchschnittliche Kost, zeigt bei groĂem Monsteraufkommen aber LeistungseinbrĂŒche. Mehr SpaĂ bereitet der Mehrspielermodus. Achtung: Um einen Patch kommt man nicht herum â ohne diesen startet das Gemetzel erst gar nicht.
Feb 2008 · WindowsPro-G (6 out of 10) (60%)
Despite all this, there is something about Battle for Suburbia that will keep you coming back for more, even if you are not too sure why. It has a delightful old school feel about it that is reminiscent of The Chaos Engine or the aforementioned LucasArts gem, Zombies Ate My Neighbours, but if you're interested in gameplay over middling next-gen visuals, you'd be better off browsing eBay than dipping your toe in the very American world of Monster Madness.
Jun 26th, 2007 · Windows · read reviewComputer and Video Games (CVG) (5.9 out of 10) (59%)
It's sad that there are no great Gauntlet-style hack-and-slash multiplayer games anymore. Despite its flaws, this is the best that an old workhorse of a genre has to offer so, if you must play it, play it with friends. Don't expect too much though.
Jun 21st, 2007 · Windows · read reviewXbox Front (58 out of 100) (58%)
Monster Madness hat ein riesiges Problem â Seine Steuerung. Diese ist leider so ungenau und schwammig, dass dadurch der gesamte SpielspaĂ leidet und der Kampf gegen die Monster einfach keinen SpaĂ macht. Insgesamt hat jeder Bereich so seine SchwĂ€chen. Die Monster sind blöd, das Missionsdesign ist teils langweilig, der Sound eine Zumutung und die Grafik ist nur gehobener Durchschnitt. Einzig der Multiplayer mit seinen vielen Modi und dem Koop-Modus verdient sich ein Lob. AbschlieĂend ist zu sagen, dass man Monster Madness getrost ignorieren kann und sich lieber den kommenden und schon erschienen Hits zuwenden sollte.
Nov 20th, 2007 · Xbox 360 · read reviewGameStar (Germany) (56 out of 100) (56%)
Mit einem von vier Charakteren metzeln Sie sich im abgedrehten Actionspiel Monster Madness durch Horden von Zombies, Monsterclowns und Ă€hnlichem Höllengesocks. Wegen den hĂ€ufigen Rucklern und der schlechten KamerafĂŒhrung verlieren Sie in den KĂ€mpfen aber schnell die Ăbersicht.
Nov 2007 · WindowsWham! gaming (5.5 out of 10) (55%)
And this awkward gameplay makes the repetitive nature of the game even more annoying. I mean, I'm all for killing the legions of the undead, but at least you could change it up a little. Because even with all the different monsters and weapons, the game was putting me to sleep.
Jul 9th, 2007 · Windows · read reviewYouGamers (55 out of 100) (55%)
Monster Madness has all the right ingredients for a great slash-fest, but the concept was over-though by the development team and the recipe is just a bit off. Weapons are unbalanced, multiplayer is lacking and the save system is broken. Any innovation is trounced by poor gameplay, and the end result is far from fun.
Jul 16th, 2007 · Windows · read reviewJeuxvideo.com (11 out of 20) (55%)
Monster Madness : Battle For Surburbia est un titre sans prĂ©tention qui parviendra peut-ĂȘtre Ă sĂ©duire les joueurs en manque d'action et qui n'ont pas envie de se compliquer la vie. Au fond, son principal dĂ©faut est de ne pas offrir aux gamers la possibilitĂ© de parcourir la campagne ensemble sur le net. Pour le moment, il ne mĂ©rite sans doute pas son prix et on conseillera donc aux futurs acquĂ©reurs d'attendre de le trouver en occasion.
Jul 16th, 2007 · Xbox 360 · read reviewGameSpot (5.1 out of 10) (51%)
All told, Monster Madness: Battle for Suburbia feels like a wasted opportunity. The premise is cool, and the combat seems like it has potential. However, the controls and lousy co-op camera muck the whole thing up so that nearly all the fun is sucked out of it, regardless of how many people play. Plus, as mildly amusing as the online multiplayer can be, it's absolutely criminal that this game doesn't include some form of online campaign mode. Though considering how unwieldy and awkward everything else in the game is, maybe that wouldn't have helped all that much.
Jun 13th, 2007 · Windows · read reviewGameSpot (5 out of 10) (50%)
All told, Monster Madness: Battle for Suburbia feels like a wasted opportunity. The premise is cool, and the combat seems like it has potential. However, the controls and lousy co-op camera muck the whole thing up so that nearly all the fun is sucked out of it, regardless of how many people play. Plus, as mildly amusing as the online multiplayer can be, it's absolutely criminal that this game doesn't include some form of online campaign mode. Though considering how unwieldy and awkward everything else in the game is, maybe that wouldn't have helped all that much.
Jun 13th, 2007 · Xbox 360 · read reviewGames TM (5 out of 10) (50%)
Microsoft's Xbox 360 console has long been deficient in games with a focus on fun that can sustain short bursts of play. While this is clearly the gap in the market that Monster Madness is attempting to fill, Battle For Suburbia still lacks the longevity that the best of such games possess in spades. Only through a scarcity of decent alternatives could we ever truly recommend this, and that's just about as backhanded as compliments get.
Apr 2007 · Xbox 360Eurogamer.net (UK) (5 out of 10) (50%)
Nevertheless this is nineties videogame cliché; an unrelenting gangbang of tired mechanics presented in mostly derivative clothing. The script, dialogue and voice acting grasp for irony but only manage weak cliché. That the game doesn't offer an online campaign mode is disastrous, an oversight the 'king-of-the-hill', 'capture the flag' etc other stock online modes fail to compensate for. In what appears to be an effort to stave off criticism that the game is unimaginative, the designers have sought to add diverse extra ideas to freshen the classic mechanics. But that these fail to work elegantly only serves to bring attention to the core game's mediocrity rather than shroud it.
Jun 25th, 2007 · Xbox 360 · read reviewGameZone (5 out of 10) (50%)
Youâd think that you couldnât miss when you take a solid, hip formula and add even more spice in the way of furry monsters, vampires, boats and hovercrafts. Not in this case, unfortunately. It wasnât executed with much focus, and more attention seemed to be given to look and style rather than gameplay and a plot. Why the heck are the evil creatures upset with the âBurbs, anyway? Why does the camera have a mind of its own, and why do I have to suffer for it? These questions and more will keep you on the edge of your gaming seat!
Aug 13th, 2007 · Windows · read reviewSuper Play (Sweden) (5 out of 10) (50%)
Monotont och hyperaktivt men inte helt utan förtjÀnster. Vinner mycket pÄ att spelas tillsammans med flera vÀnner. Ensam tröttnar man lÀtt.
Jul 2007 · Xbox 360Totally Gaming Network (5 out of 10) (50%)
After playing the game I feel like the concept of Monster Madness was a sound one. However the majority of most of the things were implemented so poorly that it ceases to live up to any of its potential. If you use this as a party game and only play it when friends come over then you could have a lot of fun with it. Otherwise you are going to get frustrated quickly. The fact that this game is priced at $60 doesnât help matters either. If this game was priced around the $30 it would be easier to recommend to; however in its current state I really canât do it. My advice to people is to download the demo off of Xbox Live. If you like the demo then rent the game first to see if you like the final product. If you like it then by all means go out and buy it. However donât just go out and blindly purchase this game or you could find out that you wasted $60 as well as your time if you are one of those players that didnât enjoy the experience.
Jul 20th, 2007 · Xbox 360 · read reviewGame Captain (41 out of 100) (41%)
Monster Madness wĂ€re mit Sicherheit ein lustiges Monstermetzelspiel, vor allem im Kooperativmodus, wenn denn nicht so viele technische MĂ€ngel bestĂŒnden. Was lustige Ideen und die gefĂ€llige Aufmachung aufbauen, wird durch eine miserable Steuerung, katastrophale Lokalisierung, schlampige Portierung und ĂŒbertrieben hektisches Gameplay erbarmungslos niedergerissen. Ich glaube sogar, dass das Spiel ansonsten sogar Award-QualitĂ€ten gehabt hĂ€tte. So muss ich diesem vielversprechenden Titel jedoch eine mangelhafte Umsetzung attestieren, die schlicht und ergreifend kaum Raum fĂŒr ZugestĂ€ndnisse lĂ€sst.
Nov 26th, 2007 · Windows · read review4Players.de (39 out of 100) (39%)
Eigentlich hĂ€tte Monster Madness eine Mordsgaudi werden können. In geselliger Runde mit abgefahrenen Vehikeln und Tötungswerkzeugen auf Zombie-Jagd zu gehen, als Werwolf, DĂ€mon oder Vampir eine Spur der VerwĂŒstung zu ziehen und sich um heiĂ begehrte BeutestĂŒcke zu streiten, klang verlockend. Bei der Umsetzung ihrer Ideen sind die Entwickler allerdings so klĂ€glich gescheitert wie Bill Clinton mit seiner Definition von "Geschlechtsverkehr". Miese Steuerung, miese Kamera, miese Technik, miese Spielbalance, miese KI - selbst der Humor ist mies. Die Krönung ist allerdings die geradezu haarstrĂ€ubende Lokalisierung, an der man scheinbar monatelang gefeilt hat, um solche StilblĂŒten wie "Bringen Sie den Treiber in ihnen und Knall durch das Entweichen heraus!" zu erschaffen...
Nov 12th, 2007 · Windows · read review4Players.de (37 out of 100) (37%)
Eigentlich hĂ€tte Monster Madness eine Mordsgaudi werden können. In geselliger Runde mit abgefahrenen Vehikeln und Tötungswerkzeugen auf Zombie-Jagd zu gehen, als Werwolf, DĂ€mon oder Vampir eine Spur der VerwĂŒstung zu ziehen und sich um heiĂ begehrte BeutestĂŒcke zu streiten, klang verlockend. Bei der Umsetzung ihrer Ideen sind die Entwickler allerdings so klĂ€glich gescheitert wie Bill Clinton mit seiner Definition von "Geschlechtsverkehr". Miese Steuerung, miese Kamera, miese Technik, miese Spielbalance, miese KI - selbst der Humor ist mies. Die Krönung ist allerdings die geradezu haarstrĂ€ubende Lokalisierung, an der man scheinbar monatelang gefeilt hat, um solche StilblĂŒten wie "Bringen Sie den Treiber in ihnen und Knall durch das Entweichen heraus!" zu erschaffen...
Nov 12th, 2007 · Xbox 360 · read reviewI can appreciate its irreverent take on the horror genre, but Monster Madness lacks entertainment value. Apparently zombies ate the fun too!
Nov 9th, 2010 · Xbox 360 · read reviewPlayer Reviews
Contributors to this Entry
Critic reviews added by Big John WV, Patrick Bregger, Scaryfun, Wizo, CalaisianMindthief, Jeanne, Evil Ryu, Tim Janssen, Parf, Zerobrain.